Jump to content

[L2j]Lineage2 Heredur x70 Mixed PvP/Rpg Mid-Rate Server. Rebuilding!


Recommended Posts

Posted

Many people are waiting, So this is our last update before the Grand Opening. After Grand  opening everyday we will keep updating Heredur.

 

`Update

`Hard Farming ( Gold Coins Area and etc) area's location has changed to Enchanted Valley with Custom Mobs.

 

Thanks.

Posted

`Upcoming Updates.

 

`Religion System&Religion Wars.

Every new character, can choose between 2 religions so players can't change religion in the future. Admin can warn with 2 announces the players that a religion war is about to begin. After the war starts the players that are in religion 1 are teleported to their base, and the same happens with religion 2 players. They also get a name color (Different than PvP Colors). The default base is set to coliseum. When a religion war is active, all religion players can fight each other(if they kill same religion player, they don't get reward), and get as reward 2 pvps at each kill(instead of 1) and sth else. They don't get karma, only flag, even if case is pk(ofc if they hit players that are not in a religion they get karma). And when Admin stops the religionwar, the war ends, and every player is teleported back to where he was before the war starts.

 

Thanks.

Posted

`Upcoming Updates.

 

`Religion System&Religion Wars.

Every new character, can choose between 2 religions so players can't change religion in the future. Admin can warn with 2 announces the players that a religion war is about to begin. After the war starts the players that are in religion 1 are teleported to their base, and the same happens with religion 2 players. They also get a name color (Different than PvP Colors). The default base is set to coliseum. When a religion war is active, all religion players can fight each other(if they kill same religion player, they don't get reward), and get as reward 2 pvps at each kill(instead of 1) and sth else. They don't get karma, only flag, even if case is pk(ofc if they hit players that are not in a religion they get karma). And when Admin stops the religionwar, the war ends, and every player is teleported back to where he was before the war starts.

 

Thanks.

 

nothing to say Awesome Updates. man

Posted

`Upcoming Updates.

 

`Religion System&Religion Wars.

Every new character, can choose between 2 religions so players can't change religion in the future. Admin can warn with 2 announces the players that a religion war is about to begin. After the war starts the players that are in religion 1 are teleported to their base, and the same happens with religion 2 players. They also get a name color (Different than PvP Colors). The default base is set to coliseum. When a religion war is active, all religion players can fight each other(if they kill same religion player, they don't get reward), and get as reward 2 pvps at each kill(instead of 1) and sth else. They don't get karma, only flag, even if case is pk(ofc if they hit players that are not in a religion they get karma). And when Admin stops the religionwar, the war ends, and every player is teleported back to where he was before the war starts.

 

Thanks.

This is event or?

Posted

`Upcoming Updates.

 

`Religion System&Religion Wars.

Every new character, can choose between 2 religions so players can't change religion in the future. Admin can warn with 2 announces the players that a religion war is about to begin. After the war starts the players that are in religion 1 are teleported to their base, and the same happens with religion 2 players. They also get a name color (Different than PvP Colors). The default base is set to coliseum. When a religion war is active, all religion players can fight each other(if they kill same religion player, they don't get reward), and get as reward 2 pvps at each kill(instead of 1) and sth else. They don't get karma, only flag, even if case is pk(ofc if they hit players that are not in a religion they get karma). And when Admin stops the religionwar, the war ends, and every player is teleported back to where he was before the war starts.

 

Thanks.

so its like faction server for some minutes!

awesome idea!

Posted

Yes its an event, like IamYourDeath has mentioned its something like faction but for some minutes, this system divides the players in 2 religions but dont changes the gameplay everything remains normal except during the Religion Wars, 2 religions must fight each other.

 

 

Thanks.

Posted

What's if some ppl are raiding ? they'll get teleported even if they dont want?

shit i got confused..

You said every new character, which mean that when i make a new char i get to choose between 2 religions or non religion

ppl who doesnt got religion cant participate at this event?

asdasdas confused-confused brain farting

Posted

What's if some ppl are raiding ? they'll get teleported even if they dont want?

shit i got confused..

You said every new character, which mean that when i make a new char i get to choose between 2 religions or non religion

ppl who doesnt got religion cant participate at this event?

asdasdas confused-confused brain farting

i'll guess that u will have the option if u want t teleport now or later...
Posted

Players are always informed before the Religion Wars as i mentioned on my previous post we can announce the Religion war's start time.

At first you start you must  pick/choose between 2 religions, There is nothing different between this two religions but when the war starts their color name will change and they must fight with each other like faction until the event ends and much more, This is an upcoming feature we are workin on it but it will be something different.

 

PS: About the teleport, Its instant that means when war starts players automatically will be teleported in some seconds to the event's destination. Of course you can vote for the event by Pressing In-game Yes or No, Also you can vote for the other events too.

 

Thanks.

Posted

`Update

 

`In-Game Equipment Enchanter have been added.

`Npc: Infitialis.

`Location: Every Town.

`How it works: You can Enchant your Gears (Weapons,Armors,Jewels) With Battle Marks (Donate Marks) with `100% Success Rate but until some limited enchantations (Cannot enchant any gear to the max enchantlimit)

`Weapons,Armors,Jewels can be enchanted until +10.

 

`[CORE] Reworked Cursed Weapons.

 

 

`Upcoming Update

`Cataclysm Scroll: Enchant Grade S (Weapon,Armor,Jewel)

`Cataclysm Scroll: Enchant Grade A (Weapon,Armor,Jewel)

 

 

Thanks.

 

 

Guest
This topic is now closed to further replies.



  • Posts

    • This post originally appeared on MmoGah. Arena Breakout: Infinite is a hardcore tactical extraction shooter that demands precision, patience, and strategy. This guide will walk you through everything a beginner needs to know—from gear and combat to survival and extraction.     What Is Arena Breakout: Infinite? Arena Breakout: Infinite (ABI) is a free-to-play online extraction shooter developed by MoreFun Studios and released on Steam in September 2025. Unlike traditional battle royales, ABI focuses on risk vs. reward rather than being the last one standing. Players enter instanced maps called "raids," where they must scavenge loot, survive enemy encounters, and extract safely.   Core Gameplay Mechanics 1. Raids and Extraction Each raid features 4–6 teams (solo or squad) dropped into a map. The goal is to loot valuable items and extract through designated points. Extraction is not exclusive—multiple teams can leave the map alive. 2. PvPvE Combat You'll face both human players and AI enemies. AI can be unpredictable and deadly, especially in high-tier zones. 3. No Hand-Holding ABI offers no tutorials or guidance. You learn by dying—and surviving.   Gear and Loadouts 1. Choose Wisely Your gear determines your survivability. Armor, helmets, and medical supplies are essential. Weapons vary in recoil, damage, and handling. Start with low-cost rifles like the AKS-74U or MP5. 2. Insurance System You can insure gear to recover it if you die and it isn't looted. Use insurance for expensive items, but don't rely on it blindly. 3. Backpacks and Storage Larger backpacks allow more loot but make you a bigger target. Organize your inventory to quickly access meds and ammo during combat.   Tactical Tips for Beginners 1. Know What to Loot Prioritize high-value items like weapon parts, medical kits, and rare electronics. Learn loot hotspots on each map—warehouses, bunkers, and military zones often yield better gear. 2. Sound Is Everything Footsteps, gunfire, and reloads are loud. Use headphones and move cautiously. Crouch-walking and slow peeking reduce noise and improve stealth. 3. Map Knowledge Study maps offline or in low-risk raids. Learn extraction points, choke zones, and sniper nests. 4. Stamina Management Sprinting drains stamina, which affects aim and movement. Rest in safe zones and avoid overexertion during firefights.   Combat and Survival 1. Engage Smartly Don't chase kills—survival and extraction are the real goals. Use cover, lean mechanics, and suppressive fire to control fights. 2. Healing and Damage ABI features a detailed health system: limbs can be fractured, bleeding, or disabled. Carry splints, bandages, and painkillers. Know how to treat each condition. 3. Death Is a Lesson You will die—a lot. Use each death to learn positioning, gear value, and enemy behavior.   Progression and Economy 1. Free-to-Play Friendly ABI is generous with starter gear and daily rewards. You can earn the currency Arena Breakout: Infinite Koens through successful raids and selling loot. 2. Marketplace Trade gear with other players or sell to vendors. Prices fluctuate—learn market trends to maximize profit. 3. No Skill Trees Unlike similar games, ABI doesn't use operator skills. Progression is gear-based and tactical, not RPG-style.   Settings and Optimization 1. Graphics and Performance Lower shadows and post-processing for better visibility. Use high FPS settings for smoother combat. 2. Keybinds Customize controls for quick access to healing, leaning, and inventory. Practice muscle memory in offline raids. 3. Audio Settings Maximize footstep and gunfire volume. Reduce ambient noise to focus on threats.   Beginner Loadout Recommendation Slot Item Notes Primary Gun AKS-74U or MP5 Low recoil, easy to handle Secondary Pistol (optional) Backup for emergencies Armor Basic Vest Better than nothing Helmet Light Helmet Protects against headshots Backpack Medium Balance between space and size Meds Bandages, Splints Treat bleeding and fractures Ammo 2–3 extra mags Always reload before fights         Final Advice for New Players Start slow: Don't rush into high-tier zones. Learn the basics in low-risk areas. Play with friends: Squad play improves survival and makes learning easier. Watch and learn: Study streamers and guides to understand advanced tactics. Don't hoard: Use your gear. Hoarding leads to stagnation and fear of loss. Extract often: Surviving and extracting builds confidence and resources. Arena Breakout: Infinite is brutal, but deeply rewarding. With patience and practice, you'll evolve from a terrified scavenger to a confident operator. Every raid is a story—make yours one of survival and triumph.
    • Hola , quería montar un c4 off l2 no custom , me podrían recomendar datapacks y que funcione con windows servers modernos o en una máquina virtual , ya que no tengo plat para comprar y solo lo usare para jugar solo ya que soy un fanático del c4  
    • Hello i need one developer for make one l2 server
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock