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Bosses spawn 30 minutes after u teleport via the crystal into the lair,Is there any way to change the waiting time from 30 minutes to 1 from valakas.java which is located into the Ai?Or is there anyway i can remove the quest thing and just spawn by respawn time i set?I use latest H5 stable build

11 answers to this question

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Posted

To edit the wait time is probably in AI, and the quest requeriment is actually an item requeriment in teleporter (crystal or whatever NPC is).

 

Check them and remove/edit the thing you dont like, is pretty easy once you read the code.

  • 0
Posted

code is 1200 lines xD thats why i asked if anyone changed it and remember.I will link you this and say me if it is ok to change it.

	// config
private static final int FWA_ACTIVITYTIMEOFANTHARAS = 120;
//private static final int FWA_APPTIMEOFANTHARAS = 1800000;
private static final int FWA_INACTIVITYTIME = 900000;
private static final boolean FWA_OLDANTHARAS = false;
private static final boolean FWA_MOVEATRANDOM = true;
private static final boolean FWA_DOSERVEREARTHQUAKE = true;
private static final int FWA_LIMITOFWEAK = 45;
private static final int FWA_LIMITOFNORMAL = 63;

 

is it the inactivity time?

  • 0
Posted

probably wrong npc id, try to spawn every frintezza that u have got in database, and take id in which health bar is working good

  • 0
Posted

there is only 1 frintezza into my database.I spawn it and it doesnt show health bar even though it is L2GrandBoss type.Trying to check Frintezza.java to see if i can find anything.

  • 0
Posted

Is there anyway i can change these line so the code will create just ONE Instance of the boss and all can join it simultaneously without all people to create one unique? :D

So i have three options.

1)Make a new area with the boss(not recommented)

2)Remove the boss Script(but then i have to find a way to teleport there because it gives java error)

3)Make One unique instance for all players.

Atm i can make only the first one because on the second one i cant find where is the problem with the teleportation.

Any clues>?

 

Instance lines are these i think from FinalEmperialTomp.java

 

//New instance
	if (!checkConditions(player))
		return 0;
	if (!player.isGM() && !player.destroyItemByItemId("QUEST", 8073, 1, player, true))
		return 0;
	instanceId = InstanceManager.getInstance().createDynamicInstance(template);
	//Instance ins = InstanceManager.getInstance().getInstance(instanceId);
	//ins.setSpawnLoc(new int[]{player.getX(),player.getY(),player.getZ()});
	world = new FETWorld();
	world.instanceId = instanceId;
	world.status = 0;
	InstanceManager.getInstance().addWorld(world);
	controlStatus((FETWorld) world);
	_log.info("Final Emperial Tomb started " + template + " Instance: " + instanceId + " created by player: " + player.getName());
	// teleport players
	if (player.getParty() == null || player.getParty().getCommandChannel() == null)
	{
		world.allowed.add(player.getObjectId());
		teleportPlayer(player, coords, instanceId);
	}
	else
	{
		for (L2PcInstance channelMember : player.getParty().getCommandChannel().getMembers())
		{
			world.allowed.add(channelMember.getObjectId());
			teleportPlayer(channelMember, coords, instanceId);
		}
	}
	return instanceId;
}

  • 0
Posted

when i teleport there and i press /loc to find the location so i can make a teleport it says :You have been disconected from the server.But i am connected and my friends can join too.No idea.

  • 0
Posted

Frintezza is a NPC, you have to kill his minion which transforms twice (so 3 different bosses).

 

You are dropped out of the zone probably because there is a check on the zone. If you didn't make the q or don't got the required condition, by default you're kicked to next town.

 

About the instance stuff, just drop it and make ppl teleport in the same instance.

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