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RaZoRॐ

Password Changer

 

1.) Go to: head-src/com/l2jfrozen/gameserver/model/actor/instance

2.) Create new .Java file

3.) Name it: L2PasswordChangerInstance

4.) Paste This Inside:

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.model.actor.instance;

import com.l2jfrozen.crypt.Base64;
import com.l2jfrozen.gameserver.ai.CtrlIntention;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.LeaveWorld;
import com.l2jfrozen.gameserver.network.serverpackets.MyTargetSelected;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.network.serverpackets.ValidateLocation;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
import com.l2jfrozen.util.database.L2DatabaseFactory;

import java.security.MessageDigest;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.StringTokenizer;
import javolution.text.TextBuilder;

public class L2PasswordChangerInstance extends L2FolkInstance
{
public L2PasswordChangerInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}

public void onBypassFeedback(L2PcInstance player, String command)
{
if (command.startsWith("change_password"))
{
StringTokenizer st = new StringTokenizer(command);
st.nextToken();
String currPass = null;
String newPass = null;
String repeatNewPass = null;
try
{
if (st.hasMoreTokens())
{
currPass = st.nextToken();
newPass = st.nextToken();
repeatNewPass = st.nextToken();
}
else
{
player.sendMessage("Please fill in all the blanks before requesting for a password change.");
return;
}
changePassword(currPass, newPass, repeatNewPass, player);
}
catch (StringIndexOutOfBoundsException e)
{
}
}
}

public void onAction(L2PcInstance player)
{
if (!canTarget(player)) {
return;
}

if (this != player.getTarget())
{
player.setTarget(this);

player.sendPacket(new MyTargetSelected(getObjectId(), 0));

player.sendPacket(new ValidateLocation(this));
}
else if (!canInteract(player))
{
player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
}
else
{
showHtmlWindow(player);
}

player.sendPacket(new ActionFailed());
}

private void showHtmlWindow(L2PcInstance activeChar)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder replyMSG = new TextBuilder("");

replyMSG.append("<html><title>L2 InStadia Account Manager</title>");
replyMSG.append("<body><center>");
replyMSG.append("To change your password:<br1> First fill in your current password and then your new!</font><br>");
replyMSG.append("Current Password: <edit var=\"cur\" width=100 height=15><br>");
replyMSG.append("New Password: <edit var=\"new\" width=100 height=15><br>");
replyMSG.append("Repeat New Password: <edit var=\"repeatnew\" width=100 height=15><br><br>");
replyMSG.append("<button value=\"Change Password\" action=\"bypass -h npc_" + getObjectId() + "_change_password $cur $new $repeatnew\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\">");
replyMSG.append("</center></body></html>");

nhm.setHtml(replyMSG.toString());
activeChar.sendPacket(nhm);

activeChar.sendPacket(new ActionFailed());
}

public static boolean changePassword(String currPass, String newPass, String repeatNewPass, L2PcInstance activeChar)
{
if (newPass.length() < 5)
{
activeChar.sendMessage("The new password is too short!");
return false;
}
if (newPass.length() > 20)
{
activeChar.sendMessage("The new password is too long!");
return false;
}
if (!newPass.equals(repeatNewPass))
{
activeChar.sendMessage("Repeated password doesn't match the new password.");
return false;
}

Connection con = null;
String password = null;
try
{
MessageDigest md = MessageDigest.getInstance("SHA");
byte[] raw = currPass.getBytes("UTF-8");
raw = md.digest(raw);
String currPassEncoded = Base64.encodeBytes(raw);

con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("SELECT password FROM accounts WHERE login=?");
statement.setString(1, activeChar.getAccountName());
ResultSet rset = statement.executeQuery();
while (rset.next())
{
password = rset.getString("password");
}
rset.close();
statement.close();
byte[] password2 =
null;
if (currPassEncoded.equals(password))
{
password2 = newPass.getBytes("UTF-8");
password2 = md.digest(password2);

PreparedStatement statement2 = con.prepareStatement("UPDATE accounts SET password=? WHERE login=?");
statement2.setString(1, Base64.encodeBytes(password2));
statement2.setString(2, activeChar.getAccountName());
statement2.executeUpdate();
statement2.close();

activeChar.sendMessage("Congratulations! Your password has been changed succesfully. You will now be disconnected for security reasons. Please login again!");
try
{
Thread.sleep(3000L);
}
catch (Exception e)
{
}

activeChar.deleteMe();

activeChar.sendPacket(new LeaveWorld());
}
else
{
activeChar.sendMessage("The current password you've inserted is incorrect! Please try again!");

return password2 != null;
}
}
catch (Exception e)
{
_log.warning("could not update the password of account: " + activeChar.getAccountName());
}
finally
{
try
{
if (con != null)
con.close();
}
catch (SQLException e)
{
_log.warning("Failed to close database connection!");
}

}

return true;
}
}

5.) Save it, Compile.

6.) Go to Database and Find "Npc"  or  "Custom_npc" table...

7.) Make or Add a NEW NPC...make it as you wish...but in "Type" put:  L2PasswordChanger

 

8.) Finaly if you know how to Log in Lineage II Interlude Client....just log in and play!

 

Navicat:

INSERT INTO `custom_npc` VALUES ('99000', '35435', 'Password Changer', '1', 'Server-name', '1', null, '8.00', '37.00', '80', 'female', 'L2PasswordChanger', '40', '1000', '1000', '10.00', '10.00', '40', '43', '30', '21', '20', '10', '10', '10', '1000', '1000', '1000', '1000', '100', '0', '0', '0', '0', '0', '55', '120', '0', '0', '0', '0', 'LAST_HIT');
INSERT INTO `custom_npc` VALUES ('50022', '30993', 'Casino Manager', '1', 'Server-name', '1', null, '8.00', '17.00', '70', 'male', 'L2Casino', '40', '3862', '1493', '11.85', '2.78', '40', '43', '30', '21', '20', '10', '0', '0', '1314', '470', '780', '382', '278', '0', '333', '0', '0', '0', '55', '120', '0', '0', '0', '0', 'LAST_HIT');

 

 

P.s. i don't know if has again become share if again I apologize

 

Credits To  L2Shax's developer

 

 

Just EpiC :P

  • 10 months later...
Posted

Έχω ενα πρόβλημα.. Οταν πατάω change password δεν γίνεται τίποτα και μου βγάζει error στο gameserver console could not update account of ..

  • 3 weeks later...
Posted

Έχω ενα πρόβλημα.. Οταν πατάω change password δεν γίνεται τίποτα και μου βγάζει error στο gameserver console could not update account of ..

same :/

Posted

To the guys that PasswordChanger gives an error "could not update" etc, here's the solution.

 

The problem is that the code for the PasswordManager was trying to find the "accounts" table in gameserver_beta so it can change the account's password.

 

Now for you that have 1 database for l2jfrozen, this code should work but those who have 2 dbs (loginserver_beta, gameserver_beta) will get that error.

 

What I did was to change the current database to loginserver_beta so it can update the account's password and then turn it back to gameserver_beta. (I turned it back because it needs to be so, else you would get errors)

 

In my code I used the default database names (loginserver_beta,gameserver_beta) so if you have different names YOU must change them in the code.

So once you pasted the code in Eclipse, search (CTRL + F) for the word "loginserver_beta" and change it to your loginserver's database name.

 

Then do the same for gameserver's database name.

 

Here's the code:

 

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.model.actor.instance;

import com.l2jfrozen.crypt.Base64;
import com.l2jfrozen.gameserver.ai.CtrlIntention;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.LeaveWorld;
import com.l2jfrozen.gameserver.network.serverpackets.MyTargetSelected;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.network.serverpackets.ValidateLocation;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
import com.l2jfrozen.util.database.L2DatabaseFactory;

import java.security.MessageDigest;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.StringTokenizer;

import javolution.text.TextBuilder;

public class L2PasswordChangerInstance extends L2FolkInstance
{
public L2PasswordChangerInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}

@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
if (command.startsWith("change_password"))
{
StringTokenizer st = new StringTokenizer(command);
st.nextToken();
String currPass = null;
String newPass = null;
String repeatNewPass = null;
try
{
if (st.hasMoreTokens())
{
currPass = st.nextToken();
newPass = st.nextToken();
repeatNewPass = st.nextToken();
}
else
{
player.sendMessage("Please fill in all the blanks before requesting for a password change.");
return;
}
changePassword(currPass, newPass, repeatNewPass, player);
}
catch (StringIndexOutOfBoundsException e)
{
}
}
}

@Override
public void onAction(L2PcInstance player)
{
if (!canTarget(player)) {
return;
}

if (this != player.getTarget())
{
player.setTarget(this);

player.sendPacket(new MyTargetSelected(getObjectId(), 0));

player.sendPacket(new ValidateLocation(this));
}
else if (!canInteract(player))
{
player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
}
else
{
showHtmlWindow(player);
}

player.sendPacket(new ActionFailed());
}

private void showHtmlWindow(L2PcInstance activeChar)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder replyMSG = new TextBuilder("");

replyMSG.append("<html><title>L2 InStadia Account Manager</title>");
replyMSG.append("<body><center>");
replyMSG.append("To change your password:<br1> First fill in your current password and then your new!</font><br>");
replyMSG.append("Current Password: <edit var=\"cur\" width=100 height=15><br>");
replyMSG.append("New Password: <edit var=\"new\" width=100 height=15><br>");
replyMSG.append("Repeat New Password: <edit var=\"repeatnew\" width=100 height=15><br><br>");
replyMSG.append("<button value=\"Change Password\" action=\"bypass -h npc_" + getObjectId() + "_change_password $cur $new $repeatnew\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\">");
replyMSG.append("</center></body></html>");

nhm.setHtml(replyMSG.toString());
activeChar.sendPacket(nhm);

activeChar.sendPacket(new ActionFailed());
}

@SuppressWarnings("null")
public static boolean changePassword(String currPass, String newPass, String repeatNewPass, L2PcInstance activeChar)
{
if (newPass.length() < 5)
{
activeChar.sendMessage("The new password is too short!");
return false;
}
if (newPass.length() > 20)
{
activeChar.sendMessage("The new password is too long!");
return false;
}
if (!newPass.equals(repeatNewPass))
{
activeChar.sendMessage("Repeated password doesn't match the new password.");
return false;
}

Connection con = null;
String password = null;
try
{
MessageDigest md = MessageDigest.getInstance("SHA");
byte[] raw = currPass.getBytes("UTF-8");
raw = md.digest(raw);
String currPassEncoded = Base64.encodeBytes(raw);

con = L2DatabaseFactory.getInstance().getConnection();
con.setCatalog("loginserver_beta");
PreparedStatement statement = con.prepareStatement("SELECT password FROM accounts WHERE login=?");
statement.setString(1, activeChar.getAccountName());
ResultSet rset = statement.executeQuery();
while (rset.next())
{
password = rset.getString("password");
}
rset.close();
statement.close();
byte[] password2 =
null;
if (currPassEncoded.equals(password))
{
password2 = newPass.getBytes("UTF-8");
password2 = md.digest(password2);

PreparedStatement statement2 = con.prepareStatement("UPDATE accounts SET password=? WHERE login=?");
statement2.setString(1, Base64.encodeBytes(password2));
statement2.setString(2, activeChar.getAccountName());
statement2.executeUpdate();
statement2.close();

activeChar.sendMessage("Congratulations! Your password has been changed succesfully. You will now be disconnected for security reasons. Please login again!");

con.setCatalog("gameserver_beta");
try
{
Thread.sleep(3000L);
}
catch (Exception e)
{
}

activeChar.deleteMe();

activeChar.sendPacket(new LeaveWorld());
}
else
{
activeChar.sendMessage("The current password you've inserted is incorrect! Please try again!");

return password2 != null;
}
}
catch (Exception e)
{
_log.warning("could not update the password of account: " + activeChar.getAccountName());
}
finally
{
try
{
if (con != null)
con.close();
}
catch (SQLException e)
{
_log.warning("Failed to close database connection!");
}

}

return true;
}
}

Posted

To the guys that PasswordChanger gives an error "could not update" etc, here's the solution.

 

The problem is that the code for the PasswordManager was trying to find the "accounts" table in gameserver_beta so it can change the account's password.

 

Now for you that have 1 database for l2jfrozen, this code should work but those who have 2 dbs (loginserver_beta, gameserver_beta) will get that error.

 

What I did was to change the current database to loginserver_beta so it can update the account's password and then turn it back to gameserver_beta. (I turned it back because it needs to be so, else you would get errors)

 

In my code I used the default database names (loginserver_beta,gameserver_beta) so if you have different names YOU must change them in the code.

So once you pasted the code in Eclipse, search (CTRL + F) for the word "loginserver_beta" and change it to your loginserver's database name.

 

Then do the same for gameserver's database name.

 

Here's the code:

 

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.model.actor.instance;

import com.l2jfrozen.crypt.Base64;
import com.l2jfrozen.gameserver.ai.CtrlIntention;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.LeaveWorld;
import com.l2jfrozen.gameserver.network.serverpackets.MyTargetSelected;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.network.serverpackets.ValidateLocation;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
import com.l2jfrozen.util.database.L2DatabaseFactory;

import java.security.MessageDigest;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.StringTokenizer;

import javolution.text.TextBuilder;

public class L2PasswordChangerInstance extends L2FolkInstance
{
public L2PasswordChangerInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}

@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
if (command.startsWith("change_password"))
{
StringTokenizer st = new StringTokenizer(command);
st.nextToken();
String currPass = null;
String newPass = null;
String repeatNewPass = null;
try
{
if (st.hasMoreTokens())
{
currPass = st.nextToken();
newPass = st.nextToken();
repeatNewPass = st.nextToken();
}
else
{
player.sendMessage("Please fill in all the blanks before requesting for a password change.");
return;
}
changePassword(currPass, newPass, repeatNewPass, player);
}
catch (StringIndexOutOfBoundsException e)
{
}
}
}

@Override
public void onAction(L2PcInstance player)
{
if (!canTarget(player)) {
return;
}

if (this != player.getTarget())
{
player.setTarget(this);

player.sendPacket(new MyTargetSelected(getObjectId(), 0));

player.sendPacket(new ValidateLocation(this));
}
else if (!canInteract(player))
{
player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
}
else
{
showHtmlWindow(player);
}

player.sendPacket(new ActionFailed());
}

private void showHtmlWindow(L2PcInstance activeChar)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder replyMSG = new TextBuilder("");

replyMSG.append("<html><title>L2 InStadia Account Manager</title>");
replyMSG.append("<body><center>");
replyMSG.append("To change your password:<br1> First fill in your current password and then your new!</font><br>");
replyMSG.append("Current Password: <edit var=\"cur\" width=100 height=15><br>");
replyMSG.append("New Password: <edit var=\"new\" width=100 height=15><br>");
replyMSG.append("Repeat New Password: <edit var=\"repeatnew\" width=100 height=15><br><br>");
replyMSG.append("<button value=\"Change Password\" action=\"bypass -h npc_" + getObjectId() + "_change_password $cur $new $repeatnew\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\">");
replyMSG.append("</center></body></html>");

nhm.setHtml(replyMSG.toString());
activeChar.sendPacket(nhm);

activeChar.sendPacket(new ActionFailed());
}

@SuppressWarnings("null")
public static boolean changePassword(String currPass, String newPass, String repeatNewPass, L2PcInstance activeChar)
{
if (newPass.length() < 5)
{
activeChar.sendMessage("The new password is too short!");
return false;
}
if (newPass.length() > 20)
{
activeChar.sendMessage("The new password is too long!");
return false;
}
if (!newPass.equals(repeatNewPass))
{
activeChar.sendMessage("Repeated password doesn't match the new password.");
return false;
}

Connection con = null;
String password = null;
try
{
MessageDigest md = MessageDigest.getInstance("SHA");
byte[] raw = currPass.getBytes("UTF-8");
raw = md.digest(raw);
String currPassEncoded = Base64.encodeBytes(raw);

con = L2DatabaseFactory.getInstance().getConnection();
con.setCatalog("loginserver_beta");
PreparedStatement statement = con.prepareStatement("SELECT password FROM accounts WHERE login=?");
statement.setString(1, activeChar.getAccountName());
ResultSet rset = statement.executeQuery();
while (rset.next())
{
password = rset.getString("password");
}
rset.close();
statement.close();
byte[] password2 =
null;
if (currPassEncoded.equals(password))
{
password2 = newPass.getBytes("UTF-8");
password2 = md.digest(password2);

PreparedStatement statement2 = con.prepareStatement("UPDATE accounts SET password=? WHERE login=?");
statement2.setString(1, Base64.encodeBytes(password2));
statement2.setString(2, activeChar.getAccountName());
statement2.executeUpdate();
statement2.close();

activeChar.sendMessage("Congratulations! Your password has been changed succesfully. You will now be disconnected for security reasons. Please login again!");

con.setCatalog("gameserver_beta");
try
{
Thread.sleep(3000L);
}
catch (Exception e)
{
}

activeChar.deleteMe();

activeChar.sendPacket(new LeaveWorld());
}
else
{
activeChar.sendMessage("The current password you've inserted is incorrect! Please try again!");

return password2 != null;
}
}
catch (Exception e)
{
_log.warning("could not update the password of account: " + activeChar.getAccountName());
}
finally
{
try
{
if (con != null)
con.close();
}
catch (SQLException e)
{
_log.warning("Failed to close database connection!");
}

}

return true;
}
}

Tnx φίλε με έσωσες..
  • 7 months later...
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    • Dear friends, we are pleased to announce great news — we are launching our new bot for purchasing and renting virtual numbers for receiving SMS from any services! Are you tired of reused or resold numbers from other platforms? Try our solution! Our service allows you to receive SMS from any major popular services. The list includes more than 200 services! SMS receiving country: USA (+1). Real physical US numbers are used — never previously used on other platforms! Currently, only short-term rental is available. The rental duration for each phone number is shown when purchasing. The cost of each number is also shown next to the service before purchase. You can also receive an additional SMS for your number for the selected service (no extra charge for receiving one more SMS). To quickly find the service you need, you can use the convenient search — just type the name of the service you need and get a number for activation. Available payment methods: cryptocurrencies, bank cards, and balance transfer from our other bots. Thank you for your trust! Active links: Virtual Number Service: Go Digital Goods Store (Website): Go Store Telegram Bot: Go – convenient access to the store through Telegram messenger. Telegram Bot for purchasing Telegram Stars: Go – fast and profitable purchase of stars in Telegram. SMM Panel: Go – promotion of your social media accounts. We would like to present to you the current list of promotions and special offers for purchasing goods and services from our platform: 1. Promo code OCTOBER2025 (8% discount) for purchases in our store (Website, Bot) during October! You can also use the promo code for your first purchase: SOCNET (15% discount) 2. Get $1 credited to your store balance or a 10–20% discount — simply post your username after registration on our website using the following format: "SEND ME BONUS, MY USERNAME IS..." — post it in our forum thread! 3. Get $1 for your first SMM Panel trial — just open a ticket titled “Get Trial Bonus” on our website (Support). 4. Weekly Telegram Stars giveaways in our Telegram channel and in our Stars purchasing bot! News: ➡ Telegram Channel: https://t.me/accsforyou_shop ➡ WhatsApp Channel: https://chat.whatsapp.com/K8rBy500nA73z27PxgaJUw?mode=ems_copy_t ➡ Discord Server: https://discord.gg/y9AStFFsrh Contacts and Support: ➡ Telegram: https://t.me/socnet_support ➡ WhatsApp: https://wa.me/79051904467 ➡ Discord: socnet_support ➡ ✉ Email: solomonbog@socnet.store
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