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[Beginner Mapping]4 Simple, basic Secrets


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In this tutorial i will learn you 4 very simple, basic secrets.

The 4 secrets im going to learn you are the following:


* Breakable walls


* Walktrough walls


* Invisible brushes ( walls )


* Invisible ladders





Breakable walls.


1.Create a brush ( wall.. ).



Double click on your wall.



A little screen should pop up, set the class to : func_breakable



You can mess around with the settings, but the most important is the strenght of your wall, and the material type.



The strenght is the strenght of your wall, how strong your wall is. If you set the strenght to 100 its like 100hp in the game.



The material type depends on your texture, if you use wood choose the wood, metal = metal, etc.



That was the breakable wall.



Walktrough wall.


1.Create a brush.



Double click on it and set the class to : func_illusionary





Invisible wall.


1.Create a brush.



Click your brush and press shift+a



Type invisible tool in the filter and double click.




You can also use player clip instead of invisible, you can compare a invisible wall with a normal wall. But if you use the player clip only a player cant walk trough but you can trough a grenade trough it.If you want player click use the playerclip tool texture for your wall.







Invisible ladders.

1.Create your brush in the shape of a ladder.



Choose ladder for your texture ( click on brush, shift+a, filter ladder tool, double click and apply )






That was my tutorial, 4 basic secrets.

Good luck with your mapping carreer.


Made by Nightsnipe

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