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Posted

Hello everyone,

 

a friend of mine is planning to build a complete brand new l2 server - as already mentioned in the topic subject - of YOUR dreams.

 

That means exactly that we will collect ideas in different kind of forums and build first the name, buy then the appropriate domain and after that we will discuss everything ingame related stuff in the appropriate forum all together there then. And if we mean everything, we mean everything! Chronicle, rates, customs (but we are not really planning to add custom items).. everything. Everything will be decided by polls and opinions - to create the server of YOUR dreams.

 

So lets get it started. :-)

Posted

So i should say  my opinion?

I prefer an high rate PVP server ofc NO custom

                                    %Interlude%

Easy farm,a lot of pvp!!!

Posted

Ofc every opinion is welcome as this will be a server for players and not by a kiddo who just wants to make money. I would say no donations btw but lets see what others say!

Posted

100x,l2 off,full retail,npc buffer just with 2nd class buffs,a grade in shop,s grade need some farm i will post more:)

Posted

Stack-sub 1+1 same race only (dwarfs can stack any race)

Hellbound chronicle

x100-x200

d/c/b in gm shop for adena

a/s in gm shop for adena/mats

dynasty farmable from raid/custom crafting

sa crystals farmable from special mobs-mini rbs

npc buffer with basic dances/songs/buffs till 75(included)

buff times: normal buffs- 30min dances/song/prophecies/cov- 5min

pvp zones near epic raids

some rbs with custom drops

enchant: safe 4 max 12 66% chance

 

 

Posted

Hellbound or kamael for client!

xp rate x50-100

adena x50

i prefer max gear is S grade but Dynasty are fine too.

safe 3 max +8 for armor and +10 for weapon,30% enchant rate and 60% by blessed which dont break ur item(available only by olympiad and Valakas or another Top RB)

retail like buff slots!

Sub Class with Quest but some items on Shop,same for noblesse!

2 weeks hero period and join oly only with A grade items enchanted to safe :D

no skills from augments,i mean no passives or actives or chance,only low stats like +25 m def etc...and +1STR,+1MEN.

thats all for now!

Posted

All good ideas but a lot of other ideas were collected from different forums and we might go for a h5 highrate (500x) server for now. Btw the name of our project will be L2Sensity (http://www.l2sensity.com will be asap soon up to continue there). Thanks for participating. Still a lot to discuss. :)

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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" + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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