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herber

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Up a warrior near Gludio. 16~22

 

LABEL(inicia)
SET(L2WALKER,DISABLE)
SET(FIGHTSTOP)
MOVETO(-14251,123654,-3143)
MOVETO(-14251,123654,-3143)
MOVETO(-14251,123654,-3143)

//VAI PRA GROCERY
MOVETO(-14305,124183,-3143)
MOVETO(-14529,124572,-3149)
MOVETO(-14622,124626,-3112)
MOVETO(-14681,124626,-3140)
MOVETO(-14817,124512,-3140)

//CHECA SE TEM SOULSHOT
ITEMCOUNT(Soulshot: No Grade[iD=1835],<=,1000)
{
NPCSEL(Harmony[iD=30254])
NPCDLG(Harmony[iD=30254])
DLGSEL(Buy Consumables and Minerals )
BUYITEM(Soulshot: No Grade[iD=1835],6000;)
}

//CHECA SE TEM RECOVERY NO GRADE
LABEL(penalidade)
ITEMCOUNT(Scroll: Recovery[iD=8594],<,1)
{
NPCSEL(Harmony[iD=30254])
NPCDLG(Harmony[iD=30254])
DLGSEL(Buy Consumables and Minerals )
BUYITEM(Scroll: Recovery[iD=8594],1;)
}

//CHECA SE TEM RECOVERY GRADE D
LABEL(penalidade2)
ITEMCOUNT(Scroll: Recovery[iD=8595],<,1)
{
NPCSEL(Harmony[iD=30254])
NPCDLG(Harmony[iD=30254])
DLGSEL(Buy Consumables and Minerals )
BUYITEM(Scroll: Recovery[iD=8594],1;)
}

//RETORNA AO CENTRO
LABEL(voltacentro)
MOVETO(-14877,124265,-3140)
MOVETO(-14930,124082,-3112)
MOVETO(-14903,123962,-3143)
MOVETO(-14484,123778,-3143)
MOVETO(-14347,123637,-3143)
CALL(vaibufar)

//VAI BUFFAR E RETORNA AO CENTRO
LABEL(vaibufar)
MOVETO(-14290,123223,-3143)
MOVETO(-14197,122698,-3143)
MOVETO(-14140,122222,-3016)
MOVETO(-13975,121996,-3015)
NPCSEL(Newbie Guide[iD=31077])
NPCDLG(Newbie Guide[iD=31077])
DLGSEL(Check the list of available Support Magic.)
DLGSEL(Receive support magic.)
DELAY(4000)
MOVETO(-14159,122191,-3015)
MOVETO(-14155,122492,-3143)
MOVETO(-14256,122913,-3143)
MOVETO(-14304,123404,-3143)
MOVETO(-14274,123548,-3143)

//VAI PARA O SPOT ONDE VAI UPAR
LABEL(vaispot)
MOVETO(-14100,123640,-3143)
MOVETO(-13569,123664,-3143)
MOVETO(-12884,123656,-3143)
MOVETO(-12236,123645,-3128)
MOVETO(-11264,123810,-3068)
MOVETO(-10153,123885,-3060)
MOVETO(-9364,123890,-2924)
MOVETO(-8545,123888,-2898)
MOVETO(-7344,123868,-3059)
MOVETO(-6887,122789,-3060)
MOVETO(-6889,121557,-3104)
MOVETO(-6786,120701,-3128)

//SETA QUE VAI CAGAR DE PAU E DEFINE A AREA PARA BATER
LABEL(bateporra)
SET(DEFRANGE,CLEAR)
SET(DEFPATH, CLEAR) 
Set(RANGETYPE, DEFPATH) 
SET(DEFPATH,ADD,-6505,122823,-3032,2500)
SET(DEFPATH,ADD,-6201,118077,-3312,2500)
SET(DEFPATH,ADD,-4568,116429,-3344,1500)
SET(DEFPATH,ADD,-6806,115934,-3312,1500)
SET(DEFPATH,ADD,-5366,114948,-3344,2000)
SET(L2WALKER,ENABLE)
SET(FIGHTSTART)

//CHECA SE TA VIVO SE ESTIVER CAGA DE PAU!
LABEL(VIVO)
DELAY(50000)
CharStatus(CHP,<=,0)
{
DELAY(1000)
GOHOME()
DELAY(10000)
SET(L2WALKER,DISABLE)
SET(FIGHTSTOP)
MOVETO(-14251,123654,-3143)
MOVETO(-14251,123654,-3143)
USEITEM(Scroll: Recovery[iD=8595])
USEITEM(Scroll: Recovery[iD=8594])
CALL(inicia)
}
CALL(VIVO)

 

 

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Human Knight first job

Equip: Top no grade, 4k no grade soulshots, 8 soe

 

NPCSEL(Sir Klaus Vasper[iD=30417])
NPCDLG(Sir Klaus Vasper[iD=30417])
DLGSEL(Quest)
DLGSEL(Say you want to become a Human Knight)
DLGSEL(Ask about the trial of the esquire)
DLGSEL(Ask about the Coin of Lord.)
DLGSEL(Receive the trial of the apprentice knight.)

///////////////////////////////////
//PEGA A MOEDA 1
///////////////////////////////////
MOVETO(-82248,150453,-3155)
MOVETO(-81745,150632,-3155)
MOVETO(-81339,150780,-3155)
MOVETO(-81053,150803,-3070)
MOVETO(-79938,150831,-3067)
MOVETO(-79496,150841,-3067)
MOVETO(-79088,150835,-3066)
NPCSEL(Levian[iD=30037])
NPCDLG(Levian[iD=30037])
DLGSEL(Quest.)
DLGSEL(Ask if there is anything you can help with)

///////////////////////////////////
//VAI MATAR OS LIZARDMAN
///////////////////////////////////
SET(L2WALKER,ENABLE)
SET(FIGHTSTART)
MOVETO(-79328,150828,-3067)
MOVETO(-79782,150833,-3067)
MOVETO(-80240,150835,-3067)
MOVETO(-80786,150837,-3061)
MOVETO(-81073,150910,-3070)
MOVETO(-81512,151078,-3155)
MOVETO(-81813,151171,-3155)
MOVETO(-82157,151280,-3155)
MOVETO(-82500,151439,-3155)
MOVETO(-82789,151639,-3155)
MOVETO(-82992,151891,-3155)
MOVETO(-83018,152298,-3155)
MOVETO(-82969,152671,-3204)
MOVETO(-82509,152699,-3204)
MOVETO(-82070,152723,-3204)
MOVETO(-81625,152747,-3204)
MOVETO(-81158,152813,-3204)
MOVETO(-80819,152958,-3204)
MOVETO(-80652,153241,-3204)
MOVETO(-80416,153548,-3204)
MOVETO(-80135,153871,-3204)
MOVETO(-79632,154438,-3204)
MOVETO(-79266,154862,-3204)
MOVETO(-78862,155182,-3204)
MOVETO(-78483,155476,-3189)
MOVETO(-77993,155934,-3213)
MOVETO(-77713,156400,-3220)
MOVETO(-77373,157057,-3231)
MOVETO(-77113,157575,-3223)
MOVETO(-76693,158325,-3211)
MOVETO(-76519,158549,-3114)
MOVETO(-76253,158920,-3128)

///////////////////////////////////
//DEFINE ZONA E COMECA A MATAR
///////////////////////////////////
SET(DEFRANGE,CLEAR)
SET(DEFPATH,CLEAR) 
SET(RANGETYPE,DEFPATH)
SET(DEFPATH,ADD,-76284,158986,-3141,1500)
SET(DEFPATH,ADD,-74295,159568,-3025,1500)
SET(DEFPATH,ADD,-74035,161178,-3300,1500)
SET(DEFPATH,ADD,-75374,161966,-3321,2000)

///////////////////////////////////
//TESTA SE OBTEVE OS ITENS
///////////////////////////////////
LABEL(matar1)
DELAY(5000)
ITEMCOUNT(Lizardman's Totem[iD=1175],>,19)
{
USEITEM(Scroll of Escape[iD=736])
CALL(fimp1)
}
CALL(matar1)

///////////////////////////////////
//RETORNA PARA IGREJA E PEGA PRIMEIRA MOEDA
///////////////////////////////////
LABEL(fimp1)
SET(DEFRANGE,CLEAR)
SET(DEFPATH,CLEAR) 
SET(L2WALKER,DISABLE)
SET(FIGHTSTOP)
MOVETO(-82719,151165,-3155)
MOVETO(-82291,151059,-3155)
MOVETO(-81799,150901,-3155)
MOVETO(-81328,150820,-3155)
MOVETO(-81046,150822,-3070)
MOVETO(-80280,150828,-3067)
MOVETO(-79659,150831,-3067)
MOVETO(-79140,150832,-3067)
NPCSEL(Levian[iD=30037])
NPCDLG(Levian[iD=30037])
DLGSEL(Quest.)

///////////////////////////////////
//REBUFFA
///////////////////////////////////
MOVETO(-79298,150830,-3067)
MOVETO(-79638,150830,-3067)
MOVETO(-80020,150831,-3067)
MOVETO(-80421,150825,-3067)
MOVETO(-80895,150825,-3061)
MOVETO(-81075,150835,-3070)
MOVETO(-81537,150840,-3155)
MOVETO(-82020,150847,-3155)
MOVETO(-82588,150842,-3155)
MOVETO(-82995,150859,-3155)
NPCSEL(Newbie Guide[iD=31076])
NPCDLG(Newbie Guide[iD=31076])
DLGSEL(Check the list of available Support Magic.)
DLGSEL(Receive support magic.)

///////////////////////////////////
//FALA COM O GUARDA PRA PEGAR SEGUNDA MOEDA
///////////////////////////////////
MOVETO(-83026,151216,-3155)
MOVETO(-83038,151589,-3155)
MOVETO(-83039,152092,-3155)
MOVETO(-83064,152435,-3155)
MOVETO(-83105,152709,-3204)
MOVETO(-83857,152714,-3204)
MOVETO(-84409,152722,-3204)
MOVETO(-84647,152747,-3204)
MOVETO(-84949,152819,-3200)
NPCSEL(Bezique[iD=30379])
NPCDLG(Bezique[iD=30379])
DLGSEL(Quest)
DLGSEL([Path of the Human Knight (In Progress)])
DLGSEL(Ask if there is anything you can do to help)

///////////////////////////////////
//VAI MATAR AS ARANHAS
///////////////////////////////////
SET(L2WALKER,ENABLE)
SET(FIGHTSTART)
MOVETO(-84460,152804,-3204)
MOVETO(-83916,152805,-3204)
MOVETO(-83369,152796,-3204)
MOVETO(-82857,152789,-3204)
MOVETO(-82393,152771,-3204)
MOVETO(-81927,152783,-3204)
MOVETO(-81285,152796,-3204)
MOVETO(-80903,152882,-3204)
MOVETO(-80689,153223,-3204)
MOVETO(-80431,153659,-3204)
MOVETO(-80102,154082,-3204)
MOVETO(-79704,154531,-3204)
MOVETO(-79294,154911,-3204)
MOVETO(-78776,155294,-3204)
MOVETO(-78363,155574,-3189)
MOVETO(-77917,155977,-3217)
MOVETO(-77694,156597,-3220)
MOVETO(-77605,157224,-3260)
MOVETO(-77775,158001,-3315)
MOVETO(-77741,158548,-3364)
MOVETO(-77678,159188,-3412)
MOVETO(-77608,159746,-3453)
MOVETO(-77600,160249,-3492)
MOVETO(-77686,160769,-3522)
MOVETO(-77762,161148,-3535)
MOVETO(-78068,161899,-3652)
MOVETO(-78355,162477,-3711)
MOVETO(-78650,163239,-3742)
MOVETO(-78622,163728,-3757)
MOVETO(-78419,164439,-3764)
MOVETO(-78211,165105,-3776)
MOVETO(-77954,165832,-3768)
MOVETO(-77689,166434,-3770)
MOVETO(-77297,167072,-3770)
MOVETO(-77297,167072,-3770)
MOVETO(-77297,167072,-3770)
MOVETO(-77297,167072,-3770)
MOVETO(-77297,167072,-3770)
MOVETO(-77297,167072,-3712)

///////////////////////////////////
//DEFINE A AREA E COMECA A MATAR ARANHAS
///////////////////////////////////
SET(DEFRANGE,CLEAR)
SET(DEFPATH,CLEAR) 
SET(RANGETYPE,DEFPATH)
SET(DEFPATH,ADD,-76918,166666,-3688,2500)
SET(DEFPATH,ADD,-74693,166263,-3734,2500)
SET(DEFPATH,ADD,-72838,168263,-3722,2500)
SET(DEFPATH,ADD,-75374,161966,-3321,2500)

///////////////////////////////////
//TESTA SE OBTEVE OS ITENS DAS ARANHAS
///////////////////////////////////
LABEL(matar2)
DELAY(5000)
ITEMCOUNT(Venomous Spider Leg[iD=1173],>,19)
{
USEITEM(Scroll of Escape[iD=736])
DELAY(10000)
CALL(fimp2)
}
CALL(matar2)

///////////////////////////////////
//RETORNA PARA O GUARDA
///////////////////////////////////
LABEL(fimp2)
SET(DEFRANGE,CLEAR)
SET(DEFPATH,CLEAR) 
SET(L2WALKER,DISABLE)
SET(FIGHTSTOP)
MOVETO(-82541,150876,-3155)
MOVETO(-83011,150873,-3155)
NPCSEL(Newbie Guide[iD=31076])
NPCDLG(Newbie Guide[iD=31076])
DLGSEL(Check the list of available Support Magic.)
DLGSEL(Receive support magic.)
MOVETO(-83026,151359,-3155)
MOVETO(-83025,151798,-3155)
MOVETO(-83044,152298,-3155)
MOVETO(-83111,152625,-3204)
MOVETO(-83397,152684,-3204)
MOVETO(-83830,152708,-3204)
MOVETO(-84204,152717,-3204)
MOVETO(-84609,152746,-3204)
MOVETO(-84962,152841,-3199)
NPCSEL(Bezique[iD=30379])
NPCDLG(Bezique[iD=30379])
DLGSEL(Quest)
DLGSEL([Path of the Human Knight (In Progress)])

///////////////////////////////////
//VAI PRA GLUDIO
///////////////////////////////////
MOVETO(-84848,152790,-3204)
MOVETO(-84506,152783,-3204)
MOVETO(-84149,152770,-3204)
MOVETO(-83763,152759,-3204)
MOVETO(-83353,152745,-3204)
MOVETO(-83079,152648,-3204)
MOVETO(-83020,152285,-3155)
MOVETO(-82836,151676,-3155)
MOVETO(-82355,151236,-3155)
MOVETO(-81916,150880,-3155)
MOVETO(-81479,150541,-3155)
MOVETO(-81147,150289,-3109)
MOVETO(-81074,150222,-3070)
MOVETO(-80871,150008,-3070)
MOVETO(-80771,149828,-3070)
NPCSEL(Richlin[iD=30320])
NPCDLG(Richlin[iD=30320])
DLGSEL(Teleport.)
DLGSEL(The Town of Gludio - )
DELAY(10000)
MOVETO(-12426,122891,-3136)
MOVETO(-12263,123258,-3129)
MOVETO(-12071,123555,-3121)
MOVETO(-12378,123570,-3134)
MOVETO(-12882,123587,-3143)
MOVETO(-13341,123579,-3143)
MOVETO(-13756,123453,-3143)
MOVETO(-14166,123234,-3143)
MOVETO(-14293,122633,-3143)
MOVETO(-14422,122004,-3083)
MOVETO(-14426,121516,-3018)
MOVETO(-14428,121095,-3017)
NPCSEL(Bathis[iD=30332])
NPCDLG(Bathis[iD=30332])
DLGSEL(Quest)
DLGSEL(Ask what it is.)

///////////////////////////////////
//VAI MATAR OS BUGBEARS
///////////////////////////////////
SET(L2WALKER,ENABLE)
SET(FIGHTSTART)
MOVETO(-14402,120925,-3015)
MOVETO(-14271,120724,-3024)
MOVETO(-14069,120569,-3050)
MOVETO(-13723,120176,-3187)
MOVETO(-13051,119890,-3646)
MOVETO(-12774,119590,-3686)
MOVETO(-12459,119207,-3663)
MOVETO(-12054,118931,-3685)
MOVETO(-10894,117106,-3808)
MOVETO(-10894,117106,-3808)
MOVETO(-10894,117106,-3808)
MOVETO(-10894,117106,-3808)
MOVETO(-10894,117106,-3808)
MOVETO(-10894,117106,-3808)
MOVETO(-10894,117106,-3808)
MOVETO(-10963,115507,-3745)
MOVETO(-10920,114968,-3752)
MOVETO(-10434,114615,-3705)
MOVETO(-9170,113854,-3610)
MOVETO(-8476,113620,-3575)
MOVETO(-7928,113483,-3522)
MOVETO(-7013,113181,-3412)
MOVETO(-6046,113015,-3372)
MOVETO(-5148,112718,-3373)

///////////////////////////////////
//MATA OS BUGBEARS
///////////////////////////////////
SET(DEFRANGE,CLEAR)
SET(DEFPATH,CLEAR) 
SET(RANGETYPE,DEFPATH)
SET(DEFPATH,ADD,-4708,112607,-3374,2500)
SET(DEFPATH,ADD,-1548,112291,-3744,2500)

///////////////////////////////////
//TESTA SE OBTEVE OS ITENS DOS BUGBEARS
///////////////////////////////////
LABEL(matar3)
DELAY(5000)
ITEMCOUNT(Bugbear Necklace[iD=1169],>,9)
{
USEITEM(Scroll of Escape[iD=736])
DELAY(10000)
CALL(fimp3)
}
CALL(matar3)

///////////////////////////////////
//VOLTA PARA O GUARDA
///////////////////////////////////
LABEL(fimp3)
SET(DEFRANGE,CLEAR)
SET(DEFPATH,CLEAR) 
SET(L2WALKER,DISABLE)
SET(FIGHTSTOP)
MOVETO(-14366,123737,-3143)
MOVETO(-14392,123224,-3143)
MOVETO(-14414,122397,-3135)
MOVETO(-14470,121954,-3076)
MOVETO(-14476,121547,-3022)
MOVETO(-14443,121133,-3015)
NPCSEL(Bathis[iD=30332])
NPCDLG(Bathis[iD=30332])
DLGSEL(Quest)

///////////////////////////////////
//VAI PEGAR QUARTA MOEDA
///////////////////////////////////
MOVETO(-14469,121322,-3015)
MOVETO(-14204,121397,-3015)
MOVETO(-14062,121693,-3015)
MOVETO(-13652,121726,-2994)
MOVETO(-13184,121712,-2994)
MOVETO(-12888,121717,-2993)
NPCSEL(Raymond[iD=30289])
NPCDLG(Raymond[iD=30289])
DLGSEL(Quest.)
DLGSEL(Ask if there is anything you can do to help.)
DLGSEL(Say you will do the favor)
MOVETO(-13198,121715,-2994)
MOVETO(-13569,121709,-2994)
MOVETO(-13421,121629,-2994)
MOVETO(-13812,121710,-2994)
MOVETO(-14029,121899,-3015)
MOVETO(-13759,122211,-3015)
MOVETO(-13286,122434,-3015)
MOVETO(-13251,122674,-3080)
MOVETO(-13038,122690,-3143)
MOVETO(-12757,122752,-3143)
NPCSEL(Bella[iD=30256])
NPCDLG(Bella[iD=30256])
DLGSEL(Teleport.)
DLGSEL(Ruins of Despair - 610 Adena )
DELAY(10000)
SET(L2WALKER,ENABLE)
SET(FIGHTSTART)
MOVETO(-19068,136958,-3787)
MOVETO(-19196,137485,-3791)
MOVETO(-19382,138617,-3923)
MOVETO(-19149,139338,-3923)
MOVETO(-18946,140000,-3923)
MOVETO(-18733,140690,-3923)
MOVETO(-18514,141427,-3923)
MOVETO(-18308,142182,-3923)
MOVETO(-17974,143697,-3933)
MOVETO(-17802,144586,-3895)
MOVETO(-17626,145741,-3832)
MOVETO(-17389,146506,-3771)
MOVETO(-16928,147431,-3684)
MOVETO(-16616,148095,-3517)
MOVETO(-16090,148416,-3295)
MOVETO(-15459,148717,-3089)
MOVETO(-15046,148924,-2980)
MOVETO(-14486,149071,-2973)
MOVETO(-14749,149039,-2967)
MOVETO(-14283,149043,-2969)
MOVETO(-13550,149018,-3071)
MOVETO(-13023,149441,-3138)
MOVETO(-12727,149687,-3167)

///////////////////////////////////
//SETA LOCAL E MATA OS UNDEAD PRIEST
///////////////////////////////////
SET(DEFRANGE,CLEAR)
SET(DEFPATH,CLEAR) 
SET(RANGETYPE,DEFPATH)
SET(DEFPATH,ADD,-12568,150005,-3151,2500)
SET(DEFPATH,ADD,-12568,150005,-3151,2000)
//TESTA SE OBTEVE OS ITENS
LABEL(matar4)
DELAY(5000)
ITEMCOUNT(Einhasad's 1st Temple Badge[iD=1170],>,11)
{
USEITEM(Scroll of Escape[iD=736])
DELAY(10000)
CALL(fimp4)
}
CALL(matar4)

///////////////////////////////////
//ENTREGA PRO PADRE DE GLUDIO
///////////////////////////////////
LABEL(fimp4)
MOVETO(-14474,123299,-3143)
MOVETO(-14229,122651,-3143)
MOVETO(-14171,122334,-3078)
MOVETO(-14123,121948,-3015)
MOVETO(-13806,121725,-2994)
MOVETO(-13429,121712,-2994)
MOVETO(-12951,121708,-2994)
MOVETO(-12824,121710,-2993)
NPCSEL(Raymond[iD=30289])
NPCDLG(Raymond[iD=30289])
DLGSEL(Quest.)

///////////////////////////////////
//VAI PRA TALKING ISLAND
///////////////////////////////////
MOVETO(-13272,121712,-2994)
MOVETO(-13743,121708,-2994)
MOVETO(-14021,121871,-3015)
MOVETO(-13944,121988,-3015)
NPCSEL(Newbie Guide[iD=31077])
NPCDLG(Newbie Guide[iD=31077])
DLGSEL(Check the list of available Support Magic.)
DLGSEL(Receive support magic.)
MOVETO(-13786,122152,-3015)
MOVETO(-13400,122304,-3015)
MOVETO(-13290,122467,-3016)
MOVETO(-13247,122659,-3080)
MOVETO(-13021,122687,-3143)
MOVETO(-12791,122840,-3143)
NPCSEL(Bella[iD=30256])
NPCDLG(Bella[iD=30256])
DLGSEL(Teleport.)
DLGSEL(The Village of Gludin - 7300 Adena )
DELAY(10000)
NPCSEL(Richlin[iD=30320])
NPCDLG(Richlin[iD=30320])
DLGSEL(Teleport.)
DLGSEL(Talking Island Village - 9400 Adena )
DELAY(10000)MOVETO(-84328,245057,-3755)
MOVETO(-84556,245371,-3749)
NPCSEL(Biotin[iD=30031])
NPCDLG(Biotin[iD=30031])
DLGSEL(Quest.)
DLGSEL([Path of the Human Knight (In Progress)])
DLGSEL(Ask if there is anything you can help with)

///////////////////////////////////
//VAI PRA ELVEN RUINS
///////////////////////////////////
SET(L2WALKER,ENABLE)
SET(FIGHTSTART)
MOVETO(-84417,245210,-3746)
MOVETO(-84286,244920,-3755)
MOVETO(-84097,244654,-3755)
NPCSEL(Roxxy[iD=30006])
NPCDLG(Roxxy[iD=30006])
DLGSEL( Teleport )
DLGSEL(Elven Ruins - 830 Adena )
DELAY(10000)
MOVETO(-112663,234912,-3718)
MOVETO(-113114,235244,-3705)
MOVETO(-113429,235476,-3672)
NPCSEL(Siff[iD=30427])
NPCDLG(Siff[iD=30427])
DLGSEL(Teleport into the ruins)
DELAY(10000)
MOVETO(47531,248428,-6388)
MOVETO(47088,248435,-6388)
MOVETO(46700,248440,-6388)
MOVETO(46052,248445,-6388)
MOVETO(45506,248456,-6388)
MOVETO(44762,248461,-6438)
MOVETO(44123,248444,-6488)
MOVETO(43756,248378,-6524)
MOVETO(43577,247790,-6489)
MOVETO(43597,247593,-6489)

///////////////////////////////////
//MATA EVENTUAIS AGGRO QUE TENHAM SEGUIDO
///////////////////////////////////
SET(DEFRANGE,CLEAR)
SET(DEFPATH,CLEAR) 
SET(RANGETYPE,DEFPATH)
SET(DEFPATH,ADD,43640,247611,-648,75)
DELAY(40000)

///////////////////////////////////
//SEGUE ENTRANDO NAS RUINAS
///////////////////////////////////
MOVETO(43639,247548,-6488)
MOVETO(43633,247173,-6489)
MOVETO(43632,246748,-6489)
MOVETO(43628,246196,-6489)
MOVETO(43624,245725,-6489)
MOVETO(43623,245311,-6489)
MOVETO(43626,245168,-6488)

///////////////////////////////////
//MATA EVENTUAIS AGGRO QUE TENHAM SEGUIDO
///////////////////////////////////
SET(DEFRANGE,CLEAR)
SET(DEFPATH,CLEAR) 
SET(RANGETYPE,DEFPATH)
SET(DEFPATH,ADD,43626,245168,-6488,75)
DELAY(40000)
///////////////////////////////////
//SEGUE PRA DENTRO DA RUINA
///////////////////////////////////
MOVETO(43643,244651,-6524)
MOVETO(43656,244375,-6524)
MOVETO(43650,244342,-6524)

///////////////////////////////////
//SETA A AREA E MATA O MOB NECESSARIO
///////////////////////////////////
SET(DEFRANGE,CLEAR)
SET(DEFPATH,CLEAR) 
SET(RANGETYPE,DEFPATH)
SET(DEFPATH,ADD,43650,244342,-6524,550)
SET(DEFPATH,ADD,44216,245582,-6488,550)

///////////////////////////////////
//TESTA SE OBTEVE OS ITENS
///////////////////////////////////
LABEL(matar5)
DELAY(5000)
ITEMCOUNT(Skull of Silent Horror[iD=1179],>,9)
{
USEITEM(Scroll of Escape[iD=736])
DELAY(10000)
CALL(fimp5)
}
CALL(matar5)

///////////////////////////////////
//VOLTA E ENTREGA O ITEM PRO PADRE
///////////////////////////////////
LABEL(fimp5)
MOVETO(-83792,242441,-3755)
MOVETO(-83900,243217,-3755)
MOVETO(-84597,243252,-3755)
MOVETO(-85087,243686,-3755)
MOVETO(-85411,244405,-3755)
MOVETO(-85422,244494,-3728)
MOVETO(-85406,244559,-3753)
MOVETO(-85033,244932,-3753)
MOVETO(-84621,245343,-3753)
NPCSEL(Biotin[iD=30031])
NPCDLG(Biotin[iD=30031])
DLGSEL(Quest.)
DLGSEL([Path of the Human Knight (In Progress)])

///////////////////////////////////
//INICIA A ULTIMA PARTE!!!!
///////////////////////////////////
MOVETO(-84417,245185,-3746)
MOVETO(-83918,244899,-3755)
MOVETO(-83324,244448,-3755)
MOVETO(-83626,244016,-3755)
MOVETO(-83855,243599,-3755)
MOVETO(-84057,243262,-3755)
NPCSEL(Newbie Guide[iD=30598])
NPCDLG(Newbie Guide[iD=30598])
DLGSEL(Check the list of available Support Magic.)
DLGSEL(Receive support magic.)
MOVETO(-83727,242877,-3755)
MOVETO(-83323,242454,-3755)
MOVETO(-82825,241899,-3755)
MOVETO(-82520,241564,-3755)
MOVETO(-82289,241477,-3755)
MOVETO(-82227,241554,-3755)
NPCSEL(Gilbert[iD=30039])
NPCDLG(Gilbert[iD=30039])
DLGSEL(Quest)
DLGSEL([Path of the Human Knight (In Progress)])
DLGSEL(Ask if there is anything you can help with)
MOVETO(-82309,241469,-3755)
MOVETO(-82662,241634,-3755)
MOVETO(-83215,242208,-3755)
MOVETO(-83470,242610,-3755)
MOVETO(-83748,242979,-3755)
MOVETO(-84033,243438,-3755)
MOVETO(-84360,243840,-3755)
MOVETO(-84668,244139,-3755)
MOVETO(-84249,244447,-3755)
MOVETO(-84149,244565,-3755)
NPCSEL(Roxxy[iD=30006])
NPCDLG(Roxxy[iD=30006])
DLGSEL( Teleport )
DLGSEL(Talking Island, Northern Territory - 1000 Adena )
DELAY(10000)
Set(MON,NOATTACK,Crasher[iD=20101])
SET(L2WALKER,ENABLE)
SET(FIGHTSTART)
MOVETO(-106983,215213,-3389)
MOVETO(-107361,215593,-3314)

///////////////////////////////////
//SETA A AREA
///////////////////////////////////
SET(DEFRANGE,CLEAR)
SET(DEFPATH,CLEAR) 
SET(RANGETYPE,DEFPATH)
SET(DEFPATH,ADD,-107350,215550,-3318,2000)
SET(DEFPATH,ADD,-108788,216474,-3298,2000)
SET(DEFPATH,ADD,-110536,217439,-3034,2000)

///////////////////////////////////
//TESTA SE OBTEVE OS ITENS
///////////////////////////////////
LABEL(matar6)
DELAY(5000)
ITEMCOUNT(Giant Spider's Husk[iD=1177],>,19)
{
USEITEM(Scroll of Escape[iD=736])
DELAY(10000)
CALL(fimp6)
}
CALL(matar6)


///////////////////////////////////
//ENTREGA O ITEM PRO GUARDA
///////////////////////////////////
MOVETO(-83934,242652,-3755)
MOVETO(-83999,243209,-3755)
MOVETO(-84242,243246,-3728)
MOVETO(-84547,243224,-3755)
MOVETO(-84226,243246,-3728)
MOVETO(-84111,243237,-3755)
MOVETO(-83729,242684,-3755)
MOVETO(-83129,242099,-3755)
MOVETO(-82531,241586,-3755)
MOVETO(-82166,241407,-3755)
MOVETO(-82209,241539,-3755)
NPCSEL(Gilbert[iD=30039])
NPCDLG(Gilbert[iD=30039])
DLGSEL(Quest)
DLGSEL([Path of the Human Knight (In Progress)])


///////////////////////////////////
//VAI PARA GLUDIN ENTREGAR O ITEM
///////////////////////////////////
MOVETO(-82342,241386,-3755)
MOVETO(-82655,241635,-3755)
MOVETO(-83003,241994,-3755)
MOVETO(-83229,242280,-3755)
MOVETO(-83486,242645,-3755)
MOVETO(-83759,243048,-3755)
MOVETO(-83994,243390,-3755)
MOVETO(-84227,243679,-3755)
MOVETO(-84430,243906,-3728)
MOVETO(-84469,243925,-3755)
MOVETO(-84675,244142,-3755)
MOVETO(-84397,244424,-3755)
MOVETO(-84175,244575,-3755)
NPCSEL(Roxxy[iD=30006])
NPCDLG(Roxxy[iD=30006])
DLGSEL( Teleport )
DLGSEL(The Village of Gludin - 18000 Adena )
DELAY(10000)
MOVETO(-80773,149979,-3070)
MOVETO(-80971,150116,-3070)
MOVETO(-81272,150253,-3155)
MOVETO(-81668,150268,-3155)
MOVETO(-82079,150276,-3155)
MOVETO(-82362,150281,-3155)
NPCSEL(Sir Klaus Vasper[iD=30417])
NPCDLG(Sir Klaus Vasper[iD=30417])
DLGSEL(Quest)
///////////////////////////////////
//RECEBE A PROMOCAO
///////////////////////////////////
MOVETO(-82224,150184,-3155)
MOVETO(-82175,149945,-3155)
MOVETO(-82056,149684,-3155)
MOVETO(-82033,149423,-3151)
MOVETO(-81758,149357,-3151)
NPCSEL(Ramos[iD=30373])
NPCDLG(Ramos[iD=30373])
DLGSEL(Listen to information about first class transfer.)
DLGSEL(Human Knight)
DLGSEL(Change profession to a Knight)
SAY(PORRA! DEMORO MAS ACABO!)
SAY(QUEST DE MERDA!)


 

Updated for CT1.5

 

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This is my pack of scripts to L2W :)

 

PS: I DONT WRITE THEM!

PS2: Sorry for my english.

 

ROGUE QUEST - Start near Gludin GK

 

//Level 19 Rogue Quest//
//Requirements - Top D Grade Armor,//
//Requirements -  Healing Pots,    //
//Requirements - 2000 NGSS         //
//Requirements - 2 SOEs            //
//Start - Near Gludin GK//

//..::...::...::...::...::...::...::...::...::...::...::..//

//Start the quest//
LABEL(Start)
SET(L2Walker,Enable)
POSOUTRANGE(-80745,149796,-3040,1000)
{
EXIT(No more fun for you)
}
MOVETO(-80812,150269,-3040)
CALL(Buffs)

//..::...::...::...::...::...::...::...::...::...::...::..//

//Time for Captain Bezique//
MOVETO(-83076,152726,-3120)
MOVETO(-84997,152882,-3168)
NPCDLG(Bezique[iD=30379])
DELAY(1000)
DLGSEL(Quest)
STRNOTINDLG(Say you will take the task)
{
SAY(Damn it!  I must be too low level for this quest!)
EXIT(No more fun for you)
}
DELAY(1000)
DLGSEL(Say you will take the task)
DELAY(1000)
DLGSEL(Ask about the bandits)
DELAY(2000)

//..::...::...::...::...::...::...::...::...::...::...::..//

//Moving on to Neti//
MOVETO(-83076,152726,-3120)
MOVETO(-83069,152049,-3120)
MOVETO(-83397,151929,-3120)
NPCDLG(Neti[iD=30425])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL(Say you understand)
DELAY(1000)
DLGSEL(Take the test)
DELAY(2000)
USEITEM(Neti's Dagger[iD=1182])

//..::...::...::...::...::...::...::...::...::...::...::..//

////Time to kill the Undead////
LABEL(ToAgony)
CALL(Port)
MOVETO(-49153,146176,-2768)
MOVETO(-48286,143733,-2920)
MOVETO(-46741,140666,-2912)
CALL(AggroShaker)
MOVETO(-45072,138536,-2888)
MOVETO(-44689,135669,-2856)
MOVETO(-45639,128278,-2848)
CALL(AggroShaker)
MOVETO(-44434,123715,-2624)
CALL(AggroShaker)

LABEL(FightSkellies)
SET(RangeType,DefPos,-46086,122947,-2840,3000)
SET(MON,NOATTACK,Ratman Warrior[iD=20359])
SET(MON,NOATTACK,Ruin Zombie Leader[iD=20029])
SET(MON,NOATTACK,Arachnid Predator[iD=20050])
SET(FIGHTSTART)
LABEL(BoneCheck)
ITEMCOUNT(Spartoi's Bones[iD=1183],==,10)
{
CALL(ReturnToNeti)
}
DELAY(20000)
CALL(BoneCheck)

//..::...::...::...::...::...::...::...::...::...::...::..//

//Return to Neti//
LABEL(ReturnToNeti)
SET(FIGHTSTOP)
CALL(AggroShaker)
MOVETO(-44434,123715,-2624)
CALL(AggroShaker)
MOVETO(-45639,128278,-2848)
CALL(AggroShaker)
UseItem(Scroll of Escape[iD=736])
DELAY(22000)
CALL(GludinPort)
MOVETO(-83069,152049,-3120)
MOVETO(-83397,151929,-3120)
NPCDLG(Neti[iD=30425])
DELAY(1000)
DLGSEL(Quest)

//..::...::...::...::...::...::...::...::...::...::...::..//

//Return to Captain Bezique//
MOVETO(-83076,152726,-3120)
MOVETO(-84997,152882,-3168)
NPCDLG(Bezique[iD=30379])
DELAY(1000)
DLGSEL(Quest)
DELAY(2000)

//..::...::...::...::...::...::...::...::...::...::...::..//

//Time to Kill Bandits//
LABEL(Bandits)
MOVETO(-83076,152726,-3120)
CALL(Buffs)
CALL(Port)
MOVETO(-48612,146219,-2784)
CALL(AggroShaker)
SET(RangeType,DefPos,-46937,146580,-2976,3000)
SET(MON,NOATTACK,Ol Mahum Patrol[iD=20053])
SET(MON,NOATTACK,Ol Mahum Guard[iD=20058])
SET(MON,NOATTACK,Ol Mahum Recruit[iD=20437])
SET(MON,NOATTACK,Ol Mahum Officer[iD=20493])
SET(FIGHTSTART)
CALL(LootCheck)
SET(FIGHTSTOP)
CALL(AggroShaker)
MOVETO(-48612,146219,-2784)
MOVETO(-49853,147089,-8784)
CALL(AggroShaker)
UseItem(Scroll of Escape[iD=736])
DELAY(22000)

//..::...::...::...::...::...::...::...::...::...::...::..//

//Finish the Quest//
LABEL(Endgame)
CALL(GludinPort)
MOVETO(-83076,152726,-3120)
MOVETO(-84997,152882,-3168)
NPCDLG(Bezique[iD=30379])
DELAY(1000)
DLGSEL(Quest)
DELAY(2000)
MOVETO(-83076,152726,-3120)
MOVETO(-82989,150858,-3120)
MOVETO(-82256,150161,-3120)
MOVETO(-81963,149452,-3120)
MOVETO(-81702,149353,-3120)
NPCDLG(Ramos[iD=30373])
DELAY(1000)
DLGSEL("Tell me about the first class transfer.")
DELAY(1000)
DLGSEL(Rogue)
DELAY(1000)
DLGSEL(Change occupation to a Rogue)
SAY(YAY! I'm a Rogue now!!!!)
SET(L2Walker,Disable)
EXIT()


//..::...::...::...::...::...::...::...::...::...::...::..//

//Gludin's SOE locations to Gatekeeper by vDragon (Modified)//
LABEL(GludinPort)
POSINRANGE(-82897,150175,-3128,2000)
{
MOVETO(-83043,150888,-3128)
RETURN()
}
POSINRANGE(-81814,152796,-3176,500)
{
MOVETO(-81797,152748,-3204)
MOVETO(-82947,152665,-3144)
}
POSINRANGE(-80074,154601,-3176,1350)
{
MOVETO(-80092,154270,-3204)
MOVETO(-80849,152812,-3204)
MOVETO(-82947,152665,-3144)
}
RETURN()

//..::...::...::...::...::...::...::...::...::...::...::..//

//Porting to Abandoned Camp)
LABEL(Port)
MOVETO(-80995,150067,-3120)
MOVETO(-80769,149798,-3040)
NPCDLG(Richlin[iD=30320])
DLGSEL( Teleport )
DELAY(1000)
STRINDLG(Abandoned Camp - 600 Adena )
{
DLGSEL(Abandoned Camp - 600 Adena )
}
STRINDLG(Abandoned Camp - 1200 Adena )
{
DLGSEL(Abandoned Camp - 1200 Adena )
}
DELAY(10000)
MOVETO(-49853,147089,-8784)
CALL(AggroShaker)
RETURN()

//..::...::...::...::...::...::...::...::...::...::...::..//

//Getting Newbie buffs//
LABEL(Buffs)
MOVETO(-83100,150864,-3120)
NPCDLG(Newbie Guide[iD=31076])
DELAY(1000)
STRINDLG(Get help with supporting magic.)
{
DLGSEL(Get help with supporting magic.)
DELAY(7500)
}
RETURN()

//..::...::...::...::...::...::...::...::...::...::...::..//

////Loot Check for Quest Part 2////
LABEL(LootCheck)
ITEMCOUNT(Stolen Jewelry[iD=1186],==,1)
{
JMP(Loot2)
}
DELAY(15000)
JMP(LootCheck)

LABEL(Loot2)
ITEMCOUNT(Stolen Tomes[iD=1187],==,1)
{
JMP(Loot3)
}
DELAY(15000)
JMP(Loot2)

LABEL(Loot3)
ITEMCOUNT(Stolen Ring[iD=1188],==,1)
{
JMP(Loot4)
}
DELAY(15000)
JMP(Loot3)

LABEL(Loot4)
ITEMCOUNT(Stolen Necklace[iD=1189],==,1)
{
RETURN()
}
DELAY(15000)
JMP(Loot4)

//..::...::...::...::...::...::...::...::...::...::...::..//

////[Aggro Shaker by stoopid]////
LABEL(AggroShaker)
Delay(5000)
SET(RANGETYPE,STARTPOS,1)
SET(FIGHTSTART)
LABEL(CheckStatus)
CharStatus(HP,<,100)
{
Jmp(CheckStatus)
}
SET(FIGHTSTOP)
Return()

 

HS S GRADE JEWELRY QUEST SCRIP - Created by emir0n - Start on HS.

 

//
//
JMP(HS)
//
//==============================Goddard pathing=================================
//
LABEL(namko1)
MOVETO(148453,-56068,-2784)
MOVETO(149242,-56443,-2784)
MOVETO(150018,-56988,-2984)
MOVETO(149555,-57775,-2984)
MOVETO(149215,-57875,-2984)
MOVETO(149117,-57654,-2971)
MOVETO(149279,-57518,-2971)
JMP(NPC)
LABEL(namko2)
MOVETO(149287,-56442,-2784)
MOVETO(150115,-57054,-2984)
MOVETO(149570,-57886,-2984)
MOVETO(149202,-57885,-2984)
MOVETO(149133,-57666,-2971)
MOVETO(149286,-57511,-2971)
JMP(NPC)
LABEL(namko3)
MOVETO(147608,-56207,-2784)
MOVETO(148302,-56061,-2784)
MOVETO(149286,-56429,-2784)
MOVETO(150122,-57030,-2984)
MOVETO(149548,-57882,-2984)
MOVETO(149100,-58001,-2984)
MOVETO(149178,-57647,-2971)
MOVETO(149304,-57493,-2971)
JMP(NPC)
LABEL(namko4)
MOVETO(148378,-56070,-2784)
MOVETO(149166,-56337,-2784)
MOVETO(150030,-56971,-2984)
MOVETO(149686,-57594,-2984)
MOVETO(149686,-57594,-2984)
MOVETO(149363,-57921,-2984)
MOVETO(149200,-57889,-2984)
MOVETO(149119,-57669,-2971)
MOVETO(149297,-57503,-2971)
JMP(NPC)
LABEL(dole1)
MOVETO(145700,-57729,-2984)
MOVETO(146634,-58198,-2984)
MOVETO(148275,-58188,-2984)
MOVETO(149193,-57955,-2984)
MOVETO(149117,-57637,-2971)
MOVETO(149300,-57494,-2971)
JMP(NPC)
LABEL(dole2)
MOVETO(148325,-58151,-2984)
MOVETO(149208,-57940,-2984)
MOVETO(149108,-57642,-2971)
MOVETO(149277,-57513,-2971)
JMP(NPC)
LABEL(dole3)
MOVETO(150049,-57307,-2984)
MOVETO(149521,-57873,-2984)
MOVETO(149166,-57938,-2984)
MOVETO(149140,-57642,-2971)
MOVETO(149294,-57503,-2971)
JMP(NPC)
LABEL(dole4)
MOVETO(146538,-58175,-2984)
MOVETO(148100,-58168,-2984)
MOVETO(149155,-57956,-2984)
MOVETO(149147,-57631,-2971)
MOVETO(149307,-57490,-2971)
JMP(NPC)
LABEL(dole5)
MOVETO(150476,-56349,-3007)
MOVETO(150236,-56857,-3007)
MOVETO(149827,-57493,-3007)
MOVETO(149414,-57891,-3007)
MOVETO(149175,-57877,-3007)
MOVETO(149150,-57626,-2994)
MOVETO(149306,-57499,-2994)
JMP(NPC)
LABEL(dole6)
MOVETO(144808,-55567,-2984)
MOVETO(145017,-56262,-2984)
MOVETO(145433,-57144,-2984)
MOVETO(145817,-57864,-2984)
MOVETO(146633,-58270,-2984)
MOVETO(147879,-58266,-2984)
MOVETO(148951,-58030,-2984)
MOVETO(149177,-57871,-2984)
MOVETO(149140,-57616,-2971)
MOVETO(149306,-57491,-2971)
JMP(NPC)
LABEL(dole7)
MOVETO(147120,-58337,-3007)
MOVETO(148172,-58215,-3007)
MOVETO(149023,-57976,-3007)
MOVETO(149212,-57858,-3007)
MOVETO(149134,-57746,-2968)
MOVETO(149121,-57642,-2994)
MOVETO(149280,-57506,-2994)
JMP(NPC)
//
//=============================Goddard port positions===========================
//
LABEL(pozicia)
PosInRange(146364,-56256,-2784,500)
{
JMP(namko1)
}
PosInRange(148558,-55906,-2784,500)
{
JMP(namko2)
}
PosInRange(146829,-55901,-2784,500)
{
JMP(namko3)
}
PosInRange(147655,-56489,-2781,500)
{
JMP(namko4)
}
PosInRange(144957,-56223,-2984,500)
{
JMP(dole1)
}
PosInRange(147677,-58207,-2984,500)
{
JMP(dole2)
}
PosInRange(150396,-56752,-2984,500)
{
JMP(dole3)
}
PosInRange(145667,-57716,-2984,1000)
{
JMP(dole4)
}
PosInRange(150709,-55745,-2984,500)
{
JMP(dole5)
}
PosInRange(144493,-55085,-2984,500)
{
JMP(dole6)
}
PosInRange(146169,-58211,-3007,500)
{
JMP(dole7)
}
//
//===========================Goddard NPC - Q reward=============================
//
LABEL(NPC)
NPCSEL(Valentine[iD=31584])
NPCDLG(Valentine[iD=31584])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL("Jeremy sent me.")
DELAY(1000)
NPCSEL(Liesel[iD=31263])
NPCDLG(Liesel[iD=31263])
DELAY(1000)
DLGSEL(Buy Consumables )
DELAY(1000)
BUYITEM(Scroll of Escape[iD=736],1
USESKILL(Dash)
MOVETO(149150,-57727,-2971)
MOVETO(149238,-57994,-2984)
MOVETO(148327,-58172,-2984)
MOVETO(147179,-58225,-2984)
MOVETO(146536,-58158,-2984)
MOVETO(146216,-57943,-2984)
MOVETO(146404,-57572,-2970)
NPCSEL(Lietta[iD=31267])
NPCDLG(Lietta[iD=31267])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL("Jeremy sent me to get some adena." )
MOVETO(146125,-58099,-2984)
MOVETO(146917,-58363,-2984)
MOVETO(147584,-58260,-2984)
MOVETO(147685,-57805,-2930)
MOVETO(147745,-56940,-2784)
MOVETO(147788,-56187,-2784)
MOVETO(147949,-55321,-2737)
NPCSEL(Tatiana[iD=31275])
NPCDLG(Tatiana[iD=31275])
DELAY(5000)
DLGSEL(Teleport.)
DLGSEL(Hot Springs - 9300 Adena )
DELAY(10000)
JMP(HS)
//
//=================================HS Quests====================================
//
LABEL(HS)
SAY(Oujeee :P)
USESKILL(Stealth)
USEITEM(Haste Potion[iD=734])
MOVETO(145218,-113092,-2567)
MOVETO(146488,-112619,-2355)
MOVETO(147526,-112600,-2181)
MOVETO(149182,-112502,-2090)
MOVETO(149523,-112666,-2090)
NPCSEL(Jeremy[iD=31521])
NPCDLG(Jeremy[iD=31521])
DELAY(1000)
DLGSEL( Quest )
DELAY(1000)
DLGSEL([Egg Delivery])
DELAY(1000)
DLGSEL("I'll deliver your eggs.")
DELAY(1000)
NPCDLG(Jeremy[iD=31521])
DLGSEL( Quest )
DELAY(1000)
DLGSEL([specialty Liquor Delivery])
DELAY(1000)
DLGSEL("I'll deliver your liquor." )
USESKILL(Stealth)
MOVETO(150103,-112992,-2150)
USESKILL(Dash)
MOVETO(150755,-115183,-1677)
MOVETO(153289,-114991,-1590)
MOVETO(154620,-115089,-1565)
MOVETO(157321,-115405,-1922)
MOVETO(157562,-115293,-1880)
USESKILL(Stealth)
NPCSEL(Pulin[iD=31543])
NPCDLG(Pulin[iD=31543])
DELAY(1000)
DLGSEL(Quest )
DELAY(1000)
DLGSEL("I've got some Boiled Eggs for you.")
USESKILL(Dash)
MOVETO(157392,-114356,-1903)
MOVETO(157005,-112804,-1704)
MOVETO(157010,-112402,-1840)
MOVETO(156797,-111575,-2440)
MOVETO(156640,-110634,-2633)
MOVETO(156478,-109324,-2691)
MOVETO(156177,-108034,-2649)
USESKILL(Stealth)
MOVETO(155980,-106399,-2761)
MOVETO(156028,-107209,-2667)
MOVETO(155972,-106258,-2765)
MOVETO(155762,-105970,-2728)
MOVETO(155843,-105822,-2776)
NPCSEL(Naff[iD=31544])
NPCDLG(Naff[iD=31544])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL("I have some Boiled Eggs for you!")
USESKILL(Stealth)
MOVETO(155258,-105141,-2771)
MOVETO(154765,-104562,-2802)
MOVETO(153840,-103060,-3005)
MOVETO(153244,-101948,-2762)
MOVETO(152217,-101225,-2917)
MOVETO(150383,-101295,-2920)
MOVETO(149139,-101122,-2900)
MOVETO(147879,-101127,-3050)
USESKILL(Stealth)
USESKILL(Dash)
MOVETO(147879,-101127,-2992)
MOVETO(146121,-101554,-3050)
MOVETO(145923,-101864,-2888)
MOVETO(144950,-102949,-3557)
MOVETO(143876,-103607,-3617)
MOVETO(142575,-104453,-3641)
MOVETO(141501,-104958,-3661)
MOVETO(140826,-105393,-3659)
USESKILL(Stealth)
NPCSEL(Crocus[iD=31545])
NPCDLG(Crocus[iD=31545])
DELAY(1000)
DLGSEL( Quest)
DELAY(1000)
DLGSEL(I've got your eggs right here. )
USESKILL(Dash)
MOVETO(140843,-105867,-3645)
MOVETO(140840,-106863,-3657)
MOVETO(141804,-108244,-3592)
MOVETO(141641,-109185,-3618)
USESKILL(Stealth)
NPCSEL(Kuber[iD=31546])
NPCDLG(Kuber[iD=31546])
DELAY(1000)
DLGSEL( Quest )
DELAY(1000)
DLGSEL("Egg delivery, sir!" )
MOVETO(142474,-109136,-3611)
MOVETO(143490,-108765,-3527)
MOVETO(145781,-108908,-3426)
MOVETO(148027,-108896,-2824)
MOVETO(148916,-108869,-2610)
USESKILL(Stealth)
USESKILL(Dash)
MOVETO(149296,-109216,-2523)
MOVETO(149530,-110144,-2399)
MOVETO(149528,-111103,-2279)
MOVETO(149102,-111342,-2200)
MOVETO(148888,-111585,-2192)
MOVETO(148309,-112499,-2194)
MOVETO(147862,-113013,-2150)
MOVETO(147762,-113054,-2104)
MOVETO(147592,-113235,-2138)
USESKILL(Stealth)
NPCSEL(Beolin[iD=31547])
NPCDLG(Beolin[iD=31547])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL([Egg Delivery (In Progress)])
DELAY(1000)
DLGSEL(I've got your eggs right here. )
DELAY(1000)
NPCSEL(Beolin[iD=31547])
NPCDLG(Beolin[iD=31547])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL([specialty Liquor Delivery (In Progress)])
DELAY(1000)
DLGSEL( "I'm here to deliver some liquor." )
USESKILL(Stealth)
USESKILL(Dash)
MOVETO(147096,-112860,-2179)
MOVETO(145978,-112162,-2458)
MOVETO(145070,-111272,-3438)
MOVETO(143919,-110862,-3667)
MOVETO(143464,-110465,-3585)
MOVETO(142956,-109988,-3576)
MOVETO(142246,-109574,-3611)
MOVETO(141801,-109462,-3619)
USESKILL(Stealth)
NPCSEL(Kuber[iD=31546])
NPCDLG(Kuber[iD=31546])
DELAY(1000)
DLGSEL( Quest )
DELAY(1000)
DLGSEL("I'm here to deliver some liquor." )
MOVETO(141646,-108994,-3576)
MOVETO(141514,-108693,-3612)
MOVETO(141282,-108226,-3552)
MOVETO(141156,-107707,-3640)
MOVETO(140862,-106539,-3653)
MOVETO(140729,-105917,-3646)
MOVETO(140690,-105810,-3608)
MOVETO(140662,-105557,-3658)
USESKILL(Stealth)
NPCSEL(Crocus[iD=31545])
NPCDLG(Crocus[iD=31545])
DELAY(1000)
DLGSEL( Quest)
DELAY(1000)
DLGSEL("I have your liquor right here!")
USESKILL(Dash)
MOVETO(141316,-105054,-3656)
MOVETO(142277,-104292,-3651)
MOVETO(142918,-103704,-3617)
MOVETO(143675,-102886,-3576)
MOVETO(144558,-101559,-3460)
MOVETO(145002,-100659,-3289)
MOVETO(147221,-101032,-3133)
MOVETO(148771,-100961,-2961)
MOVETO(149956,-101257,-2912)
USESKILL(Stealth)
MOVETO(152738,-101287,-2948)
MOVETO(153071,-101740,-2757)
MOVETO(153528,-102290,-2876)
MOVETO(154102,-103293,-2985)
MOVETO(154773,-104389,-2822)
MOVETO(155255,-105142,-2771)
MOVETO(155617,-105661,-2781)
NPCSEL(Naff[iD=31544])
NPCDLG(Naff[iD=31544])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL(Say "I've brought you some specially brewed liquor!")
USESKILL(Stealth)
USESKILL(Dash)
MOVETO(155983,-106311,-2765)
MOVETO(156228,-106968,-2694)
MOVETO(156483,-107850,-2659)
MOVETO(156574,-108170,-2661)
MOVETO(155776,-108928,-2632)
MOVETO(155189,-109140,-2693)
MOVETO(153936,-110176,-2718)
MOVETO(152823,-111017,-2592)
MOVETO(152016,-111630,-2454)
MOVETO(151098,-112352,-2291)
USESKILL(Stealth)
MOVETO(150427,-113326,-2109)
MOVETO(150403,-114345,-1881)
MOVETO(150824,-114996,-1691)
MOVETO(151622,-114948,-1591)
MOVETO(153440,-114928,-1584)
MOVETO(154833,-114978,-1577)
MOVETO(156526,-115338,-1839)
MOVETO(157303,-115330,-1922)
MOVETO(157613,-115299,-1930)
NPCSEL(Pulin[iD=31543])
NPCDLG(Pulin[iD=31543])
DELAY(1000)
DLGSEL(Quest )
DELAY(1000)
DLGSEL("Here's the liquor delivery.")
USESKILL(Stealth)
USESKILL(Dash)
MOVETO(157056,-115362,-1916)
MOVETO(156060,-115257,-1743)
MOVETO(154956,-115035,-1586)
MOVETO(152521,-114591,-1637)
MOVETO(151704,-114839,-1591)
MOVETO(150230,-114720,-1832)
MOVETO(149876,-113558,-2086)
MOVETO(149803,-112766,-2090)
MOVETO(149568,-112675,-2090)
NPCSEL(Jeremy[iD=31521])
NPCDLG(Jeremy[iD=31521])
DELAY(1000)
DLGSEL( Quest )
DLGSEL([Egg Delivery (In Progress)])
DELAY(1000)
DLGSEL("I completed the delivery.")
DELAY(1000)
NPCSEL(Jeremy[iD=31521])
NPCDLG(Jeremy[iD=31521])
DELAY(1000)
DLGSEL( Quest )
DELAY(1000)
DLGSEL([specialty Liquor Delivery (In Progress)])
DELAY(1000)
DLGSEL("I completed the delivery.")
USEITEM(Scroll of Escape[iD=736])
DELAY(30000)
JMP(pozicia)

 

CP Potions Script

 

LABEL(CPPotion)
CharStatus(CP,<=,70)
{
CALL(GCP)
USEITEM(CP Potion[iD=5591])//Use normal CP Potion
DELAY(1000)
}
LABEL(GCP)
CharStatus(CP,<=,50)
{
CALL(VITAMINA)
}
LABEL(VITAMINA)
USEITEM(Greater CP Potion[iD=5592])//Use Greater CP Potion
DELAY(1000)
}
CALL(CPPotion)

 

DLVL Script for Dwarfs - Start in Oren

 

// BASED ON DWARF DELEVEL SCRIPT BY ADLERBR
// START AT OREN CITY
// NEED EQUIP ANY NO GRADE BLUNT
// MAKE SURE YOU DONT HAVE ANY OTHER ITEMS AT INVENTORY
//
//
// FOLLOW THIS INSTRUCTION:
//
// CHECK AND CHANGE HASTE POTION ITEM ID
// HECK AND CHANGE NPC DIALOGUE TO GET GROCERY SHOP WINDOW
//
//
LABEL(START)
// Check The LVL
//
CharStatus(LV,<=,38) //>>> YOU CAN CHANGE THE LEVEL HERE
{
EXIT()
}
CharStatus(CHP,==,0)
{
JMP(DIED)
}
//
// Square 1
// Spawn Near Oren GateKeeper
//
POSINRANGE(82593,53795,-1496,800)
{
MOVETO(81600,53471,-1496)
MOVETO(81051,53436,-1544)
MOVETO(80311,54265,-1560)
JMP(GOPOTS)
}
//
// Square 2
// Spawn Near Oren Manager
//
POSINRANGE(82680,55770,-1520,1000)
{
MOVETO(81595,55513,-1520)
JMP(GOSTAN)
}
//
// Square 3
// Spawn Near Sir Gustaf
POSINRANGE(80329,56121,-1560,800)
{
MOVETO(80355,55410,-1560)
MOVETO(80367,54336,-1560)
JMP(GOPOTS)
}
//
// Square 4
// Spawn Near Weapon Shop
//
POSINRANGE(80143,53208,-1560,800)
{
MOVETO(80578,53917,-1560)
JMP(GOPOTS2)
}
//
// Square 5
// Spawn Near Jerin
//
POSINRANGE(80334,54400,-1560,800)
{
MOVETO(79733,54245,-1560)
JMP(GOJERIN)
}
//
// Move Near to Stan
//
LABEL(GOSTAN)
MOVETO(81606,56228,-1520)
UseSkill(Stun Attack,NPC,Pinaps)
FORCEATTACK(Pinaps)
Delay(8000)
CharStatus(CHP,>,0)
{
CALL(GOSTAN)
}
JMP(DIED)
//
// Move Near Jerin
//
LABEL(GOJERIN)
MOVETO(79699,54340,-1560)
FORCEATTACK(Yates)
USESKILL(STUN ATTACK,NPC,Yates)
DELAY(8000)
CharStatus(CHP,>,0)
{
CALL(GOJERIN)
}
JMP(DIED)
//
// Died go Home
//
LABEL(DIED)
CharStatus(CHP,==,0)
{
GoHome(0)
}
Delay(5000)
USEITEM(Haste Potion[iD=734])
Call(START)

// POTS ADDON
LABEL(GOPOTS)
ITEMCOUNT(Haste Potion[iD=734],<,5) // CHANGE ITEM ID HERE
{
MOVETO(80318,54921,-1586)
MOVETO(79702,54928,-1572)
NPCSEL(Sara[iD=7180])
NPCDLG(Sara[iD=7180])
DLGSEL(Buy Consumables and Minerals ) // CHANGE NPC DIALOGUE HERE
BUYITEM(Haste Potion[iD=734],100 // CHANGE ITEM ID HERE
MOVETO(79702,54928,-1572)
MOVETO(80318,54921,-1586)
MOVETO(80311,54265,-1560)
JMP(GOJERIN)
}
JMP(GOJERIN)
LABEL(GOPOTS2)
ITEMCOUNT(Haste Potion[iD=734],<,5) // CHANGE ITEM ID HERE
{
MOVETO(80436,53994,-1560)
MOVETO(80318,54921,-1586)
MOVETO(79702,54928,-1572)
NPCSEL(Sara[iD=7180])
NPCDLG(Sara[iD=7180])
DLGSEL(Buy Consumables and Minerals ) // CHANGE NPC DIALOGUE HERE
BUYITEM(Haste Potion[iD=734],100 // CHANGE ITEM ID HERE
MOVETO(79702,54928,-1572)
MOVETO(80318,54921,-1586)
MOVETO(80311,54265,-1560)
JMP(GOJERIN)
}
JMP(GOJERIN)

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SCAVENGER QUEST START - NEAR Pippi NPC.

 

Set(L2WALKER,ENABLE)
Set(FIGHTSTOP)
//
//Pippi
//
MOVETO(115209,-178226,-912)
MOVETO(116486,-179682,-976)
MOVETO(116685,-180402,-1168)
MOVETO(116300,-182127,-1352)
MOVETO(116026,-183167,-1496)
MOVETO(115885,-183269,-1480)
MOVETO(115735,-183360,-1472)
NPCDLG(Pippi)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
DLGSEL(Say you want to become a Scavenger)
DELAY(500)
MOVETO(115735,-183360,-1472)
MOVETO(115885,-183269,-1480)
MOVETO(116026,-183167,-1496)
MOVETO(116300,-182127,-1352)
MOVETO(116685,-180402,-1168)
MOVETO(116486,-179682,-976)
MOVETO(115617,-178761,-928)
MOVETO(115668,-178172,-960)
MOVETO(115973,-177733,-888)
MOVETO(116157,-177738,-888)
MOVETO(116243,-177556,-880)
NPCDLG(Mion)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
DLGSEL([Path to a Scavenger (Continue)])
DELAY(500)
DLGSEL(Say you will help with the work)
DELAY(500)
LABEL(transfer)
//
//Bronk
//
ITEMCOUNT(Bronk's Ingot[iD=1647],==,1)
{
MOVETO(116243,-177556,-880)
MOVETO(116157,-177738,-888)
MOVETO(115973,-177733,-888)
MOVETO(115668,-178172,-960)
MOVETO(115617,-178761,-928)
MOVETO(116486,-179682,-976)
MOVETO(116685,-180402,-1168)
MOVETO(116300,-182127,-1352)
MOVETO(115667,-182192,-1480)
MOVETO(115419,-182210,-1448)
MOVETO(115410,-182428,-1440)
NPCDLG(Bronk)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
MOVETO(115419,-182210,-1448)
MOVETO(115667,-182192,-1480)
MOVETO(116300,-182127,-1352)
MOVETO(116685,-180402,-1168)
MOVETO(116486,-179682,-976)
MOVETO(115617,-178761,-928)
MOVETO(115668,-178172,-960)
MOVETO(115973,-177733,-888)
MOVETO(116157,-177738,-888)
MOVETO(116243,-177556,-880)
CALL(Mion)
}
//
//Zimenf
//
ITEMCOUNT(Zimenf's Potion[iD=1649],==,1)
{
MOVETO(116243,-177556,-880)
MOVETO(116157,-177738,-888)
MOVETO(115973,-177733,-888)
MOVETO(115161,-178185,-880)
MOVETO(114763,-178540,-816)
MOVETO(114541,-178540,-816)
MOVETO(114461,-178632,-808)
NPCDLG(Zimenf)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
MOVETO(114541,-178540,-816)
MOVETO(114763,-178540,-816)
MOVETO(115161,-178185,-880)
MOVETO(115973,-177733,-888)
MOVETO(116157,-177738,-888)
MOVETO(116243,-177556,-880)
CALL(Mion)
}
//
//Shari
//
ITEMCOUNT(Shari's Axe[iD=1648],==,1)
{
MOVETO(116243,-177556,-880)
MOVETO(116157,-177738,-888)
MOVETO(115973,-177733,-888)
MOVETO(115668,-178172,-960)
MOVETO(115617,-178761,-928)
MOVETO(116486,-179682,-976)
MOVETO(116685,-180402,-1168)
MOVETO(116413,-181410,-1232)
MOVETO(116158,-181391,-1344)
MOVETO(116170,-181254,-1344)
MOVETO(116188,-181118,-1336)
NPCDLG(Shari)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
MOVETO(116170,-181254,-1344)
MOVETO(116158,-181391,-1344)
MOVETO(116413,-181410,-1232)
MOVETO(116685,-180402,-1168)
MOVETO(116486,-179682,-976)
MOVETO(115617,-178761,-928)
MOVETO(115668,-178172,-960)
MOVETO(115973,-177733,-888)
MOVETO(116157,-177738,-888)
MOVETO(116243,-177556,-880)
CALL(Mion)
}
LABEL(Mion)
DELAY(500)
NPCDLG(Mion)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
DLGSEL([Path to a Scavenger (Continue)])
DELAY(500)
ITEMCOUNT(Mion's Letter[iD=1646],==,1)
{
CALL(TOMA)
}
DELAY(500)
DLGSEL(All right!)
DELAY(500)
CALL(transfer)
//
//Find TOMA
//
//@Abandoned Coal Mines
//
LABEL(TOMA)
MOVETO(116157,-177738,-888)
MOVETO(115973,-177733,-888)
MOVETO(115161,-178185,-880)
LABEL(COAL)
NPCDLG(Wirphy)
DELAY(500)
DLGSEL(Teleport)
DELAY(500)
DLGSEL(Abandoned Coal Mines - 690 Adena)
DELAY(20000)
//
//@Abandoned Coal mine part 1
//
MOVETO(139717,-177271,-1536)
MOVETO(139801,-175250,-1560)
MOVETO(138644,-174144,-1728)
MOVETO(137811,-173959,-1760)
Delay(500)
Set(DEFPATH,CLEAR)
Set(DEFRANGE,CLEAR)
Set(L2WALKER,ENABLE)
Set(RANGETYPE,DEFPATH)
Set(DEFPATH,ADD,137352,-173812,-1776,0)
Set(DEFPATH,ADD,135982,-171373,-1776,0)
Set(DEFPATH,ADD,136045,-171086,-1728,0)
Set(FIGHTSTART)
Delay(50000)
MOVETO(135982,-171373,-1776)
Delay(5000)
Set(DEFPATH,CLEAR)
Set(DEFPATH,ADD,136310,-170025,-1728,0)
Delay(15000)
Set(FIGHTSTOP)
Set(DEFPATH,CLEAR)
CharStatus(HP,==,0)
{
Set(FIGHTSTOP)
GOHOME
CALL(GOTOWN1)
}
MOVETO(137122,-169540,-1720)
MOVETO(140001,-169499,-1776)
//
//@Abandoned Coal mine part 2
//
Set(L2WALKER,ENABLE)
Set(DEFPATH,CLEAR)
MOVETO(144588,-171740,-1728)
Set(DEFPATH,ADD,144588,-171740,-1728,0)
Set(FIGHTSTART)
Delay(25000)
Set(DEFPATH,CLEAR)
Set(DEFPATH,ADD,144779,-172972,-1560,0)
Delay(10000)
Set(DEFPATH,CLEAR)
Set(DEFPATH,ADD,144711,-175672,-1520,0)
Delay(50000)
Set(DEFPATH,CLEAR)
Set(DEFPATH,ADD,147254,-175755,-1520,0)
Delay(60000)
Set(DEFPATH,CLEAR)
LABEL(Fight1)
Set(DEFPATH,ADD,148459,-175756,-1520,1)
Delay(70000)
Set(DEFPATH,CLEAR)
CharStatus(HP,==,0)
{
Set(FIGHTSTOP)
GOHOME
CALL(GOTOWN1)
}
CharStatus(HP,<,90)
{
CALL(Fight1)
}
Set(FIGHTSTOP)
MOVETO(150468,-175835,-1520)
MOVETO(151484,-175777,-1752)
MOVETO(151534,-174876,-1776)
NPCDLG(Toma)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
ITEMCOUNT(Bead Parcel[iD=1657],==,1)
{
USEITEM(Scroll of Escape[iD=736])
Delay(15000)
CALL(Raut)
}
Delay(1500)
ITEMCOUNT(Tarantula Picture[iD=1654],==,1)
{
CALL(IfTarantula)
}
ITEMCOUNT(Bear Picture[iD=1653],==,1)
{
CALL(IfBear)
}
USEITEM(Scroll of Escape[iD=736])
CALL(GOTOWN2)
//
//Back to town[Coal Mine]
//
LABEL(GOTOWN1)
Delay(30000)
PosInRange(115303,-178165,-912,1300)
{
MOVETO(115121,-178189,-880)
}
PosInRange(116688,-180176,-1184,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
PosInRange(116579,-182751,-1544,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
CALL(COAL)
//
//Back to town[Mithril Mine]
//
LABEL(GOTOWN2)
Delay(30000)
PosInRange(115303,-178165,-912,1300)
{
MOVETO(115121,-178189,-880)
}
PosInRange(116688,-180176,-1184,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
PosInRange(116579,-182751,-1544,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
CALL(Mithril)
//
//@Mithril Mines
//
LABLE(Mithril)
NPCDLG(Wirphy)
DELAY(500)
DLGSEL(Teleport)
DELAY(500)
DLGSEL(Eastern Mining Zone (Northeastern Shore) - 2400 Adena)
DELAY(25000)
MOVETO(168979,-207584,-3496)
MOVETO(168989,-206432,-3440)
MOVETO(169519,-205205,-3592)
MOVETO(170881,-202817,-3544)
MOVETO(173087,-201400,-3616)
MOVETO(173971,-201587,-3488)
MOVETO(175805,-200207,-3400)
MOVETO(176119,-199336,-3208)
MOVETO(175834,-197100,-3192)
MOVETO(175936,-196401,-3184)
MOVETO(175921,-194370,-3184)
MOVETO(177378,-192139,-3000)
MOVETO(176730,-190075,-2552)
MOVETO(177372,-188521,-1920)
MOVETO(177752,-187196,-880)
MOVETO(178465,-185411,-808)
MOVETO(178815,-184407,-352)
NPCDLG(Toma)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
ITEMCOUNT(Bead Parcel[iD=1657],==,1)
{
USEITEM(Scroll of Escape[iD=736])
Delay(15000)
CALL(Raut)
}
Delay(1500)
ITEMCOUNT(Tarantula Picture[iD=1654],==,1)
{
CALL(IfTarantula2)
}
ITEMCOUNT(Bear Picture[iD=1653],==,1)
{
CALL(IfBear2)
}
USEITEM(Scroll of Escape[iD=736])
CALL(GOTOWN3)
//
//Back to town[island]
//
LABEL(GOTOWN3)
Delay(30000)
PosInRange(115303,-178165,-912,1300)
{
MOVETO(115121,-178189,-880)
}
PosInRange(116688,-180176,-1184,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
PosInRange(116579,-182751,-1544,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
CALL(Island)
//
//@Island
//
LABEL(Island)
NPCDLG(Wirphy)
DELAY(500)
DLGSEL(Teleport)
DELAY(500)
DLGSEL(Eastern Mining Zone (Northeastern Shore) - 2400 Adena)
DELAY(25000)
MOVETO(168344,-209885,-3544)
MOVETO(167578,-210952,-3520)
MOVETO(165827,-211347,-3672)
MOVETO(164495,-212404,-3624)
MOVETO(162923,-214683,-3608)
MOVETO(161131,-215532,-3592)
MOVETO(158213,-215360,-3704)
MOVETO(155634,-214952,-3688)
MOVETO(154533,-215319,-3680)
MOVETO(154230,-219033,-3728)
MOVETO(153980,-219712,-3728)
MOVETO(154156,-220015,-3520)
NPCDLG(Toma)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
ITEMCOUNT(Bead Parcel[iD=1657],==,1)
{
USEITEM(Scroll of Escape[iD=736])
Delay(15000)
CALL(Raut)
}
Delay(1500)
ITEMCOUNT(Tarantula Picture[iD=1654],==,1)
{
CALL(IfTarantula3)
}
ITEMCOUNT(Bear Picture[iD=1653],==,1)
{
CALL(IfBear3)
}
USEITEM(Scroll of Escape[iD=736])
CALL(GOTOWN1)
//
//If Tarantula Picture = 1 then
//[Coal=>Mith]
//
LABEL(IfTarantula)
ITEMCOUNT(Bead[iD=1656],==,20)
{
USEITEM(Scroll of Escape[iD=736])
Delay(30000)
CALL(GOTOWN2)
}
USEITEM(Scroll of Escape[iD=736])
Delay(15000)
CALL(HUNTSPIDER)
//
//If Bear Picture = 1 then
//[Coal=>Mith]
//
LABEL(IfBear)
ITEMCOUNT(Honey Jar[iD=1655],==,5)
{
USEITEM(Scroll of Escape[iD=736])
Delay(30000)
CALL(GOTOWN2)
}
USEITEM(Scroll of Escape[iD=736])
Delay(30000)
CALL(HUNTBEAR)
//
//If Tarantula Picture = 1 then
//[Mith=>Island]
//
LABEL(IfTarantula2)
ITEMCOUNT(Bead[iD=1656],==,20)
{
USEITEM(Scroll of Escape[iD=736])
Delay(30000)
CALL(GOTOWN3)
}
USEITEM(Scroll of Escape[iD=736])
Delay(15000)
CALL(HUNTSPIDER)
//
//If Bear Picture = 1 then
//[Mith=>Island]
//
LABEL(IfBear2)
ITEMCOUNT(Honey Jar[iD=1655],==,5)
{
USEITEM(Scroll of Escape[iD=736])
Delay(30000)
CALL(GOTOWN3)
}
USEITEM(Scroll of Escape[iD=736])
Delay(30000)
CALL(HUNTBEAR)
//
//If Tarantula Picture = 1 then
//[island=>Coal]
//
LABEL(IfTarantula3)
ITEMCOUNT(Bead[iD=1656],==,20)
{
USEITEM(Scroll of Escape[iD=736])
Delay(30000)
CALL(GOTOWN1)
}
USEITEM(Scroll of Escape[iD=736])
Delay(15000)
CALL(HUNTSPIDER)
//
//If Bear Picture = 1 then
//[island=>Coal]
//
LABEL(IfBear3)
ITEMCOUNT(Honey Jar[iD=1655],==,5)
{
USEITEM(Scroll of Escape[iD=736])
Delay(30000)
CALL(GOTOWN1)
}
USEITEM(Scroll of Escape[iD=736])
Delay(30000)
CALL(HUNTBEAR)
//
//Hunt bears
//
LABEL(HUNTBEAR)
Delay(15000)
LABEL(DEAD1)
PosInRange(115303,-178165,-912,1300)
{
MOVETO(115121,-178189,-880)
}
PosInRange(116688,-180176,-1184,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
PosInRange(116579,-182751,-1544,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
NPCDLG(Wirphy)
DELAY(500)
DLGSEL(Teleport)
DELAY(500)
DLGSEL(Western Mining Zone (Central Shore) - 970 Adena)
DELAY(25000)
MOVETO(136578,-204759,-3720)
MOVETO(136645,-204269,-3704)
MOVETO(137274,-202972,-3704)
MOVETO(137299,-200307,-3568)
Set(DEFPATH,CLEAR)
Set(L2WALKER,ENABLE)
Set(RANGETYPE,DEFPATH)
Set(DEFPATH,ADD,137299,-200307,-3568,1600)
Set(DEFPATH,ADD,136513,-198637,-3600,800)
Set(DEFPATH,ADD,136616,-197384,-3648,550)
Set(DEFPATH,ADD,137202,-196517,-3536,1100)
Set(DEFPATH,ADD,138958,-197014,-3624,1250)
Set(FIGHTSTART)
LABEL(HONEY)
CharStatus(HP,==,0)
{
Set(FIGHTSTOP)
GOHOME
Delay(25000)
CALL(DEAD1)
}
Delay(5000)
CharStatus(MP,<,10)
{
ChangeWaitType(0)
Delay(5000)
}
CharStatus(MP,>,50)
{
ChangeWaitType(1)
Delay(5000)
}
Delay(1000)
ITEMCOUNT(Honey Jar[iD=1655],==,5)
{
Set(DEFRANGE,CLEAR)
Delay(20000)
Set(FIGHTSTOP)
USEITEM(Scroll of Escape[iD=736])
Delay(5000)
CALL(GOTOWN1)
}
Delay(5000)
CALL(HONEY)
//
//Hunt Tarantula
//
LABEL(HUNTSPIDER)
Delay(30000)
LABEL(DEAD1)
PosInRange(115303,-178165,-912,1300)
{
MOVETO(115121,-178189,-880)
}
PosInRange(116688,-180176,-1184,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
PosInRange(116579,-182751,-1544,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
NPCDLG(Wirphy)
DELAY(500)
DLGSEL(Teleport)
DELAY(500)
DLGSEL(Western Mining Zone (Central Shore) - 970 Adena)
DELAY(25000)
MOVETO(137287,-205010,-3688,0)
MOVETO(138637,-204485,-3784,0)
MOVETO(139895,-204223,-3544,0)
Set(DEFPATH,CLEAR)
Set(L2WALKER,ENABLE)
Set(FIGHTSTART)
Set(RANGETYPE,DEFPATH)
Set(DEFPATH,ADD,140640,-205468,-3600,1500)
Set(DEFPATH,ADD,141486,-207149,-3632,1500)
Set(DEFPATH,ADD,142112,-208417,-3456,1500)
Set(DEFPATH,ADD,143452,-209940,-3704,2000)
LABEL(BEAD)
CharStatus(HP,==,0)
{
Set(FIGHTSTOP)
GOHOME
Delay(25000)
CALL(DEAD1)
}
Delay(5000)
CharStatus(MP,<,10)
{
ChangeWaitType(0)
Delay(5000)
}
CharStatus(MP,>,50)
{
ChangeWaitType(1)
Delay(1000)
}
Delay(5000)
ITEMCOUNT(Bead[iD=1656],==,20)
{
CALL(20BEAD)
}
Delay(5000)
CALL(BEAD)
//
//If bead = 20 then
//
LABEL(20BEAD)
//POS 1
PosInRange(140640,-205468,-3600,2200)
{
CALL(GOSAFE1)
}
//POS 2
Delay(500)
PosInRange(143452,-209940,-3704,2200)
{
CALL(GOSAFE2)
}
LABEL(GOSAFE1)
Set(DEFPATH,CLEAR)
Set(FIGHTSTOP)
MOVETO(142251,-205970,-3480)
MOVETO(143202,-205397,-3368)
Set(FIGHTSTART)
Delay(30000)
CharStatus(HP,==,0)
{
Set(FIGHTSTOP)
GOHOME
Delay(25000)
CALL(GOTOWN1)
}
Set(FIGHTSTOP)
USEITEM(Scroll of Escape[iD=736])
Delay(5000)
CALL(GOTOWN1)
LABEL(GOSAFE2)
Set(DEFPATH,CLEAR)
Set(FIGHTSTOP)
MOVETO(142877,-209062,-3576)
MOVETO(143305,-207835,-3616)
MOVETO(143639,-207338,-3672)
Set(FIGHTSTART)
Delay(30000)
Set(FIGHTSTOP)
CharStatus(HP,==,0)
{
Set(FIGHTSTOP)
GOHOME
Delay(25000)
CALL(GOTOWN1)
}
USEITEM(Scroll of Escape[iD=736])
Delay(5000)
CALL(GOTOWN1)
//
//Go Gludin [Raut]
//
LABEL(Raut)
Delay(20000)
PosInRange(115303,-178165,-912,1300)
{
MOVETO(115121,-178189,-880)
}
PosInRange(116688,-180176,-1184,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
PosInRange(116579,-182751,-1544,1300)
{
MOVETO(116597,-179968,-1328)
MOVETO(115121,-178189,-880)
}
NPCDLG(Wirphy)
DELAY(500)
DLGSEL(Teleport)
DELAY(500)
DLGSEL(The Town of Gludio - 32000 Adena)
Delay(30000)
LABEL(Raut2)
NPCDLG(Bella)
DELAY(500)
DLGSEL(Teleport)
DELAY(500)
DLGSEL(The Village of Gludin - 7300 Adena)
Delay(25000)
MOVETO(-81069,150387,-3040)
MOVETO(-82986,151682,-3120)
MOVETO(-83098,153964,-3168)
MOVETO(-82273,153946,-3168)
MOVETO(-82273,153409,-3168)
MOVETO(-81974,153420,-3168)
NPCDLG(Raut)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
ITEMCOUNT(Ring of Raven[iD=1642],==,1)
{
CALL(Moke)
}
DLGSEL(I'll do it!)
MOVETO(-81974,153420,-3168)
MOVETO(-82273,153409,-3168)
MOVETO(-82273,153946,-3168)
MOVETO(-83098,153964,-3168)
MOVETO(-82986,151682,-3120)
MOVETO(-81069,150387,-3040)
MOVETO(-80776,149833,-3040)
NPCDLG(Richlin)
DELAY(500)
DLGSEL( Teleport)
DELAY(500)
DLGSEL(The Town of Gludio - 7300 Adena)
Delay(25000)
NPCDLG(Bella)
DELAY(500)
DLGSEL(Teleport)
DELAY(500)
DLGSEL(The Town of Giran - 29000 Adena)
Delay(25000)
MOVETO(83400,147954,-3400)
MOVETO(83565,147944,-3400)
MOVETO(83537,147619,-3400)
MOVETO(81535,147621,-3464)
MOVETO(81538,146911,-3528)
MOVETO(81525,143241,-3528)
MOVETO(80905,141601,-3568)
MOVETO(77667,140622,-3696)
MOVETO(74077,137293,-3696)
MOVETO(74071,135121,-3592)
MOVETO(72612,134222,-3656)
MOVETO(71721,133596,-3752)
MOVETO(70228,131338,-3752)
MOVETO(70479,128059,-3736)
MOVETO(69531,127052,-3784)
MOVETO(69582,125666,-3752)
MOVETO(70479,124929,-3744)
MOVETO(70881,124586,-3584)
NPCDLG(Torai)
DELAY(500)
DLGSEL(Quest)
DELAY(500)
DLGSEL(Gives teleport scroll)
DELAY(500)
DLGSEL(Gratefully receive gift)
DELAY(500)
USEITEM(Scroll of Escape[iD=736])
Delay(35000)
PosInRange(81562,147782,-3464,1300)
{
MOVETO(81535,147621,-3464)
MOVETO(83537,147619,-3400)
MOVETO(83565,147944,-3400)
MOVETO(83400,147954,-3400)
}
PosInRange(81637,149427,-3464)
{
MOVETO(83438,149080,-3400)
MOVETO(83400,147954,-3400)
}
MOVETO(83400,147954,-3400)
NPCDLG(Clarissa)
DELAY(500)
DLGSEL(Teleport)
DELAY(500)
DLGSEL(The Town of Gludio - 29000 Adena)
Delay(25000)
CALL(Raut2)
//
//Become Scavenger[END]
//
LABEL(Moke)
MOVETO(-81910,153477,-3168)
NPCDLG(Moke)
DELAY(1000)
DLGSEL(Get information on changing occupations.)
DELAY(500)
DLGSEL(Scavenger)
DELAY(500)
DLGSEL(Change profession to a Scavenger)
MOVETO(-81974,153420,-3168)
MOVETO(-82273,153409,-3168)
MOVETO(-82273,153946,-3168)
MOVETO(-83098,153964,-3168)
MOVETO(-82986,151682,-3120)
MOVETO(-81069,150387,-3040)
MOVETO(-80776,149833,-3040)

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