ExCaLiBuR® Posted March 18, 2012 Posted March 18, 2012 Loipon exw to eksis provlima kai den mporw na to lusw einai to berserker spirit to buff to time tou einai 19 lepta kai den mporw na to alaksw me tpt kai mesa apo ta configs to ekana na einai 3 wres kai apo to arxeio tou to XML to alaksa alla tipota auto akoma 19 lepta einai. mipws uparxei kanas tropos na to kanw meso java ? i thelei kanena kolpaki gia na to kanei na einai 3 wres
0 ExCaLiBuR® Posted March 21, 2012 Author Posted March 21, 2012 δοκίμασε να το βγάλεις από εκεί. to exw dokimasei pali 19 lepta paramenei
0 Zake Posted March 21, 2012 Posted March 21, 2012 to exw dokimasei pali 19 lepta paramenei θες να μου δώσεις tv να δοκιμάσω εγώ;
0 ExCaLiBuR® Posted March 21, 2012 Author Posted March 21, 2012 θες να μου δώσεις tv να δοκιμάσω εγώ; den se deinw tv min to pareis strava apla den vazw sto pc mou atoma ama thes pes mou kapoion tropo gia na to kanw meso java code gt ola ta alla ta exw dokimasei alla tpt
0 Zake Posted March 21, 2012 Posted March 21, 2012 den se deinw tv min to pareis strava apla den vazw sto pc mou atoma ama thes pes mou kapoion tropo gia na to kanw meso java code gt ola ta alla ta exw dokimasei alla tpt στείλε μου το xml σου τότε
0 ExCaLiBuR® Posted March 21, 2012 Author Posted March 21, 2012 <skill id="1062" levels="2" name="Berserker Spirit" enchantLevels1="30" enchantLevels2="30"> <table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85</table> <enchant1 name="magicLvl" val="#enchantMagicLvl"/> <enchant2 name="magicLvl" val="#enchantMagicLvl"/> <table name="#ench2MpConsume">37 36 36 35 34 34 33 32 32 31 31 30 29 29 28 27 27 26 25 25 24 24 23 22 22 21 20 20 19 19</table> <table name="#ench2MpConsume_Init">9 9 9 9 9 9 8 8 8 8 8 8 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5</table> <table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table> <table name="#mAtk">1.1 1.16</table> <table name="#val">1.05 1.08</table> <table name="#mDef">0.9 0.84</table> <table name="#pDef">0.95 0.92</table> <table name="#runSpd">5 8</table> <table name="#rEvas">2 4</table> <table name="#mpConsume_Init">6 10</table> <table name="#mpConsume">24 38</table> <table name="#aggro">331 495</table> <set name="mpInitialConsume" val="#mpConsume_Init"/> <set name="mpConsume" val="#mpConsume"/> <set name="target" val="TARGET_PARTY_MEMBER"/> <set name="reuseDelay" val="6000"/> <set name="hitTime" val="4000"/> <set name="skillType" val="BUFF"/> <set name="isMagic" val="true"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="400"/> <set name="effectRange" val="900"/> <set name="aggroPoints" val="#aggro"/> <enchant2 name="mpConsume" val="#ench2MpConsume"/> <enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/> <for> <effect count="1" name="Buff" val="0" stackOrder="1" stackType="berserk" time="14400"> <mul order="0x30" stat="mAtk" val="#mAtk"/> <mul order="0x30" stat="pAtk" val="#val"/> <mul order="0x30" stat="mDef" val="#mDef"/> <mul order="0x30" stat="pDef" val="#pDef"/> <mul order="0x30" stat="mAtkSpd" val="#val"/> <mul order="0x30" stat="pAtkSpd" val="#val"/> <add order="0x40" stat="runSpd" val="#runSpd"/> <sub order="0x40" stat="rEvas" val="#rEvas"/> </effect> </for> <enchant1for> <effect count="1" name="Buff" time="#ench1time" val="0" stackOrder="1" stackType="berserk"> <mul order="0x30" stat="mAtk" val="1.16"/> <mul order="0x30" stat="pAtk" val="1.08"/> <mul order="0x30" stat="mDef" val="0.84"/> <mul order="0x30" stat="pDef" val="0.92"/> <mul order="0x30" stat="mAtkSpd" val="1.08"/> <mul order="0x30" stat="pAtkSpd" val="1.08"/> <add order="0x40" stat="runSpd" val="8"/> <sub order="0x40" stat="rEvas" val="4"/> </effect> </enchant1for> </skill>
0 Zake Posted March 21, 2012 Posted March 21, 2012 <skill id="1062" levels="2" name="Berserker Spirit" enchantLevels1="30" enchantLevels2="30"> <table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85</table> <enchant1 name="magicLvl" val="#enchantMagicLvl"/> <enchant2 name="magicLvl" val="#enchantMagicLvl"/> <table name="#ench2MpConsume">37 36 36 35 34 34 33 32 32 31 31 30 29 29 28 27 27 26 25 25 24 24 23 22 22 21 20 20 19 19</table> <table name="#ench2MpConsume_Init">9 9 9 9 9 9 8 8 8 8 8 8 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5</table> <table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table> <table name="#mAtk">1.1 1.16</table> <table name="#val">1.05 1.08</table> <table name="#mDef">0.9 0.84</table> <table name="#pDef">0.95 0.92</table> <table name="#runSpd">5 8</table> <table name="#rEvas">2 4</table> <table name="#mpConsume_Init">6 10</table> <table name="#mpConsume">24 38</table> <table name="#aggro">331 495</table> <set name="mpInitialConsume" val="#mpConsume_Init"/> <set name="mpConsume" val="#mpConsume"/> <set name="target" val="TARGET_PARTY_MEMBER"/> <set name="reuseDelay" val="6000"/> <set name="hitTime" val="4000"/> <set name="skillType" val="BUFF"/> <set name="isMagic" val="true"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="400"/> <set name="effectRange" val="900"/> <set name="aggroPoints" val="#aggro"/> <enchant2 name="mpConsume" val="#ench2MpConsume"/> <enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/> <for> <effect count="1" name="Buff" val="0" stackOrder="1" stackType="berserk" time="14400"> <mul order="0x30" stat="mAtk" val="#mAtk"/> <mul order="0x30" stat="pAtk" val="#val"/> <mul order="0x30" stat="mDef" val="#mDef"/> <mul order="0x30" stat="pDef" val="#pDef"/> <mul order="0x30" stat="mAtkSpd" val="#val"/> <mul order="0x30" stat="pAtkSpd" val="#val"/> <add order="0x40" stat="runSpd" val="#runSpd"/> <sub order="0x40" stat="rEvas" val="#rEvas"/> </effect> </for> <enchant1for> <effect count="1" name="Buff" time="#ench1time" val="0" stackOrder="1" stackType="berserk"> <mul order="0x30" stat="mAtk" val="1.16"/> <mul order="0x30" stat="pAtk" val="1.08"/> <mul order="0x30" stat="mDef" val="0.84"/> <mul order="0x30" stat="pDef" val="0.92"/> <mul order="0x30" stat="mAtkSpd" val="1.08"/> <mul order="0x30" stat="pAtkSpd" val="1.08"/> <add order="0x40" stat="runSpd" val="8"/> <sub order="0x40" stat="rEvas" val="4"/> </effect> </enchant1for> </skill> όλο το xml θέλω, μπορεί να έχεις κάνει κάτι λάθος πιο μετά που να επηρεάζει αυτό.
0 Zake Posted March 21, 2012 Posted March 21, 2012 http://tinypaste.com/10dd7a71 Κάτσε, πριν το κοιτάξω δοκίμασε να το αντικαταστήσεις με το αρχικό. Αν φτιαχτεί, τότε φταίει το xml, αλλιώς θα ναι αλλού το πρόβλημα.
0 ExCaLiBuR® Posted March 21, 2012 Author Posted March 21, 2012 Κάτσε, πριν το κοιτάξω δοκίμασε να το αντικαταστήσεις με το αρχικό. Αν φτιαχτεί, τότε φταίει το xml, αλλιώς θα ναι αλλού το πρόβλημα. to arxiko einai auto
0 Zake Posted March 21, 2012 Posted March 21, 2012 to arxiko einai auto 1)δεν το έχεις πειράξει καθόλου; 2)τι project χρησιμοποιείς;
0 ExCaLiBuR® Posted March 22, 2012 Author Posted March 22, 2012 1)δεν το έχεις πειράξει καθόλου; 2)τι project χρησιμοποιείς; astw gamisetw an den kses den peirazei tha ti vrw tin lusi
0 DeathBringer™ Posted March 22, 2012 Posted March 22, 2012 to berserker lvl 1 kai lvl 2 exoun to idio id ,apla allazei to level. lvl 1: 1062 1 lvl 2: 1062 2
0 ExCaLiBuR® Posted March 22, 2012 Author Posted March 22, 2012 ela ok to vrika to time kanonika eitan alo id eixe i buffer kantetw lock
0 Xplicit7 Posted March 22, 2012 Posted March 22, 2012 ela ok to vrika to time kanonika eitan alo id eixe i buffer kantetw lock Οk Locked.
Question
ExCaLiBuR®
Loipon exw to eksis provlima kai den mporw na to lusw
einai to berserker spirit to buff to time tou einai 19 lepta
kai den mporw na to alaksw me tpt kai mesa apo ta configs to
ekana na einai 3 wres kai apo to arxeio tou to XML to alaksa alla
tipota auto akoma 19 lepta einai.
mipws uparxei kanas tropos na to kanw meso java ?
i thelei kanena kolpaki gia na to kanei na einai 3 wres
30 answers to this question
Recommended Posts