Hi, i'm adding some patches to a pack, and when i add them they seem to fit perfectly, but my problem is inGame.
For example, i tried to install the Casino mod, after adding it the core, i created a new npc, type L2Casino, because of this:
public L2CasinoInstance(int objectId, L2NpcTemplate template
But when i try to spawn the npc, i got an error message saying the NPC couldn't be find.
I tried with a Hitman event too, but seems to be the same problem, i set the npc type to L2PKManager, and the NPC doesn't spawn, but if i set the Npc type to L2Merchant, L2Npc and such; then it spawns.
I think there was a file where i have to add the .class files names so it is loaded, otherwise it doesn't work, I need some help please.
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It seems like L2Elite got away from copies. No?
L2Gold.cc has years of experience, and it's publicly known that those files are stable and reliable. Over the years it developed a bad branding, tho.
From what i know, nothing is really like L2gold.cc. The other servers are just copies people try to make. L2gold.cc is with a lot of class balance changes/ scripts/AI.obj, which makes it different.
Question
L2ToB
Hi, i'm adding some patches to a pack, and when i add them they seem to fit perfectly, but my problem is inGame.
For example, i tried to install the Casino mod, after adding it the core, i created a new npc, type L2Casino, because of this:
But when i try to spawn the npc, i got an error message saying the NPC couldn't be find.
I tried with a Hitman event too, but seems to be the same problem, i set the npc type to L2PKManager, and the NPC doesn't spawn, but if i set the Npc type to L2Merchant, L2Npc and such; then it spawns.
I think there was a file where i have to add the .class files names so it is loaded, otherwise it doesn't work, I need some help please.
Thanks in advance.
Casino: http://www.l2jfrozen.com/index.php?topic=7742.0
Hitman: http://www.l2jfrozen.com/index.php?topic=9684.0
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