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Λύτρωση για τούς έλληνες.[ANONYMOUS]


Grim.

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Τα πράγματα τελικά φαίνεται οτι δεν είναι όπως μεταδόθηκαν από την πλειονότητα των ηλεκτρονικών μέσων ενημέρωσης και blogs.Με δήλωση που απέστειλαν στο SecNews μέσω Twitter και δημοσιεύουμε ΑΠΟΚΛΕΙΣΤΙΚΑ, οι Έλληνες Anonymous (AnonGR) ισχυρίζονται οτι δεν έχουν σχέση με την επίθεση που πραγματοποιήθηκε εναντίον του Υπουργείου Δικαιοσύνης. Αναφέρουν μεταξύ άλλων οτι πραγματοποιήθηκε από ομάδες που «υποστηρίζουν τους Anonymous» ενώ υπερτονίζουν την διαφορά μεταξύ των Anonymous και αυτών των ομάδων σχετικά με τον τρόπο λειτουργίας, τα κίνητρά τους και την μεθοδολογία που ακολουθούν. Δείτε παρακάτω το μήνυμα στο Twitter όπως μας το έστειλαν οι AnonGR :

Το παραπάνω έρχεται να επιβεβαιώσει πρόσθετη πληροφορία του SecNews από υψηλόβαθμο στέλεχος του Υπουργείου που επλήγει από τους hackers. Σύμφωνα με την πληροφορία αυτή, έπειτα απο έρευνα-αστραπή που διενήργησε η Δίωξη Ηλεκτρονικού Εγκλήματος στα ψηφιακά πειστήρια της επίθεσης, φαίνεται εν πρώτης οτι η επίθεση ΔΕΝ πραγματοποιήθηκε με τις μεθόδους και τις τακτικές των Anonymous αλλά από ομάδες που υποστηρίζουν αυτούς αλλά δεν έχουν ουδεμία σχέση με το γνωστό group χακτιβιστών.

Μάλιστα οι εισβολείς χρησιμοποίησαν μεθόδους απόκρυψης της ηλεκτρονικής διεύθυνσής τους (proxy servers, pivoting και vpn) με στόχο να αποκρύψουν το ηλεκτρονικό τους ίχνος. Στα πλαίσια της δικαστικής συνδρομής υπηρεσίες δίωξης και πληροφοριών του εξωτερικού εδρασαν συντονισμένα με την καθοδήγηση των Ελληνικών αρχών, έπειτα απο αίτημα που δέχτηκαν, πραγματοποιώντας τις σχετικές άρσεις απορρήτου των επικοινωνιών. Αναφέρεται δε οτι ήδη έχει εντοπίστει η αρχική προέλευση των επιθέσεων (πρίν την απόκρυψη), βάσει των ηλεκτρονικών ιχνών, που φαίνονται να προέρχονται από συγκεκριμένη πόλη της Ελλάδας (!).

Αν τα παραπάνω επιβεβαιωθόυν φαίνεται οτι κάποιοι προσπάθησαν να χρησιμοποιήσουν το γνωστό group χακτιβιστών Anonymous επιθυμόντας να προσδώσουν δημοσιότητα και αίγλη στο χτύπημά τους.

Οι ανωτέρω πληροφορίες (αν και προέρχονται απο ιδιαίτερα αξιόπιστη πηγή) μεταφέρονται με κάθε επιφύλαξη,μιας και η υπόθεση βρίσκεται ακόμα στο στάδιο της προκαταρκτικής έρευνας.

Simfwnw o warmaster htan
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http://www.youtube.com/watch?feature=player_embedded&v=pl3spwzUZfQ#!

Συνήθως το FBI είναι αυτό που πραγματοποιεί τις υποκλοπές και τις τηλεφωνικές παρακολουθήσεις...

Τώρα, όπως αναφέρουν τα διεθνή media, oι άνθρωποι της αμερικάνικης υπηρεσίας και οι υπεύθυνοι της Scotland Yard, έπεσαν και οι ίδιοι θύματα των Anonymous τους οποίους μάλιστα αναζητούν για τη σειρά επιθέσεων που έχουν πραγματοποιήσει στο διαδίκτυο...

Η οργάνωση, που φέρεται ως υπεύθυνη της επίθεσης στην ιστοσελίδα του ελληνικού υπουργείου Δικαιοσύνης, κατάφερε να καταγράψει εμπιστευτική

 

συνομιλία (μια κλήση συνδιάσκεψης), διάρκειας 15 λεπτών...

Στη συνομιλία οι άνθρωποι του FBI και της Scotland Yard αναφέρονται στους Anonymous ως ''παιδιά που αναζητούν την προσοχή...''.

Κανείς δεν γνωρίζει πως οι Anonymoys κατάφεραν να πραγματοποιήσουν την υποκλοπή, που εκθέτει ανεπανόρθωτα τις βρετανικές και αμερικανικές αρχές...

Σημειώνεται ότι η ποιότητα του ηχητικού ντοκουμέντο είναι άριστη και τα ονόματα των ομιλούντων έχουν ''κοπεί''...

Kαι ο πόλεμος FBI - Anonymous συνεχίζεται.

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no problem ~ telika ematha ti egine!

LPN!

tsampa "tsakonomastan" toses wres gia GHS - Anonymous....

1on : na 3ekatharisw oti den eimai se kamia periptosi kata ton anonymous!!!

2on : olo auto egine apo tous GHS (Greek Hacking Scene) se sinergasia me Anonymous..

3 : To Intro pou eixe ta Logotipa ton Anonymous e.t.c mpike mono k mono gia na parei pagosmia emvelia to thema logo gnwstopoihs ton anonymous + ektos europhs!

4on : logika oti ginete stn ellada apo "anonymous" tha einai apo tus GHS!!

 

k telos , gia auto para3eneftika..gt den einai autos o tropos tn Anonymous...den hackaroun etsi....oi GhS hackaroun etsi..gia auto EPEMENA...k sto telos ..vgika swstos ;)

 

 

cya~

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no problem ~ telika ematha ti egine!

LPN!

tsampa "tsakonomastan" toses wres gia GHS - Anonymous....

1on : na 3ekatharisw oti den eimai se kamia periptosi kata ton anonymous!!!

2on : olo auto egine apo tous GHS (Greek Hacking Scene) se sinergasia me Anonymous..

3 : To Intro pou eixe ta Logotipa ton Anonymous e.t.c mpike mono k mono gia na parei pagosmia emvelia to thema logo gnwstopoihs ton anonymous + ektos europhs!

4on : logika oti ginete stn ellada apo "anonymous" tha einai apo tus GHS!!

 

k telos , gia auto para3eneftika..gt den einai autos o tropos tn Anonymous...den hackaroun etsi....oi GhS hackaroun etsi..gia auto EPEMENA...k sto telos ..vgika swstos ;)

 

 

cya~

Kai gw auto skeftomun otan evlepa eidiseis prin ligo, oti auto prepei na egine gia na matheutoune
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no problem ~ telika ematha ti egine!

LPN!

tsampa "tsakonomastan" toses wres gia GHS - Anonymous....

1on : na 3ekatharisw oti den eimai se kamia periptosi kata ton anonymous!!!

2on : olo auto egine apo tous GHS (Greek Hacking Scene) se sinergasia me Anonymous..

3 : To Intro pou eixe ta Logotipa ton Anonymous e.t.c mpike mono k mono gia na parei pagosmia emvelia to thema logo gnwstopoihs ton anonymous + ektos europhs!

4on : logika oti ginete stn ellada apo "anonymous" tha einai apo tus GHS!!

 

k telos , gia auto para3eneftika..gt den einai autos o tropos tn Anonymous...den hackaroun etsi....oi GhS hackaroun etsi..gia auto EPEMENA...k sto telos ..vgika swstos ;)

 

 

cya~

Erethistika
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Kai gw auto skeftomun otan evlepa eidiseis prin ligo, oti auto prepei na egine gia na matheutoune

right !

apla pleon oi 2 team vriskonte se sinergasia para to flame tn ghs sto video pou eixan vgalei gia "kalh xronia" an to eixes dei!

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right !

apla pleon oi 2 team vriskonte se sinergasia para to flame tn ghs sto video pou eixan vgalei gia "kalh xronia" an to eixes dei!

Nah, egw apo exarxis i8ela na dw auto ton "cyberwar", 8imame mia fora pou eixa bei kai sto #codehack kai eixa milisei me ton cosmin, kanan share stin psixra paypal account.

 

Epeishs eipan gia kapio forum pou benun oi xristes, borei na enousan to HackForums?

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Nah, egw apo exarxis i8ela na dw auto ton "cyberwar", 8imame mia fora pou eixa bei kai sto #codehack kai eixa milisei me ton cosmin, kanan share stin psixra paypal account.

 

Epeishs eipan gia kapio forum pou benun oi xristes, borei na enousan to HackForums?

me leuta mesa?
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Nah, egw apo exarxis i8ela na dw auto ton "cyberwar", 8imame mia fora pou eixa bei kai sto #codehack kai eixa milisei me ton cosmin, kanan share stin psixra paypal account.

 

Epeishs eipan gia kapio forum pou benun oi xristes, borei na enousan to HackForums?

tote Cosmin k oloi autoi,Napsterakos,Freedom e.t.c empenan UnderSec.info (poloi e3 auton htan k staffer ekei)..alla pleon to Undersec vgike pros polisi k metakomisan Oloi sto hackForums ..swsta :)

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tote Cosmin k oloi autoi,Napsterakos,Freedom e.t.c empenan UnderSec.info (poloi e3 auton htan k staffer ekei)..alla pleon to Undersec vgike pros polisi k metakomisan Oloi sto hackForums ..swsta :)

Gia tous anonymous legan ala logika 9a benan kai oi GHS sto hf
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This allows the {@link Player} to edit each created scheme (add/delete skills) * @param player : The {@link Player} to make checks on. * @param groupType : The group of skills to select. * @param schemeName : The scheme to make check. * @param page : The current checked page. */ private void showEditSchemeWindow(Player player, String groupType, String schemeName, int page) { final NpcHtmlMessage html = new NpcHtmlMessage(0); final List<Integer> schemeSkills = BufferManager.getInstance().getScheme(player.getObjectId(), schemeName); html.setFile(getHtmlPath(getNpcId(), 2)); html.replace("%schemename%", schemeName); html.replace("%count%", schemeSkills.size() + " / " + player.getMaxBuffCount()); html.replace("%typesframe%", getTypesFrame(groupType, schemeName)); html.replace("%skilllistframe%", getGroupSkillList(player, groupType, schemeName, page)); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } /** * @param player : The {@link Player} to make checks on. * @param groupType : The group of skills to select. * @param schemeName : The scheme to make check. * @param page : The current checked page. * @return A {@link String} representing skills available for selection for a given groupType. */ private String getGroupSkillList(Player player, String groupType, String schemeName, int page) { // Retrieve the entire skills list based on group type. List<Integer> skills = BufferManager.getInstance().getSkillsIdsByType(groupType); if (skills.isEmpty()) return "That group doesn't contain any skills."; // Calculate page number. final int max = MathUtil.countPagesNumber(skills.size(), PAGE_LIMIT); if (page > max) page = max; // Cut skills list up to page number. skills = skills.subList((page - 1) * PAGE_LIMIT, Math.min(page * PAGE_LIMIT, skills.size())); final List<Integer> schemeSkills = BufferManager.getInstance().getScheme(player.getObjectId(), schemeName); final StringBuilder sb = new StringBuilder(skills.size() * 150); int row = 0; for (int skillId : skills) { final String icon = (skillId < 100) ? "icon.skill00" + skillId : (skillId < 1000) ? "icon.skill0" + skillId : "icon.skill" + skillId; sb.append(((row % 2) == 0 ? "<table width=\"280\" bgcolor=\"000000\"><tr>" : "<table width=\"280\"><tr>")); if (schemeSkills.contains(skillId)) StringUtil.append(sb, "<td height=40 width=40><img src=\"", icon, "\" width=32 height=32></td><td width=190>", SkillTable.getInstance().getInfo(skillId, 1).getName(), "<br1><font color=\"B09878\">", BufferManager.getInstance().getAvailableBuff(skillId).getDescription(), "</font></td><td><button action=\"bypass npc_%objectId%_skillunselect ", groupType, " ", schemeName, " ", skillId, " ", page, "\" width=32 height=32 back=\"L2UI_CH3.mapbutton_zoomout2\" fore=\"L2UI_CH3.mapbutton_zoomout1\"></td>"); else StringUtil.append(sb, "<td height=40 width=40><img src=\"", icon, "\" width=32 height=32></td><td width=190>", SkillTable.getInstance().getInfo(skillId, 1).getName(), "<br1><font color=\"B09878\">", BufferManager.getInstance().getAvailableBuff(skillId).getDescription(), "</font></td><td><button action=\"bypass npc_%objectId%_skillselect ", groupType, " ", schemeName, " ", skillId, " ", page, "\" width=32 height=32 back=\"L2UI_CH3.mapbutton_zoomin2\" fore=\"L2UI_CH3.mapbutton_zoomin1\"></td>"); sb.append("</tr></table><img src=\"L2UI.SquareGray\" width=277 height=1>"); row++; } for (int i = PAGE_LIMIT; i > row; i--) StringUtil.append(sb, "<img height=41>"); // Build page footer. sb.append("<br><img src=\"L2UI.SquareGray\" width=277 height=1><table width=\"100%\" bgcolor=000000><tr>"); if (page > 1) StringUtil.append(sb, "<td align=left width=70><a action=\"bypass npc_" + getObjectId() + "_editschemes ", groupType, " ", schemeName, " ", page - 1, "\">Previous</a></td>"); else StringUtil.append(sb, "<td align=left width=70>Previous</td>"); StringUtil.append(sb, "<td align=center width=100>Page ", page, "</td>"); if (page < max) StringUtil.append(sb, "<td align=right width=70><a action=\"bypass npc_" + getObjectId() + "_editschemes ", groupType, " ", schemeName, " ", page + 1, "\">Next</a></td>"); else StringUtil.append(sb, "<td align=right width=70>Next</td>"); sb.append("</tr></table><img src=\"L2UI.SquareGray\" width=277 height=1>"); return sb.toString(); } /** * @param groupType : The group of skills to select. * @param schemeName : The scheme to make check. * @return A {@link String} representing all groupTypes available. The group currently on selection isn't linkable. */ private static String getTypesFrame(String groupType, String schemeName) { final StringBuilder sb = new StringBuilder(500); sb.append("<table>"); int count = 0; for (String type : BufferManager.getInstance().getSkillTypes()) { if (count == 0) sb.append("<tr>"); if (groupType.equalsIgnoreCase(type)) StringUtil.append(sb, "<td width=65>", type, "</td>"); else StringUtil.append(sb, "<td width=65><a action=\"bypass npc_%objectId%_editschemes ", type, " ", schemeName, " 1\">", type, "</a></td>"); count++; if (count == 4) { sb.append("</tr>"); count = 0; } } if (!sb.toString().endsWith("</tr>")) sb.append("</tr>"); sb.append("</table>"); return sb.toString(); } /** * @param list : A {@link List} of skill ids. * @return a global fee for all skills contained in the {@link List}. */ private static int getFee(ArrayList<Integer> list) { if (Config.PBUFFER_STATIC_BUFF_COST > 0) return list.size() * Config.PBUFFER_STATIC_BUFF_COST; int fee = 0; for (int sk : list) fee += BufferManager.getInstance().getAvailableBuff(sk).getPrice(); return fee; } private void autoBuffFunction(Player player, String bufflist) { ArrayList<L2Skill> skills_to_buff = new ArrayList<>(); List<Integer> list = null; if (bufflist.equalsIgnoreCase("fighter")) list = Config.PFIGHTER_SKILL_LIST; else if (bufflist.equalsIgnoreCase("mage")) list = Config.PMAGE_SKILL_LIST; if (list != null) { for (int skillId : list) { L2Skill skill = SkillTable.getInstance().getInfo(skillId, SkillTable.getInstance().getMaxLevel(skillId)); if (skill != null) skills_to_buff.add(skill); } for (L2Skill sk : skills_to_buff) sk.getEffects(player, player); player.updateEffectIcons(); list = null; } skills_to_buff.clear(); showMainWindow(player); } }  
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