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Illuminati reveals the truth about mxc flood+ sofaki(sophie) song v1.0


Raule

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אגודת סתרים מעידן הנאורות. בעידן המודרני מתייחס השם פעמים רבות לארגונים קונספירטיביים, שהתגלגלו מן האגודה הבווארית, אשר מתפקדים כ"כוח שמאחורי הכתר" ושולטים בעולם באמצעות ממשלות ותאגידים, ושואפים לכונן סדר עולמי חדש.

[עריכה] האילומינטי הבווארי

 

האילומינטי הבווארי החל ב-1 במאי 1776 כתנועת הארה על ידי אדם וייסהאופט (Adam Weishaupt) הישועי, פרופסור לתאולוגיה ומומחה לחוקי הקנון הנוצרי. התנועה הייתה מסדר סודי (בדומה לבונים החופשיים) אשר הוגדרה כתנועת הארה ובוטלה יחד עם כל המסדרים החופשיים בבווארייה בשנת 1784 כאשר השליט החדש של בוואריה, קארל תאודור, אסר את קיומם.

[עריכה] התייחסויות בתרבות

פרק זה לוקה בחסר. אנא תרמו לוויקיפדיה והשלימו אותו. ראו פירוט בדף השיחה.

 

האילומינטי לוקחים חלק חשוב בספרו של דן בראון מלאכים ושדים שם הם מוצגים כאחווה אנטי קתולית קיצונית שמנסה להשמיד את קריית הוותיקן

[עריכה] משחק הקלפים "אילומינטי"

 

בשנת 1981 הוציא סטיב ג'קסון (Steve Jackson) לשוק משחק קלפים בשם אילומינטי, שבו כל שחקן משחק סוג אחר של קונספירציה המנסה להשתלט על העולם והשוכנים בו. השליטה בעולם מושגת לאחר שהקונספירציה אותה משחק השחקן משתלטת על מספיק קבוצות (כמו המאפיה, ה-FBI ועוד) שמסוגלות לתקוף את השחקנים היריבים ולנצח.

[

עריכה] ראו גם

Let me translate this for you, succint: mxc got flooded because maxtor did not added tapatalk addon!

 

 

trollface.gif

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http://www.tapatalk.com/about.php

 

Tapatalk, with over one million of active users, is created by a team of forum trolls, lurkers and superstars who happen to love mobile application development. We are located in Shanghai and Hong Kong, serving globally since 2009.

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DO WANT TAPATALK RIGHT NOW!

 

maxtor has installed it, but never published it so its private, yet again he didn't even change the permissions after he installed the package -.-"

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news;

 

leaked picture of sofaki:

 

 

for more pics pm me!

Damnit.

 

 

I heard she went lesbian.

 

 

 

Can i has a threesome with her and her girlfriend? D:

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wow this sums it up, but I still have my doubts. I mean look at this...

 

אגודת סתרים מעידן הנאורות. בעידן המודרני מתייחס השם פעמים רבות לארגונים קונספירטיביים, שהתגלגלו מן

האילומינטי לוקחים חלק חשוב בספרו של דן בראון מלאכים ושדים שם הם מוצגים כאחווה אנטי קתולית קיצונית שמנסה להשמיד את קריית הוותיקן

[עריכה] משחק הקלפים "אילומינטי"

 

It makes no sense..

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news;

 

leaked picture of sofaki:

 

yzr8x7ycvqsh13u6k8y.jpg

 

for more pics pm me!

 

width=511 height=768http://www.fratfury.com/wp-content/uploads/2010/03/Gabriella-Fox-1.jpg[/img]

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} private void showMainWindow(Player activeChar) { final NpcHtmlMessage html = new NpcHtmlMessage(0); html.setFile(getHtmlPath(getNpcId(), 0)); html.replace("%objectId%", String.valueOf(getObjectId())); html.replace("%name%", activeChar.getName()); html.replace("%buffcount%", "You have " + activeChar.getBuffCount() + "/" + activeChar.getMaxBuffCount() + " buffs."); activeChar.sendPacket(html); } @Override public void onBypassFeedback(Player player, String command) { if (player.getPvpFlag() > 0 && Config.PRESTRICT_USE_BUFFER_ON_PVPFLAG) { player.sendMessage("You can't use buffer when you are pvp flagged."); return; } if (player.isInCombat() && Config.PRESTRICT_USE_BUFFER_IN_COMBAT) { player.sendMessage("You can't use buffer when you are in combat."); return; } if (player.isDead()) return; StringTokenizer st = new StringTokenizer(command, " "); String actualCommand = st.nextToken(); if (actualCommand.startsWith("bufflist")) { autoBuffFunction(player, st.nextToken()); } else if (actualCommand.startsWith("restore")) { String noble = st.nextToken(); 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html.replace("%objectId%", String.valueOf(getObjectId())); html.replace("%name%", player.getName()); player.sendPacket(html); } else if (actualCommand.startsWith("getbuff")) { int buffid = Integer.valueOf(st.nextToken()); int bufflevel = Integer.valueOf(st.nextToken()); if (buffid != 0) { SkillTable.getInstance().getInfo(buffid, bufflevel).getEffects(this, player); broadcastPacket(new MagicSkillUse(this, player, buffid, bufflevel, 450, 0)); showMainWindow(player); } } else if (actualCommand.startsWith("support")) { showGiveBuffsWindow(player); } else if (actualCommand.startsWith("givebuffs")) { final String schemeName = st.nextToken(); final int cost = Integer.parseInt(st.nextToken()); Creature target = null; if (st.hasMoreTokens()) { final String targetType = st.nextToken(); if (targetType != null && targetType.equalsIgnoreCase("pet")) target = player.getSummon(); } else target = player; if (target == null) player.sendMessage("You don't have a pet."); else if (cost == 0 || player.reduceAdena("NPC Buffer", cost, this, true)) BufferManager.getInstance().applySchemeEffects(this, target, player.getObjectId(), schemeName); 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This allows the {@link Player} to edit each created scheme (add/delete skills) * @param player : The {@link Player} to make checks on. * @param groupType : The group of skills to select. * @param schemeName : The scheme to make check. * @param page : The current checked page. */ private void showEditSchemeWindow(Player player, String groupType, String schemeName, int page) { final NpcHtmlMessage html = new NpcHtmlMessage(0); final List<Integer> schemeSkills = BufferManager.getInstance().getScheme(player.getObjectId(), schemeName); html.setFile(getHtmlPath(getNpcId(), 2)); html.replace("%schemename%", schemeName); html.replace("%count%", schemeSkills.size() + " / " + player.getMaxBuffCount()); html.replace("%typesframe%", getTypesFrame(groupType, schemeName)); html.replace("%skilllistframe%", getGroupSkillList(player, groupType, schemeName, page)); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } /** * @param player : The {@link Player} to make checks on. * @param groupType : The group of skills to select. * @param schemeName : The scheme to make check. * @param page : The current checked page. * @return A {@link String} representing skills available for selection for a given groupType. */ private String getGroupSkillList(Player player, String groupType, String schemeName, int page) { // Retrieve the entire skills list based on group type. List<Integer> skills = BufferManager.getInstance().getSkillsIdsByType(groupType); if (skills.isEmpty()) return "That group doesn't contain any skills."; // Calculate page number. final int max = MathUtil.countPagesNumber(skills.size(), PAGE_LIMIT); if (page > max) page = max; // Cut skills list up to page number. skills = skills.subList((page - 1) * PAGE_LIMIT, Math.min(page * PAGE_LIMIT, skills.size())); final List<Integer> schemeSkills = BufferManager.getInstance().getScheme(player.getObjectId(), schemeName); final StringBuilder sb = new StringBuilder(skills.size() * 150); int row = 0; for (int skillId : skills) { final String icon = (skillId < 100) ? "icon.skill00" + skillId : (skillId < 1000) ? "icon.skill0" + skillId : "icon.skill" + skillId; sb.append(((row % 2) == 0 ? "<table width=\"280\" bgcolor=\"000000\"><tr>" : "<table width=\"280\"><tr>")); if (schemeSkills.contains(skillId)) StringUtil.append(sb, "<td height=40 width=40><img src=\"", icon, "\" width=32 height=32></td><td width=190>", SkillTable.getInstance().getInfo(skillId, 1).getName(), "<br1><font color=\"B09878\">", BufferManager.getInstance().getAvailableBuff(skillId).getDescription(), "</font></td><td><button action=\"bypass npc_%objectId%_skillunselect ", groupType, " ", schemeName, " ", skillId, " ", page, "\" width=32 height=32 back=\"L2UI_CH3.mapbutton_zoomout2\" fore=\"L2UI_CH3.mapbutton_zoomout1\"></td>"); else StringUtil.append(sb, "<td height=40 width=40><img src=\"", icon, "\" width=32 height=32></td><td width=190>", SkillTable.getInstance().getInfo(skillId, 1).getName(), "<br1><font color=\"B09878\">", BufferManager.getInstance().getAvailableBuff(skillId).getDescription(), "</font></td><td><button action=\"bypass npc_%objectId%_skillselect ", groupType, " ", schemeName, " ", skillId, " ", page, "\" width=32 height=32 back=\"L2UI_CH3.mapbutton_zoomin2\" fore=\"L2UI_CH3.mapbutton_zoomin1\"></td>"); sb.append("</tr></table><img src=\"L2UI.SquareGray\" width=277 height=1>"); row++; } for (int i = PAGE_LIMIT; i > row; i--) StringUtil.append(sb, "<img height=41>"); // Build page footer. sb.append("<br><img src=\"L2UI.SquareGray\" width=277 height=1><table width=\"100%\" bgcolor=000000><tr>"); if (page > 1) StringUtil.append(sb, "<td align=left width=70><a action=\"bypass npc_" + getObjectId() + "_editschemes ", groupType, " ", schemeName, " ", page - 1, "\">Previous</a></td>"); else StringUtil.append(sb, "<td align=left width=70>Previous</td>"); StringUtil.append(sb, "<td align=center width=100>Page ", page, "</td>"); if (page < max) StringUtil.append(sb, "<td align=right width=70><a action=\"bypass npc_" + getObjectId() + "_editschemes ", groupType, " ", schemeName, " ", page + 1, "\">Next</a></td>"); else StringUtil.append(sb, "<td align=right width=70>Next</td>"); sb.append("</tr></table><img src=\"L2UI.SquareGray\" width=277 height=1>"); return sb.toString(); } /** * @param groupType : The group of skills to select. * @param schemeName : The scheme to make check. * @return A {@link String} representing all groupTypes available. The group currently on selection isn't linkable. */ private static String getTypesFrame(String groupType, String schemeName) { final StringBuilder sb = new StringBuilder(500); sb.append("<table>"); int count = 0; for (String type : BufferManager.getInstance().getSkillTypes()) { if (count == 0) sb.append("<tr>"); if (groupType.equalsIgnoreCase(type)) StringUtil.append(sb, "<td width=65>", type, "</td>"); else StringUtil.append(sb, "<td width=65><a action=\"bypass npc_%objectId%_editschemes ", type, " ", schemeName, " 1\">", type, "</a></td>"); count++; if (count == 4) { sb.append("</tr>"); count = 0; } } if (!sb.toString().endsWith("</tr>")) sb.append("</tr>"); sb.append("</table>"); return sb.toString(); } /** * @param list : A {@link List} of skill ids. * @return a global fee for all skills contained in the {@link List}. */ private static int getFee(ArrayList<Integer> list) { if (Config.PBUFFER_STATIC_BUFF_COST > 0) return list.size() * Config.PBUFFER_STATIC_BUFF_COST; int fee = 0; for (int sk : list) fee += BufferManager.getInstance().getAvailableBuff(sk).getPrice(); return fee; } private void autoBuffFunction(Player player, String bufflist) { ArrayList<L2Skill> skills_to_buff = new ArrayList<>(); List<Integer> list = null; if (bufflist.equalsIgnoreCase("fighter")) list = Config.PFIGHTER_SKILL_LIST; else if (bufflist.equalsIgnoreCase("mage")) list = Config.PMAGE_SKILL_LIST; if (list != null) { for (int skillId : list) { L2Skill skill = SkillTable.getInstance().getInfo(skillId, SkillTable.getInstance().getMaxLevel(skillId)); if (skill != null) skills_to_buff.add(skill); } for (L2Skill sk : skills_to_buff) sk.getEffects(player, player); player.updateEffectIcons(); list = null; } skills_to_buff.clear(); showMainWindow(player); } }  
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