Fra√k Posted June 26, 2013 Posted June 26, 2013 to unreal editor to katevazoume apo to official site ?
Luffy® Posted July 3, 2013 Posted July 3, 2013 nice one just looked for something like that :happyforever: now i need the guide how to make the little loading images when you start client it will be perfect :forever alone like a boss:
ShadowPK Posted July 5, 2013 Posted July 5, 2013 help! error No Label OS: Windows NT 6.1 (Build: 7601) CPU: AuthenticAMD Unknown processor @ 3612 MHz with 4095MB RAM Video: NVIDIA GeForce GTX 550 Ti (1422) Texture L2Font-e.Tutorial.tutorial_minimap-e: Serial size mismatch: Got 55, Expected 262429 History: LoadObject <- (Texture L2Font-e.Tutorial.tutorial_minimap-e 2307==2307/40956077 2252 262429) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\Editing textures\1\L2Font-e.clear.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\Editing textures\1\L2Font-e.clear.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\Editing textures\1\L2Font-e.clear.utx") <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
Nightw0lf Posted August 17, 2013 Posted August 17, 2013 hey nothing i have a big problem with the decrypt devise you send realy 1. the screen ist nothing like your example and it doesnt decode enithing to clear utx and when i press enter it just goes off it exits 2. the l2tool turns read and there is no second screen with the componeds of the utx as your example 3. they are all bat's seriusly thats all lineage edit development can give us? 4.and seriusly paint net? what ebout gimp? dude give us your lights here we are drowning with errors oh an your pacage has a virus avira allways removes something if you are using ubuntu and mac os its ok but common peaple have only windows
chen22 Posted September 15, 2015 Posted September 15, 2015 i get this error when trying to open the clean utk file No Label OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel PentiumPro-class processor @ 1997 MHz with 2047MB RAM Video: NVIDIA GeForce Go 7400 (6658) Texture L2Font-cn.Font.SmallFont-cn: Serial size mismatch: Got 58, Expected 1048856 History: LoadObject <- (Texture L2Font-cn.Font.SmallFont-cn 2322==2322/43708711 2264 1048856) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="D:\H5\L2Font-cn.clear.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="D:\H5\L2Font-cn.clear.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="D:\H5\L2Font-cn.clear.utx") <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
DrenepiaWorld Posted September 16, 2015 Posted September 16, 2015 i get this error when trying to open the clean utk file decrypt L2Font-e.dat extract the loading image, edit the image and import it to L2Font-e with L2Tool and then encrypt the L2Font-e.dat
IpotoniC Posted March 6, 2016 Posted March 6, 2016 (edited) download l2 tool https://sites.google.com/site/l2clientmod/l2tool take the l2font-e from you systextures OPEN IT on l2tool press the button L2->UnrealED , save it open the saved file with your unreal go to the category skins and voila loading02-e press left click and export edit it with w/e you want and then import it again. save the file and then write this inside the encrypt UTX : l2encdec -e 121 L2Font.utx save and encrypt it. erase the enc- at the name and your done you dont need images Edited March 6, 2016 by IpotoniC
The Catalyst Posted March 11, 2016 Posted March 11, 2016 I've tried every single thing I've found on Internet about this thing. I did every single tutorial 10 times more or less and still I'm getting this error on L2 Tool. 1???MIPMap???????????
IpotoniC Posted March 11, 2016 Posted March 11, 2016 download l2 tool https://sites.google.com/site/l2clientmod/l2tool take the l2font-e from you systextures OPEN IT on l2tool press the button L2->UnrealED , save it open the saved file with your unreal go to the category skins and voila loading02-e press left click and export edit it with w/e you want and then import it again. save the file and then write this inside the encrypt UTX : l2encdec -e 121 L2Font.utx save and encrypt it. erase the enc- at the name and your done you dont need images it dosent get any easier than this
Jexon Posted July 22, 2017 Posted July 22, 2017 (edited) Images are broken. Even if they are not need for changing screen, better to remove them completely from guide or update them. So users wont get confussed :) Edited July 22, 2017 by Jexon
Recommended Posts