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Posted

I lol'd so hard.

 

I wish there was like, a minimum knowledge required requirement.

 

That's nothing about knowledge, but common sense.

 

"cannot be resolved to a type", 41 400 000 results.

"cannot be resolved to a type java", 9 200 000 results.

"cannot be resolved to a type java error", 65 600 000 results.

"cannot be resolved to a type java eclipse", 7 690 000 results.

 

"why am i dumb", 220 000 000 results.

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Posted

That's nothing about knowledge, but common sense.

 

"cannot be resolved to a type", 41 400 000 results.

"cannot be resolved to a type java", 9 200 000 results.

"cannot be resolved to a type java error", 65 600 000 results.

"cannot be resolved to a type java eclipse", 7 690 000 results.

 

"why am i dumb", 220 000 000 results.

 

 

There isn't any tutorial about l2j . /:)

 

I want add some libraries but i can't find them .

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Posted

There is only a problem and already i told you .

 

2 months ago when I tryied to  wrote in eclipse activeChar , and when i pressed ctrl + space I get a list with what to complete , something like  "activeChar.setHero (1)" . Now , when i write activeChar and i press ctrl + space i take error with red in left part "activeChar cannot be resolved to a type". Why? I need some help . This is the problem , Tryskell .

 

Sorry for my english , but u will understand .

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Posted

First, I don't remember 2 months errors of all people. Sorry to don't be a bot. Second, you didn't answer to my previous question (post a CODE).

 

So I will answer approximatively, and won't care about that topic anymore.

 


 

activeChar has to be a L2PcInstance, that state is often inheritated from method.

 

public void blabla(L2PcInstance activeChar)
{
    activeChar.anyAction();
}

in that case that will work.

 

public void blabla(L2PcInstance player)
{
    activeChar.anyAction();
}

change one or other name (player => activeChar OR activeChar => player).

 


 

Try ctrl+shift+o to correct imports.

 


 

L2PcInstance dog is a L2PcInstance. Don't think "activeChar" is always a player. It totally depends of the environnement (and that's why I needed a freakin code). You can find player, activeChar, plyr, etc etc.

 

Anyway gl with your problem and don't PM me anew for another answer.

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