Exw kanei hexid kanonika kai to exw valei sta config
alla molis paw na trexw to gameserver console mou vgazei afto to error
Kai oriste kai ta config kai apo game server k apo login exw valei to idio login kai pass kai sta 2 alla to gameserver console mou vgazei afto to error ti ftaih??
ZonePvPSpawnBossRadio=0
ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
Siege Reward
Start PM Msg
Rework Config root
BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards.
Improves character creation logic for thread safety and validation.
Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states.
Fixed auto-attack animation bug (there was no attack animation, only damage animation)
Clean Code
Other fixes I forgot to list!
Java 14
Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character).
Added Premium System from the other C2 project (Needs testing and improvement).
Added the "Improved" Community Board (incomplete).
Question
konos003
Lipon exw l2j acis pack to teleftew rev 203..
Exw kanei hexid kanonika kai to exw valei sta config
alla molis paw na trexw to gameserver console mou vgazei afto to error
Kai oriste kai ta config kai apo game server k apo login exw valei to idio login kai pass kai sta 2 alla to gameserver console mou vgazei afto to error ti ftaih??
# ================================================================
# Gameserver setting
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname = *
GameserverPort = 7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = 127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = 127.0.0.1
# The Loginserver host and port
LoginPort = 9014
LoginHost = 127.0.0.1
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server (if the requested id is already reserved)
AcceptAlternateID = True
# ================================================================
# Database informations
# ================================================================
Driver = com.mysql.jdbc.Driver
#Driver = org.hsqldb.jdbcDriver
#Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
URL = jdbc:mysql://localhost/acis
#URL = jdbc:hsqldb:hsql://localhost/acis
#URL = jdbc:sqlserver://localhost/database=acis/user=sa/password=
Login = root
Password = accb13s13
# Maximum database connections (minimum 2, basically 10 if number under 10, default 100)
MaximumDbConnections = 100
# Idle connections expiration time (0 = never expire, default)
MaximumDbIdleTime = 0
# Datapack root directory, default to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack
kai apo to login!!
#=============================================================
# Loginserver
#=============================================================
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = 127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 127.0.0.1
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = *
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = *
# The port on which login will listen for GameServers
LoginPort = 9014
# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False
# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Security to leave this option as default (True)
ShowLicence = True
#=============================================================
# Database informations
#=============================================================
# Database info
Driver = com.mysql.jdbc.Driver
#Driver = org.hsqldb.jdbcDriver
#Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
URL = jdbc:mysql://localhost/acis
#URL = jdbc:hsqldb:hsql://localhost/acis
#URL = jdbc:sqlserver://localhost/database=acis/user=sa/password=
Login = root
Password = accb13s13
MaximumDbConnections = 10
# Usable values: "true" - "false", use this option to choose whether accounts will be created automatically or not.
AutoCreateAccounts = True
# The delay in minutes after which the login updates the gameservers IP's (useful when their ip is dynamic)
IpUpdateTime = 15
14 answers to this question
Recommended Posts