I wanna make on server, ( homemade) just for friends. so
I've got a wireless, I edited the port's,are online.
but I don't know in config how to edit for help them login, because i've give to one guy l2.ini and when he press to create characters can't do ( got critical error ), but in other servers can play.
gameserver;
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname = 192.168.2.**
GameserverPort = 7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = 82.79.106.**
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = 192.168.2.**
# The Loginserver host and port
LoginPort = 9014
LoginHost = 192.168.2.**
loginserver;
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = 82.79.106.**
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 192.168.2.**
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = 192.168.2.**
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
# The address on which login will listen for GameServers, use * to bind on all available IPs
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I have a system where Accounts are saved on login screen for fast login. I am playing a server where this feature is not on the logic screen. How I can try to add this feature to the system?
I don't know what files I would have to touch.
Thanks!!
Hello everyone,
Given that he has lots of different projects but no concrete opinions..
I pose my request here.
Which serious Lineage2 HighFive project is the best choice?
For a server that can be custom and which can be suitable for a classic x10 server and an x1000 server for example?
L2J
Or we ideally have the source, in order to be able to add the farming systems, weapons and armor, npc...
Free or paid, it doesn't matter.
THANKS
Hello everyone,
Given that he has lots of different projects
but no concrete opinions..
I pose my request here.
Which serious Lineage2 HighFive project/emulator
is the best choice?
For a server that can be custom and
which can be suitable for a classic x10 server
and an x1000 server for example?
L2Java ideally
Or we ideally have the source,
in order to be able to add the farming systems,
weapons and armor, npc...
Free or paid, it doesn't matter.
THANKS
Question
Poutsodrigkos
hi,i'm new there, I have some problems.
I wanna make on server, ( homemade) just for friends. so
I've got a wireless, I edited the port's,are online.
but I don't know in config how to edit for help them login, because i've give to one guy l2.ini and when he press to create characters can't do ( got critical error ), but in other servers can play.
gameserver;
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname = 192.168.2.**
GameserverPort = 7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = 82.79.106.**
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = 192.168.2.**
# The Loginserver host and port
LoginPort = 9014
LoginHost = 192.168.2.**
loginserver;
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = 82.79.106.**
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 192.168.2.**
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = 192.168.2.**
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = 192.168.2.**
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