Jump to content

Interested in Unique Faction Engine?  

63 members have voted

  1. 1. Interested in Unique Faction Engine?

    • Yes!
      48
    • Rather not!
      15


Recommended Posts

Posted

Haha, such as? More than 50 customers and 96% positive comments and feedbacks, but its normal, haters always exists.

Posted
More than 50 customers and 96% positive comments and feedbacks

which worth nothing at all, thats the only reason i trusted it and bought the engine before it was even ready (yes to tell the truth ur engine wasnt even ready to go to the public) but seems like that was my mistake now.

 

but its normal, haters always exists.

yea its normal and amazing, bad commenters are always haters...(sarcasm)

Posted

First version wasn't ready? You are proving lack of brain once again.

 

- It was stable and working engine, with the only disadvantage was that there was small amount of conditions, which has been increased in 2nd update, but there was issue with correct showing names of the conditions.

 

So stop saying bullshit .

 

bad commenters are always haters.

 

Constructive criticism is ok, not lying like not ready engine or being like others, check what does 'engine' word mean.

Posted

lol you need to learn to read...you got a serious reading issue, the only one who's replies here are filled with bullsh1ts are your replies

 

you made an engine filled with promises on how big the achiemvents list is going to be while there wasn't any updates, no1 bought it from the one and only reason:

ppl dont need engines when they cant do anything with it, ur engine was exploitable, u didnt add any checks as if ppl were trading the same item or clan from each other just to get the achievement completed

from these 10-15 achievements hardly ~5 were useable.

so again, what did u expect? your engine wasn't ready. end of story.

 

i dont see any lies in anything i've said so far, i dont care how many good comments u claim to have, it proved to be totaly wrong.

Posted

At the first version every condition worked well, maybe truth is different?

 

On the big update (which of course was poor for you) where mostly everything was rewritten, just to make it easier and more user friendly, there was problem with correct showing names of conditions, and I said you will receive fix for it today (sent pm 3 days ago, about) [Which the only problem was to split condition into separated classes instead of grouping conditions related with similar things, such as Clan with using ENUMS, and thats all.

 

And I would like to remind, that its not thread about achievements engine, so stop spamming my thread.

 

it proved to be totaly wrong.

 

By saying something completely different?

 

illed with promises on how big the achiemvents list is going to be

 

About 15 conditions is enough, since I provided easy was to create new ones with simple interface.

Posted
On the big update (which of course was poor for you)

u understood me wrong, i reffered to the update u made 1 day after the engine was released (2nd post on ur achievements topic)

 

About 15 conditions is enough, since I provided easy was to create new ones with simple interface.

thats still not even realesed so how can u say u have provided?

Posted

You received this update, which had issue which I said Im gonna fix, and you will receive it today (said it via pm ~~3-4days ago) And you started this pointless conversation, which reason I can't really understand. But what ever, im leaving this conversation, Im busy. If you have comments/opinion/reviews - do it at my achievements engine thread.

Posted

its not pointless its something i wanted to understand, when most of the time ur reason for not making updates was this "lack of time" exceuse and now u came here offering to start a whole new engine.

Posted

Haha, such as? More than 50 customers and 96% positive comments and feedbacks, but its normal, haters always exists.

You sell codes that are non-tested and when existing bugs you dont fix them!Also about your 50 customers and 96% positive comments i can tell to all my friends here in forum to reply on my topics and make me feedbacks so other people here to see it and trust me!

Posted

You sell codes that are non-tested and when existing bugs you dont fix them!Also about your 50 customers and 96% positive comments i can tell to all my friends here in forum to reply on my topics and make me feedbacks so other people here to see it and trust me!

 

You still didn't say, what exactly bug you meant, so?

 

Not tested? Every code was tested, because was tested by player's playing on server of mine friend, so??

Posted

Matim selling many months now things and never heard something wrong about him except now with the troubles of l2sigmo project.Hope they will "fixed" this sh.t and take back his good fame about sellings etc.

 

So you guys post in just 1 reply proves and all fine.If you can't do this but only  words, no one can know if you're saying the truth or not so stop the non-sense spam.

 

 

Posted

lol@all matim haters.

 

I see no point in Flaming matim, he sells unique features yes they may have bugs yes the updates may take longer than expected so what?. Its like everywhere else(new realeased games/Programms and so on)

 

Matim sells his work including support and free updates but he can drop the project anytime not like you made a contract whit him. he does it of his own free will/time.

Most people sell just the Code whitout any support or updates at all

 

 

Just go buy a book for java or get some ebooks or video's and extend the engine yourself or fix current problemms

Posted

its not pointless its something i wanted to understand, when most of the time ur reason for not making updates was this "lack of time" exceuse and now u came here offering to start a whole new engine.

He dont need to make new updates, even if he would have 24/7 free time, he wouldnt have to make anything to make his code better or even to help u so what the fu ck is your problem?

If there was any problem with new version u could just use previous.

Guest
This topic is now closed to further replies.



  • Posts

    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
    • MICROTEXT AND WATERMARKS BREAK MOST RENDERINGS Microtext and watermarks aren’t just small decorative details. They are one of the most common reasons a document fails verification, even when it looks decent at first glance. The issue is that these elements are almost impossible to reproduce “by eye.” Microtext requires precise geometry and legibility at a very small size, while a watermark needs the correct density, transparency, and accurate placement relative to other security features. Any deviation becomes obvious during detailed inspection. ▪ What’s most often done wrong: - microtext is drawn too thick or blurry - the watermark is made either too visible or almost invisible - the positioning between microtext and watermark is ignored - the original printing technology isn’t taken into account when choosing density and shape - The stronger the document’s security features, the less room there is for approximation. What matters here isn’t visual similarity, but accurate reproduction of the original technical characteristics. If your document contains microtext and watermarks, this is always an area that requires extra attention. Write to us in DMs. We’ll review your case and point out exactly which details need the highest precision during rendering. › TG: @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #drawing #microtext #photoshop #editing #watermarks
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..