Jump to content
  • 0

Problem in L2J Please help!!


Question

Posted

Hi.I have a problem with my server.I start my server and it starts normally.Now when I try to login from a local PC my ping is always 5.Server is live and for anyone who tries to login ping is 5 again.And after about 4-6 hours server stops working.It stucks.In the past I didn't have this problem.For example when I was logging from my local PC the ping was 0 or 1.And if another person was trying to log in his/her ping was different and server was working fine.Can anybody tell me how can I solve this problem?It came up when I added Scheme Buffer and some other NPCs.I removed them but nothing.Any help?My main question is : My problem is the ping (always 5) or something else?

 

Thanks a lot for your time.

9 answers to this question

Recommended Posts

  • 0
Posted

I think your problem is RAM.

 

You using l2j freya, right? I think you using bad java specs inside .bat files and your server crashes, because of RAM memory. Read the logs, there you will find the problem.

  • 0
Posted

usually, a personal computer isnt enough to run a l2jserver, moreover if you run any l2 client in such computer as well.

A probe of that is that local network should have 0 ping and is exhasuted enough to have a 5 ms delay

  • 0
Posted

First thanks a lot for your time guys.Now I don't think the problem is my RAM because I had my server online for a long time in the past and it never crashed.It start crashing when I add some custom NPCs...Like GrandBoss manager, scheme buffer, pvp-pk manager and noblesse master.I removed them but nothing.Do I need to start my server all over again ?I mean do I need to delete my current datapack sql database (after keeping a backup) and start all over again?And yes my server used L2J Freya.Thanks again guys.

  • 0
Posted

those scripts perform connections to database

 

example

Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
// Do stuff...
}
catch(Exception e)
{
}

 

and, at the end they dont close the database like this:

finally
{
L2DatabaseFactory.close(con);
}

 

or like this

finally
{
try
{
	if(con != null)
		con.close();
}
catch(Exception e) {}
}

  • 0
Posted

Unclosed connections are automatically verified through ConnectionCloser (if you use reworked IL or post IL you should have it). Avoid to use Python buffers, or even Python, at all. You got 0 lisibility if it got errors.

 

If your server is reachable by anyone, verify about logs. It can be some packet floods.

  • 0
Posted

Unclosed connections are automatically verified through ConnectionCloser (if you use reworked IL or post IL you should have it). Avoid to use Python buffers, or even Python, at all. You got 0 lisibility if it got errors.

 

 

If your server is reachable by anyone, verify about logs. It can be some packet floods.

No I tried everything but no result.What should I do guys please.I deleted all of my files and set them up again but nothing.I am thinking of formating my PC and start all over again.Any ideas?

P.S : I am using Rind4s buffer.It is a scripted Scheme buffer.Should I upload it and see if there is a problem there?Now about "Unclosed connections are automatically verified through ConnectionCloser (if you use reworked IL or post IL you should have it" and "If your server is reachable by anyone, verify about logs. It can be some packet floods" What does this means and how can I found if the problem is there?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • 🔒 Zero Password Required: 1-Click upgrade link gives you instant 5TB + Gemini Pro without sharing sensitive account credentials!     FINAL CALL: Google is Shutting This Down After October 2026! Google will NEVER bring back this window of opportunity again. Once this month ends, this massive backdoor upgrade is gone permanently!  BUY 2, GET 1 FREE IS STILL LIVE! Stock up now for yourself, your family, your business, and your friends! Think about it: Every single person you know uses a Gmail account, and everyone is running out of storage. Don't let your loved ones get trapped paying $20–$30 every single month when you can set them up with 5TB Cloud Storage + Gemini Advanced (12–18 Months) right now for only $15! Why Buy Bulk Activations Today? Instant Gift Value: Perfect lifetime-style gift for clients, family, or team members. 100% Private & Safe: Activates on personal Gmails—zero passwords or logins required. Global Access: Works worldwide with zero VPN hassles. Instant Automated Delivery: Receive your activation links in seconds 24/7! ‍ Time is running out fast—secure your extra free licenses before the October deadline hits! Order Your Bundle Now on the Website
    • Update Oct 12, 2026   New - You can now view geodata on top of the game world and edit it.   Improvements - Screenshots (F12) now capture the window as you see it, with the interface, at full screen resolution. Shift+F12 takes a screenshot without the interface. In Options -> Interface you can choose which one F12 takes. Screenshots are saved to Pictures/Cruma/Screenshots, and each file is named with the date and time. After saving, a notice appears with a button that opens the folder.     Geodata   Geodata editing is experimental. Keep a copy of your geodata and pathnode files (if you plan to use the pathnode generator built into Cruma). The pathnode algorithm is restored from L2_TEST_LSERVER-r1.   What you can do - Open geodata. Use the Geodata tab on the right (G key) and choose a folder with *_conv.dat files (only the L2OFF format is supported). You can also set the path in the settings menu, with a separate folder for each client. - See geodata around the cursor: green is walkable, red is walls and closed sides. The radius is 2048 by default and can go up to 4096. X-ray (X) shows floors behind walls and under the ground. - Inspect cells. Click a cell to see its height, layers and open sides. Click again to go to the layer below (if there are several). You can show only one layer (Z) or only the area you can walk to from the cell (I). - Test routes. Drag the mouse from one cell to another to make a route from A to B. Modes: Path: finds the way like an L2OFF server does, with pathnode. Straight: walks in a straight line and shows where you get stuck. Sight: shows if A can see B (for skills and arrows). Reach: shows everywhere you can walk to from A. - Find problems. The Check tab checks an area for traps you can’t get out of, one-way passages and walls you can climb. Check results are hints, not exact errors. Some of these “problems” are normal in generated geodata. - Edit. Open and close cell sides (you can drag along a whole wall at once), paint Block, Open and Height with a brush or a rectangle and add or remove floors in a cell. Undo and redo are supported and changed cells are highlighted. - Save changes. Save straight into the geodata folder (with a backup), into a new folder, or as a small patch file with only your changes that you can load later. You can also rebuild pathnode at the same time. The panel shows where everything will be saved and you can choose the folder. A progress bar is shown while files are being written.   New version: 0.2.0 Previous version: 0.1.2
    • WDYM Glad you're enjoying some 16 y/o files.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..