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Hello here Sql command and insert him to your skill trees and forg skills will be autolearn

go to your navicat select your server and push button F6 and when copy paste from here

 

 

INSERT INTO `skill_trees` (`class_id`, `skill_id`, `level`, `name`, `sp`, `min_level`) VALUES
# DUELIST
   (88, 759, 1, 'Archers Will', 0, 81),
   (88, 767, 1, 'Expose Weak Point', 0, 81),
   (88, 758, 1, 'Fighter Will', 0, 81),
   (88, 917, 1, 'Final Secret', 0, 81),
   (88, 757, 1, 'Protection of Alignment', 0, 82),
   (88, 756, 1, 'Protection of Elemental', 0, 82),
   (88, 755, 1, 'Protection of Rune', 0, 82),
   (88, 919, 1, 'Maximum Focus Sonic', 0, 83),
   (88, 775, 1, 'Weapon Blockade', 0, 83),
# DREADNOUGHT
   (89, 759, 1, 'Archers Will', 0, 81),
   (89, 767, 1, 'Expose Weak Point', 0, 81),
   (89, 758, 1, 'Fighter Will', 0, 81),
   (89, 917, 1, 'Final Secret', 0, 81),
   (89, 757, 1, 'Protection of Alignment', 0, 82),
   (89, 756, 1, 'Protection of Elemental', 0, 82),
   (89, 755, 1, 'Protection of Rune', 0, 82),
   (89, 774, 1, 'Dread Pool', 0, 83),
# PHOENIX KNIGHT
   (90, 759, 1, 'Archers Will', 0, 81),
   (90, 760, 1, 'Anti Magic Armor', 0, 81),
   (90, 758, 1, 'Fighter Will', 0, 81),
   (90, 913, 1, 'Deflect Magic', 0, 81),
   (90, 766, 1, 'Sixth Sense', 0, 81),
   (90, 757, 1, 'Protection of Alignment', 0, 82),
   (90, 756, 1, 'Protection of Elemental', 0, 82),
   (90, 755, 1, 'Protection of Rune', 0, 82),
   (90, 785, 1, 'Flame Icon', 0, 83),
   (90, 784, 1, 'Spirit of Phoenix', 0, 83),
   (90, 912, 1, 'Summon Imperial Phoenix', 0, 83),
# HELL KNIGHT
   (91, 759, 1, 'Archers Will', 0, 81),
   (91, 760, 1, 'Anti Magic Armor', 0, 81),
   (91, 758, 1, 'Fighter Will', 0, 81),
   (91, 913, 1, 'Deflect Magic', 0, 81),
   (91, 766, 1, 'Sixth Sense', 0, 81),
   (91, 757, 1, 'Protection of Alignment', 0, 82),
   (91, 756, 1, 'Protection of Elemental', 0, 82),
   (91, 755, 1, 'Protection of Rune', 0, 82),
   (91, 763, 1, 'Hell Scream', 0, 83),
   (91, 761, 1, 'Seed of Revenge', 0, 83),
   (91, 762, 1, 'Insane Crusher', 0, 83),
# TREASURE HUNTER / ADVENTURER
   (8, 821, 1, 'Shadow Step', 0, 72),
   (8, 820, 1, 'Evasion Haste', 0, 74),
   (93, 759, 1, 'Archers Will', 0, 81),
   (93, 758, 1, 'Fighter Will', 0, 81),
   (93, 767, 1, 'Expose Weak Point', 0, 81),
   (93, 766, 1, 'Sixth Sense', 0, 81),
   (93, 922, 1, 'Hide', 0, 81),
   (93, 923, 1, 'Dual Dagger Mastery', 0, 81),
   (93, 757, 1, 'Protection of Alignment', 0, 82),
   (93, 756, 1, 'Protection of Elemental', 0, 82),
   (93, 755, 1, 'Protection of Rune', 0, 82),
   (93, 768, 1, 'Exciting Adventure', 0, 83),
# SAGITTARIUS
   (92, 759, 1, 'Archers Will', 0, 81),
   (92, 758, 1, 'Fighter Will', 0, 81),
   (92, 924, 1, 'Seven Arrow', 0, 81),
   (92, 946, 1, 'Silent Mind', 0, 81),
   (92, 757, 1, 'Protection of Alignment', 0, 82),
   (92, 756, 1, 'Protection of Elemental', 0, 82),
   (92, 755, 1, 'Protection of Rune', 0, 82),
   (92, 771, 1, 'Flame Hawk', 0, 83),
# ARCHMAGE
   (94, 1532, 1, 'Enlightenment', 0, 81),
   (94, 945, 1, 'Magicians Will', 0, 81),
   (94, 1467, 1, 'Meteor', 0, 81),
   (94, 757, 1, 'Protection of Alignment', 0, 82),
   (94, 756, 1, 'Protection of Elemental', 0, 82),
   (94, 755, 1, 'Protection of Rune', 0, 82),
   (94, 1492, 1, 'Flame Armor', 0, 83),
# SOULTAKER
   (95, 1532, 1, 'Enlightenment', 0, 81),
   (95, 945, 1, 'Magicians Will', 0, 81),
   (95, 1467, 1, 'Meteor', 0, 81),
   (95, 757, 1, 'Protection of Alignment', 0, 82),
   (95, 756, 1, 'Protection of Elemental', 0, 82),
   (95, 755, 1, 'Protection of Rune', 0, 82),
   (95, 1495, 1, 'Vampiric Mist', 0, 83),
#ARCANA LORD
   (96, 1497, 1, 'Excessive Loyalty', 0, 81),
   (96, 945, 1, 'Magicians Will', 0, 81),
   (96, 1498, 1, 'Mutual Response', 0, 81),
   (96, 1496, 1, 'Servitor Barrier', 0, 81),
   (96, 757, 1, 'Protection of Alignment', 0, 82),
   (96, 756, 1, 'Protection of Elemental', 0, 82),
   (96, 755, 1, 'Protection of Rune', 0, 82),
   (96, 929, 1, 'Spirit of the Cat', 0, 83),
# CARDINAL
   (97, 1533, 1, 'Enlightenment', 0, 81),
   (97, 945, 1, 'Magicians Will', 0, 81),
   (97, 1540, 1, 'Turn to Stone', 0, 81),
   (97, 757, 1, 'Protection of Alignment', 0, 82),
   (97, 756, 1, 'Protection of Elemental', 0, 82),
   (97, 755, 1, 'Protection of Rune', 0, 82),
   (97, 1505, 1, 'Sublime Self-Sacrifice', 0, 83),
# PROPHET / HIEROPHANT
   (17, 1499, 1, 'Improved Combat', 0, 70),
   (17, 1501, 1, 'improved Condition', 0, 70),
   (98, 1533, 1, 'Enlightenment', 0, 81),
   (98, 945, 1, 'Magicians Will', 0, 81),
   (98, 1540, 1, 'Turn to Stone', 0, 81),
   (98, 757, 1, 'Protection of Alignment', 0, 82),
   (98, 756, 1, 'Protection of Elemental', 0, 82),
   (98, 755, 1, 'Protection of Rune', 0, 82),
   (98, 1542, 1, 'Counter Critical', 0, 83),
# EVAS TEMPLAR
   (99, 759, 1, 'Archers Will', 0, 81),
   (99, 760, 1, 'Anti Magic Armor', 0, 81),
   (99, 758, 1, 'Fighter Will', 0, 81),
   (99, 913, 1, 'Deflect Magic', 0, 81),
   (99, 766, 1, 'Sixth Sense', 0, 81),
   (99, 757, 1, 'Protection of Alignment', 0, 82),
   (99, 756, 1, 'Protection of Elemental', 0, 82),
   (99, 755, 1, 'Protection of Rune', 0, 82),
   (99, 786, 1, 'Evas Will', 0, 83),
   (99, 787, 1, 'Touch of Eva', 0, 83),
# SWORDMUSE
   (100, 764, 1, 'Song of Windstorm', 0, 76),
   (100, 759, 1, 'Archers Will', 0, 81),
   (100, 758, 1, 'Fighter Will', 0, 81),
   (100, 913, 1, 'Deflect Magic', 0, 81),
   (100, 766, 1, 'Sixth Sense', 0, 81),
   (100, 757, 1, 'Protection of Alignment', 0, 82),
   (100, 756, 1, 'Protection of Elemental', 0, 82),
   (100, 755, 1, 'Protection of Rune', 0, 82),
   (100, 914, 1, 'Song of Purification', 0, 83),
# PLAINSWALKER / WIND RAIDER
   (23, 821, 1, 'Shadow Step', 0, 72),
   (23, 819, 1, 'Evasion Chance', 0, 74),
   (101, 759, 1, 'Archers Will', 0, 81),
   (101, 758, 1, 'Fighter Will', 0, 81),
   (101, 767, 1, 'Expose Weak Point', 0, 81),
   (101, 766, 1, 'Sixth Sense', 0, 81),
   (101, 922, 1, 'Hide', 0, 81),
   (101, 923, 1, 'Dual Dagger Mastery', 0, 81),
   (101, 757, 1, 'Protection of Alignment', 0, 82),
   (101, 756, 1, 'Protection of Elemental', 0, 82),
   (101, 755, 1, 'Protection of Rune', 0, 82),
   (101, 769, 1, 'Wind Riding', 0, 83),
# MOONLIGHT SENTINEL
   (102, 759, 1, 'Archers Will', 0, 81),
   (102, 758, 1, 'Fighter Will', 0, 81),
   (102, 924, 1, 'Seven Arrow', 0, 81),
   (102, 946, 1, 'Silent Mind', 0, 81),
   (102, 757, 1, 'Protection of Alignment', 0, 82),
   (102, 756, 1, 'Protection of Elemental', 0, 82),
   (102, 755, 1, 'Protection of Rune', 0, 82),
   (102, 772, 1, 'Arrow Rain', 0, 83),
# MYSTIC MUSE
   (103, 1532, 1, 'Enlightenment', 0, 81),
   (103, 945, 1, 'Magicians Will', 0, 81),
   (103, 1468, 1, 'Star Fall', 0, 81),
   (103, 757, 1, 'Protection of Alignment', 0, 82),
   (103, 756, 1, 'Protection of Elemental', 0, 82),
   (103, 755, 1, 'Protection of Rune', 0, 82),
   (103, 1493, 1, 'Frost Armor', 0, 83),
# ELEMENTAL MASTER
   (104, 1497, 1, 'Excessive Loyalty', 0, 81),
   (104, 945, 1, 'Magicians Will', 0, 81),
   (104, 1498, 1, 'Mutual Response', 0, 81),
   (104, 1496, 1, 'Servitor Barrier', 0, 81),
   (104, 757, 1, 'Protection of Alignment', 0, 82),
   (104, 756, 1, 'Protection of Elemental', 0, 82),
   (104, 755, 1, 'Protection of Rune', 0, 82),
   (104, 931, 1, 'Spirit of the Unicorn', 0, 83),
# ELVEN ELDER / EVA SAINT
   (30, 1504, 1, 'Improved Movement', 0, 70),
   (30, 1503, 1, 'improved Shield Defense', 0, 70),
   (105, 1533, 1, 'Enlightenment', 0, 81),
   (105, 945, 1, 'Magicians Will', 0, 81),
   (105, 1540, 1, 'Turn to Stone', 0, 81),
   (105, 757, 1, 'Protection of Alignment', 0, 82),
   (105, 756, 1, 'Protection of Elemental', 0, 82),
   (105, 755, 1, 'Protection of Rune', 0, 82),
   (105, 1506, 1, 'Blessing of Eva', 0, 83),
# SHILLIEN TEMPLAR
   (106, 759, 1, 'Archers Will', 0, 81),
   (106, 760, 1, 'Anti Magic Armor', 0, 81),
   (106, 758, 1, 'Fighter Will', 0, 81),
   (106, 913, 1, 'Deflect Magic', 0, 81),
   (106, 766, 1, 'Sixth Sense', 0, 81),
   (106, 757, 1, 'Protection of Alignment', 0, 82),
   (106, 756, 1, 'Protection of Elemental', 0, 82),
   (106, 755, 1, 'Protection of Rune', 0, 82),
   (106, 788, 1, 'Pain of Shilen', 0, 83),
   (106, 789, 1, 'Spirit of Shilen', 0, 83),
# SPECTRAL DANCER
   (107, 765, 1, 'Dance of Bladestorm', 0, 76),
   (107, 759, 1, 'Archers Will', 0, 81),
   (107, 758, 1, 'Fighter Will', 0, 81),
   (107, 913, 1, 'Deflect Magic', 0, 81),
   (107, 766, 1, 'Sixth Sense', 0, 81),
   (107, 757, 1, 'Protection of Alignment', 0, 82),
   (107, 756, 1, 'Protection of Elemental', 0, 82),
   (107, 755, 1, 'Protection of Rune', 0, 82),
   (107, 915, 1, 'Dance of Berserker', 0, 83),
# ABISS WALKER / GHOST HUNTER
   (36, 821, 1, 'Shadow Step', 0, 72),
   (36, 818, 1, 'Evasion COUNTER', 0, 74),
   (108, 759, 1, 'Archers Will', 0, 81),
   (108, 758, 1, 'Fighter Will', 0, 81),
   (108, 767, 1, 'Expose Weak Point', 0, 81),
   (108, 766, 1, 'Sixth Sense', 0, 81),
   (108, 922, 1, 'Hide', 0, 81),
   (108, 923, 1, 'Dual Dagger Mastery', 0, 81),
   (108, 757, 1, 'Protection of Alignment', 0, 82),
   (108, 756, 1, 'Protection of Elemental', 0, 82),
   (108, 755, 1, 'Protection of Rune', 0, 82),
   (108, 770, 1, 'Ghost Walking', 0, 83),
# GHOST SENTINEL
   (109, 759, 1, 'Archers Will', 0, 81),
   (109, 758, 1, 'Fighter Will', 0, 81),
   (109, 924, 1, 'Seven Arrow', 0, 81),
   (109, 946, 1, 'Silent Mind', 0, 81),
   (109, 757, 1, 'Protection of Alignment', 0, 82),
   (109, 756, 1, 'Protection of Elemental', 0, 82),
   (109, 755, 1, 'Protection of Rune', 0, 82),
   (109, 773, 1, 'Ghost Piercing', 0, 83),
# STORM SCREAMER
   (110, 1532, 1, 'Enlightenment', 0, 81),
   (110, 945, 1, 'Magicians Will', 0, 81),
   (110, 1468, 1, 'Star fall', 0, 81),
   (110, 757, 1, 'Protection of Alignment', 0, 82),
   (110, 756, 1, 'Protection of Elemental', 0, 82),
   (110, 755, 1, 'Protection of Rune', 0, 82),
   (110, 1494, 1, 'Hurricane Armor', 0, 83),
# SPECTRAL MASTER
   (111, 1497, 1, 'Excessive Loyalty', 0, 81),
   (111, 945, 1, 'Magicians Will', 0, 81),
   (111, 1498, 1, 'Mutual Response', 0, 81),
   (111, 1496, 1, 'Servitor Barrier', 0, 81),
   (111, 757, 1, 'Protection of Alignment', 0, 82),
   (111, 756, 1, 'Protection of Elemental', 0, 82),
   (111, 755, 1, 'Protection of Rune', 0, 82),
   (111, 930, 1, 'Spirit of the Demon', 0, 83),
# SHILLIEN ELDER / SHILLIEN SAINT
   (43, 1502, 1, 'Improved Critical Attack', 0, 70),
   (43, 1500, 1, 'improved Magic', 0, 70),
   (112, 1533, 1, 'Enlightenment', 0, 81),
   (112, 945, 1, 'Magicians Will', 0, 81),
   (112, 1540, 1, 'Turn to Stone', 0, 81),
   (112, 757, 1, 'Protection of Alignment', 0, 82),
   (112, 756, 1, 'Protection of Elemental', 0, 82),
   (112, 755, 1, 'Protection of Rune', 0, 82),
   (112, 1507, 1, 'Lord of Vampire', 0, 83),
# TITAN
   (113, 759, 1, 'Archers Will', 0, 81),
   (113, 767, 1, 'Expose Weak Point', 0, 81),
   (113, 758, 1, 'Fighter Will', 0, 81),
   (113, 917, 1, 'Final Secret', 0, 81),
   (113, 757, 1, 'Protection of Alignment', 0, 82),
   (113, 756, 1, 'Protection of Elemental', 0, 82),
   (113, 755, 1, 'Protection of Rune', 0, 82),
   (113, 777, 1, 'Demolition Impact', 0, 83),
# GRAND KHAVATARI
   (114, 759, 1, 'Archers Will', 0, 81),
   (114, 767, 1, 'Expose Weak Point', 0, 81),
   (114, 758, 1, 'Fighter Will', 0, 81),
   (114, 917, 1, 'Final Secret', 0, 81),
   (114, 757, 1, 'Protection of Alignment', 0, 82),
   (114, 756, 1, 'Protection of Elemental', 0, 82),
   (114, 755, 1, 'Protection of Rune', 0, 82),
   (114, 776, 1, 'Force of Destruction', 0, 83),
   (114, 918, 1, 'Maximum Focus Force', 0, 83),
# OVERLORD / DOMINATOR
   (51, 1536, 1, 'Combat of Paagrio', 0, 70),
   (51, 1538, 1, 'Condition of Paagrio', 0, 72),
   (51, 1537, 1, 'Critical of Paagrio', 0, 74),
   (115, 1533, 1, 'Enlightenment', 0, 81),
   (115, 945, 1, 'Magicians Will', 0, 81),
   (115, 1540, 1, 'Turn to Stone', 0, 81),
   (115, 757, 1, 'Protection of Alignment', 0, 82),
   (115, 756, 1, 'Protection of Elemental', 0, 82),
   (115, 755, 1, 'Protection of Rune', 0, 82),
   (115, 949, 1, 'Onslaught of Paagrio', 0, 83),
   (115, 1509, 1, 'Seal of Limit', 0, 83),
# WARCRYER / DOOMCRYER
   (52, 1517, 1, 'Chant of Combat', 0, 70),
   (52, 1518, 1, 'Chant of Critical Attack', 0, 72),
   (52, 1535, 1, 'Chant of Movement', 0, 72),
   (52, 1519, 1, 'Chant of Blood Awakening', 0, 74),
   (116, 1533, 1, 'Enlightenment', 0, 81),
   (116, 945, 1, 'Magicians Will', 0, 81),
   (116, 1540, 1, 'Turn to Stone', 0, 81),
   (116, 757, 1, 'Protection of Alignment', 0, 82),
   (116, 756, 1, 'Protection of Elemental', 0, 82),
   (116, 755, 1, 'Protection of Rune', 0, 82),
   (116, 1543, 1, 'Great Fury', 0, 83),
# FORTUNE SEEKER
   (117, 759, 1, 'Archers Will', 0, 81),
   (117, 767, 1, 'Expose Weak Point', 0, 81),
   (117, 758, 1, 'Fighter Will', 0, 81),
   (117, 917, 1, 'Final Secret', 0, 81),
   (117, 757, 1, 'Protection of Alignment', 0, 82),
   (117, 756, 1, 'Protection of Elemental', 0, 82),
   (117, 755, 1, 'Protection of Rune', 0, 82),
   (117, 947, 1, 'Lucky Strike', 0, 83),
# MAESTRO
   (118, 759, 1, 'Archers Will', 0, 81),
   (118, 767, 1, 'Expose Weak Point', 0, 81),
   (118, 758, 1, 'Fighter Will', 0, 81),
   (118, 917, 1, 'Final Secret', 0, 81),
   (118, 757, 1, 'Protection of Alignment', 0, 82),
   (118, 756, 1, 'Protection of Elemental', 0, 82),
   (118, 755, 1, 'Protection of Rune', 0, 82),
   (118, 778, 1, 'Golem Armor', 0, 83),
# DOOMBRINGER
   (131, 759, 1, 'Archers Will', 0, 81),
   (131, 767, 1, 'Expose Weak Point', 0, 81),
   (131, 758, 1, 'Fighter Will', 0, 81),
   (131, 917, 1, 'Final Secret', 0, 81),
   (131, 757, 1, 'Protection of Alignment', 0, 82),
   (131, 756, 1, 'Protection of Elemental', 0, 82),
   (131, 755, 1, 'Protection of Rune', 0, 82),
   (131, 948, 1, 'Eye for Eye', 0, 83),
# SOUL HOUND
   (132, 759, 1, 'Archers Will', 0, 81),
   (132, 758, 1, 'Fighter Will', 0, 81),
   (132, 767, 1, 'Expose Weak Point', 0, 81),
   (132, 766, 1, 'Sixth Sense', 0, 81),
   (132, 1532, 1, 'Enlightenment', 0, 81),
   (132, 757, 1, 'Protection of Alignment', 0, 82),
   (132, 756, 1, 'Protection of Elemental', 0, 82),
   (132, 755, 1, 'Protection of Rune', 0, 82),
   (132, 791, 1, 'Lightning Shock', 0, 83),
# SOUL HOUND
   (133, 759, 1, 'Archers Will', 0, 81),
   (133, 758, 1, 'Fighter Will', 0, 81),
   (133, 767, 1, 'Expose Weak Point', 0, 81),
   (133, 766, 1, 'Sixth Sense', 0, 81),
   (133, 1532, 1, 'Enlightenment', 0, 81),
   (133, 757, 1, 'Protection of Alignment', 0, 82),
   (133, 756, 1, 'Protection of Elemental', 0, 82),
   (133, 755, 1, 'Protection of Rune', 0, 82),
   (133, 791, 1, 'Lightning Shock', 0, 83),
# TRICKSTER
   (134, 759, 1, 'Archers Will', 0, 81),
   (134, 758, 1, 'Fighter Will', 0, 81),
   (134, 757, 1, 'Protection of Alignment', 0, 82),
   (134, 756, 1, 'Protection of Elemental', 0, 82),
   (134, 755, 1, 'Protection of Rune', 0, 82),
   (134, 790, 1, 'Wild Shot', 0, 83);

 

 

If you find missing skill write here i update him

  • 4 months later...
  • 2 months later...
Posted

I don't have such a thing named skill_trees in my DB (H5).. wth?

 

Read http://maxcheaters.com/forum/index.php?topic=220222.msg2025547#msg2025547

 

They are in XML files and you don't need such SQL queries, you can do it with one config.

  • 6 years later...

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    • [Release] Solo PvP Zone System 🔹 Compatible with: aCis 401+ 📜 Features: ✅ Automatic Exit on Restart: Players are removed from the zone if a restart occurs or logout. ✅ Custom Exit Command: Players can exit the Solo Zone with the voice command .exit. ✅ Teleport NPC Command: new bypass solopvp for gatekeeper. ✅ Random Name Generator: Generates random names. ✅ PvP Flag: The players are flagged within this zone.   xml preview & java code backup code -> https://pastebin.com/974V2p2p   SoloZone.xml <?xml version="1.0" encoding="UTF-8"?> <list> <zone shape="NPoly" minZ="-5200" maxZ="-4680"><!-- Frintezza Solo Zone --> <stat name="name" val="Solo PvP Zone" /> <stat name="locs" val="174244,-89089,-5112;174260,-86881,-5112;173184,-88090,-5112;175309,-88018,-5112;174231,-88019,-5112;175136,-88828,-5104;174962,-87025,-5104;173149,-87142,-5104;173470,-88908,-5112" /> <stat name="restrictedClasses" val="15,16,97" /> <node x="172031" y="-90127"/> <node x="176428" y="-90089"/> <node x="176428" y="-74051"/> <node x="172057" y="-74108"/> </zone> </list> SoloZone Code: diff --git a/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java b/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java @@ -0,0 +1,98 @@ +package net.sf.l2j.gameserver.taskmanager; + +import java.security.SecureRandom; +import java.util.ArrayList; +import java.util.logging.Logger; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.gameserver.data.manager.ZoneManager; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.SoloZone; + + +/** + * @author MarGaZeaS + */ +public class SoloZoneTaskManager implements Runnable { + + private static final Location EXIT_LOCATION = VoiceExitSoloZone.getExitLocation(); // Λαμβάνουμε την έξοδο από το VoiceExitSoloZone + + @Override + public void run() + { + // Διασχίζουμε όλους τους παίκτες του κόσμου + for (Player player : World.getInstance().getPlayers()) + { + // Ελέγχουμε αν ο παίκτης είναι στο SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Μεταφέρουμε τον παίκτη στην έξοδο + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + player.sendMessage("The server is restarting, you have been moved out of the Solo Zone."); + } + } + } + + private int _id; + + private static final Logger _log = Logger.getLogger(SoloZoneTaskManager.class.getName()); + private static final ArrayList<String> _rndNames = new ArrayList<>(); + private static final int RANDOM_NAMES = 500; + private static final String CHARS = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; + private int _playersInSoloZone = 0; + + public int getPlayersInside() { + return _playersInSoloZone; + } + + public void setPlayersInside(int val) { + _playersInSoloZone = val; + } + + public SoloZoneTaskManager() { + _log.info("Solo Zone System: Loading..."); + for (int i = 0; i < RANDOM_NAMES; i++) { + String name = generateName(); + _rndNames.add(name); + _log.info("Generated name: " + name); + } + _log.info("Solo Zone System: Loaded " + _rndNames.size() + " names."); + } + + public String getAName() { + if (_rndNames.isEmpty()) { + _log.warning("SoloZoneManager: No random names available."); + return "Unknown"; + } + return _rndNames.get(Rnd.get(5, RANDOM_NAMES - 5)); + } + + private static String generateName() { + SecureRandom rnd = new SecureRandom(); + StringBuilder sb = new StringBuilder(15); + for (int i = 0; i < 15; i++) { + sb.append(CHARS.charAt(rnd.nextInt(CHARS.length()))); + } + return sb.toString(); + } + + public int getZoneId() + { + return _id; + } + + public final static SoloZone getCurrentZone() { + return ZoneManager.getInstance().getAllZones(SoloZone.class) + .stream() + .findFirst() // Επιστρέφει την πρώτη SoloZone (αν υπάρχει μόνο μία) + .orElse(null); + } + + public static SoloZoneTaskManager getInstance() { + return SingletonHolder._instance; + } + + private static class SingletonHolder { + private static final SoloZoneTaskManager _instance = new SoloZoneTaskManager(); + } +} diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java b/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java index a707ce5..d247e2e 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java final Player player = entry.getKey(); final long timeLeft = entry.getValue(); + if(player.isInsideZone(ZoneId.SOLO)) + continue; if(player.isInsideZone(ZoneId.BOSS)) continue; // Time is running out, clear PvP flag and remove from list. if (currentTime > timeLeft) diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java index a707ce5..d247e2e 100644 +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + if (Config.ENABLE_STARTUP) + StartupManager.getInstance(); diff --git a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java b/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java if (!st.hasMoreTokens()) { sendHtmlForm(player); return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
    • Always remember, when you buy files, just compare with my files that I publish for free. and you will know that you are being ripped off. Greetings to all community!!! 🙂
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