Hello.. I am making a mod, where you can get territories... but i have a small problem. I have some NPC which are guards, and they hit the enemies... the problem is that when i hit the flag, and i take the territorry, the guards still hit me.. if i go back to the base, and go again, they won't hit me... the same with the enemies, if they go near guards, while near the flag, if they go near the guards the guards does not hit him. Also it takes a lil bit time to attack...
I used code like this:
int hating2 = npc.getHating(target);
if (hating2 == 0)
npc.addDamageHate(target, 5000, 5000);
setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
this code in L2AttackableAI.java, in ThinkActive...
maybe another idea to make it faster and work as I want? thanks in advance.
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Question
[DEV]DjSt3rios
Hello.. I am making a mod, where you can get territories... but i have a small problem. I have some NPC which are guards, and they hit the enemies... the problem is that when i hit the flag, and i take the territorry, the guards still hit me.. if i go back to the base, and go again, they won't hit me... the same with the enemies, if they go near guards, while near the flag, if they go near the guards the guards does not hit him. Also it takes a lil bit time to attack...
I used code like this:
this code in L2AttackableAI.java, in ThinkActive...
maybe another idea to make it faster and work as I want? thanks in advance.
6 answers to this question
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