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Problima Me Server Connection


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Pedia Exw L2jserver pack interlude ke otan vazw lan ips sta config mporw na sindetho  prin ligo kero ixa ke gracia final ke to ixa online,mporusan na sindethun apo ala pc kanonika exw anixta ports ola ok. tora me to interlude de kserw ti fteei ,logika ta config .

afta ine ta config : exw tpt lathos ?

LoginSrv :

# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jserver.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=MY IP

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=127.0.0.1

# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100

# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=*

# The port on which login will listen for GameServers
LoginPort=9014

# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = True

# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Seciurity to leave this option as defalut (True)
ShowLicence = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=root
MaximumDbConnections=10

# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=true

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
IpUpdateTime=15


# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================

Debug = False
Assert = False
Developer = False

# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth=True

#FloodProtection. time in ms
EnableFloodProtection=True
FastConnectionLimit=15
NormalConnectionTime=700
FastConnectionTime=350
MaxConnectionPerIP=50

 

GameSrv :

# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jserver.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=MyIp

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=127.0.0.1

# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1

# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server  if the requested id is allready reserved
AcceptAlternateID = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=root
MaximumDbConnections=100

# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack

# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
PetNameTemplate=.*

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7

# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100


# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999

pio ine to provlima pedia mipos kseri kanis?

 

Recommended Posts

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Posted

mi fovase to katevasa :/ ksanarotaw kanenas mpori na me kani pm na tou doso to eamil mou i kati pou na mporume na epikinonume thelw voithia me teamviwer :(( exw afto to topic edw ke 3 meres

  • 0
Posted

des pos ta exw egw sto l2jserver

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=127.0.0.1 <--- edw vale no-ip ec

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=127.0.0.1

# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100

 

gamserver

 


# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=127.0.0.1 <---edw vale no-ip

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=127.0.0.1

# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1

# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server  if the requested id is allready reserved
AcceptAlternateID = True

  • 0
Posted

ExternalHostname= εδω θα βαλεις την no-ip σου

 

InternalHostname= εδω θα βαλεις την ip που θα βρεις απο το run/cmd/ipconfig. (Δηλαδη 192.168.1.xx xx= τα νουμερα που σου εχει)

 

Μετα στο patch για να μπεις εσυ θα βαλεις την δευτερη ip. Ενω για να μπαινουν και αλλοι θα βαλεις την no-ip.

  • 0
Posted

ExternalHostname= εδω θα βαλεις την no-ip σου

 

InternalHostname= εδω θα βαλεις την ip που θα βρεις απο το run/cmd/ipconfig. (Δηλαδη 192.168.1.xx xx= τα νουμερα που σου εχει)

 

Μετα στο patch για να μπεις εσυ θα βαλεις την δευτερη ip. Ενω για να μπαινουν και αλλοι θα βαλεις την no-ip.

den pistevo oti einai anagi na to kanis afto

 

InternalHostname= εδω θα βαλεις την ip που θα βρεις απο το run/cmd/ipconfig. (Δηλαδη 192.168.1.xx xx= τα νουμερα που σου εχει)

 

alla a8ou to les ec as einai etsi xd

  • 0
Posted

den pistevo oti einai anagi na to kanis afto

 

InternalHostname= εδω θα βαλεις την ip που θα βρεις απο το run/cmd/ipconfig. (Δηλαδη 192.168.1.xx xx= τα νουμερα που σου εχει)

 

alla a8ou to les ec as einai etsi xd

Koita egw tou dinw mia pithani lisi. Tora mporei na fteei afto mporei kai na mn fteei. Tha to psa3oume gia na tou to lisoume..
  • 0
Posted

re egw mporw na mpo oi aloi den borun  lete na kliso ke na ksanaanikso ta ports?

 

Οχι θα ηταν ανουσιο. Κοιτα μηπως εχεις μπλοκαρει τα πορτς σου με το firewall.
  • 0
Posted

to firewall ine klisto ke den exw kan antivirus

Σιγουρα δεν σου βγαζει καποιο ερρορ το gameserver console?
  • 0
Posted

gia na mpeni local den pistevo, mipos enois otan vazo no-ip sto ini ke prospathw na kanw login na m vgazi error?

FIXED LOCK IT!

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