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  • 0
Posted
Index: data/scripts/handlers/bypasshandlers/OlympiadManagerLink.java
===================================================================
--- data/scripts/handlers/bypasshandlers/OlympiadManagerLink.java	(revision 8230)
+++ data/scripts/handlers/bypasshandlers/OlympiadManagerLink.java	(working copy)
@@ -124,10 +124,16 @@
						activeChar.sendPacket(html);
						break;
					case 4:
-						OlympiadManager.getInstance().registerNoble(activeChar, CompetitionType.NON_CLASSED);
+						if(activeChar.getPvpKills() >= 100)
+							OlympiadManager.getInstance().registerNoble(activeChar, CompetitionType.NON_CLASSED);
+						else
+							activeChar.sendMessage("You need "+(100 - activeChar.getPvpKills())+" Pvp's to register in Olympiad");
						break;
					case 5:
-						OlympiadManager.getInstance().registerNoble(activeChar, CompetitionType.CLASSED);
+						if(activeChar.getPvpKills() >= 100)
+							OlympiadManager.getInstance().registerNoble(activeChar, CompetitionType.CLASSED);
+						else
+							activeChar.sendMessage("You need "+(100 - activeChar.getPvpKills())+" Pvp's to register in Olympiad");
						break;
					case 6:
						passes = Olympiad.getInstance().getNoblessePasses(activeChar, false);
@@ -174,7 +180,10 @@
						}
						break;
					case 11:
-						OlympiadManager.getInstance().registerNoble(activeChar, CompetitionType.TEAMS);
+						if(activeChar.getPvpKills() >= 100)
+							OlympiadManager.getInstance().registerNoble(activeChar, CompetitionType.TEAMS);
+						else
+							activeChar.sendMessage("You need "+(100 - activeChar.getPvpKills())+" Pvp's to register in Olympiad");
						break;
					default:
						_log.warning("Olympiad System: Couldnt send packet for request " + val);

  • 0
Posted

if(activeChar.getPvpKills() >= 100)

 

 

So i guess that is the secret for that.

 

If i want to do the same with shops i mean to have 1+ Pvp what i suppose to do?

 

+ if(activeChar.getPvpKills() >= 1)

 

And put it on gm shop's code?

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