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[Help] UnrealEd NPC GOD


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Figured with an alpha channel, slightly ruined of course =) What a cat hole in my pants xDD

http://rghost.ru/15904131/image.png

 

But with the size ....

http://rghost.ru/15904171/image.png

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Everything turned out fine, but now I can not understand a single NPC.

Puma pinned to YES. But when the call from her high calling radius + radius modelki itself is very wide. Around her bud, then such an invisible wall, which accounts for obbegat around.

 

http://rghost.ru/15913491/image.png

 

http://rghost.ru/15913571/image.png

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Everything turned out fine, but now I can not understand a single NPC.

Puma pinned to YES. But when the call from her high calling radius + radius modelki itself is very wide. Around her bud, then such an invisible wall, which accounts for obbegat around.

 

http://rghost.ru/15913491/image.png

 

http://rghost.ru/15913571/image.png

the raidus not sure why is to big, but anyway the PET look good without problems as I can see.
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If your pet runs back and unfold the camera 180 degrees to release the "enemy" we will stop at floor screen pet.

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Если питомец бежит сзади и разворачиваем камеру на 180 градусов для выделения "врага", у нас будет мешать на ПОЛ экрана питомец.

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