hello i would like to know if some1 can help me with some scripts in l2j interlude :
1) make buff shop like any other private store what thats means? - when i press on buffer shop list of buffs appear show me player mana and buff cost - also player buffer can choose which buffs to put
2)make an enchant zone - put an npc in center of giran and players can only use enchant if they are stand near this npc
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to see how stupid you are, my friend, that you have nothing to do and you just want to speak your mind for some reason that I don't even care about you, you only care about the price, so you said it now, why are you talking, but fuck you, because you made us dizzy
I've reverse engineered the shit out of how L2 loads files in the past. It doesn't really matter if the files are located in System/Systextures/Textures whatever, based on my observations folders on L2 client exist only for hierarchy reasons ...
Now I am not sure if the client loads everything it finds even if its not used
Instead of making 10 crappy adverts, you could have done one good with full description and 350 for 0 java changes, no source, 20 euro or if server is realy nice i can pay 50 euro, no chance people will download system with no description(not talking about enchant rate and quest reward rate :D)
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leomade
hello i would like to know if some1 can help me with some scripts in l2j interlude :
1) make buff shop like any other private store what thats means? - when i press on buffer shop list of buffs appear show me player mana and buff cost - also player buffer can choose which buffs to put
2)make an enchant zone - put an npc in center of giran and players can only use enchant if they are stand near this npc
this npc is nothing the area is what important
thanks alot
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