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Posted

good friends I have a small problem with the "L2PcInstance.java" is when I'm testing the DM to see how it works is that the players did not revive when they die and if you give the orders to village to village and not the DM.

does not work in TvT

 

Any suggestions?

---------------------------

buenas amigos tengo un pequeño inconveniente con el "L2PcInstance.java" resulta que cuando estoy testeando el DM para ver como funciona resulta que a los players no los revive cuando mueren y si le dan to village los manda a la villa y no al DM.

en el TvT tampoco funciona

 

Alguna Sugerencia?

 

:-\

 

4 answers to this question

Recommended Posts

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Posted

I had an error similar to yours,

Look at these lines if you are correct.

 

	if (isPhoenixBlessed())
		reviveRequest(this, null, false);
	if (isAffected(CharEffectList.EFFECT_FLAG_CHARM_OF_COURAGE) && this.isInSiege())
	{
		reviveRequest(this, null, false);
	}
	return true;			

}

  • 0
Posted

I had an error similar to yours,

Look at these lines if you are correct.

 

	if (isPhoenixBlessed())
		reviveRequest(this, null, false);
	if (isAffected(CharEffectList.EFFECT_FLAG_CHARM_OF_COURAGE) && this.isInSiege())
	{
		reviveRequest(this, null, false);
	}
	return true;			

}

 

I see this part of the return results and comment thanks for the suggestion

  • 0
Posted

You have to add restrictions, else it use default way (to nearest village, etc).

 

Check TvT event from L2J Freya, it is surely fine.

 

You can check too how work castles sieges, as dead attackers/defenders have to wait 10sec before to be teleported.

  • 0
Posted

You have to add restrictions, else it use default way (to nearest village, etc).

 

Check TvT event from L2J Freya, it is surely fine.

 

You can check too how work castles sieges, as dead attackers/defenders have to wait 10sec before to be teleported.

 

sieges still in perfect condition other suggestions :/

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