Jump to content

Idea for server.


Recommended Posts

I want some ideas or some reviews about what server would be great to have.

Mid rate?

High rate?

Low rate?

Faction ? Multi skill?

 

Or ideas for a server. What would you prefer to play? How is your best server in your opinion?

 

I just wait some answers and some ideas also ^^

 

Also..what chronicle do you think is the best from now to create a server??

Link to comment
Share on other sites

  • 2 weeks later...

Make a H5 server without attributes. That would please me. lol

 

Same here , No attris + no certi would be perfect and balanced plus admin could balance it easier.

 

About rates , Mid-rate , nor hard nor easy but you would "feel" then you are achieving something..

Link to comment
Share on other sites

I have an idea don't know if it's done before it's more like the dominating ally is the winner,

 

The alliance can hold up to 9 clans and the first alliance in the server who control all the castles is the winner and the server get wiped, and start all over again.

 

This might sound like an easy thing to do but it isn't really since the fight start when the server start when it have at-least 2 alliances with 9 clan each and the ally have to defend all the 9 castles at the same time  in order to win the game ofc,

 

Hope you like the idea and do it cuz I would like to play in such a server someday :D

Link to comment
Share on other sites

No..but the thing with attri and certi is bad.. I agree with them to make something to not enable them

Would be almost perfect.

Also some nice gameplay ideas..

Like raids or custom items..or something to be more atractive.

 

 

The idea with 1 big ally is not so good. Better to get in ally only 2 clans and not 3.. So there will be full of pvp because lot's of clan wars :> eh?

Link to comment
Share on other sites

I think that you have missed what I mean...

It's more like the (good/evil) servers I think it's named "Faction Server" if I'm not mistaken, but in this one you get to have more teams as in alliances but you need at-least two of them to start the round which is to control all of the 9 castles.

That's what I mean so in the end there will winning alliance in the server and it get wiped after any alliance wins, and the round starts all over again.

 

 

It would give you good advantage as "Admin" to fix the bugs and make more balanced classes in the server depending on polls you make in the server forum about the attribute or class certification skills and adding new armors weapons skills or removing any of them

you will keep the players always working and never get bored because they have every thing can be made in the server or because they became what some people would call "IMBA"

 

 

And for me personal I like it for the team work because the lonely fighter style wont be working since you need to be with the strongest 9 clans in the server in order to be a winner

 

 

But at the end it's up to you to decide whether to make such a server or not if I had the enough time I would make such a server myself

 

Best luck finding the best ideas for your server

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • Thank you for your reply. I have removed it from the L2Server.exe file, but the L2Server still crashes. It doesn't crash if I don't start l2npc, otherwise it will crash within a few days at the latest.
    • Welcome to my store :  https://topestore.mysellix.io/fr/ 2015-2022 Aged Discord Account 2015 Discord Account : 50.99 $ 2016 Discord Account : 10$ 2017 Discord Account :3.99 $ 2018 Discord Account : 3.50$ 2019 Discord Account : 2.70 $ 2020 Discord Account :1.50$ 2021 Discord Account :0.99$ 2022 Discord Account :0.70$ Warranty :Lifetime Payment Methods : Crypto/ PayPal Contact Me On Discord Or Telegram Discord : @ultrasstore11 Telegram : https://t.me/ultrastore1 Welcome to my store :  https://topestore.mysellix.io/fr/ 2015-2022 Aged Discord Account 2015 Discord Account : 50.99 $ 2016 Discord Account : 10$ 2017 Discord Account :3.99 $ 2018 Discord Account : 3.50$ 2019 Discord Account : 2.70 $ 2020 Discord Account :1.50$ 2021 Discord Account :0.99$ 2022 Discord Account :0.70$ Warranty :Lifetime Payment Methods : Crypto/ PayPal Contact Me On Discord Or Telegram Discord : @ultrasstore11
    • L2 ArenaWar: Low Rate PvP Server with Free Buffs & Autofarm [PVP]⚔️ [Free]🆓 Classic Interlude with  3x XP rates! Free starter pack(no grade) to kickstart your adventure! Autofarm for convenient grinding! Free buffs to keep you fighting fit! (2 job buffs) No experience loss on death! (Except with Karma) Clear Karma system to keep things fair! ⚖️ Active community of 800-1k players! Join our Discord to learn more! >> Discord <<     Server website: https://l2arenawar.com/en/    
    • This is dedication! 2 years working on a problem. Congratulations!
    • You indeed have to save player position over Enterworld to properly clean it up later (if you don't, even trying to delete packet content would eventually keep it up), that's what we do with debug packet (which is a reusable Map of ExServerPrimitive packets) on aCis.   It doesn't solve the FPS stuttering - more you draw/delete lines, more your client becomes laggy. It's like if client wasn't deleting drawn points/lines properly, but instead simply hide them and redrawn content above.   If you got a solution, I would happy to integrate it.   You should check aCis#Player _debug packet integration, it allows very big amount of lines/points to be drawn, it is also reusable.   https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java?ref_type=heads https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java?ref_type=heads  
  • Topics

×
×
  • Create New...