Hello Gyes i have Question , I use Indev Pack Really Nice Pack And i dont found Enchant Chance Config Please Help Me How Configure Enchant Chance Config other Wey
# ---------------------------------------------------------------------------
# Enchant Settings - InDev Team
# ---------------------------------------------------------------------------
# This controls the chance an item has to break if it is enchanted.
# Default: 50
EnchantChanceElement = 50
# This is the enchant limit, if set to 0, there will be no limit.
# Example: If this is set to 10, the maximum enchant will be 10.
# Default: 0, 0, 0
EnchantMaxWeapon = 20
EnchantMaxArmor = 16
EnchantMaxJewelry = 16
# This is the maximum safe enchant.
# Notes:
# If EnchantSafeMax is set to for 8 the item will be safely enchanted to 8 regardless of the max enchant value set above.
# EnchantSafeMaxFull is for full body armor (upper and lower).
# These values should always be greater than 0.
# Default: 3, 4
EnchantSafeMax = 3
EnchantSafeMaxFull = 20
# Allow enchant hero weapons?
# Default: False
AllowEnchantHeroWeapons = False
# ---------------------------------------------------------------------------
# Augmenting
# ---------------------------------------------------------------------------
# These control the chance to get a skill in the augmentation process.
# Default: 15, 30, 45, 60
AugmentationNGSkillChance = 15
AugmentationMidSkillChance = 30
AugmentationHighSkillChance = 45
AugmentationTopSkillChance = 60
# Accessory augmentation skills currently disabled.
# Default: 0
AugmentationAccSkillChance = 0
# This controls the chance to get a base stat modifier in the augmentation process.
# Notes:
# This has no dependancy on the grade of Life Stone.
# Default: 1
AugmentationBaseStatChance = 1
# These control the chance to get a glow effect in the augmentation process.
# Notes:
# No/Mid Grade Life Stone can not have glow effect if you do not get a skill or base stat modifier.
# Default: 0, 40, 70, 100
AugmentationNGGlowChance = 0
AugmentationMidGlowChance = 40
AugmentationHighGlowChance = 70
AugmentationTopGlowChance = 100
# List of non-Augmentable items, currently contains only Grand Boss jewels
# Shadow, common, time-limited, hero, pvp, wear items are hardcoded, as well as all etcitems.
# Rods can't be augmented too.
# Default: 6656,6657,6658,6659,6660,6661,6662,8191,10170,10314
AugmentationBlackList = 6656,6657,6658,6659,6660,6661,6662,8191,10170,10314
# List of non-Enchant items
# 7816-7831 - travelers weapons
# 13034-13036;13042-13044;13052-13054 - Pailakas weapons
EnchantBlackList = 7816-7831;13034-13036;13042-13044;13052-13054
<< This Is Enchant.cfg And i dont found in chance properties
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I'm just testing the extender) I couldn't find any critical issues.
I found my own error due to which the autoloot function was not active:
just a syntax error, case-sensitive. You can't use a capital letter in the Myext.ini settings.
AutoLootMobDrop = true. (parameter true must necessarily be with a lowercase letter)
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I had a similar problem once when I was setting up a custom shop system in a game. For me, the fix was buried in the database settings. I had to adjust the stack limit for the item in the MySQL database, which allowed bulk purchases without triggering errors. You might want to check the item_template or a similar table for stackable values.
As for inspiration, I once played around with a different setup for fun using https://themulligans.org. While it’s an online casino, their sleek inventory and transaction systems gave me some cool ideas for designing in-game economies.
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Hello Gyes i have Question , I use Indev Pack Really Nice Pack And i dont found Enchant Chance Config Please Help Me How Configure Enchant Chance Config other Wey
<< This Is Enchant.cfg And i dont found in chance properties
Sorry my bad english
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