Versusa® Posted June 10, 2011 Posted June 10, 2011 Source of exploit: http://maxcheaters.com/forum/index.php?topic=205271.0 This is the exploit, so after some waste of time with tests i managed to fix this exploit on my local server.Tested of course, and i provide you free test in one of my local servers.Also this exploit is not fixed in many interlude servers, it works in many servers . For example l2vitality.So, i decided to sell this fix, of course affordable prize.Dont forget, i provide free test. Contact info:versusa@hotmail.gr ----Pm me here with your msn because when someone adds me at msn does not appears me the window, or pm me here. Payment info:Only 5 € via paypal, or 10 paysafe[i prefer paypal and its better for you] Quote
Versusa® Posted June 13, 2011 Author Posted June 13, 2011 Update:One sold with success, looking for other traders. Quote
Ceptimus Posted June 15, 2011 Posted June 15, 2011 Already someone share this one Dont waste money for shared fix Quote
Versusa® Posted June 17, 2011 Author Posted June 17, 2011 Already someone share this one Dont waste money for shared fix no one has posted it :). BUMP Quote
Ceptimus Posted June 17, 2011 Posted June 17, 2011 Ok gyes, here is one fix for dupe items exploit.Yes, i mean this known bug that is working at many c6 servers.I know there are many ways to fix this exploit, so if anyone of you has fixed this shit with another code, don't complain . ----------------------------------------------------------------------------------------------------------------------------------------- Go at your source clientpackets and open Action.java . ### Eclipse Workspace Patch 1.0 #P CLEAR GS TEST Index: java/net/sf/l2j/gameserver/clientpackets/Action.java =================================================================== --- java/net/sf/l2j/gameserver/clientpackets/Action.java (revision 4642) +++ java/net/sf/l2j/gameserver/clientpackets/Action.java (working copy) @@ -22,6 +22,7 @@ import net.sf.l2j.Config; import net.sf.l2j.gameserver.model.L2Character; +import net.sf.l2j.gameserver.model.L2ItemInstance; import net.sf.l2j.gameserver.model.L2Object; import net.sf.l2j.gameserver.model.L2World; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; @@ -56,7 +57,8 @@ _originZ = readD(); _actionId = readC(); // Action identifier : 0-Simple click, 1-Shift click } - + + @SuppressWarnings("unused") @Override protected void runImpl() { @@ -86,11 +88,29 @@ } // Check if the target is valid, if the player haven't a shop or isn't the requester of a transaction (ex : FriendInvite, JoinAlly, JoinParty...) - if (activeChar.getPrivateStoreType()==0 && activeChar.getActiveRequester()==null) + if (activeChar.getActiveTradeList() != null && ! ( obj == activeChar )) { switch (_actionId) { case 0: + if(obj instanceof L2ItemInstance) + { + L2ItemInstance action = (L2ItemInstance)obj; + + if(action != null) + { + for(L2ItemInstance actionitem : activeChar.getInventory().getAvailableItems(false)) + { + if(actionitem.getObjectId() != 0 && actionitem == null) + { + getClient().sendPacket(new ActionFailed()); + return; + } + } + } + + } + else obj.onAction(activeChar); break; case 1: Open your phx, login try the exploit oO , doesnot work. I Would please to no one hide it for less posts. Quote
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