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[Share] Captcha Antibot System [Updated 17.6.2011, Version 2] [Please LOCK IT .]


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Posted

no errors in console i get this

captchah.th.png

 

the data/captcha only contains captcha/png what is the problem? using l2j hi5

 

Same problem i was talking about! Can someone fix pls? :)
Posted

no errors in console i get this

captchah.th.png

 

 

I have been getting this also and I have people complaining that the ANTIBOT System is lagging the server. The window will popup and freeze the server and they can't enter the code and it start to happen after I change  to version 2. When the lag happen because of the system they can't enter the code and get jailed.

 

Posted

I have been getting this also and I have people complaining that the ANTIBOT System is lagging the server. The window will popup and freeze the server and they can't enter the code and it start to happen after I change  to version 2. When the lag happen because of the system they can't enter the code and get jailed.

 

 

Are we serious? -_- ...

 

Let me check if i forgot to add smthing on the patches, but im preety sure that i have added everything.

Posted

Are we serious? -_- ...

 

Let me check if i forgot to add smthing on the patches, but im preety sure that i have added everything.

 

Hey Brother I Think I found out why the captcha was not send at least on my server, I had A unclosed connection on my buffer and it was freezing the server for a few seconds and when it happen at the same time as the pop up window with the captcha, it was messing the AntiBot.

 

But I was running some tests because 2 people said they got jailed for no reason for 360 minutes (thats the jail time for Bots in my server), and I went out to kill some mobs and when the captcha window popped I enter the code wrong 3 times and got sent to jail for 1 minute (jail time for entering the wrong code), here is the problem, when I come out of jail I was still paralized and after 3 minutes It send me back to jail, this time for 360 minutes.

 

We need to fix the code to clean itself after player come out of jail for typing the wrong code.

 

Thank you.

 

 

 

EDIT:

 

You miss this in 2 places in Antibot.java and in 1 place in Captcha.java

activeChar.setCodeRight(true);

also on captcha java you have a return false and it is supposed to be return true; (almost on the end)

 

here is the Anibot.java fixed

 

package handlers.voicedcommandhandlers;

import gov.nasa.worldwind.formats.dds.DDSConverter;

import java.awt.Color;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics2D;
import java.awt.geom.AffineTransform;
import java.awt.image.BufferedImage;
import java.io.File;
import java.util.StringTokenizer;
import java.util.logging.Level;

import javax.imageio.ImageIO;

import com.l2jserver.Config;
import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
import com.l2jserver.gameserver.idfactory.IdFactory;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.network.serverpackets.PledgeCrest;
import com.l2jserver.gameserver.skills.AbnormalEffect;
/**
*
* @author Pipiou211
*
*/
public class Antibot implements IVoicedCommandHandler
{
private static final String[] _voicedCommands = { "antibot" };


public static StringBuilder finalString = new StringBuilder();
NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
private static BufferedImage generateCaptcha()
{    
   Color textColor = new Color(98, 213, 43);
   Color circleColor = new Color(98, 213, 43);
   Font textFont = new Font("comic sans ms", Font.BOLD, 24);
   int charsToPrint = 5;
   int width = 256;
   int height = 64;
   int circlesToDraw = 8;
   float horizMargin = 20.0f;
   double rotationRange = 0.7; // this is radians
   BufferedImage bufferedImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);

   Graphics2D g = (Graphics2D) bufferedImage.getGraphics();

   //Draw an oval
   g.setColor(new Color(30,31,31));
   g.fillRect(0, 0, width, height);

   // lets make some noisey circles
   g.setColor(circleColor);
   for ( int i = 0; i < circlesToDraw; i++ ) {
     int circleRadius = (int) (Math.random() * height / 2.0);
     int circleX = (int) (Math.random() * width - circleRadius);
     int circleY = (int) (Math.random() * height - circleRadius);
     g.drawOval(circleX, circleY, circleRadius * 2, circleRadius * 2);
   }

   g.setColor(textColor);
   g.setFont(textFont);

   FontMetrics fontMetrics = g.getFontMetrics();
   int maxAdvance = fontMetrics.getMaxAdvance();
   int fontHeight = fontMetrics.getHeight();
   
   // Suggestions ----------------------------------------------------------------------
   // i removed 1 and l and i because there are confusing to users...
   // Z, z, and N also get confusing when rotated
   // 0, O, and o are also confusing...
   // lowercase G looks a lot like a 9 so i killed it
   // this should ideally be done for every language...
   // i like controlling the characters though because it helps prevent confusion
   // So recommended chars are:
   // String elegibleChars = "ABCDEFGHJKLMPQRSTUVWXYabcdefhjkmnpqrstuvwxy23456789";
   // Suggestions ----------------------------------------------------------------------
   String elegibleChars = "ABCDEFGHJKLMPQRSTUVWXYZ";
   char[] chars = elegibleChars.toCharArray();

   float spaceForLetters = -horizMargin * 2 + width;
   float spacePerChar = spaceForLetters / (charsToPrint - 1.0f);

   for ( int i = 0; i < charsToPrint; i++ ) {
     double randomValue = Math.random();
     int randomIndex = (int) Math.round(randomValue * (chars.length - 1));
     char characterToShow = chars[randomIndex];
     finalString.append(characterToShow);

     // this is a separate canvas used for the character so that
     // we can rotate it independently
     int charWidth = fontMetrics.charWidth(characterToShow);
     int charDim = Math.max(maxAdvance, fontHeight);
     int halfCharDim = (charDim / 2);

     BufferedImage charImage = new BufferedImage(charDim, charDim, BufferedImage.TYPE_INT_ARGB);
     Graphics2D charGraphics = charImage.createGraphics();
     charGraphics.translate(halfCharDim, halfCharDim);
     double angle = (Math.random() - 0.5) * rotationRange;
     charGraphics.transform(AffineTransform.getRotateInstance(angle));
     charGraphics.translate(-halfCharDim,-halfCharDim);
     charGraphics.setColor(textColor);
     charGraphics.setFont(textFont);

     int charX = (int) (0.5 * charDim - 0.5 * charWidth);
     charGraphics.drawString("" + characterToShow, charX, 
                            ((charDim - fontMetrics.getAscent()) 
                                   / 2 + fontMetrics.getAscent()));

     float x = horizMargin + spacePerChar * (i) - charDim / 2.0f;
     int y = ((height - charDim) / 2);
     g.drawImage(charImage, (int) x, y, charDim, charDim, null, null);

     charGraphics.dispose();
   }
   
	g.dispose();     

	return bufferedImage;
	}

public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(0);
if (command.equalsIgnoreCase("antibot") && target != null)
{
	StringTokenizer st = new StringTokenizer(target);
	try
	{
		String newpass = null, repeatnewpass = null;
		if (st.hasMoreTokens())
			newpass = st.nextToken();
			repeatnewpass = activeChar.getCode();

		if (!(newpass == null || repeatnewpass == null))
		{
			if (newpass.equals(repeatnewpass))//Right:)
			{
				npcHtmlMessage.setHtml("<html><title>Captcha Antibot System</title><body><center><font color=\"00FF00\">Correct Captcha.<br><br></font><center><br><button value=\"Exit\" action=\"bypass -h npc_%objectId%_Quest\" width=45 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>");
				activeChar.sendPacket(npcHtmlMessage);
				activeChar.stopAbnormalEffect(AbnormalEffect.REAL_TARGET);
				activeChar.setIsInvul(false);
				activeChar.setIsParalyzed(false);
				activeChar.setKills(0);
				activeChar.setCodeRight(true);
				return false;
			}

		}
		if (!newpass.equals(repeatnewpass))//Wrong
		{
			if (activeChar.getTries() > 1)
			{
			activeChar.setTries(activeChar.getTries() -1);
			//Random image file name
			int imgId = IdFactory.getInstance().getNextId();
			//Convertion from .png to .dds, and crest packed send
			try
			{
				File captcha = new File("data/captcha/captcha.png");    
				ImageIO.write(generateCaptcha(), "png", captcha);
				PledgeCrest packet = new PledgeCrest(imgId, DDSConverter.convertToDDS(captcha).array()); //Convertion to DDS where is antybot
				activeChar.sendPacket(packet);
			}
			catch (Exception e)
			{    
				_log.warning(e.getMessage());
			}
			//Paralyze, abnormal effect, invul, html with captcha output and start of the 1 min counter
			adminReply.setHtml("<html><title>Captcha Antibot System</title><body><center>Enter the 5-digits code below and click Confirm.<br><img src=\"Crest.crest_" + Config.SERVER_ID + "_" + imgId + "\" width=256 height=64><br><font color=\"888888\">(There are only english uppercase letters.)</font><br1><font color=\"FF0000\">Tries Left: " + activeChar.getTries() +"</font><br><edit var=\"antibot\" width=110><br><button value=\"Confirm\" action=\"bypass -h voice .antibot $antibot\" width=80 height=26 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"><br>If you close by mistake this window,<br1>you can re-open it by typing \".captcha\" on Chat.<br1>You have 3 minutes to answer or you<br1>will get jailed.<br1>You have 3 tries, if you will<br1>answer wrong to all of them you<br1>will get punished.</center></body></html>");
			activeChar.sendPacket(adminReply);
			activeChar.setCode(finalString);
			finalString.replace(0, 5, "");
			return false;
			}
			//here will run method with jailing player
			activeChar.stopAbnormalEffect(AbnormalEffect.REAL_TARGET);
			npcHtmlMessage.setHtml("<html><title>Captcha Antibot System</title><body><center><font color=\"FF0000\">You have wasted your Tries.<br><br></font><font color=\"66FF00\"><center></font><font color=\"FF0000\">You will be jailed.</font><br><button value=\"Exit\" action=\"bypass -h npc_%objectId%_Quest\" width=45 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>");
			if (activeChar.isFlyingMounted())
				activeChar.untransform();
			activeChar.setPunishLevel(L2PcInstance.PunishLevel.JAIL, 1);
			activeChar.setIsInvul(false);
			activeChar.setIsParalyzed(false);
			activeChar.sendPacket(npcHtmlMessage);
			activeChar.setCodeRight(true);
			return false;
		}
		else
		{
			if (activeChar.getTries() > 1)
			{
			activeChar.setTries(activeChar.getTries() -1);
			//Random image file name
			int imgId = IdFactory.getInstance().getNextId();
			//Convertion from .png to .dds, and crest packed send
			try
			{
				File captcha = new File("data/captcha/captcha.png");    
				ImageIO.write(generateCaptcha(), "png", captcha);
				PledgeCrest packet = new PledgeCrest(imgId, DDSConverter.convertToDDS(captcha).array()); //Convertion to DDS where is antybot
				activeChar.sendPacket(packet);
			}
			catch (Exception e)
			{    
				_log.warning(e.getMessage());
			}
			//Paralyze, abnormal effect, invul, html with captcha output and start of the 1 min counter
			adminReply.setHtml("<html><title>Captcha Antibot System</title><body><center>Enter the 5-digits code below and click Confirm.<br><img src=\"Crest.crest_" + Config.SERVER_ID + "_" + imgId + "\" width=256 height=64><br><font color=\"888888\">(There are only english uppercase letters.)</font><br1><font color=\"FF0000\">Tries Left: " + activeChar.getTries() +"</font><br><edit var=\"antibot\" width=110><br><button value=\"Confirm\" action=\"bypass -h voice .antibot $antibot\" width=80 height=26 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"><br>If you close by mistake this window,<br1>you can re-open it by typing \".captcha\" on Chat.<br1>You have 3 minutes to answer or you<br1>will get jailed.<br1>You have 3 tries, if you will<br1>answer wrong to all of them you<br1>will get punished.</center></body></html>");
			activeChar.sendPacket(adminReply);
			activeChar.setCode(finalString);
			finalString.replace(0, 5, "");
			return false;
			}
			//here will run method with jailing player
			activeChar.stopAbnormalEffect(AbnormalEffect.REAL_TARGET);
			npcHtmlMessage.setHtml("<html><title>Captcha Antibot System</title><body><center><font color=\"FF0000\">You have wasted your Tries.<br><br></font><font color=\"66FF00\"><center></font><font color=\"FF0000\">You will be jailed.</font><br><button value=\"Exit\" action=\"bypass -h npc_%objectId%_Quest\" width=45 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>");
			if (activeChar.isFlyingMounted())
				activeChar.untransform();
			activeChar.setPunishLevel(L2PcInstance.PunishLevel.JAIL, 1);
			activeChar.setIsInvul(false);
			activeChar.setIsParalyzed(false);
			activeChar.sendPacket(npcHtmlMessage);
			activeChar.setCodeRight(true);
			return false;
		}
	}
	catch (Exception e)
	{
		activeChar.sendMessage("A problem occured while adding captcha!");
		_log.log(Level.WARNING, "", e);
	}
}
else
{
	if (activeChar.getTries() > 1)
	{
	activeChar.setTries(activeChar.getTries() -1);
	//Random image file name
	int imgId = IdFactory.getInstance().getNextId();
	//Convertion from .png to .dds, and crest packed send
	try
	{
		File captcha = new File("data/captcha/captcha.png");    
		ImageIO.write(generateCaptcha(), "png", captcha);
		PledgeCrest packet = new PledgeCrest(imgId, DDSConverter.convertToDDS(captcha).array()); //Convertion to DDS where is antybot
		activeChar.sendPacket(packet);
	}
	catch (Exception e)
	{    
		_log.warning(e.getMessage());
	}
	//Paralyze, abnormal effect, invul, html with captcha output and start of the 1 min counter
	adminReply.setHtml("<html><title></title><body><center>Enter the 5-digits code below and click Confirm.<br><img src=\"Crest.crest_" + Config.SERVER_ID + "_" + imgId + "\" width=256 height=64><br><font color=\"888888\">(There are only english uppercase letters.)</font><br1><font color=\"FF0000\">Tries Left: " + activeChar.getTries() +"</font><br><edit var=\"antibot\" width=110><br><button value=\"Confirm\" action=\"bypass -h voice .antibot $antibot\" width=80 height=26 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"><br>If you close by mistake this window,<br1>you can re-open it by typing \".captcha\" on Chat.<br1>You have 3 minutes to answer or you<br1>will get jailed.<br1>You have 3 tries, if you will<br1>answer wrong to all of them you<br1>will get punished.</center></body></html>");
	activeChar.sendPacket(adminReply);
	activeChar.setCode(finalString);
	finalString.replace(0, 5, "");
	return false;
}
	//here will run method with jailing player
	activeChar.stopAbnormalEffect(AbnormalEffect.REAL_TARGET);
	npcHtmlMessage.setHtml("<html><title>Captcha Antibot System</title><body><center><font color=\"FF0000\">You have wasted your Tries.<br><br></font><font color=\"66FF00\"><center></font><font color=\"FF0000\">You will be jailed.</font><br><button value=\"Exit\" action=\"bypass -h npc_%objectId%_Quest\" width=45 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>");
	if (activeChar.isFlyingMounted())
		activeChar.untransform();
	activeChar.setPunishLevel(L2PcInstance.PunishLevel.JAIL, 1);
	activeChar.setIsInvul(false);
	activeChar.setIsParalyzed(false);
	activeChar.sendPacket(npcHtmlMessage);
	activeChar.setCodeRight(true);
return false;
}
return true;
}

public String[] getVoicedCommandList()
{
return _voicedCommands;
}
}

 

 

And the Captcha.java fixed

 

package handlers.voicedcommandhandlers;

import gov.nasa.worldwind.formats.dds.DDSConverter;

import java.awt.Color;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics2D;
import java.awt.geom.AffineTransform;
import java.awt.image.BufferedImage;
import java.io.File;

import javax.imageio.ImageIO;

import com.l2jserver.Config;
import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
import com.l2jserver.gameserver.idfactory.IdFactory;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.network.serverpackets.PledgeCrest;
import com.l2jserver.gameserver.skills.AbnormalEffect;

/**
*
* @author Pipiou211
*
*/
public class Captcha implements IVoicedCommandHandler //when you click on confirm, also this code is running or something else? this, only, and just //unpara the targetpl
{
private static final String[] _voicedCommands =
{
	"captcha"
};

   public static StringBuilder finalString = new StringBuilder();
NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
private static BufferedImage generateCaptcha()
{    
	   Color textColor = new Color(98, 213, 43);
	   Color circleColor = new Color(98, 213, 43);
	   Font textFont = new Font("comic sans ms", Font.BOLD, 24);
	   int charsToPrint = 5;
	   int width = 256;
	   int height = 64;
	   int circlesToDraw = 8;
	   float horizMargin = 20.0f;
	   double rotationRange = 0.7; // this is radians
	   BufferedImage bufferedImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);

	   Graphics2D g = (Graphics2D) bufferedImage.getGraphics();

	   //Draw an oval
	   g.setColor(new Color(30,31,31));
	   g.fillRect(0, 0, width, height);

	   // lets make some noisey circles
	   g.setColor(circleColor);
	   for ( int i = 0; i < circlesToDraw; i++ ) {
	     int circleRadius = (int) (Math.random() * height / 2.0);
	     int circleX = (int) (Math.random() * width - circleRadius);
	     int circleY = (int) (Math.random() * height - circleRadius);
	     g.drawOval(circleX, circleY, circleRadius * 2, circleRadius * 2);
	   }

	   g.setColor(textColor);
	   g.setFont(textFont);

	   FontMetrics fontMetrics = g.getFontMetrics();
	   int maxAdvance = fontMetrics.getMaxAdvance();
	   int fontHeight = fontMetrics.getHeight();
	   
	   // Suggestions ----------------------------------------------------------------------
	   // i removed 1 and l and i because there are confusing to users...
	   // Z, z, and N also get confusing when rotated
	   // 0, O, and o are also confusing...
	   // lowercase G looks a lot like a 9 so i killed it
	   // this should ideally be done for every language...
	   // i like controlling the characters though because it helps prevent confusion
	   // So recommended chars are:
	   // String elegibleChars = "ABCDEFGHJKLMPQRSTUVWXYabcdefhjkmnpqrstuvwxy23456789";
	   // Suggestions ----------------------------------------------------------------------
	   String elegibleChars = "ABCDEFGHJKLMPQRSTUVWXYZ";
	   char[] chars = elegibleChars.toCharArray();

	   float spaceForLetters = -horizMargin * 2 + width;
	   float spacePerChar = spaceForLetters / (charsToPrint - 1.0f);

	   for ( int i = 0; i < charsToPrint; i++ ) {
	     double randomValue = Math.random();
	     int randomIndex = (int) Math.round(randomValue * (chars.length - 1));
	     char characterToShow = chars[randomIndex];
	     finalString.append(characterToShow);

	     // this is a separate canvas used for the character so that
	     // we can rotate it independently
	     int charWidth = fontMetrics.charWidth(characterToShow);
	     int charDim = Math.max(maxAdvance, fontHeight);
	     int halfCharDim = (charDim / 2);

	     BufferedImage charImage = new BufferedImage(charDim, charDim, BufferedImage.TYPE_INT_ARGB);
	     Graphics2D charGraphics = charImage.createGraphics();
	     charGraphics.translate(halfCharDim, halfCharDim);
	     double angle = (Math.random() - 0.5) * rotationRange;
	     charGraphics.transform(AffineTransform.getRotateInstance(angle));
	     charGraphics.translate(-halfCharDim,-halfCharDim);
	     charGraphics.setColor(textColor);
	     charGraphics.setFont(textFont);

	     int charX = (int) (0.5 * charDim - 0.5 * charWidth);
	     charGraphics.drawString("" + characterToShow, charX, 
	                            ((charDim - fontMetrics.getAscent()) 
	                                   / 2 + fontMetrics.getAscent()));

	     float x = horizMargin + spacePerChar * (i) - charDim / 2.0f;
	     int y = ((height - charDim) / 2);
	     g.drawImage(charImage, (int) x, y, charDim, charDim, null, null);

	     charGraphics.dispose();
	   }
	   
		g.dispose();     

		return bufferedImage;
		}

public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
	NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(0);
	if (command.equalsIgnoreCase("captcha") && !activeChar.isCodeRight())
	{
						if (activeChar.getTries() > 1)
			{
			activeChar.setTries(activeChar.getTries() -1);
			//Random image file name
			int imgId = IdFactory.getInstance().getNextId();
			//Convertion from .png to .dds, and crest packed send
			try
			{
				File captcha = new File("data/captcha/captcha.png");    
				ImageIO.write(generateCaptcha(), "png", captcha);
				PledgeCrest packet = new PledgeCrest(imgId, DDSConverter.convertToDDS(captcha).array()); //Convertion to DDS where is antybot
				activeChar.sendPacket(packet);
			}
			catch (Exception e)
			{    
				_log.warning(e.getMessage());
			}
			//Paralyze, abnormal effect, invul, html with captcha output and start of the 1 min counter
			adminReply.setHtml("<html><title>Captcha Antibot System</title><body><center>Enter the 5-digits code below and click Confirm.<br><img src=\"Crest.crest_" + Config.SERVER_ID + "_" + imgId + "\" width=256 height=64><br><font color=\"888888\">(There are only english uppercase letters.)</font><br1><font color=\"FF0000\">Tries Left: " + activeChar.getTries() +"</font><br><edit var=\"antibot\" width=110><br><button value=\"Confirm\" action=\"bypass -h voice .antibot $antibot\" width=80 height=26 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"><br>If you close by mistake this window,<br1>you can re-open it by typing \".captcha\" on Chat.<br1>You have 3 minutes to answer or you<br1>will get jailed.<br1>You have 3 tries, if you will<br1>answer wrong to all of them you<br1>will get punished.</center></body></html>");
			activeChar.sendPacket(adminReply);
			activeChar.setCode(finalString);
			finalString.replace(0, 5, "");
			return false;
			}
			activeChar.setTries(3);
			//here will run method with jailing player
			activeChar.stopAbnormalEffect(AbnormalEffect.REAL_TARGET);
			npcHtmlMessage.setHtml("<html><title>Captcha Antibot System</title><body><center><font color=\"FF0000\">You have wasted your Tries.<br><br></font><font color=\"66FF00\"><center></font><font color=\"FF0000\">You will be jailed.</font><br><button value=\"Exit\" action=\"bypass -h npc_%objectId%_Quest\" width=45 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center></body></html>");
			if (activeChar.isFlyingMounted())
				activeChar.untransform();
			activeChar.setPunishLevel(L2PcInstance.PunishLevel.JAIL, 1);
			activeChar.setIsInvul(false);
			activeChar.setIsParalyzed(false);
			activeChar.sendPacket(npcHtmlMessage);
			activeChar.setCodeRight(true);
		return false;
	}
	else
	{
		return true;
	}
	//return false;
}

public String[] getVoicedCommandList()
{
	return _voicedCommands;
}
}

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    • To manually override it you got to use command //field_cycle set_step 1 11   1 is the field cycle id for hellbound island from db (fiy 2 & 3 are the seeds in gracia sod and soi) and 11 is the level you want to change it to. Anywhere from 1 to 11 will work for different stages.     
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    • 📌 FORUM RULES (Revised – Legal Compliant) Η χρήση του forum προϋποθέτει την πλήρη αποδοχή των παρακάτω κανόνων. Οποιαδήποτε παραβίαση ενδέχεται να οδηγήσει σε περιορισμούς ή μόνιμο αποκλεισμό. 1. Spam & Κατάχρηση Δημοσιεύσεων Το spam απαγορεύεται. Μονολεκτικές, άσχετες ή πολλαπλές διαδοχικές δημοσιεύσεις δεν επιτρέπονται. Bumping επιτρέπεται μόνο στο Marketplace, μία φορά κάθε 24 ώρες. Απάντηση σε θέματα παλαιότερα των 6 μηνών δεν επιτρέπεται. Σχόλια τύπου «wrong section», «request lock» κ.λπ. απαγορεύονται — χρησιμοποιήστε το Report Section. 2. Συμπεριφορά & Τάξη Απαγορεύονται: βρισιές, trolling, drama, απειλές, ρατσισμός, flame posts. Οι κανόνες συμπεριφοράς ισχύουν και σε PMs, profile comments και λοιπές περιοχές. Πολιτικά θέματα επιτρέπονται μόνο εντός λογικών και πολιτισμένων ορίων. 3. Απαγορευμένο & Ακατάλληλο Περιεχόμενο Απαγορεύεται αυστηρά η δημοσίευση ή αναζήτηση περιεχομένου που είναι: Παράνομο βάσει ισχύουσας νομοθεσίας Πειρατικό (warez, cracks, serials, pirated software) Σεξουαλικό, πορνογραφικό ή βίαιο Προσβλητικό, ρατσιστικό ή εξτρεμιστικό Θρησκευτικά προκλητικό με σκοπό την ένταση ➡️ Όλα τα παραπάνω διαγράφονται άμεσα, χωρίς προειδοποίηση. 4. Διαφημίσεις & Προώθηση Απαγορεύεται κάθε μορφή διαφήμισης χωρίς έγκριση Administrator. Απαγορεύεται η προώθηση παράνομων ή μη αδειοδοτημένων υπηρεσιών. Affiliate links, referral systems και external promotions απαιτούν έγκριση. 5. Γλώσσα & Παρουσίαση Μην αναμειγνύετε γλώσσες (αγγλικά σε ελληνικά topics και αντίστροφα). Χρησιμοποιείτε tags [GR] ή [EN]. Τα Greeklish επιτρέπονται προσωρινά, ωστόσο προτιμάται η χρήση ελληνικών χαρακτήρων. 6. Credits & Πνευματικά Δικαιώματα Υποχρεωτική αναφορά πηγών και credits. Απαγορεύεται η αναδημοσίευση περιεχομένου χωρίς άδεια. Κάθε χρήστης είναι υπεύθυνος για τα δικαιώματα του περιεχομένου που δημοσιεύει. 7. Κυβερνοεγκλήματα & Επιβλαβείς Πρακτικές Απαγορεύεται αυστηρά: Hacking, DDoS, flooding, botnets, booters Οδηγίες, εργαλεία ή καθοδήγηση για παράνομες ψηφιακές επιθέσεις Αναζήτηση ή πώληση τέτοιων υπηρεσιών 8. Υπογραφές (Signatures) Μέγιστο μέγεθος: 800x300 pixels. Υπογραφές που παραβιάζουν τους κανόνες αφαιρούνται. 9. Λογαριασμοί & Ασφάλεια Ένας λογαριασμός ανά χρήστη. Κλεμμένοι, κοινόχρηστοι ή πολλαπλοί λογαριασμοί απαγορεύονται. Το forum διατηρεί το δικαίωμα άμεσης διαγραφής λογαριασμών. 10. Σεβασμός προς το Staff Υποτίμηση, απειλές ή προσβολές προς staff δεν γίνονται ανεκτές. Για διαφωνίες ή παραβάσεις χρησιμοποιήστε το Report Section. LEGAL POLICY (Updated – Strict Compliance) 1. Νομιμότητα Περιεχομένου Απαγορεύεται κάθε περιεχόμενο που: Παραβιάζει νόμους ή κανονισμούς Παραβιάζει copyright ή intellectual property Προωθεί παράνομες οικονομικές, τραπεζικές ή επενδυτικές υπηρεσίες Σχετίζεται με απάτη, phishing, money laundering 2. DMCA – Copyright Protection Το forum συμμορφώνεται πλήρως με τον DMCA. Έγκυρες αναφορές οδηγούν σε άμεση αφαίρεση περιεχομένου. Επαναλαμβανόμενες παραβιάσεις = μόνιμος αποκλεισμός. 3. AML / Financial Compliance Απαγορεύεται περιεχόμενο σχετικό με ξέπλυμα χρήματος. Απαγορεύεται η προώθηση μη αδειοδοτημένων χρηματοοικονομικών υπηρεσιών. Δεν παρέχεται καμία οικονομική ή επενδυτική συμβουλή. 4. User-Generated Content & Ευθύνη Όλο το περιεχόμενο δημιουργείται από τους χρήστες. Το forum δεν φέρει νομική ευθύνη, αλλά: Παρακολουθεί Διαγράφει Συμμορφώνεται με τον νόμο 5. AI Moderation Χρησιμοποιούνται AI-based εργαλεία για εντοπισμό παραβάσεων. Η τελική απόφαση λαμβάνεται πάντα από άνθρωπο. 6. Τελικές Διατάξεις Οι κανόνες μπορούν να τροποποιηθούν χωρίς προειδοποίηση. Η χρήση του forum συνεπάγεται αποδοχή όλων των πολιτικών. Η άγνοια των κανόνων δεν αποτελεί δικαιολογία.   ΠΟΛΙΤΙΚΗ ΑΠΟΡΡΗΤΟΥ (Privacy Policy) – Ελληνικά Η παρούσα Πολιτική Απορρήτου περιγράφει τον τρόπο με τον οποίο το forum συλλέγει, χρησιμοποιεί και προστατεύει τα προσωπικά δεδομένα των χρηστών του, σύμφωνα με τον Γενικό Κανονισμό Προστασίας Δεδομένων (GDPR – ΕΕ 2016/679). 1. Συλλογή Δεδομένων Το forum ενδέχεται να συλλέγει τα ακόλουθα δεδομένα: Όνομα χρήστη (username) Διεύθυνση email IP address Ημερομηνία και ώρα σύνδεσης Περιεχόμενο δημοσιεύσεων (posts, topics, private messages) Δεν συλλέγονται ευαίσθητα προσωπικά δεδομένα. 2. Χρήση Δεδομένων Τα δεδομένα χρησιμοποιούνται αποκλειστικά για: Τη λειτουργία και ασφάλεια του forum Τη διαχείριση λογαριασμών Τη βελτίωση της εμπειρίας χρήσης Την πρόληψη κατάχρησης, απάτης ή παράνομων ενεργειών Τη συμμόρφωση με νομικές υποχρεώσεις 3. User-Generated Content Όλο το περιεχόμενο που δημοσιεύεται στο forum δημιουργείται από τους χρήστες. Οι χρήστες φέρουν την αποκλειστική ευθύνη για τα δεδομένα που επιλέγουν να δημοσιεύσουν. 4. Cookies Το forum χρησιμοποιεί cookies μόνο για: Διατήρηση σύνδεσης χρήστη Βασική λειτουργικότητα Ασφάλεια Δεν χρησιμοποιούνται cookies για διαφημιστική παρακολούθηση τρίτων. 5. AI & Αυτοματοποιημένη Επεξεργασία Το forum ενδέχεται να χρησιμοποιεί αυτοματοποιημένα ή AI-based εργαλεία για: Ανίχνευση spam Εντοπισμό παραβιάσεων κανόνων ή παράνομου περιεχομένου ➡️ Οι αποφάσεις επιβολής λαμβάνονται πάντα από άνθρωπο. 6. Κοινοποίηση Δεδομένων Τα προσωπικά δεδομένα: Δεν πωλούνται Δεν διαμοιράζονται με τρίτους Εξαίρεση υπάρχει μόνο εφόσον απαιτείται από τον νόμο ή αρμόδιες αρχές. 7. Δικαιώματα Χρηστών (GDPR) Οι χρήστες έχουν δικαίωμα: Πρόσβασης στα δεδομένα τους Διόρθωσης ή διαγραφής Περιορισμού επεξεργασίας Υποβολής αιτήματος διαγραφής λογαριασμού 8. Ασφάλεια Δεδομένων Λαμβάνονται εύλογα τεχνικά και οργανωτικά μέτρα για την προστασία των δεδομένων, ωστόσο καμία πλατφόρμα δεν είναι απολύτως ασφαλής. 9. Τροποποιήσεις Η παρούσα πολιτική μπορεί να τροποποιηθεί χωρίς προηγούμενη ειδοποίηση. Η συνέχιση χρήσης του forum συνιστά αποδοχή των αλλαγών. ✅ Σημείωση Οποιοδήποτε παράνομο περιεχόμενο δεν επιτρέπεται πουθενά στο forum, ανεξαρτήτως ρόλου, πρόσβασης ή status (VIP / Donator / Staff). 📌 FORUM RULES (English – Legal Compliant) By accessing or using this forum, you agree to comply with the following rules. Violations may result in warnings, restrictions, or permanent account termination. 1. Spam & Abuse Spam is strictly prohibited. One-word, low-effort, off-topic, or consecutive posts are not allowed. Bumping is allowed only in the Marketplace, once every 24 hours. Replying to topics older than 6 months is not permitted. Posts such as “wrong section”, “request lock”, etc. are not allowed — use the Report Section instead. 2. Conduct & Behavior Insults, harassment, trolling, threats, racism, flame posts, and toxic behavior are prohibited. These rules apply to all areas, including private messages and profile comments. Political discussions are allowed only within reasonable and respectful limits. 3. Prohibited & Illegal Content The following content is strictly prohibited anywhere on the forum: Any content that violates applicable laws or regulations Pirated software, warez, cracks, serials, or copyright-infringing material Malware, hacking tools, exploits, or harmful code Sexual, pornographic, violent, or extremist material Hate speech, discrimination, or incitement Content intended to provoke religious or social conflict ➡️ Such content will be removed immediately, without notice. 4. Advertising & Promotion Advertising of any kind requires prior administrator approval. Promotion of illegal or unlicensed services is strictly forbidden. Affiliate links, referral systems, and external promotions require approval. 5. Language & Formatting Do not mix languages (English in non-English topics and vice versa). Use [GR] or [EN] tags when creating a topic. Greeklish is temporarily allowed, but native characters are preferred. 6. Credits & Intellectual Property Proper credit must be given when using third-party content. Reposting content without permission is prohibited. Users are solely responsible for the intellectual property rights of their posts. 7. Cybercrime & Harmful Activities Strictly prohibited: Hacking, DDoS, flooding, botnets, booters Requests, guides, tools, or services related to cyber attacks Buying, selling, or searching for such services 8. Signatures Maximum allowed size: 800x300 pixels. Non-compliant signatures will be removed. 9. Accounts & Security One account per user is allowed. Stolen, shared, or multiple accounts are prohibited. The forum reserves the right to suspend or delete accounts immediately. 10. Respect Toward Staff Disrespect, threats, or harassment toward moderators or administrators will not be tolerated. Use the Report Section to address issues. ⚖️ LEGAL POLICY (English – Strict Compliance) This policy defines the legal framework governing forum operation. 1. User-Generated Content & Liability All content is created by users. The forum and its staff are not legally responsible for user-generated content. Reasonable efforts are made to monitor, review, and remove unlawful material. 2. Legal Compliance Content that violates: Local, national, or international laws Intellectual property rights Terms of third-party services is strictly prohibited. 3. DMCA – Copyright Policy The forum complies fully with the Digital Millennium Copyright Act (DMCA). Valid takedown requests result in prompt content removal. Repeat copyright offenders will be permanently banned. 4. AML – Anti-Money Laundering Prohibited content includes: Money laundering schemes or instructions Fraud, scams, or financial manipulation Promotion of unlicensed or illegal financial services The forum cooperates with authorities when legally required. 5. FCS – Financial & Compliance Services The forum does not provide financial, investment, or legal advice. Promotion of unregulated banking, investment, or financial services is forbidden. 6. Privacy & GDPR Publishing personal data of others is prohibited. Sharing private communications without consent is forbidden. The forum operates in compliance with GDPR regulations. 7. AI-Assisted Moderation Automated and AI-based tools may be used to detect violations. All enforcement actions involve human review. 8. Final Provisions Policies may be updated without prior notice. Continued use of the forum constitutes acceptance of all rules. Ignorance of the rules is not an excuse. PRIVACY POLICY – English Version This Privacy Policy explains how the forum collects, uses, and protects user data, in accordance with the General Data Protection Regulation (GDPR – EU 2016/679). 1. Data Collection The forum may collect the following data: Username Email address IP address Login timestamps User-generated content (posts, topics, private messages) No sensitive personal data is intentionally collected. 2. Use of Data Data is used solely for: Forum operation and security Account management Improving user experience Preventing abuse, fraud, or illegal activity Legal and regulatory compliance 3. User-Generated Content All content posted on the forum is created by users. Users are solely responsible for any personal data they choose to publish. 4. Cookies Cookies are used only for: Session management Essential functionality Security purposes No third-party advertising or tracking cookies are used. 5. AI & Automated Processing The forum may use automated or AI-assisted tools to: Detect spam Identify rule violations or illegal content ➡️ All enforcement decisions are subject to human review. 6. Data Sharing Personal data is: Not sold Not shared with third parties Except where required by law or competent authorities. 7. User Rights (GDPR) Users have the right to: Access their personal data Request correction or deletion Request restriction of processing Request account deletion 8. Data Security Reasonable technical and organizational measures are implemented to protect data. However, no online platform can guarantee absolute security. 9. Policy Updates This policy may be updated at any time without prior notice. Continued use of the forum constitutes acceptance of the updated policy. ✅ Final Note If you have concerns regarding privacy or data protection, please contact the forum administration. ✅ Important Notice Illegal content is not allowed anywhere on the forum, regardless of user role, status, or access level.
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