I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?
When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.
Question
vato
Hello there.
I have a little problem with some npcs in my server. I am running L2jServer freya pack.
As i can remember in my previous servers, when i spawned some npcs
into a castle's throne room then only castle owners could use them. Even the same
global gk i had in every town, when i spawned her in castle she was only speaking to the owners.
But now when i spawn the npc to castle everyone can speak to it.
It's a very big problem for me because i have some npcs inside that suppose to give to
the castle owners some special items and teleport them to places made exclusively for them,
but now everytime the siege starts i have to delete those npcs because every attacker who manages to get inside
can easily use them. Then i have to respawn them again.
Is there any solution so i can make those npcs speak only to castle owners?
Thanx!
PS: sorry for my english. I hope you understood what i was talking about.
6 answers to this question
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