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Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
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In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
Question
vato
Hello there.
I have a little problem with some npcs in my server. I am running L2jServer freya pack.
As i can remember in my previous servers, when i spawned some npcs
into a castle's throne room then only castle owners could use them. Even the same
global gk i had in every town, when i spawned her in castle she was only speaking to the owners.
But now when i spawn the npc to castle everyone can speak to it.
It's a very big problem for me because i have some npcs inside that suppose to give to
the castle owners some special items and teleport them to places made exclusively for them,
but now everytime the siege starts i have to delete those npcs because every attacker who manages to get inside
can easily use them. Then i have to respawn them again.
Is there any solution so i can make those npcs speak only to castle owners?
Thanx!
PS: sorry for my english. I hope you understood what i was talking about.
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