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Posted

Interlude

 

Good day to everyone, today i will present my server, an interlude FUN SUBSTUCK server, reacently opened [Opening day was this Monday 11st]. We offer a fun stay and nice pvps, enought long and worthfull ofc.

 

Lineage ][ Ties of BlooD

Zephir Server [substuck]

 

General Info

Exp ::: x5000

Sp ::: x5000

Adena ::: x5000

Drop ::: x1

Max. Atk. Speed ::: 2000

Max. Cast. Speed ::: 2500

Main + 5 [stuckSub]

 

 

Enchant Rates

Safe ::: 5

Max ::: 20

Enchant Rate ::: 80%

Blessed Enchant Rate ::: 95%

Crystal Enchant Rate ::: 100% [only on events]

 

 

Features

Buff time 5 hours

60 Buff Slots

5 Debuff Slots

Custom Farm Zones [ Farm Solo (Peace) . Farm Mini Raids (Pvp allowed) . Pvp Area ]

C1 - C6 Skills Fully Working.

Fully working C6 Olympiad & Sieges.

Augmentation rate 35% but you can use only 1 at once

 

Custom Stuff

2 Custom Armor sets [same stats]

2 Weapon sets

Coin of Luck [events reward]

 

 

Currencies

Adena [basic stuff]

Festival Adena [Custom Stuff]

Coin of Luck [Event reward]

Beleth's Gold Dragon [Vote Reward]

 

 

Events

Team vs Team

Capture the Flag

Death Match

Simon Says [by staff]

Suicides Rathunters [by staff]

 

 

Dedicated Machine Info:

- Processor: Intel Xeon X3440 QuadCore 2.53Ghz

- Operative System: Windows Server Standart Edition 2008 R2

- Memory: 16 Gb DDR3 1333 Mhz

- Traffic: Unlimited

- Hard Disks: 2 x 1500GB 7400rpm, 8MB

- Network: 100 MBit

- Located on GERMANY

 

Note: everything about Donations, are via paypal or western union sent to Peru [southAmerican Country]

 

This a FUN SERVER where you can go, and really fast get enought items to go pvp, then there is no big problems about balance and such things, we accept any suggestion [Closing server is not an option], so you can tell us whatever you want, there is no problem, we will take you seriously [Ofc only if you say your suggestion seriously too] and we will do what we can do with your suggestion.

 

Visit us !

Website

Forum

 

P.S. There is another server, named LIONA, it is a future project we will start when we finish Zephir server, enjoy and have fun :)

 

 

FINAL NOTE: The option to add prefix is disabled, so i had to put [iNTERLUDE] in order to replace it while prefix be unable to be usable 6_6

Posted

Good luck ;)

I prefer Liona

but maybe can you make server 1+1 stucksub (with passive skill yoo) it will be better?! :>  there I will join at 100%  :D

Posted

Good luck ;)

I prefer Liona

but maybe can you make server 1+1 stucksub (with passive skill yoo) it will be better?! :>  there I will join at 100%  :D

Liona is a project yet, we can't say how it will be, but we are taking all the suggestions we get from players and friends, same like you, there out is a clan asking for a 1+1 stucksub server, some other ask for a x10 base+3, and some others x500 no custom base+0, but we will think about it slowly when we finish zephir server because we are adding some more stuff :)

Posted

base +5 is too much , if you change it to +1  i will try

 

Agree,but im gonna try the anyway the liona srv.

 

 

 

 

RE-EDIT : Lol liona down for sure i wont play on zephir :))

Posted

homemade srv also community is too low and i think this server dosnt worth

 

nice, you don't know how to read :P btw, server is located on germany, on a dedicated machine [duh ?], that info is not fake, btw, first day we had 59 on, second 72, third 29 xD! because of some idiots came to advertise their servers, and lol people like .tk servers xD! zephir beta testing time is over, and we are adjusting some things before wipe :)

 

Agree,but im gonna try the anyway the liona srv.

RE-EDIT : Lol liona down for sure i wont play on zephir :))

 

We started to work on Liona :P, will be

-x1000

-CERO CUSTOM

-B grade in shop for FREE

-A grade for some adena

-S grade for some coins

-Noblesse via Item(Buyable with events reward)

-about 6 custom zones(Lvl, Farm, Pvp)

-a main town [wherever you die, after clicking GO TO VILLAGE you will go MAIN TOWN (Goddard)]

-Raids respawn edited to 3 hours [queen ant, orfen, core, zaken, baium, antharas, valakas, benom], we are not sure if leave frintezza only for quest, or set free Scarlet VanHalisha so you can go directly kill him ???

What else .. i don't remember what else xD! oh yeah, fun :P

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  • Posts

    • I saw a few similar systems and came up with this one to help keep players on the server. It simply grants daily items every 24 hours just for logging in. There’s also the daily mission system—which assigns different tasks each day—where if you don't complete them within that 24-hour window, you get a new set of missions the next day. Sometimes, when starting out on a low-rate server (like x3), that little bit of help comes in handy—especially if you're playing solo without a clan or friends. I know there are quests to earn adena, but imagine being able to create an item that provides minor buffs or potions—nothing that would affect base stats or unbalance the server, of course; everyone can use the system however they like. I’m not looking to argue about this, haha; if anyone is interested, feel free to reach out. I’m open to criticism, too—no worries there. I just thought I’d post it. Thanks for the advice; I’ll keep improving the system and the interface. Tomorrow—or whenever I can—I’ll upload a short video so you can get an idea of what it’s like. I simply looked at what others had done and wanted to create something different, that's all, my friend. Cheers!
    • Your standard daily login reward is pointless. Why would you implement something like this? Where did this idea even come from?   No, it’s called OneDayReward, not Daily Missions. That’s the name used by the game client. Anyways. Good luck!
    • What you're talking about, my friend, is the "daily mission reward" system—that’s something different. This one is a standard daily login reward: if you don't log in on a given day, you miss that prize, and once you reach the final day (Day 28), it resets to Day 1. Check the forums or other sites; you'll see it's not the same thing. I also have that "daily mission reward" mod you're referring to—the one involving levels, mob counts, and class changes—but this is different; it's strictly for logging in. You have to stay online for half an hour to claim it, though that duration can be adjusted (from fewer to more minutes). It also features IP protection, and if you haven't claimed the prize for the day, the window opens automatically when you log in with your character so you don't forget. If you *have* claimed it, the window won't pop up automatically until the next day (though the auto-open feature can be enabled or disabled). Plus, as I mentioned, you can customize the item quantity, item ID, and the item icon. Cheers! I understand it's not finished; in fact, it's the V1 version I created. It is vulnerable, of course—since it relies only on IP, anyone could just use a VPN to bypass it—but I’ll keep working on adding security measures like MAC address and HWID checks, or anything else I come up with. Also, as you know, these are tradeable items; you can set the trade attribute to "false" in the item's XML file. It’s just an example of a system I started building. Cheers!
    • What’s the point of giving away free items every day just for logging in? That’s only about 5% of what the feature is supposed to be. If you want to implement the One Day Reward system from Classic/Essence, there’s a lot more to it: triggerType=KILL/LEVEL_UP, conditionLevel, canLevelMin, canLevelMax, classFilter, killCredit=SOLO/PARTY/CLAN, npcIds, isNoble, isHero, IsDayOfTheWeek, olympiad conditions, etc.
    • Yes, it's L2J—specifically L2Lucera—but it can be adapted for L2jAcis and Lucera; I imagine it would work for High Five as well. For now, I've only implemented it in L2Lucera (Interlude), but it will be available for L2jAcis too. Regards. As soon as you log in with your character, the window opens automatically so you can collect your reward. You can change the daily item ID and icon, and even set a waiting period—like 30 minutes—before collection is allowed. It includes IP protection, so players can't claim rewards using other accounts or create new ones to exploit the system; you can also adjust the number of days (e.g., 28, 1, or however many you prefer), and every feature can be enabled or disabled. The player command is `.daily`, and there are also four GM commands. I’ll be uploading a short video tomorrow to show everything more clearly. I also plan to improve the HTML window design and add MAC and HWID systems to prevent users from bypassing IP restrictions via VPNs or abusing the system with multi-accounting—basically, I’ll be continuously refining the system.
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