TILEMACHOS Posted April 10, 2011 Posted April 10, 2011 On 4/10/2011 at 8:34 PM, aVVe said: Yeah, but WG allow only to edit *.uc files which are extracted from *.u file. There is no way to import them back to lineageeffect.u file - You will get error while starting l2.exe (so far i've tested). Yes u can't compile the uc files in .U because we don't have the Original Unreal Engine for Lineage that only NcSoft has.. So what we do?? We just inspecting the files from the WOT and then we decrypt and we searching for the key words we wanna change in a hex editor... Read what i say :) Quote
∽Ave∽ Posted April 10, 2011 Posted April 10, 2011 On 4/10/2011 at 10:22 PM, TILEMACHOS said: Yes u can't compile the uc files in .U because we don't have the Original Unreal Engine for Lineage that only NcSoft has.. So what we do?? We just inspecting the files from the WOT and then we decrypt and we searching for the key words we wanna change in a hex editor... Read what i say :) So ? The same way we can do that via UTPT by "Save"...You will have *.uc file which you can open easily. So what is the point of using WG if You have to use HEX on .u file anyway and *.uc are useless... ::) Quote
TILEMACHOS Posted April 12, 2011 Posted April 12, 2011 On 4/10/2011 at 10:36 PM, aVVe said: So ? The same way we can do that via UTPT by "Save"...You will have *.uc file which you can open easily. So what is the point of using WG if You have to use HEX on .u file anyway and *.uc are useless... ::) WOTGreal is faster because you can read the uc content fast with out exporting... :) Quote
∽Ave∽ Posted April 12, 2011 Posted April 12, 2011 On 4/12/2011 at 7:50 PM, TILEMACHOS said: WOTGreal is faster because you can read the uc content fast with out exporting... :) Oh really ? Use UTPT "Save" option........................It save *.u contet in *.uc file which You can edit. Quote
TILEMACHOS Posted April 13, 2011 Posted April 13, 2011 On 4/12/2011 at 9:33 PM, aVVe said: Oh really ? Use UTPT "Save" option........................It save *.u contet in *.uc file which You can edit. Ohhh god you can't understand what i am say... You Open the files in WOTGreal... you can read the UC content wirhout exporting them!!! You can export the uc files with both of the programs ( UTPT , WOTGreal ) but you can not compile them in .U file cause there is no UCC for Lineage... Only NCSOFT has a the Compiler for the Game. So to edit the .U files the only option is a HEX editor... You are Using WOTGreal only to fast find the UC script Lines and read them like a text...When you find them you go and Edit the lines in the HEX editor!!! We talking for the same think but i give you the fast way Quote
3lackheart Posted April 14, 2011 Author Posted April 14, 2011 UTPT will give you faster result, description and the address Quote
rockk Posted August 2, 2011 Posted August 2, 2011 On 4/10/2011 at 12:13 PM, 3lackheart said: This is not the complete guide, yet if you have a question , I will try to answer it. At least this will be a start to have real sex with L2 Client modding any ideea how to edit duration of skill effects lineage2effects.u ? ty Quote
3lackheart Posted August 2, 2011 Author Posted August 2, 2011 On 8/2/2011 at 10:57 AM, rockk said: any ideea how to edit duration of skill effects lineage2effects.u ? ty respawndeadbolean = true Quote
rockk Posted December 28, 2011 Posted December 28, 2011 omg, very nice, but my issue is i dont understand where the hell some skills in the lineageeffects.u like vampryic claw are defined, i mean the time of them. because when i use lineageeffects.u of god client replace the freya one, some skills effects, like vampyric claw ALWAYS STAY after casted, and keep looping, never go away as they should. this is the freaking hickup i cant get over with over 1 month... nobody seams to be able to help rly ... Quote
rockk Posted December 28, 2011 Posted December 28, 2011 where is respawndead bolean, i cant find that raw in utpt.exe in lineageeffects.u :? and when i change lineageeffects.u only from god with the one in freya, some skill vampyric claw for ex stays looping forever omg i hate myself Quote
rockk Posted December 28, 2011 Posted December 28, 2011 i decoded lineageeffect.u then in binary, asci i searcherd for respawndeadbolean cant find what the heck :( Quote
3lackheart Posted December 28, 2011 Author Posted December 28, 2011 u must create 2 lineageeffect.u inside your system folder! 1 for weapons and one original for lineage 2 Quote
rockk Posted December 28, 2011 Posted December 28, 2011 so i found the lines in the god lineageeffect.u that i wish to add in the freya one, now how to paste it right? so these luines i want to add in the freya lineageeffect.u , these tell the game where the staticmashes of the animations are, how , or better Where to add, i added them at the end of thelines, no effect in game, no error, but no effect... help :/ Quote
rockk Posted December 28, 2011 Posted December 28, 2011 what u mean 2 ? u mean just add the lines in a clean file and name it what? u lost me, :(( how will the game know to read it? it s either this, or find how to make skills effect (some) stop looping, wich i stil havent found, no bolean word found in decoded hex of god :( Quote
rockk Posted December 28, 2011 Posted December 28, 2011 no effect, maybe i dont take the lines as should ...:/ Quote
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