boydes thelo na mou pite pos mporo na kano kapia names na min mporoun na ta xrhsimopoihsoun i player tha mporousa na kanos char me ta names ala den goustaro na gemiso tin database me axristous char ta names den thelo na ta baloun gt tha ta xrisimopio se NPC sosta ;D
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Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
BlackKiss
boydes thelo na mou pite pos mporo na kano kapia names na min mporoun na ta xrhsimopoihsoun i player tha mporousa na kanos char me ta names ala den goustaro na gemiso tin database me axristous char ta names den thelo na ta baloun gt tha ta xrisimopio se NPC sosta ;D
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