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[gr]Einai edited windows 7...kikloforoun apo tis 4-2-11 se torrent k episis ta win8 vgainoun to 2012...

 

Auto einai to Info Apo to torrent p kikloforei edo k poli kairo

 

Microsoft Windows 7-8 Ultimate Extreme Edition 2010

 

http://leetleech.org/images/37921030424333509615.jpg

 

Screens:

 

http://leetleech.org/images/24652648393614968211.jpg

 

http://leetleech.org/images/44382715718150046043.jpg

 

http://leetleech.org/images/48753209367771033842.jpg

 

http://leetleech.org/images/74387008220019922580.jpg

 

What is Windows 8 xTreme ΓΓÇ₧ó? Windows 8 xTreme ΓΓÇ₧ó its a System based on

Windows 7 Final- Windows 8 xTreme ΓΓÇ₧ó doesn't have any components removed from

Original Windows 7 Image so you wont lose any compatibly with software hardware or

miss any stuff at all.

 

- Windows 8 xTreme ΓΓÇ₧ó its a Clean Windows 7 Image with a compilation of the best

tweaks and a new integrated look ... keeping all new features like superbar, etc ...

- Windows 8 xTreme ΓΓÇ₧ó has been tested in a real machine with a compilation of over

200 softwares ...

- All default applications are silently installed before StartUp ...

 

Tweaks:

* UAC Disabled

* Take Ownership

* Show File Extensions

* Automatic Defragmentation with Diskeeper

* New Cmd File to Right Click

* Enabled Search System Folders in Search

* ClearType

* Windows Will Tell You Exactly What it is Doing When it is Shutting Down or is Booting

* Increase Network Throughput

* ... many tweaks for IE8

* ... many more tweaks for W7 ...

 

Design:

* New Windows 7 Themes

* New Start Button

* New Cursor 3D

* New Hd Wallpapers

* New Hd System Icons Integrated In System

* New User *** Pics

* New Windows Scheme Sounds

* New Logon Screen

* ... and more

 

 

Extra Toos Integrated In System:

* SPTD

 

Extras:

* Cursor Fx + Cursor 3D (separate optional)

 

FAQ

Is this new version released by Microsoft?

 

NO, This isn't any new version released by Microsoft, It's based on Final version of

windows 7 Ultimate

 

Why is it called windows 8 extreme?

 

Cause, its based on the new upcoming version by microsoft, basically the themes etc looks like the upcoming version, or that's what its told!

 

I have downloaded the files, what am i supposed to do?

 

Using nero, burn the iso file in a dvd, at the lowest speed.

 

Change your Bios Setting, make the boot device priority of DVD as first.

 

When it asks for boot from Cd...

 

Press enter.

 

IMPORTANT: When will request serial/cdkey leave empty and press next

 

Uploader Note: Not tested by me but from our torrent providers and some goo gle

search looks to be a clean-working x86/x64 windows 7 tweaked so by a special

request of an torrent user i've decided to upload it,for the rest downloaders search

more informations about this and take it or leave it

 

Microsoft Windows 7-8 Ultimate Extreme Edition 2010 Torrent Free Download

 

Posted

Ιt's not official windows 8

It's not even Beta version of them

 

I wouldn't change an official version of windows 7 SP1 for any fork of windows 8 ,lol

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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