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Posted

ok  so now i have figured everything out when creating my own mesh and animation.  my issue now is the .ukx is crashing freya client.....GRRRRRRR... :) so far as i have read basically it comes down to donating for a tool made by Gildor in order to make the .ukx that will not crash the client.  is this correct or is there another way.  Thank you in advance!

Posted

ok  so now i have figured everything out when creating my own mesh and animation.  my issue now is the .ukx is crashing freya client.....GRRRRRRR... :) so far as i have read basically it comes down to donating for a tool made by Gildor in order to make the .ukx that will not crash the client.  is this correct or is there another way.  Thank you in advance!

you buy tool from him, have a section for support L2TOOL in forum, try search there, maybe you miss some step.
Posted

ok i have the program from gildor and client doesn't crash but my mesh doesn't show in game :( i feel like i am doing something wrong in blender mesh creation...here are the steps that i have taken:

 

new file in blender

build mesh

add an armature (unsure if i did this right)

create seams then unwrpped for uv

then export as .psk

import into unrealed2004 (says new mesh added, but i can't see it)

save as .ukx then added .ukx and .utx in client

edited .dat

 

i'm so close i'm sure of it just need a little help :)

 

thank you again for all the help this forum has been especially CriticalError.  I really appreciate the help!!

Posted

ok i bought l2tool from gildor but really don't understand how it works...i read that it isn't compatible with unreal runtime....does that mean it doesn't work for unrealed2 as well if converter works how do i use it?  i'm really lost here can someone please help..TY all for the advice

you need pay for see hidden section, when do it you can get the patch man!!! when finish that you have a l2tool section for support.
Posted

ummm well I don't know because I work with 3D STUDIO MAX, but you say don't see mesh and this is strange, you make a NPC,WEAPON,MONSTER or ACCESSORIES? because the l2tool work only for NPC,MONSTERS,ARMORS

Posted

well here it stands i now have 3ds max and now i'm completely lost lol.....would someone be willing to email me a good tutorial on mesh creation for 3ds max in regards to lineage 2 meshes. for example if i want to create a helmet i am lost as to knowing how to add a boone and how to place mesh so that client knows its placement....yeah i'm a noob...i know

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