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L2sMod

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Everything posted by L2sMod

  1. haha you are the best with your hex editor XD I do only what I need, and cleanly.
  2. Look entire. (~5.27) I can put anything in import list (and other). (And mostly myLevel too ...) you do not know me well enough yet.
  3. Learn, understand, develop and everything is possible. If YOU, you can't make anything, please don't post ...
  4. http://sourceforge.net/projects/utpackages/ Read. Learn. Work. And dev ...
  5. shit, max is 65535. 120000 is useless, stop blabla for nothing.
  6. Joke? Use l2disasm or another... The soft reads decoded files, so it saves decoded files. If you want to use them in the game, they must be encoded ... FileEdit opens the file only if they are encoded.
  7. what FileEditor? fileedit? if is it, he only uses enc files ... just don't patch ...
  8. Sorry but I don't understand why you want path the files from parser. Patcher.exe is just a shorthand to create a dat files list and run the command "l2encdec.exe-s" on this list and backup the original file. Only used on original files from ncsoft.
  9. hum, i have tested with win64. no problem. So, i think you don't use a dec file. I have same error with no dec file ...
  10. What is this blabla? I don't understand, sorry. and, again, explain this please: just to laugh again :-*
  11. Ok, you have a error on entry 0 pos 36 & 12. But, I don't understand why you have a bug. May be due to win64? If you want, send me your email. I could send you a debug version this weekend. I have no problem with your files :/ http://d22.e-loader.net/LxGSD5osOX.mp4
  12. sorry, I can't teach you to save a file with your hexeditor.
  13. it is incomprehensible. Stop please. What is this? explains this t5 == 34 ... you are so noob. for the properties DrawScale tou have this: 0A = indicate option is "DrawScale" (depends of file name table) 24 = indicate value is a Float 6666E63F = the value, only modify this. please search on google and learn more about unrealScript please.
  14. learn about Float ... again blabla for nothing or dream... float (32bit) is in 4 bytes. 3FE66666 = 1.8 3FC00000 = 1.5 http://en.wikipedia.org/wiki/Floating_point WouhaHouuu! T5 on hex, clap clap
  15. Ok, Select "Korean" in laguage source if you open a KR file, its ok for your npcgrp, no problem. edit: I can parse your armorgrp, no problem. Same file with EN version.
  16. I have'nt modified the procedure for reading npcgrp :/ You use a decrypted version of file? Your files comes from the Tauti update? Can you send me please?
  17. Hi, I share this software is currently under development. It can open files from Tauti (english or korean) and save it to version Awakening or High Five, only english version. For the first submission, only NpcGrp can be parsed. The updates for ArmorGrp, SkillGrp and WeaponGrp will come later. Only decrypted file can be used. download: http://innadril.net/pub/l2/soft/TautiParser.exe Feedback is welcome. Updates: 19.06: Added EN & KR armorGrp
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