Reptant_ Posted March 9, 2011 Posted March 9, 2011 Hello to everyone This is one more shitty guide from me(^^ ) that is gonna 'teach' you some things about that class,called Mystic Muse These are advices by ME.Anything else,is recommended : ) I will give opinions + tactics for both Interlude and Freya Comparisons between mages Well,an SPS(i will call it sps,it's easier for me) is a quite good class First of all,as an ELF he has high WIT but low INT.But his damage are still good ; D Talking about Interlude,he is pwn dat ass,with his Solar Flare Talking about Gracia +,he can make good damage since his good Cast spd among with slug is pwn You can make good XP with SpS.Mostly in parties,though Classes To become a Mystic Muse,you should follow this path [*]Elf Mage [*]Elven Wizard [*]SpellSinger [*]MysticMuse Informations about quests related this class,can be found here Skills Hydro Blast Water 108 Power : Summon water on enemies pants .Basic skill Ice Vortex WaterDebuff 140 power: Hits enemy casting a vortex at him.Decreases the enemy's resistance to water attack, Speed, Atk. Spd., and Casting Spd Surrender To Water Debuff: Decreases enemy's resistance to water,plus removes Resist of Water Solar Flare Holy 135 Power: Hits enemy with a solar.Overhit is possible Light Vortex HolyDebuff 139 Power : Summons a vortex at enemy.If works,then it decreases his resist at holy attacks and his MP Aura Flash Non-AttributeΜass 65 Power :Hits all nearby enemies ,and disables their targets Aura Flare Non-Attribute 85 Power: Hits an enemy when he is at close distance.Quick casting,but decreases your magic attack during pvp for 3 sec Cancellation Debuff :Cancels your enemy buffs,in a fix rate Fear Debuff :Fears the enemy,causing him to go away Frost Bolt Water Debuff 65 Power :Slows the enemy,dealing damage as well Curse Weakness Debuff : Decreases enemy's P Atk Sleep Debuff : Sleeps the enemy for 30 seconds.Quite big casting time though . Freezing Shackle Poison Effect 8 : Inflicts a poison to enemy,dealing damager per second. Ice Dagger Poison Effect 8 /Power 54 : Sends a dagger at enemy,dealing damage and then poisoning him Aqua Splash WaterMass 54 Power : Hits multiple enemies with waves of water Frost Wall WaterMass 76 Power : Hits multiple enemies with walls of ice Seed of Water Buff : Increases your weapon water attribute.Usable only @ yourself Freezing Skin Buff : Increases your reflect by 20%.Doesn't stack with Chant Of Revenge Arcane Power Toogle : Increases your M.Atk ,while decreasing your life per second Battle heal Heal : Heals you ; ) Gracia + Ice Crusher Water 195 Power : Usable only when enemy has Ice Vortex debuff.Though,it cancels this debuff Enlightenment Buff :For 20 seconds,it increases your M. Atk. by 40%, Casting Spd. by 50% and magic critical attack rate by 50%,while decreasing MP consumption by 90% Frost Armor Buff : Self buff.For 20 minutes,increases your resistance to water + slows enemy's speed,when he is attacking you(melee) Though i am not sure for 1-2 things :P Armors Interlude Well,there are 2 choices: Dark Crystal You have extra casting speed and speed.Mostly preferable choice Stats Major arcana You have more PDEF and Stun/Cancel resistance.But you have less casting speed than DC Stats I mostly prefer Dark Crystal.More hits =Most magic criticals Though,i would use Major Arcana in a dagger server Freya Elegia Without doubt Don't forget about Cloak/Shirt/Sigil too Weapons Guess it's not a big deal,what weapon to choose SA Acumen Arcana Mace for Interlude Sacredium for Freya Jewels Basic jewels are: Tateo for Interlude() Elegia for Freya () About Raid Boss Jewels Interlude Baium Tateo Ring Zaken Antharas Valakas Freya Baium Beleth's ring Zaken Antharas Valakas Though Freya Necklace would be a nice choice too Dyes Wit+4 Men-4 Int+4 Men-4 Con+4 Str-4 If u put +4 Con -4 Str you will have 2k HP more and 900 CP more. If u put +4 Int u will have 29% more M. Atk., if u put +5 Int u will have 37% more M. Atk. Buffs Interlude -About berseker,i usually don't use it.Extra Pdef+Mdef are useful for you,enough casting speed -About COV,i usually use it cause of extra Pdef.PoW is a good choice too Freya I cound't have access to a Freya server.Buffs are these If you exceed song/dance limit,avoid resist dances/songs Don't forget having Frost Armor on you Certifications Boost HP:Increase Max. HP. Counter Spirit:3% chance to increase M.Atk, Cast.Spd, P.atk and Atk.Spd when under attack Counter Barrier: 3% chance to become temporarily invincible to damage for 5 seconds (but not debuffs) when under attack. More information about these here PS:Another suggestion is put UD instead of Celestial or Boost HP (always talking about Gracia+ chronicles,don't search for certifications @ IL ;P) Enchantments Interlude Hydro Blast @Power Solar Flare @Power Aura Flare @Power Sleep @ Chance Curse of Weakness @Chance Freya Hydro blast @Power Solar Flare @Power Ice Vortex @Chance Light Vortex @Power Aura flare @ Power Aura Flash @ Power(can it enchanted?i really don't remember :( ) Don't enchant skills at Water or Holy After Freya 3-armor attributes,it's useless Tactics & Tips Interlude Let's analyze skills a bit You have 3 element kinds skills ; holy and water and non-element Playing in an Interlude ,means there are not many holy resistances.Less used,at least Your water skills:Hydro Blast,IceVortex Water enchantments:Surrounder to water,Ice Vortex Your holy skills:Solar flare,Light Vortex Holy enchantments:Light Vortex Non-element:Aura Flash,Aura Flare so that means,that you must make enchantments first,and use non-element skills quite a lot in servers where you can have good gear In most IL servers,noone takes resists to Holy.So,light vortex just pwns if you have good casting speed But water attacks are good as well Let's give some general tactics -Use skills in order-> Water=Surrounder , IceVortex,Hydroblast Holy=LightVortex,Holy This way you get more damage When in PvP,never use ex. Icevortex and then Light,if IceVortex worked. Hope it's clear,that you can't have 2 vortexs at enemy,so 2 resist redices -Try to get a working surrounder.It will cancel enemy's resist to water(if he has) -Use solar flare A LOT -Using frost bolt vs melee classes,is a must.With IceVortex,you pwn -Vs daggers,NEVER run.Except if he is too slow. Just start using aura flash/flare ,and maybe Ice vortex + hydro among with Aura Flash -Vs archers,first use frost bolt.Then,Ice vortex and hydro blasts,among with solar flares -Vs other mages don't get berseker.Try to start a pvp from low range,to use aura flash.Same tactics -At all previous cases,use Cancelation.It's a must,except if you are VS a tank -Always have healing potions with you,to deal with Arcana Power -Always have Spirit Ores with you,for aura flash Freya Things told above are not the same Water resists are too high at Freya,so these don't matter that much so -Consider having skills enchanted @ power,and weapon attribute at Water -Don't use Ice Crusher quickly.It has many debuff effects(casting speed,speed,atk speed) that pwn the enemy.Don't cancel them -Use Enlightenment quite many times,but be award it's cooldown isn't little : P Most tactics of Interlude apply here as well.If a more experienced SPS Freya user can give more tips,do it : ) Well,that's all! Hope this guide will help some people It's all created by ME.Please,i don't want to see it anywhere else,without my permission (If someone is in nice mood,help me to translate it into GR) Thank you
Nosti21 Posted March 9, 2011 Posted March 9, 2011 :O this is the best mystic muse guide i have see.. keep it up.. i believe you will take karma!! keep it up!
MaGma Posted March 9, 2011 Posted March 9, 2011 U dont need a guide to learn how to play a class.U must train every day so u can try different things that makes the gameplay easier for u.This section is full of guides.I wonder when they will stop hunt karmaz.
Reptant_ Posted March 9, 2011 Author Posted March 9, 2011 U dont need a guide to learn how to play a class.U must train every day so u can try different things that makes the gameplay easier for u.This section is full of guides.I wonder when they will stop hunt karmaz. Ι want to full this section class guides If you think they are useless,then explain the fact that ALL day,atleast 2 people are looking at them at same time. My point isn't taking karma. In the end,i am trying to help in some way. And i don't disagree,experience makes you better.But you always need to check some things anyway,it's English section @nosti Sirocco unknownx Thank you
MaGma Posted March 9, 2011 Posted March 9, 2011 Well sorry i didnt see that it was english section.Anw, all members who create a guide say that they didnt need the karma.That's bullsh1t man and u all know it.Im saying that u dont need some1 else to explain u how to play.U should learn by urself and with a way which is easier to u.But anyway it is a classic sps gameplay.Good for a guy who doesnt usually play...
Reptant_ Posted March 9, 2011 Author Posted March 9, 2011 Well sorry i didnt see that it was english section.Anw, all members who create a guide say that they didnt need the karma.That's bullsh1t man and u all know it.Im saying that u dont need some1 else to explain u how to play.U should learn by urself and with a way which is easier to u.But anyway it is a classic sps gameplay.Good for a guy who doesnt usually play... That's why you see SPS using his vortexs and skills in wrong way,playing with wrong dyes,and rarely see one playing with shield buffs Or the other things mentioned in IL... anyway,must i put a big 15 size ' DON'T GIVE ME KARMA' in each guide?come on,lulz ;d
Youtzi Posted March 9, 2011 Posted March 9, 2011 The guides existing in this section I think are not to meant to make you a pro player just by reading them, they are supposed to make a general point nd summarize the advantages of each class...ofc learning a char will certainly not be achieved through reading a topic in a forum, it involves endless pvp action(and a huge number of deaths at the beginning), but for someone who just now started to play this class, imo, these guides are exactly what he needs...
Atayaia Posted March 10, 2011 Posted March 10, 2011 About dyez.. ... depend from a lot of thing (chronicle, enchant, lvl...ecc.) but in the most part of time i prefer have WIT +5
CryStaliN Posted March 10, 2011 Posted March 10, 2011 My point isn't taking karma. As always pathetic http://maxcheaters.com/forum/index.php?action=ownkarma;u=66091 Thats the 2nd topic when you say dude i dont want karma but you got it . Its obiviously you did this guide&others in purpose to get your pixel lol thats so lame. And stop saying that no dude i didnt i did it to help guys everybody knows why you did it. And my point that if you said that you dont made it for karma you wont bother when you will loose your guide's karma pixels no? Damn stop it dude you became annoyng.
Reptant_ Posted March 10, 2011 Author Posted March 10, 2011 As always pathetic http://maxcheaters.com/forum/index.php?action=ownkarma;u=66091 Thats the 2nd topic when you say dude i dont want karma but you got it . Its obiviously you did this guide&others in purpose to get your pixel lol thats so lame. And stop saying that no dude i didnt i did it to help guys everybody knows why you did it. And my point that if you said that you dont made it for karma you wont bother when you will loose your guide's karma pixels no? Damn stop it dude you became annoyng. So i shouldn't do any share cause of it? Go and report at right topic,and let a mod decide removing karma,or not In the end,guys like you are destroying the forum with this attitude I will make guides as long as they help some people You,go and spam and help this forum this way. I make guides
Diopos Posted March 10, 2011 Posted March 10, 2011 Finito dont worry about CryStaliN comment. U 'r helping some guys with this guide's... Just continue ur job.
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