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[HELP]Paidia 8elw help gia dio pragmata..


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pws na bgalw apo hero item ta gold dragon :D??

kai pos ginete ka8e fora p pernei pvp kapoios na to grafei automata san ann?? :D

opoios ksereis plz help

15 answers to this question

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Posted

1) δές στα config σου,εάν δεν είναι άνοιξε το eclipse πήγαινε στα itemhandler,βρες το heroitem.java και άλλαξε το ID

για το 2)

να γράφει σαν τι;

δεν κατάλαβα.

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Posted

1) δές στα config σου,εάν δεν είναι άνοιξε το eclipse πήγαινε στα itemhandler,βρες το heroitem.java και άλλαξε το ID

για το 2)

να γράφει σαν τι;

δεν κατάλαβα.

as poume otan pernei kapoios pvp ton allo na leei o mrkezo pire pvp ton meos leme twra!

to allo to vrika

  • 0
Posted

Index: C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/config/pvp.properties
===================================================================
--- C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/config/pvp.properties   (revision 1156)
+++ C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/config/pvp.properties   (working copy)
@@ -29,3 +29,11 @@
PvPVsNormalTime = 40000
# Length one stays in PvP mode after hitting a purple player (in ms)
PvPVsPvPTime = 20000
+
+# Announces when a Player PK another Player. Default - false
+AnnouncePkKill = false
+# Announces when a Player Pvp another Player. Default - false
+AnnouncePvPKill = false
+# Announces when a Player kill another Player. Default - false
+# NOTE: If AnnounceKill is enabled, AnnouncePk and AnnouncePvP will be disabled.  
+AnnounceAllKill = false
Index: C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/Config.java
===================================================================
--- C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/Config.java   (revision 1156)
+++ C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/Config.java   (working copy)
@@ -777,7 +777,13 @@
     /** Duration (in ms) while a player stay in PVP mode after hitting an innocent */
     public static int PVP_NORMAL_TIME;    
     /** Duration (in ms) while a player stay in PVP mode after hitting a purple player */
-    public static int PVP_PVP_TIME;    
+    public static int PVP_PVP_TIME;
+    /** Announce PvP */
+    public static boolean ANNOUNCE_PVP_KILL;
+    /** Announce PK */
+    public static boolean ANNOUNCE_PK_KILL;
+    /** Announce Kill */
+    public static boolean ANNOUNCE_ALL_KILL;

     // Karma Punishment
     /** Allow player with karma to be killed in peace zone ? */
@@ -1926,6 +1932,18 @@

                 PVP_NORMAL_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsNormalTime", "15000"));
                 PVP_PVP_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsPvPTime", "30000"));
+                ANNOUNCE_ALL_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AnnounceAllKill", "False")); // Get the AnnounceAllKill, AnnouncePvpKill and AnnouncePkKill values
+                if ( !ANNOUNCE_ALL_KILL )
+                {
+                   ANNOUNCE_PVP_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AnnouncePvPKill", "False"));
+                   ANNOUNCE_PK_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AnnouncePkKill", "False"));
+                }
+                else
+                {
+                   ANNOUNCE_PVP_KILL = false;
+                   ANNOUNCE_PK_KILL = false;
+                }
+                
             }
             catch (Exception e)
             {
@@ -2323,6 +2341,9 @@

         else if (pName.equalsIgnoreCase("PvPVsNormalTime")) PVP_NORMAL_TIME = Integer.parseInt(pValue);
         else if (pName.equalsIgnoreCase("PvPVsPvPTime")) PVP_PVP_TIME = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase("AnnouncePvPKill") && !ANNOUNCE_ALL_KILL ) ANNOUNCE_PVP_KILL = Boolean.valueOf(pValue); // Set announce Pvp value
+        else if (pName.equalsIgnoreCase("AnnouncePkKill") && !ANNOUNCE_ALL_KILL ) ANNOUNCE_PK_KILL = Boolean.valueOf(pValue); // Set announce Pk value
+        else if (pName.equalsIgnoreCase("AnnounceAllKill") && !ANNOUNCE_PVP_KILL && !ANNOUNCE_PK_KILL ) ANNOUNCE_ALL_KILL = Boolean.valueOf(pValue); // Set announce kill value
         else if (pName.equalsIgnoreCase("GlobalChat")) DEFAULT_GLOBAL_CHAT = pValue;
         else if (pName.equalsIgnoreCase("TradeChat"))  DEFAULT_TRADE_CHAT = pValue;
         else if (pName.equalsIgnoreCase("MenuStyle"))  GM_ADMIN_MENU_STYLE = pValue;
Index: C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java   (revision 1156)
+++ C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java   (working copy)
@@ -35,6 +35,7 @@
import javolution.util.FastMap;
import net.sf.l2j.Config;
import net.sf.l2j.L2DatabaseFactory;
+import net.sf.l2j.gameserver.Announcements;
import net.sf.l2j.gameserver.GameTimeController;
import net.sf.l2j.gameserver.GeoData;
import net.sf.l2j.gameserver.GmListTable;
@@ -4446,6 +4447,9 @@
       )
       {
             increasePvpKills();
+            if ( target instanceof L2PcInstance && Config.ANNOUNCE_PVP_KILL ) // Announces a PvP kill
+               Announcements.getInstance().announceToAll("Player "+this.getName()+" hunted Player "+target.getName());
+            return;
       }
       else                                                                        // Target player doesn't have pvp flag set
       {
@@ -4458,6 +4462,10 @@
                     {
                         // 'Both way war' -> 'PvP Kill'
                         increasePvpKills();
+                        if ( target instanceof L2PcInstance && Config.ANNOUNCE_PVP_KILL ) // Announces a PvP kill
+                           Announcements.getInstance().announceToAll("Player "+this.getName()+" hunted Player "+target.getName());
+                        else if ( target instanceof L2PcInstance && Config.ANNOUNCE_ALL_KILL ) // Announces a kill
+                           Announcements.getInstance().announceToAll("Player "+this.getName()+" killed Player "+target.getName());
                         return;
                     }
                 }
@@ -4469,13 +4477,19 @@
             if ( Config.KARMA_AWARD_PK_KILL )
             {
                     increasePvpKills();
+                    if ( target instanceof L2PcInstance && Config.ANNOUNCE_PVP_KILL ) // Announces a PvP kill
+                       Announcements.getInstance().announceToAll("Player "+this.getName()+" hunted Player "+target.getName());
             }
          }
          else if (targetPlayer.getPvpFlag() == 0)                                                                    // Target player doesn't have karma
          {
                 increasePkKillsAndKarma(targetPlayer.getLevel());
+                if ( target instanceof L2PcInstance && Config.ANNOUNCE_PK_KILL ) // Announces a Pk kill
+                   Announcements.getInstance().announceToAll("Player "+this.getName()+" has assassinated Player "+target.getName());
          }
       }
+      if ( target instanceof L2PcInstance && Config.ANNOUNCE_ALL_KILL ) // Announces a kill
+         Announcements.getInstance().announceToAll("Player "+this.getName()+" killed Player "+target.getName());
    }

 

 

AnnounceAllKills [true|false] : Every time that a player kills another player an announcement will appear. Doesn't matter if it is a Pk kill or a PvP kill.

(Announcement: Player A killed Player B)

 

AnnouncePvPKills [true|false]: Every time that a player win in a PvP fight an announcement will appear.

(Announcement: Player A hunted Player B)

 

AnnouncePkKills [true|false]: Every time that a player kill another and becomes a Pk (or increases its pk points) an announcement will appear.

(Announcement: Player A has assassinated Player B )

 

* Note that you can enable AnnouncePvPKills and AnnouncePkKills at the same time, but if AnnounceAllKills is enabled, AnnouncePvPKills and AnnouncePkKills will get disabled automatically.

 

* Note that AwardPKKillPVPPoint affects to the announcement (PvP). If the AwardPKKillPVPPoint option is disabled, when a good character kills a chaotic character the announcement won't appear.

 

* Feel free to change the messages as you want.

 

2o sto search , alli fora prospa8ise na kaneis prota search kai meta 1 topic

  • 0
Posted

Index: C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/config/pvp.properties
===================================================================
--- C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/config/pvp.properties   (revision 1156)
+++ C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/config/pvp.properties   (working copy)
@@ -29,3 +29,11 @@
PvPVsNormalTime = 40000
# Length one stays in PvP mode after hitting a purple player (in ms)
PvPVsPvPTime = 20000
+
+# Announces when a Player PK another Player. Default - false
+AnnouncePkKill = false
+# Announces when a Player Pvp another Player. Default - false
+AnnouncePvPKill = false
+# Announces when a Player kill another Player. Default - false
+# NOTE: If AnnounceKill is enabled, AnnouncePk and AnnouncePvP will be disabled.  
+AnnounceAllKill = false
Index: C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/Config.java
===================================================================
--- C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/Config.java   (revision 1156)
+++ C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/Config.java   (working copy)
@@ -777,7 +777,13 @@
     /** Duration (in ms) while a player stay in PVP mode after hitting an innocent */
     public static int PVP_NORMAL_TIME;    
     /** Duration (in ms) while a player stay in PVP mode after hitting a purple player */
-    public static int PVP_PVP_TIME;    
+    public static int PVP_PVP_TIME;
+    /** Announce PvP */
+    public static boolean ANNOUNCE_PVP_KILL;
+    /** Announce PK */
+    public static boolean ANNOUNCE_PK_KILL;
+    /** Announce Kill */
+    public static boolean ANNOUNCE_ALL_KILL;

     // Karma Punishment
     /** Allow player with karma to be killed in peace zone ? */
@@ -1926,6 +1932,18 @@

                 PVP_NORMAL_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsNormalTime", "15000"));
                 PVP_PVP_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsPvPTime", "30000"));
+                ANNOUNCE_ALL_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AnnounceAllKill", "False")); // Get the AnnounceAllKill, AnnouncePvpKill and AnnouncePkKill values
+                if ( !ANNOUNCE_ALL_KILL )
+                {
+                   ANNOUNCE_PVP_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AnnouncePvPKill", "False"));
+                   ANNOUNCE_PK_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AnnouncePkKill", "False"));
+                }
+                else
+                {
+                   ANNOUNCE_PVP_KILL = false;
+                   ANNOUNCE_PK_KILL = false;
+                }
+                
             }
             catch (Exception e)
             {
@@ -2323,6 +2341,9 @@

         else if (pName.equalsIgnoreCase("PvPVsNormalTime")) PVP_NORMAL_TIME = Integer.parseInt(pValue);
         else if (pName.equalsIgnoreCase("PvPVsPvPTime")) PVP_PVP_TIME = Integer.parseInt(pValue);
+        else if (pName.equalsIgnoreCase("AnnouncePvPKill") && !ANNOUNCE_ALL_KILL ) ANNOUNCE_PVP_KILL = Boolean.valueOf(pValue); // Set announce Pvp value
+        else if (pName.equalsIgnoreCase("AnnouncePkKill") && !ANNOUNCE_ALL_KILL ) ANNOUNCE_PK_KILL = Boolean.valueOf(pValue); // Set announce Pk value
+        else if (pName.equalsIgnoreCase("AnnounceAllKill") && !ANNOUNCE_PVP_KILL && !ANNOUNCE_PK_KILL ) ANNOUNCE_ALL_KILL = Boolean.valueOf(pValue); // Set announce kill value
         else if (pName.equalsIgnoreCase("GlobalChat")) DEFAULT_GLOBAL_CHAT = pValue;
         else if (pName.equalsIgnoreCase("TradeChat"))  DEFAULT_TRADE_CHAT = pValue;
         else if (pName.equalsIgnoreCase("MenuStyle"))  GM_ADMIN_MENU_STYLE = pValue;
Index: C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java   (revision 1156)
+++ C:/Documents and Settings/YO/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java   (working copy)
@@ -35,6 +35,7 @@
import javolution.util.FastMap;
import net.sf.l2j.Config;
import net.sf.l2j.L2DatabaseFactory;
+import net.sf.l2j.gameserver.Announcements;
import net.sf.l2j.gameserver.GameTimeController;
import net.sf.l2j.gameserver.GeoData;
import net.sf.l2j.gameserver.GmListTable;
@@ -4446,6 +4447,9 @@
       )
       {
             increasePvpKills();
+            if ( target instanceof L2PcInstance && Config.ANNOUNCE_PVP_KILL ) // Announces a PvP kill
+               Announcements.getInstance().announceToAll("Player "+this.getName()+" hunted Player "+target.getName());
+            return;
       }
       else                                                                        // Target player doesn't have pvp flag set
       {
@@ -4458,6 +4462,10 @@
                     {
                         // 'Both way war' -> 'PvP Kill'
                         increasePvpKills();
+                        if ( target instanceof L2PcInstance && Config.ANNOUNCE_PVP_KILL ) // Announces a PvP kill
+                           Announcements.getInstance().announceToAll("Player "+this.getName()+" hunted Player "+target.getName());
+                        else if ( target instanceof L2PcInstance && Config.ANNOUNCE_ALL_KILL ) // Announces a kill
+                           Announcements.getInstance().announceToAll("Player "+this.getName()+" killed Player "+target.getName());
                         return;
                     }
                 }
@@ -4469,13 +4477,19 @@
             if ( Config.KARMA_AWARD_PK_KILL )
             {
                     increasePvpKills();
+                    if ( target instanceof L2PcInstance && Config.ANNOUNCE_PVP_KILL ) // Announces a PvP kill
+                       Announcements.getInstance().announceToAll("Player "+this.getName()+" hunted Player "+target.getName());
             }
          }
          else if (targetPlayer.getPvpFlag() == 0)                                                                    // Target player doesn't have karma
          {
                 increasePkKillsAndKarma(targetPlayer.getLevel());
+                if ( target instanceof L2PcInstance && Config.ANNOUNCE_PK_KILL ) // Announces a Pk kill
+                   Announcements.getInstance().announceToAll("Player "+this.getName()+" has assassinated Player "+target.getName());
          }
       }
+      if ( target instanceof L2PcInstance && Config.ANNOUNCE_ALL_KILL ) // Announces a kill
+         Announcements.getInstance().announceToAll("Player "+this.getName()+" killed Player "+target.getName());
    }

 

 

AnnounceAllKills [true|false] : Every time that a player kills another player an announcement will appear. Doesn't matter if it is a Pk kill or a PvP kill.

(Announcement: Player A killed Player B)

 

AnnouncePvPKills [true|false]: Every time that a player win in a PvP fight an announcement will appear.

(Announcement: Player A hunted Player B)

 

AnnouncePkKills [true|false]: Every time that a player kill another and becomes a Pk (or increases its pk points) an announcement will appear.

(Announcement: Player A has assassinated Player B )

 

* Note that you can enable AnnouncePvPKills and AnnouncePkKills at the same time, but if AnnounceAllKills is enabled, AnnouncePvPKills and AnnouncePkKills will get disabled automatically.

 

* Note that AwardPKKillPVPPoint affects to the announcement (PvP). If the AwardPKKillPVPPoint option is disabled, when a good character kills a chaotic character the announcement won't appear.

 

* Feel free to change the messages as you want.

 

2o sto search , alli fora prospa8ise na kaneis prota search kai meta 1 topic

file emena exei auto :/

#---------------------------------------------------------------

# Announcement PvP/PK kill                                    -

#---------------------------------------------------------------

# Announces when a Player PK another Player.

AnnouncePkKill = true

 

# Announces when a Player PvP another Player.

AnnouncePvPKill = true

 

# Announces when a Player kill another Player.

# NOTE: If AnnounceKill is enabled, AnnouncePk and AnnouncePvP will be disabled.

AnnounceAllKill = true

 

#---------------------------------------------------------------

# Announcement Spawning Raid BOsses                            -

#---------------------------------------------------------------

# To notify on revival spawning of bosses?

AnnounceSpawnRaid = True

  • 0
Posted

file emena exei auto :/

#---------------------------------------------------------------

# Announcement PvP/PK kill                                    -

#---------------------------------------------------------------

# Announces when a Player PK another Player.

AnnouncePkKill = true

 

# Announces when a Player PvP another Player.

AnnouncePvPKill = true

 

# Announces when a Player kill another Player.

# NOTE: If AnnounceKill is enabled, AnnouncePk and AnnouncePvP will be disabled.

AnnounceAllKill = true

 

#---------------------------------------------------------------

# Announcement Spawning Raid BOsses                            -

#---------------------------------------------------------------

# To notify on revival spawning of bosses?

AnnounceSpawnRaid = True

 

 

nai file mou auto einai...! Otan to exeis true dn ta kanei announce?

  • 0
Posted

c6

 

Nai file mou...! Ean kai dn poli asxoloume poli me interlude 8a eprapa na ta vgazei... Ean oxi opos les to pack sou / project s einai provlimatiko ti na pw? !

 

Opos leei o Lineal iparxei periptosi na xrisimopoieis L2joneo?

  • 0
Posted

Nai file mou...! Ean kai dn poli asxoloume poli me interlude 8a eprapa na ta vgazei... Ean oxi opos les to pack sou / project s einai provlimatiko ti na pw? !

 

Opos leei o Lineal iparxei periptosi na xrisimopoieis L2joneo?

ekana complite diko m pack kai ta loipa
  • 0
Posted

ekana complite diko m pack kai ta loipa

 

Vasika gia na eimai eilikrinis dn exo 3ana akousei paromoio prob apo c6 compiled pack ...!(toulaxiston l2j apo oso 3erw)

 

Ti project einai?

  • 0
Posted

Vasika gia na eimai eilikrinis dn exo 3ana akousei paromoio prob apo c6 compiled pack ...!(toulaxiston l2j apo oso 3erw)

 

Ti project einai?

ha mn epanalamvaneis re si tn fobhzeis.....

 

@Durex pes mas re file na mhn perimenoume!! ti pack exeis na sou poume an axizei na t krathseis iii an ftiaxnete to prob sou!

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    • I cant respond for personal issues that anybody can face in real life.  About Nevesoma, for sure he gonna deliver you, just realize how many clients and orders he has. Please be patient, things need time. Sincerely.
    • Yeah…i will need other alternatives   Neves0ma i hired him to do a job and never delivered and keeps ghosting me Ave dont respond to me,i hired him and then canceled order and since then we cant work together 
    • The Dawn of Book in the NPC's hand isn't showing up. Is there a way to fix this?   This NPC is probably the only one in the game who wields a weapon with his left hand.   Weapon :[dawnn_book]    =    5802   I've tried several server-side programs, including Java emulators, and they all seem to have this problem. Or is there some special game mechanic controlling this NPC?   npc_begin teleporter 31081 [dawn_priest_giran] category={} level=70 exp=429634523 ex_crt_effect=1 unique=0 s_npc_prop_hp_rate=1 race=human sex=male skill_list={@s_npc_prop_race_human;@s_npc_prop_hp_lv_p0;@s_npc_prop_mp_lv_p0;@s_npc_prop_pa_lv_p0;@s_npc_prop_ma_lv_p0;@s_npc_prop_pd_lv_p0;@s_npc_prop_md_lv_p0;@s_npc_prop_armor_type_n;@s_npc_prop_weapon_type_fist;@s_full_magic_defence} slot_chest=[] slot_rhand=[] slot_lhand=[dawnn_book] collision_radius={8;8} collision_height={30.5;30.5} hit_time_factor=0.6 hit_time_factor_skill=-1 ground_high={120;0;0} ground_low={50;0;0} str=40 int=21 dex=30 wit=20 con=43 men=20 org_hp=2444.46819 org_hp_regen=7.5 org_mp=1345.8 org_mp_regen=2.7 base_attack_type=fist base_attack_range=40 base_damage_range={0;0;80;120} base_rand_dam=10 base_physical_attack=688.86373 base_critical=4 physical_hit_modify=5 base_attack_speed=253 base_reuse_delay=0 base_magic_attack=470.40463 base_defend=295.91597 base_magic_defend=216.53847 base_attribute_attack={none;0} base_attribute_defend={150;150;150;150;150;150;150} physical_avoid_modify=0 shield_defense_rate=20 shield_defense=147.957985 safe_height=100 soulshot_count=0 spiritshot_count=0 clan={} ignore_clan_list={} clan_help_range=300 undying=1 can_be_attacked=0 corpse_time=7 no_sleep_mode=0 agro_range=1000 passable_door=0 can_move=1 flying=0 has_summoner=0 targetable=1 show_name_tag=1 npc_ai={[dawn_priest_giran];{[MoveAroundSocial]=0};{[MoveAroundSocial1]=110};{[ssq_priest_type]=2}} event_flag={0} unsowing=1 private_respawn_log=0 acquire_exp_rate=0 acquire_sp=0 acquire_rp=0 corpse_make_list={} additional_make_list={} additional_make_multi_list={} ex_item_drop_list={} fake_class_id=-1 npc_end  
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