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PWS ALAZW TIN WRA STA BUFF???


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<skill id="1002" levels="3" name="Flame Chant" enchantGroup1="1" enchantGroup2="1">

<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>

<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>

<table name="#ench2mpConsume"> 160 157 154 152 149 146 143 141 138 135 133 130 127 124 122 119 116 114 111 108 105 103 100 97 95 92 89 86 84 81 </table>

<table name="#ench2mpInitialConsume"> 40 39 38 38 37 36 36 35 34 34 33 32 32 31 30 30 29 28 28 27 26 25 25 24 23 23 22 21 21 20 </table>

<table name="#mpInitialConsume"> 21 31 41 </table>

<table name="#mpConsume"> 84 123 163 </table>

<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>

<table name="#stackOrder"> 1 2 3 </table>

<table name="#aggro"> 285 418 532 </table>

<set name="mpInitialConsume" val="#mpInitialConsume" />

<set name="mpConsume" val="#mpConsume" />

<set name="target" val="TARGET_PARTY" />

<set name="skillRadius" val="1000" />

<set name="reuseDelay" val="1000" />

<set name="hitTime" val="2500" />

<set name="skillType" val="BUFF" />

<set name="isMagic" val="true" />

<set name="operateType" val="OP_ACTIVE" />

<set name="aggroPoints" val="#aggro" />

<enchant1 name="magicLvl" val="#enchantMagicLvl" />

<enchant2 name="magicLvl" val="#enchantMagicLvl" />

<enchant2 name="mpConsume" val="#ench2mpConsume" />

<enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" />

<for>

<effect name="Buff" time="1200" val="0" stackOrder="#stackOrder" stackType="casting_time_down">

<mul order="0x30" stat="mAtkSpd" val="#mAtkSpd" />

</effect>

</for>

<enchant1for>

<effect name="Buff" time="#ench1time" val="0" stackOrder="3" stackType="casting_time_down">

<mul order="0x30" stat="mAtkSpd" val="1.10" />

</effect>

</enchant1for>

</skill>

 

Gia na to kaneis 3 wres to vazeis 10800

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