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just with this extender that I have shared it is not possible to start with c4 client, you have to make some changes to the extender and it works with c4 client perfectly.
regarding the updates in this last revision
🔹dll is not packaged with vmprotect
New custom zone types have been added:
🔹 NO_NOBLESS
begin MinX=84638 MaxX=92616 MinY=-87170 MaxY=-82018 MinZ=-6000 MaxZ=0 Type=NO_NOBLESS KickOutPos=83007/148057/-3464 end
▶️ This zone checks if the character is noble.
If it does not meet the condition, it will be automatically kicked to the indicated position (KickOutPos).
🔹 CUSTOM_SPAWN_ZONE
begin MinX=77275 MaxX=85704 MinY=10122 MaxY=18066 MinZ=-8000 MaxZ=5000 Type=CUSTOM_SPAWN_ZONE OutPos=83007/148057/-3464 Spawns={{82984/18066/-5256}};{{79275/15147/-5248}};{{82922/14263/-5256}};{{83704/10122/-5288}} end
▶️ This zone allows characters, upon death, to respawn with full buff, CP, HP and MP if they press “Fixed”.
They will only be able to revive in one of the positions defined in Spawns.
🔧 Both zones are fully configurable from territorydata.txt
🔧 Development Repository (SVN)
GX-EXT supports open, collaborative, and professional development. That’s why we provide access to our public SVN repository where you can:
✅ Compile your own version of the project
✅ Optimize and extend its features
✅ Learn from real production-quality source code
🔒 Delayed access: The repository is always 2 months behind the latest commercial release to prevent unauthorized reselling.
🔗 SVN URL: https://svn.l2servers.com.ar/!/#GX-EXT_INTERLUDE
Username: gx
Password: gx
You can use tools like TortoiseSVN to download and work with the code.
Could you tell me what changed in this update?
more one question:
Is it possible to log in through the c4 client instead of interlude? That would be great
Question
ethos
Hi there guyz,
well i want to add some custom buffs and not ruin the original buffs for many reasons..
Anyway i have the following problem:
I have the custom xml 9900-9999 skills, server loads custom skills with no errors,
I have modified the skillgrp.dat, skillname-e.dat, i have imported the skills in my db (skill_trees)
and now i go in-game to give my custom buff to the player..
Well as u can see below i can give the buff but there is button at all in my skills!
To test if my buffs are working i made a custom buffer and make him give my custom buff and
he buffed me with no problems!Also the icon and description was proper!!
Is there anything that has to do with core? like a routine that checks for invalid class skills or something?
I really don't get it and trying hours to get this working...
I read other topic about custom skills (which are very few) and some ppl say that has to do with
the client but the also say that if the skill is loaded successfully from server and its a cliend side problem
u could still see a black square skill in your skill list...
I really don't know!
Anyone who could help me i will owe him for real .
Thanks.
Im currently using l2j server Interlude rev4507
2 answers to this question
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