Hello all I have problem with this command when i write .buffer i only can see this html
and if i sellect something from list nothing is happing. Java code
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* * You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver.handler.voicedcommandhandlers;
import java.util.logging.Logger;
import net.sf.l2j.gameserver.GameServer;
import net.sf.l2j.gameserver.cache.HtmCache;
import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
public class buffer implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = {"buffer"};
private static final Logger _log = Logger.getLogger(GameServer.class.getName());
public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
if (command.equalsIgnoreCase("buffer"))
{
String htmFile = "data/scripts/custom/9999_NPCBuffer/1.htm";
String htmContent = HtmCache.getInstance().getHtm(htmFile);
if (htmContent != null)
{
NpcHtmlMessage bufferHtml = new NpcHtmlMessage(1);
bufferHtml.setHtml(htmContent);
activeChar.sendPacket(bufferHtml);
}
else
{
activeChar.sendMessage("Function temporary disabled.");
_log.info("Failed to load Buffer file!");
}
return true;
}
return false;
}
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}
So what is the problem? And sorry for wrong section.
Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
PlayWithSelf
Hello all I have problem with this command when i write .buffer i only can see this html
and if i sellect something from list nothing is happing. Java code
So what is the problem? And sorry for wrong section.
2 answers to this question
Recommended Posts