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Found 2 results

  1. Hi, I came up with a concept which allows the cooldown reset of a certain skill when someone kills a player in pvp. Here is what I tried so far but it doesn't seem to do anything at all: //Reset skill cooldown on pvp for (Skill skill : getAllSkills()) { if (skill.getId() == 821) //Currently Shadow Step { enableSkill(skill); } } P.S I added it inside IncreasePvpKills() method in L2PcInstance class. Any suggestions to make it functional? Thank you.
  2. Hi! I hope somebody can help on my problem. (H5 with .py files) I have a party instance (bloodshed). I want to put a boss to end of instance. Everything work fine. But the players not get reenter time to instance. I have a solo instance and there work fine the reenter timer. I tried copy the code from that instance but i got many error. This is the code of party instance (without reenter timer): #Instance Event by Bloodshed from com.l2jserver.gameserver.instancemanager import InstanceManager from com.l2jserver.gameserver.model.items.instance import L2ItemInstance from