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Everything posted by GoldenNightmare
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LF Developer to fix error (NPE)
GoldenNightmare posted a question in Request Server Development Help [L2J]
lf developer for fix a error in OlympiadGameTask.java project l2jserver develop version payment via paypal -
i want to buy retail like knownlist for l2jserver develop
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hello im using l2j h5 version and im wondering how i can transfer my server to god client like l2 asterios
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Help Npe In Territory War
GoldenNightmare replied to GoldenNightmare's question in Request Server Development Help [L2J]
Fixed, ty -
Help Npe In Territory War
GoldenNightmare replied to GoldenNightmare's question in Request Server Development Help [L2J]
@Override public boolean doDie(L2Character killer) { // Kill the L2NpcInstance (the corpse disappeared after 7 seconds) if (!super.doDie(killer) || (getCastle() == null) || !TerritoryWarManager.getInstance().isTWInProgress()) { return false; } if (killer instanceof L2PcInstance) { if ((((L2PcInstance) killer).getSiegeSide() > 0) && !((L2PcInstance) killer).isCombatFlagEquipped()) { ((L2PcInstance) killer).addItem("Pickup", getId() - 23012, 1, null, false); } else { TerritoryWarManager.getInstance().getTerritoryWard(getId() - 36491).spawnMe(); } SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_S1_WARD_HAS_BEEN_DESTROYED_C2_HAS_THE_WARD); HERE IS THE LINE 154 ---> sm.addString(getName().replaceAll(" Ward", "")); sm.addPcName((L2PcInstance) killer); TerritoryWarManager.getInstance().announceToParticipants(sm, 0, 0); } else { TerritoryWarManager.getInstance().getTerritoryWard(getId() - 36491).spawnMe(); } decayMe(); return true; } -
Help Npe In Territory War
GoldenNightmare posted a question in Request Server Development Help [L2J]
hello i need help when im on territory war and kill the flag to take it in my character arms got this npe i cant understand what cause this Exception in thread "AISTPool-5" java.lang.NullPointerException at com.l2jserver.gameserver.model.actor.instance.L2TerritoryWardInstance.doDie(L2TerritoryWardInstance.java:154) at com.l2jserver.gameserver.model.actor.status.CharStatus.reduceHp(CharStatus.java:181) at com.l2jserver.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus.java:59) at com.l2jserver.gameserver.model.actor.status.AttackableStatus.reduceHp(AttackableStatus.java:61) at com.l2jserver.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:6460) at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:311) at com.l2jserver.gameserver.model.actor.instance.L2TerritoryWardInstance.reduceCurrentHp(L2TerritoryWardInstance.java:125) at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:244) at com.l2jserver.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:4866) at com.l2jserver.gameserver.model.actor.tasks.character.HitTask.run(HitTask.java:60) at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:89) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) -
Help Summon Feature
GoldenNightmare replied to GoldenNightmare's question in Request Server Development Help [L2J]
any help ? -
Help Summon Feature
GoldenNightmare replied to GoldenNightmare's question in Request Server Development Help [L2J]
yes this video is from retail and show the feature i want to make -
hi i want help for a feature i want to make when you summon your servitor to take buffs from the character and remove the others and also im using latest l2j server high five example video: here is summon.java which handle the skill /* * Copyright (C) 2004-2016 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package handlers.effecthandlers; import com.l2jserver.Config; import com.l2jserver.gameserver.data.json.ExperienceData; import com.l2jserver.gameserver.data.xml.impl.NpcData; import com.l2jserver.gameserver.enums.Race; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.holders.ItemHolder; import com.l2jserver.gameserver.model.skills.BuffInfo; /** * Summon effect implementation. * @author UnAfraid */ public final class Summon extends AbstractEffect { private final int _npcId; private final float _expMultiplier; private final ItemHolder _consumeItem; private final int _lifeTime; private final int _consumeItemInterval; public Summon(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params) { super(attachCond, applyCond, set, params); if (params.isEmpty()) { throw new IllegalArgumentException("Summon effect without parameters!"); } _npcId = params.getInt("npcId"); _expMultiplier = params.getFloat("expMultiplier", 1); _consumeItem = new ItemHolder(params.getInt("consumeItemId", 0), params.getInt("consumeItemCount", 1)); _consumeItemInterval = params.getInt("consumeItemInterval", 0); _lifeTime = params.getInt("lifeTime", 3600) * 1000; } @Override public boolean isInstant() { return true; } @Override public void onStart(BuffInfo info) { if (!info.getEffected().isPlayer() || info.getEffected().hasSummon()) { return; } final L2PcInstance player = info.getEffected().getActingPlayer(); final L2NpcTemplate template = NpcData.getInstance().getTemplate(_npcId); final L2ServitorInstance summon = new L2ServitorInstance(template, player); final int consumeItemInterval = (_consumeItemInterval > 0 ? _consumeItemInterval : (template.getRace() != Race.SIEGE_WEAPON ? 240 : 60)) * 1000; summon.setName(template.getName()); summon.setTitle(info.getEffected().getName()); summon.setReferenceSkill(info.getSkill().getId()); summon.setExpMultiplier(_expMultiplier); summon.setLifeTime(_lifeTime); summon.setItemConsume(_consumeItem); summon.setItemConsumeInterval(consumeItemInterval); if (summon.getLevel() >= Config.MAX_PET_LEVEL) { summon.getStat().setExp(ExperienceData.getInstance().getExpForLevel(Config.MAX_PET_LEVEL - 1)); _log.warning(Summon.class.getSimpleName() + ": (" + summon.getName() + ") NpcID: " + summon.getId() + " has a level above " + Config.MAX_PET_LEVEL + ". Please rectify."); } else { summon.getStat().setExp(ExperienceData.getInstance().getExpForLevel(summon.getLevel() % Config.MAX_PET_LEVEL)); } summon.setCurrentHp(summon.getMaxHp()); summon.setCurrentMp(summon.getMaxMp()); summon.setHeading(player.getHeading()); player.setPet(summon); summon.setRunning(); summon.spawnMe(); } }
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name: FinalDestination class: Othell Wind Rider level: 85 official eu server: core price: 25 euro skype: tzortzoglou2 http://imgur.com/a/HIDwQ
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yes indeed this stupid buged pack is new fashion now on most servers because they dont know how to create a pack with events etc they buy this shit and they just open it this was begin from l2tales what a fail servers and too boring
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WTS L2 Dragon Adventurer 3Sub Nobless + Items
GoldenNightmare replied to GoldenNightmare's topic in Marketplace [Items & Chars]
price updated 15 euro -
For those who dont know the server : www.l2dragon.net vesper noble set 120 attri zaken cloak shirt s grade vesper jewels 7/4/4/4/4 skills +25/30 vesper shaper critical damage passive augment pvp p atk active augment c staff pvp p atk active also staff with refresh item skill active vesper dual daggers +5 200kk adena Adventurer 3 subclass + Nobless Ceritification skills: Haste, Celestial, Evasion olympiad ring 15% crit dmg price 15 euro Skype: tzortzoglou2 https://postimg.org/image/j876himat/
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vesper shaper +0 tallum a heavy jewels s grade 140 festival adena +13 skills male adventurer price 10 euro
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LF Developer L2Jserver Based
GoldenNightmare replied to GoldenNightmare's question in Request Server Development Help [L2J]
I got pack already i need private work -
WTS Rpg-Club X3 Soultaker 82 Lvl
GoldenNightmare replied to GoldenNightmare's topic in Marketplace [Items & Chars]
Sold -
LF Developer L2Jserver Based
GoldenNightmare posted a question in Request Server Development Help [L2J]
looking for profession develop java based l2jserver for many works please contract me skype: tzortzoglou2 or pm here -
RPG CLUB x3 wts soultaker 82 lvl cheap no items
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LF Developer To Fix Me Some Bugs
GoldenNightmare replied to GoldenNightmare's question in Request Server Development Help [L2J]
skype: tzortzoglou2 -
LF Developer To Fix Me Some Bugs
GoldenNightmare posted a question in Request Server Development Help [L2J]
lf developer which can fix this bug using l2jserver latest rev https://www.youtube.com/watch?v=Nsm_g95ZTkI&feature=youtu.be&hd=1 -
Help Looking For Help
GoldenNightmare replied to GoldenNightmare's question in Request Server Development Help [L2J]
ok thanks for info if possible to help me to avoid L2world stuff im using latest l2jserver version