Jump to content

imacopycat3

Banned
  • Posts

    19
  • Credits

  • Joined

  • Last visited

    Never
  • Feedback

    0%

Everything posted by imacopycat3

  1. Y i know, i've downloaded netbeans and also made a funny colculator :) but is not .exe :) is a java program
  2. Hey :o :o :o :o I need your help 8) I want to make a java-based program, but i can't find how :-\ :-[ I am googling 3hours :D Maybe someone can help me? I mean i want a program or whatever, to create a software with ( buttons ) that are based on a java function ! :) Thx, in advance
  3. Is not that easy to make geodata, nevertheless you can find easily ;) Do whatever Matim said. and stop making dumb topics
  4. Wow !! @On topic: There's a mysql error here, try to - Reinstall the database. - Make sure you have done everything correctly. If you still can't solve your problem, just drop a reply here !
  5. This share is the silliest <~ thing ever seen :S
  6. Is a Epilogue ? Nice work Lee' hope to see your server breaking hopzone ;) I wish you won't have any problems but a stable course to SUCCESS !
  7. Very good upload speed addy. ! Seems to be a really really good PvP server ;)
  8. Hey cheaters :D I'm looking for 10 testers to help me by reporting on my project ! Is interlude based on L2J.. my e-mail: lllel3m3ntalll@hotmail.com thank you... Testers won't get anything, just my respect 8)
  9. Lee is back, to break hearts o.O Anyway, useful share.. at least for me.
  10. OutofBoundsException :O, what pack are you using ? search for id 7077 in npc table.
  11. +++ /java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 56) @@ -1830,10 +1830,13 @@ for (L2Effect currenteffect : getAllEffects()) { L2Skill effectSkill = currenteffect.getSkill(); - if (currenteffect.getSkill().isToggle()) - currenteffect.exit(); - // Ignore all buff skills that are party related (ie. songs, dances) while still remaining weapon dependant on cast though. + if (!effectSkill.isOffensive() && !(effectSkill.getTargetType() == SkillTargetType.TARGET_PARTY && effectSkill.getSkillType() == SkillType.BUFF)) - else if (!effectSkill.isOffensive() && !(effectSkill.getTargetType() == SkillTargetType.TARGET_PARTY && effectSkill.getSkillType() == SkillType.BUFF)) { // Check to rest to assure current effect meets weapon requirements. if (!effectSkill.getWeaponDependancy(this)) { Is a toggle skill that's why.. Just delete the lines on the patch and done ;)
  12. Maybe is a protocol problem. What pack are you using ? Post your server/login.properties files ! if you can
  13. It's a import problem, you need to modify .py Tell us what pack are you using and post your buffer's .py
  14. L2GuardInstance... maybe this can help you. Index: L2JEclipse-Game/java/net/sf/l2j/gameserver/model/actor/instance/L2GuardInstance.java =================================================================== --- L2JEclipse-Game/java/net/sf/l2j/gameserver/model/actor/instance/L2GuardInstance.java (revision 649) +++ L2JEclipse-Game/java/net/sf/l2j/gameserver/model/actor/instance/L2GuardInstance.java (working copy) @@ -202,11 +203,19 @@ @Override public void onAction(L2PcInstance player) { - if (!canTarget(player)) return; + if (!canTarget(player)) + return; // Check if the L2PcInstance already target the L2GuardInstance if (getObjectId() != player.getTargetId()) { + + if (!player.isAlikeDead() || player.isFakeDeath()) + return; + + if (!player.isSilentMoving()) + return; + if (Config.DEBUG) _log.fine(player.getObjectId()+": Targetted guard "+getObjectId()); // Set the target of the L2PcInstance player
  15. Someone. Nothing compares to this ^^ believe me. k, smart boy ::)
  16. Absolutely, I can see, noone can prove you wrong ::)
  17. You are sooo kind. y, i loughed too, it's hilarious. ! isn't it ?
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock