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zimbabve

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About zimbabve

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  1. <skill id="362" levels="1" name="Armor Crush"> <set name="magicLvl" val="77"/> <set name="weaponsAllowed" val="18444"/> <set name="mpConsume" val="35"/> <set name="hpConsume" val="338"/> <set name="power" val="2565"/> <set name="target" val="TARGET_ONE"/> <set name="skillType" val="PDAM"/> <set name="operateType" val="OP_ACTIVE"/> <set name="reuseDelay" val="15000"/> <set name="staticReuse" val="true"/> <set name="hitTime" val="1900"/>
  2. can u say me how can i add more than one crt chance skills ? in navicate table onCrit_skill_id and onCrit_skill_level
  3. is there any way to make 2 skils and than use this item skills ? :/ <skill id="7065" levels="1" name="under the doome"> <table name="#chance">2 2 2 3 3 3 4 4 5 5</table> <table name="#triggeredLevel">1 2 3 4 5 6 7 8 9 10</table> <set name="triggeredId" val="9963"/> <set name="triggeredLevel" val="10"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_CHANCE"/> <set name="chanceType" val="ON_CRIT"/> <set name="activationChance" val="
  4. <skill id="7065" levels="1" name="under the doome"> <table name="#chance">2 2 2 3 3 3 4 4 5 5</table> <table name="#triggeredLevel">1 2 3 4 5 6 7 8 9 10</table> <set name="triggeredId" val="9963"/> <set name="triggeredLevel" val="10"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_CHANCE"/> <set name="chanceType" val="ON_CRIT"/> <set name="activationChance" val="110"/> <set name="castRange" val="-1"/> <set name=
  5. hi everybody sorry for the stupid question i will be very greatfull if someone help me, so here is my question: can i make a custom skills whos gonna makes a paralyze and lethal on crit attack ? is it possible ? thanks very much i've trying everything without sucsessfull :/
  6. <skill id="4131" levels="1" name="Shock"> <!-- Baium Skills --> <set name="magicLvl" val="75"/> <set name="lvlDepend" val="1"/> <set name="power" val="800"/> <set name="target" val="TARGET_AREA"/> <set name="skillRadius" val="150"/> <set name="coolTime" val="1400"/> <set name="hitTime" val="3600"/> <set name="skillType" val="PARALYZE"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="900"/> <set name="effectRange" val="1500"/> <for>