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lxldelvlonlxl

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  1. i have this problem when compile. [iNFO] Compilation failure \L2EmuProject-Game\src\main\java\net\l2emuproject\gameserver\model\entity\ProtectionIP.java:[48,44] cannot find symbol symbol : variable PARTY location: class net.l2emuproject.gameserver.network.clientpackets.Say2 player.sendPacket(new CreatureSay(1, Say2.PARTY, "SYSTEM", "Last Acces your acc: "+last+" actuality ip: "+curr)); My Say2.java /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.l2emuproject.gameserver.network.clientpackets; import java.util.regex.Pattern; import net.l2emuproject.Config; import net.l2emuproject.gameserver.LoginServerThread; import net.l2emuproject.gameserver.datatables.GmListTable; import net.l2emuproject.gameserver.handler.ChatHandler; import net.l2emuproject.gameserver.handler.IChatHandler; import net.l2emuproject.gameserver.handler.VoicedCommandHandler; import net.l2emuproject.gameserver.model.actor.instance.L2PcInstance; import net.l2emuproject.gameserver.model.restriction.AvailableRestriction; import net.l2emuproject.gameserver.model.restriction.ObjectRestrictions; import net.l2emuproject.gameserver.model.zone.L2Zone; import net.l2emuproject.gameserver.network.Disconnection; import net.l2emuproject.gameserver.network.SystemChatChannelId; import net.l2emuproject.gameserver.network.SystemMessageId; import net.l2emuproject.gameserver.util.Util; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; /** * This class represents a packet sent by the client when a chat message is entered. */ public class Say2 extends L2GameClientPacket { private static final String _C__SAY2 = "[C] 49 Say2 c[sd|s|]"; private static final Log _logChat = LogFactory.getLog("chat"); private String _text; private SystemChatChannelId _type; private String _target; private static final String[] LINKED_ITEM = { "Type=", "ID=", "Color=", "Underline=", "Title=" }; @Override protected void readImpl() { _text = readS(); _type = SystemChatChannelId.getChatType(readD()); _target = _type == SystemChatChannelId.Chat_Tell ? readS() : null; } @Override protected void runImpl() { L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; // If no or wrong channel is used - punish/return switch (_type) { case Chat_None: case Chat_Announce: case Chat_Critical_Announce: case Chat_System: case Chat_Custom: if (Config.BAN_CLIENT_EMULATORS) Util.handleIllegalPlayerAction(activeChar, "Bot usage for chatting with wrong type by " + activeChar); else sendAF(); return; } if (Config.DISABLE_ALL_CHAT) { requestFailed(SystemMessageId.GM_NOTICE_CHAT_DISABLED); return; } switch (_type) { case Chat_GM_Pet: case Chat_User_Pet: case Chat_Tell: break; default: // If player is chat banned if (ObjectRestrictions.getInstance().checkRestriction(activeChar, AvailableRestriction.PlayerChat)) { requestFailed(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED); return; } } if (activeChar.isCursedWeaponEquipped()) { switch (_type) { case Chat_Shout: case Chat_Market: requestFailed(SystemMessageId.SHOUT_AND_TRADE_CHAT_CANNOT_BE_USED_WHILE_POSSESSING_CURSED_WEAPON); return; } } switch (_type) { case Chat_GM_Pet: case Chat_User_Pet: case Chat_Normal: break; default: // If player is jailed if ((activeChar.isInJail() || activeChar.isInsideZone(L2Zone.FLAG_JAIL)) && Config.JAIL_DISABLE_CHAT && !activeChar.isGM()) { requestFailed(SystemMessageId.REPORTED_CHAT_NOT_ALLOWED); return; } } // If Petition and GM use GM_Petition Channel if (_type == SystemChatChannelId.Chat_User_Pet && activeChar.isGM()) _type = SystemChatChannelId.Chat_GM_Pet; switch (_type) { case Chat_Normal: case Chat_Shout: case Chat_Market: if (!Config.GM_ALLOW_CHAT_INVISIBLE && activeChar.getAppearance().isInvisible()) { requestFailed(SystemMessageId.NOT_CHAT_WHILE_INVISIBLE); return; } } if (_text.isEmpty()) { if (Config.BAN_CLIENT_EMULATORS) Util.handleIllegalPlayerAction(activeChar, "Bot usage for chatting with empty messages by " + activeChar); else sendAF(); _log.warn(activeChar.getName() + ": sending empty text. Possible packet hack!"); return; } //Under no circumstances the official client will send a 400 character message //If there are no linked items in the message, you can only input 105 characters if (_text.length() > 400 || (_text.length() > 105 && !containsLinkedItems())) { if (Config.BAN_CLIENT_EMULATORS) Util.handleIllegalPlayerAction(activeChar, "Bot usage for chatting with too long messages by " + activeChar); else requestFailed(SystemMessageId.DONT_SPAM); //prevent crashing official clients return; } int oldLength = _text.length(); _text = _text.replaceAll("\\\\n", ""); if (oldLength != _text.length()) activeChar.sendPacket(SystemMessageId.DONT_SPAM); // L2EMU_ADD - Rayan - Modified for our Implementation // Say Filter implementation if (Config.USE_CHAT_FILTER) checkText(activeChar); // L2EMU_ADD if (VoicedCommandHandler.getInstance().useVoicedCommand(_text, activeChar)) { sendAF(); return; } // Some custom implementation to show how to add channels // (for me Chat_System is used for emotes - further informations // in ChatSystem.java) // else if (_text.startsWith("(")&& // _text.length() >= 5 && // _type == SystemChatChannelId.Chat_Normal) //{ // _type = SystemChatChannelId.Chat_System; // // _text = _text.substring(1); // _text = "*" + _text + "*"; //} // Log chat to file if (Config.LOG_CHAT) { if (_type == SystemChatChannelId.Chat_Tell) _logChat.info(_type.getName() + "[" + activeChar.getName() + " to " + _target + "] " + _text); else _logChat.info(_type.getName() + "[" + activeChar.getName() + "] " + _text); } IChatHandler ich = ChatHandler.getInstance().getChatHandler(_type); if (ich != null) ich.useChatHandler(activeChar, _target, _type, _text); sendAF(); } @Override public String getType() { return _C__SAY2; } private boolean containsLinkedItems() { for (int i = 0; i < LINKED_ITEM.length; i++) if (!_text.contains(LINKED_ITEM[i])) return false; return true; } // L2EmuProject: Addons private void checkText(L2PcInstance activeChar) { if (Config.USE_CHAT_FILTER) { String filteredText = _text; for (Pattern pattern : Config.FILTER_LIST) filteredText = pattern.matcher(_text).replaceAll(Config.CHAT_FILTER_CHARS); if (Config.CHAT_FILTER_PUNISHMENT.equalsIgnoreCase("warn") && _text != filteredText) GmListTable.broadcastMessageToGMs("WARNING: Player " + activeChar.getName() + " said illegal words."); else if (Config.CHAT_FILTER_PUNISHMENT.equalsIgnoreCase("jail") && _text != filteredText) activeChar.setInJail(true, Config.CHAT_FILTER_PUNISHMENT_PARAM1); else if (Config.CHAT_FILTER_PUNISHMENT.equalsIgnoreCase("kick") && _text != filteredText) new Disconnection(activeChar).defaultSequence(false); else if (Config.CHAT_FILTER_PUNISHMENT.equalsIgnoreCase("ban") && _text != filteredText) { LoginServerThread.getInstance().sendAccessLevel(activeChar.getAccountName(), -100); new Disconnection(activeChar).defaultSequence(false); } _text = filteredText; } } } help me l2emuproject
  2. I have the same problem someone found the solution? I hope you have any idea how to fix this final grace and love I have connected to the same login grace epilogue and gives me the same error quote
  3. Killer666: if not do that the server does not start, that's not the problem has something to do with the Encryption and it pulls me an error when I try to connect but then I do not pull over this error and I are spending the server selection leaves me logear correctly but I can not choose server I hope someone can help me I want to try these files as they seem full otherwise I would like to tell me if there are other similar files or similar to those translated by google greetings thanks: D
  4. hello if it is stable because I can not choose the server you could help me to know what is the problem? loge correctly but I can not choose server after I double-click the server and nothing happens even in the gameserver console do not show me anything I hope I can help test this pack I'm sorry but I hope I am translating with google xD excuse my bad language
  5. i have same problems with login (when choosing server nothing happens) anyone solved this? thanks
  6. hahaha !! thanks !! i need " olimpiad top characters" xD nice scripts ;D
  7. good share critical errror !! just what I wanted thx ---- buena critical justo lo que buscaba gracias :DD hace banda q no ando por la2base xD
  8. thanks really good share :D for my server thanks agains xD
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