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Zoey76

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Everything posted by Zoey76

  1. I don't think anyone with the knowledge would help you for free. But you can get someone experienced, but not an expert, that would work with you and maybe if you take donations or whatever system to mantain the server you can cut a share for him/her. Anyway, what do you need to do that you don't know?
  2. About that, you may want to check: http://trac.l2jdp.com/changeset/8613/branches/unstable/L2J_DataPack_BETA/dist/game/data/scripts/handlers/itemhandlers/ItemSkillsTemplate.java http://trac.l2jdp.com/changeset/8613/branches/unstable/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Extractable.java Fixing Extractable Skills restriction properly. Unhardcode Skills Ids. Now only Item Skills are restricted. Items with consume count won't be consumed without giving the reward. Applied to reuse time greater than 5 seconds, there is no point on restrict item skills with less reuse time. Unhardcoded system message for item reward.
  3. @FighterBoss That doesn't mean there isn't Goddess of Destruction sources out there. That means we (in our forums) won't take request nor support for that game version.
  4. Eclipse -> Windows -> Preferences -> General -> Workspace -> Text file encoding:
  5. Change workspace encode to work with Russian (Cyrillic) characters...
  6. A team? So you are looking for developers?
  7. Interlude no? P.S. Post the damn server version if you want proper help.
  8. If it's High Five: data/enchantData.xml Damn why don't you put server version in any post?!?
  9. - BETA: L2TIntObjectHashMap updates. Fixes deadlock on server shutdown. And http://trac.l2jserver.com/changeset/5118 L2World's objects debug fix thanks nik for report. Are the most performance-wise fixes from the last 30 days :D Anyway you should update to 5121 a.s.a.p.
  10. @KOZANE Get another f*cking avatar please :D
  11. Good enough for me.
  12. There is no point on do open source bot protections. P.S: Every person that is going to start a Interlude server will make a new topic to ask what's the best? Use search next time...
  13. Maybe you are trying to assing an IP that you don't have... --Edit: Or ports in router aren't really open.
  14. Compiled? Useless for me... and probably for many others, if you really wanna share, share source code.
  15. Try restarting your server, you probably have more than one process running using the ports.
  16. Send me a PM and we chat a bit about it.
  17. Wrong section, should be here: http://maxcheaters.com/forum/index.php?board=61.0
  18. Good that you got it working, sometimes we go offtopic trying to prove who is right :D
  19. Read the thread again: http://maxcheaters.com/forum/index.php?topic=227009.msg2000014#msg2000014 I say there why it has to be updated and here (previous post): http://maxcheaters.com/forum/index.php?topic=227009.msg1999371#msg1999371 I included the update in the run method... Actually Leluche and adenaman said that update is not required. http://maxcheaters.com/forum/index.php?topic=227009.msg1999711#msg1999711 http://maxcheaters.com/forum/index.php?topic=227009.msg2000281#msg2000281
  20. I don't remeber if it was updated but, you may need to add the new monster Ids to that AI, otherwise won't work.
  21. Yes, I mixed with getAllPlayersArray() which returns a copy into an array of L2PcI. Also L2TIntObjectHashMap should be thread safe... --Edit: I knew I wasn't that wrong. With L2World.getInstance().getAllPlayers() you get a map, to get an (iterable) array you need to use getAllPlayersArray(), which isn't a collection. In Freya and older High Five versions L2World.getInstance().getAllPlayers() returned a collection... Be careful depends on the core you try to run the script, obviously the script in first post is for Freya.
  22. What you get is a list (or map) referencing the L2PcI objects, when client logs out, the server make it available to be cleaned by GC, that's why you need NPE checks.
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