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makano

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Everything posted by makano

  1. Can anyone help me with this error? thank you.
  2. can anyone help me with this error? Im using the recent l2jserver files. thank you in advance.
  3. I cant seem to make it work and i dont get any error on console any help guys? i still see a black image ps: on console i only get a "0" no matter what i type or dont type in the box...not sure if it suppose to be that way
  4. How do I remove a quest from an item... ex: Kails Silver Basilik is link with Kails magic coin quest. I created a new item Changed the description on itemname.e.dat and changed the id only on etcitemgrp.dat and I still see the quest info on the description on the new Item. Thanks guys
  5. I did (gameserver/data) i put in the folder of captcha and i still get a black box with nothing else I am missing something?
  6. Hello guys can someone update this so it can work to freya or h5 cuz i been getting this error: Traceback (innermost last): (no code object) at line 0 at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.mysql.jdbc.Util.handleNewInstance(Util.java:411) at com.mysql.jdbc.Util.getInstance(Util.java:386) at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1052) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3597) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3529) at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1990) at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2151) at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2625) at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.java:2119) at com.mysql.jdbc.PreparedStatement.executeQuery(PreparedStatement.java:2281) at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement.executeQuery(NewProxyPreparedStatement.java:76) at sun.reflect.GeneratedMethodAccessor17.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: Table 'l2jgs.etcitem' doesn't exist at org.python.core.Py.JavaError(Unknown Source) at org.python.core.PyObject._jthrow(Unknown Source) at org.python.core.PyObject._jcall(Unknown Source) at org.python.proxies.main$Quest$411.onAdvEvent(Unknown Source) at com.l2jserver.gameserver.model.quest.Quest.notifyEvent(Quest.java:448) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.processQuestEvent(L2PcInstance.java:1747) at com.l2jserver.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:209) at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62) at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1026) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:662) Since l2j freya/h5 doesnt carry an etcitem table it would be nice to have one an updated one that works thanks in advance :)
  7. Hey guys well first of all thanks for the share I add it to my files to try it out but I only get a black screen no errors any ideas how to fix this? thanks Ps: Im using l2j h5
  8. could someone reshare this again plz and thank you
  9. From gameserver log: (running in a debian server) Connecting to login on xxxxx:9014 Disconnected from Login, Trying to reconnect: Connection refused java.net.ConnectException: Connection refused at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:333) at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:195) at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:182) at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:366) at java.net.Socket.connect(Socket.java:529) at java.net.Socket.connect(Socket.java:478) at java.net.Socket.<init>(Socket.java:375) at java.net.Socket.<init>(Socket.java:189) at com.l2jserver.gameserver.LoginServerThread.run(LoginServerThread.java:147) FATAL: Failed to open server socket. Reason: Cannot assign requested address java.net.BindException: Cannot assign requested address at sun.nio.ch.Net.bind(Native Method) at sun.nio.ch.ServerSocketChannelImpl.bind(ServerSocketChannelImpl.java:119) at sun.nio.ch.ServerSocketAdaptor.bind(ServerSocketAdaptor.java:59) at sun.nio.ch.ServerSocketAdaptor.bind(ServerSocketAdaptor.java:52) at org.mmocore.network.SelectorThread.openServerSocket(SelectorThread.java:112) at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:481) at com.l2jserver.gameserver.GameServer.main(GameServer.java:517) All players disconnected. Connecting to login on xxxxx:9014 Disconnected from Login, Trying to reconnect: Connection refused java.net.ConnectException: Connection refused at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:333) at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:195) at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:182) at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:366) at java.net.Socket.connect(Socket.java:529) at java.net.Socket.connect(Socket.java:478) at java.net.Socket.<init>(Socket.java:375) at java.net.Socket.<init>(Socket.java:189) at com.l2jserver.gameserver.LoginServerThread.run(LoginServerThread.java:147) All ThreadPools are now stopped SIGTERM received. Shutting down NOW! Loginserver log: FATAL: Failed to start the Game Server Listener. Reason: Cannot assign requested address java.net.BindException: Cannot assign requested address at java.net.PlainSocketImpl.socketBind(Native Method) at java.net.PlainSocketImpl.bind(PlainSocketImpl.java:365) at java.net.ServerSocket.bind(ServerSocket.java:319) at java.net.ServerSocket.<init>(ServerSocket.java:185) at com.l2jserver.loginserver.FloodProtectedListener.<init>(FloodProtectedListener.java:52) at com.l2jserver.loginserver.GameServerListener.<init>(GameServerListener.java:37) at com.l2jserver.loginserver.L2LoginServer.<init>(L2LoginServer.java:177) at com.l2jserver.loginserver.L2LoginServer.main(L2LoginServer.java:56) anyone can tell me why is this error and how i can fix it? thanks
  10. when ever i restart my server all the npcs i put out/or drops on mobs changed goes away any ideas why? and how can i fix this problem.. thank you guys
  11. Hi to all im trying to look for an Npc or enchant scroll to enchant weapons armor jewelry etc. with a percentage chance(ex. 80% of being successful) but if it failed to enchant the desired item it will make it go back -1 (ex. wep +19 going to try to make it +20 but it failed so is now +18) if anyone can help me im really thankful and also if it can have an option to shout (ex. player makano successfully enchanted vesper nagan +20 or failed to enchant and weapon is now +18) as an announcement thank you again
  12. im getting this error WARNING: Unclosed connection! Trace: com.l2jserver.gameserver.model.actor.appearance.ColorNameManager.loadValues(ColorNameManager.java:55) java.lang.RuntimeException at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:227) at com.l2jserver.gameserver.model.actor.appearance.ColorNameManager.loadValues(ColorNameManager.java:55) at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:318) at com.l2jserver.gameserver.GameServer.main(GameServer.java:507) when i start up my server and it make the ping on it go 9999 (I think) how can i fix this error anyone? thank you for your help ps: if that error is not the one making my ping go 9999 what else could it be? Edit 1: Never mind found out my answer already thanks anyways
  13. **Im looking for a l2j developer who is skilled/trusted with his work.** I need a dev to write me 2-3 codes(java scripts) on something - (If your interested ill give you more details on what exactly) Ofc ill pay the dev for his service - (once again if your interested ill give you more details on how much will the pay be) My email - Kason_25@hotmail.com Or Pm here Ty in advance and hope to see some positive reply
  14. ok i did the check out from l2j svn (for the freya packs) now before I "compile" everything I would like to edit some stuff like enchant rate for scrolls, Drop rate, and so on...Now I imported the svn files I download into eclipse...Now I found something that says "config.java" (under l2_gameserver/java/com.l2jserver/config.java) by the looks of it I think this is where i can edit some stuff like the enchant rate right? if so how/and where exactly(which line) AUTO_LEARN_SKILLS = Boolean.parseBoolean(Character.getProperty("AutoLearnSkills", "false")); AUTO_LOOT_HERBS = Boolean.parseBoolean(Character.getProperty("AutoLootHerbs", "false")); BUFFS_MAX_AMOUNT = Byte.parseByte(Character.getProperty("maxbuffamount","20")); DANCES_MAX_AMOUNT = Byte.parseByte(Character.getProperty("maxdanceamount","12")); DANCE_CANCEL_BUFF = Boolean.parseBoolean(Character.getProperty("DanceCancelBuff", "false")); DANCE_CONSUME_ADDITIONAL_MP = Boolean.parseBoolean(Character.getProperty("DanceConsumeAdditionalMP", "true")); AUTO_LEARN_DIVINE_INSPIRATION = Boolean.parseBoolean(Character.getProperty("AutoLearnDivineInspiration", "false")); ALT_GAME_CANCEL_BOW = Character.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("bow") || Character.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("all"); ALT_GAME_CANCEL_CAST = Character.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("cast") || Character.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("all"); EFFECT_CANCELING = Boolean.parseBoolean(Character.getProperty("CancelLesserEffect", "True")); ALT_GAME_MAGICFAILURES = Boolean.parseBoolean(Character.getProperty("MagicFailures", "true")); PLAYER_FAKEDEATH_UP_PROTECTION = Integer.parseInt(Character.getProperty("PlayerFakeDeathUpProtection", "0")); STORE_SKILL_COOLTIME = Boolean.parseBoolean(Character.getProperty("StoreSkillCooltime", "true")); SUBCLASS_STORE_SKILL_COOLTIME = Boolean.parseBoolean(Character.getProperty("SubclassStoreSkillCooltime", "false")); ALT_GAME_SHIELD_BLOCKS = Boolean.parseBoolean(Character.getProperty("AltShieldBlocks", "false")); ALT_PERFECT_SHLD_BLOCK = Integer.parseInt(Character.getProperty("AltPerfectShieldBlockRate", "10")); ALLOW_CLASS_MASTERS = Boolean.parseBoolean(Character.getProperty("AllowClassMasters", "False")); ALLOW_ENTIRE_TREE = Boolean.parseBoolean(Character.getProperty("AllowEntireTree", "False")); ALTERNATE_CLASS_MASTER = Boolean.parseBoolean(Character.getProperty("AlternateClassMaster", "False")); if (ALLOW_CLASS_MASTERS || ALTERNATE_CLASS_MASTER) CLASS_MASTER_SETTINGS = new ClassMasterSettings(Character.getProperty("ConfigClassMaster")); LIFE_CRYSTAL_NEEDED = Boolean.parseBoolean(Character.getProperty("LifeCrystalNeeded", "true")); SP_BOOK_NEEDED = Boolean.parseBoolean(Character.getProperty("SpBookNeeded", "false")); ES_SP_BOOK_NEEDED = Boolean.parseBoolean(Character.getProperty("EnchantSkillSpBookNeeded","true")); DIVINE_SP_BOOK_NEEDED = Boolean.parseBoolean(Character.getProperty("DivineInspirationSpBookNeeded", "true")); ALT_GAME_SKILL_LEARN = Boolean.parseBoolean(Character.getProperty("AltGameSkillLearn", "false")); ALT_GAME_SUBCLASS_WITHOUT_QUESTS = Boolean.parseBoolean(Character.getProperty("AltSubClassWithoutQuests", "False")); ALT_GAME_SUBCLASS_EVERYWHERE = Boolean.parseBoolean(Character.getProperty("AltSubclassEverywhere", "False")); ENABLE_VITALITY = Boolean.parseBoolean(Character.getProperty("EnableVitality", "True")); RECOVER_VITALITY_ON_RECONNECT = Boolean.parseBoolean(Character.getProperty("RecoverVitalityOnReconnect", "True")); STARTING_VITALITY_POINTS = Integer.parseInt(Character.getProperty("StartingVitalityPoints", "20000")); MAX_RUN_SPEED = Integer.parseInt(Character.getProperty("MaxRunSpeed", "250")); MAX_PCRIT_RATE = Integer.parseInt(Character.getProperty("MaxPCritRate", "500")); MAX_MCRIT_RATE = Integer.parseInt(Character.getProperty("MaxMCritRate", "200")); MAX_PATK_SPEED = Integer.parseInt(Character.getProperty("MaxPAtkSpeed", "1500")); MAX_MATK_SPEED = Integer.parseInt(Character.getProperty("MaxMAtkSpeed", "1999")); MAX_EVASION = Integer.parseInt(Character.getProperty("MaxEvasion", "200")); MAX_SUBCLASS = Byte.parseByte(Character.getProperty("MaxSubclass", "3")); MAX_SUBCLASS_LEVEL = Byte.parseByte(Character.getProperty("MaxSubclassLevel", "80")); MAX_PVTSTORESELL_SLOTS_DWARF = Integer.parseInt(Character.getProperty("MaxPvtStoreSellSlotsDwarf", "4")); MAX_PVTSTORESELL_SLOTS_OTHER = Integer.parseInt(Character.getProperty("MaxPvtStoreSellSlotsOther", "3")); MAX_PVTSTOREBUY_SLOTS_DWARF = Integer.parseInt(Character.getProperty("MaxPvtStoreBuySlotsDwarf", "5")); MAX_PVTSTOREBUY_SLOTS_OTHER = Integer.parseInt(Character.getProperty("MaxPvtStoreBuySlotsOther", "4")); INVENTORY_MAXIMUM_NO_DWARF = Integer.parseInt(Character.getProperty("MaximumSlotsForNoDwarf", "80")); INVENTORY_MAXIMUM_DWARF = Integer.parseInt(Character.getProperty("MaximumSlotsForDwarf", "100")); INVENTORY_MAXIMUM_GM = Integer.parseInt(Character.getProperty("MaximumSlotsForGMPlayer", "250")); INVENTORY_MAXIMUM_QUEST_ITEMS = Integer.parseInt(Character.getProperty("MaximumSlotsForQuestItems", "100")); MAX_ITEM_IN_PACKET = Math.max(INVENTORY_MAXIMUM_NO_DWARF, Math.max(INVENTORY_MAXIMUM_DWARF, INVENTORY_MAXIMUM_GM)); WAREHOUSE_SLOTS_DWARF = Integer.parseInt(Character.getProperty("MaximumWarehouseSlotsForDwarf", "120")); WAREHOUSE_SLOTS_NO_DWARF = Integer.parseInt(Character.getProperty("MaximumWarehouseSlotsForNoDwarf", "100")); WAREHOUSE_SLOTS_CLAN = Integer.parseInt(Character.getProperty("MaximumWarehouseSlotsForClan", "150")); ENCHANT_CHANCE_WEAPON = Integer.parseInt(Character.getProperty("EnchantChanceWeapon", "66")); ENCHANT_CHANCE_ARMOR = Integer.parseInt(Character.getProperty("EnchantChanceArmor", "66")); ENCHANT_CHANCE_JEWELRY = Integer.parseInt(Character.getProperty("EnchantChanceJewelry", "66")); ENCHANT_CHANCE_ELEMENT = Integer.parseInt(Character.getProperty("EnchantChanceElement", "50")); BLESSED_ENCHANT_CHANCE_WEAPON = Integer.parseInt(Character.getProperty("BlessedEnchantChanceWeapon", "66")); BLESSED_ENCHANT_CHANCE_ARMOR = Integer.parseInt(Character.getProperty("BlessedEnchantChanceArmor", "66")); BLESSED_ENCHANT_CHANCE_JEWELRY = Integer.parseInt(Character.getProperty("BlessedEnchantChanceJewelry", "66")); ENCHANT_MAX_WEAPON = Integer.parseInt(Character.getProperty("EnchantMaxWeapon", "0")); ENCHANT_MAX_ARMOR = Integer.parseInt(Character.getProperty("EnchantMaxArmor", "0")); ENCHANT_MAX_JEWELRY = Integer.parseInt(Character.getProperty("EnchantMaxJewelry", "0")); ENCHANT_SAFE_MAX = Integer.parseInt(Character.getProperty("EnchantSafeMax", "3")); ENCHANT_SAFE_MAX_FULL = Integer.parseInt(Character.getProperty("EnchantSafeMaxFull", "4"));
  15. how do we exactly edit them? ty for the help
  16. how can i make this for epilogue?
  17. I made them to epilogue but my questions is why are the soulshots and blessed shots not working on these weapons? do i need to fix/change something?
  18. i have one question...my package(systexture) is encrypted how do i get rid of that so i can actually work with my package and try to make something? im kind of new on this but im willing to learn.... ps:never mind i figure it out already thxs anyways :p (now i move to the next step jeje)
  19. i really like it looks great but enchant glows dont work on it...anyway to fix it?
  20. is there a way to instead of making 100% success change it to 70% or so and if it fails make it go -1? and also to make an announcement if its successful it would be better this way i think...still its a good share
  21. really nice share men :P btw which file do i need to edit to change it stat/add skill(like SA for armor)and so cloaks can be use with it? an also the text because there is a big gap in the text for the breastplate heavy armor ^^ thxs for your help and the cool share
  22. thank you for the help men
  23. I was wondering if someone can post a guide/tutorial on how to make/edit an AIO item? and also how to apply it to the server so it can actually work(im using gracia epilogue) thxs in advance ;)
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