makano
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Everything posted by makano
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Can anyone help me with this error? thank you.
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can anyone help me with this error? Im using the recent l2jserver files. thank you in advance.
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How do I remove a quest from an item... ex: Kails Silver Basilik is link with Kails magic coin quest. I created a new item Changed the description on itemname.e.dat and changed the id only on etcitemgrp.dat and I still see the quest info on the description on the new Item. Thanks guys
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[Share] Rin4a Buffer NPC v1.1 [Freya]
makano replied to ZiTioN's topic in Server Shares & Files [L2J]
Hello guys can someone update this so it can work to freya or h5 cuz i been getting this error: Traceback (innermost last): (no code object) at line 0 at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.mysql.jdbc.Util.handleNewInstance(Util.java:411) at com.mysql.jdbc.Util.getInstance(Util.java:386) at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1052) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3597) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3529) at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1990) at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2151) at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2625) at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.java:2119) at com.mysql.jdbc.PreparedStatement.executeQuery(PreparedStatement.java:2281) at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement.executeQuery(NewProxyPreparedStatement.java:76) at sun.reflect.GeneratedMethodAccessor17.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: Table 'l2jgs.etcitem' doesn't exist at org.python.core.Py.JavaError(Unknown Source) at org.python.core.PyObject._jthrow(Unknown Source) at org.python.core.PyObject._jcall(Unknown Source) at org.python.proxies.main$Quest$411.onAdvEvent(Unknown Source) at com.l2jserver.gameserver.model.quest.Quest.notifyEvent(Quest.java:448) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.processQuestEvent(L2PcInstance.java:1747) at com.l2jserver.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:209) at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62) at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1026) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:662) Since l2j freya/h5 doesnt carry an etcitem table it would be nice to have one an updated one that works thanks in advance :) -
could someone reshare this again plz and thank you
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From gameserver log: (running in a debian server) Connecting to login on xxxxx:9014 Disconnected from Login, Trying to reconnect: Connection refused java.net.ConnectException: Connection refused at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:333) at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:195) at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:182) at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:366) at java.net.Socket.connect(Socket.java:529) at java.net.Socket.connect(Socket.java:478) at java.net.Socket.<init>(Socket.java:375) at java.net.Socket.<init>(Socket.java:189) at com.l2jserver.gameserver.LoginServerThread.run(LoginServerThread.java:147) FATAL: Failed to open server socket. Reason: Cannot assign requested address java.net.BindException: Cannot assign requested address at sun.nio.ch.Net.bind(Native Method) at sun.nio.ch.ServerSocketChannelImpl.bind(ServerSocketChannelImpl.java:119) at sun.nio.ch.ServerSocketAdaptor.bind(ServerSocketAdaptor.java:59) at sun.nio.ch.ServerSocketAdaptor.bind(ServerSocketAdaptor.java:52) at org.mmocore.network.SelectorThread.openServerSocket(SelectorThread.java:112) at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:481) at com.l2jserver.gameserver.GameServer.main(GameServer.java:517) All players disconnected. Connecting to login on xxxxx:9014 Disconnected from Login, Trying to reconnect: Connection refused java.net.ConnectException: Connection refused at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:333) at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:195) at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:182) at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:366) at java.net.Socket.connect(Socket.java:529) at java.net.Socket.connect(Socket.java:478) at java.net.Socket.<init>(Socket.java:375) at java.net.Socket.<init>(Socket.java:189) at com.l2jserver.gameserver.LoginServerThread.run(LoginServerThread.java:147) All ThreadPools are now stopped SIGTERM received. Shutting down NOW! Loginserver log: FATAL: Failed to start the Game Server Listener. Reason: Cannot assign requested address java.net.BindException: Cannot assign requested address at java.net.PlainSocketImpl.socketBind(Native Method) at java.net.PlainSocketImpl.bind(PlainSocketImpl.java:365) at java.net.ServerSocket.bind(ServerSocket.java:319) at java.net.ServerSocket.<init>(ServerSocket.java:185) at com.l2jserver.loginserver.FloodProtectedListener.<init>(FloodProtectedListener.java:52) at com.l2jserver.loginserver.GameServerListener.<init>(GameServerListener.java:37) at com.l2jserver.loginserver.L2LoginServer.<init>(L2LoginServer.java:177) at com.l2jserver.loginserver.L2LoginServer.main(L2LoginServer.java:56) anyone can tell me why is this error and how i can fix it? thanks
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when ever i restart my server all the npcs i put out/or drops on mobs changed goes away any ideas why? and how can i fix this problem.. thank you guys
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Hi to all im trying to look for an Npc or enchant scroll to enchant weapons armor jewelry etc. with a percentage chance(ex. 80% of being successful) but if it failed to enchant the desired item it will make it go back -1 (ex. wep +19 going to try to make it +20 but it failed so is now +18) if anyone can help me im really thankful and also if it can have an option to shout (ex. player makano successfully enchanted vesper nagan +20 or failed to enchant and weapon is now +18) as an announcement thank you again
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im getting this error WARNING: Unclosed connection! Trace: com.l2jserver.gameserver.model.actor.appearance.ColorNameManager.loadValues(ColorNameManager.java:55) java.lang.RuntimeException at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:227) at com.l2jserver.gameserver.model.actor.appearance.ColorNameManager.loadValues(ColorNameManager.java:55) at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:318) at com.l2jserver.gameserver.GameServer.main(GameServer.java:507) when i start up my server and it make the ping on it go 9999 (I think) how can i fix this error anyone? thank you for your help ps: if that error is not the one making my ping go 9999 what else could it be? Edit 1: Never mind found out my answer already thanks anyways
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bump
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BUMP
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**Im looking for a l2j developer who is skilled/trusted with his work.** I need a dev to write me 2-3 codes(java scripts) on something - (If your interested ill give you more details on what exactly) Ofc ill pay the dev for his service - (once again if your interested ill give you more details on how much will the pay be) My email - Kason_25@hotmail.com Or Pm here Ty in advance and hope to see some positive reply
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(question)Im kinda new with this...plz help
makano posted a question in Request Server Development Help [L2J]
ok i did the check out from l2j svn (for the freya packs) now before I "compile" everything I would like to edit some stuff like enchant rate for scrolls, Drop rate, and so on...Now I imported the svn files I download into eclipse...Now I found something that says "config.java" (under l2_gameserver/java/com.l2jserver/config.java) by the looks of it I think this is where i can edit some stuff like the enchant rate right? if so how/and where exactly(which line) AUTO_LEARN_SKILLS = Boolean.parseBoolean(Character.getProperty("AutoLearnSkills", "false")); AUTO_LOOT_HERBS = Boolean.parseBoolean(Character.getProperty("AutoLootHerbs", "false")); BUFFS_MAX_AMOUNT = Byte.parseByte(Character.getProperty("maxbuffamount","20")); DANCES_MAX_AMOUNT = Byte.parseByte(Character.getProperty("maxdanceamount","12")); DANCE_CANCEL_BUFF = Boolean.parseBoolean(Character.getProperty("DanceCancelBuff", "false")); DANCE_CONSUME_ADDITIONAL_MP = Boolean.parseBoolean(Character.getProperty("DanceConsumeAdditionalMP", "true")); AUTO_LEARN_DIVINE_INSPIRATION = Boolean.parseBoolean(Character.getProperty("AutoLearnDivineInspiration", "false")); ALT_GAME_CANCEL_BOW = Character.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("bow") || Character.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("all"); ALT_GAME_CANCEL_CAST = Character.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("cast") || Character.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("all"); EFFECT_CANCELING = Boolean.parseBoolean(Character.getProperty("CancelLesserEffect", "True")); ALT_GAME_MAGICFAILURES = Boolean.parseBoolean(Character.getProperty("MagicFailures", "true")); PLAYER_FAKEDEATH_UP_PROTECTION = Integer.parseInt(Character.getProperty("PlayerFakeDeathUpProtection", "0")); STORE_SKILL_COOLTIME = Boolean.parseBoolean(Character.getProperty("StoreSkillCooltime", "true")); SUBCLASS_STORE_SKILL_COOLTIME = Boolean.parseBoolean(Character.getProperty("SubclassStoreSkillCooltime", "false")); ALT_GAME_SHIELD_BLOCKS = Boolean.parseBoolean(Character.getProperty("AltShieldBlocks", "false")); ALT_PERFECT_SHLD_BLOCK = Integer.parseInt(Character.getProperty("AltPerfectShieldBlockRate", "10")); ALLOW_CLASS_MASTERS = Boolean.parseBoolean(Character.getProperty("AllowClassMasters", "False")); ALLOW_ENTIRE_TREE = Boolean.parseBoolean(Character.getProperty("AllowEntireTree", "False")); ALTERNATE_CLASS_MASTER = Boolean.parseBoolean(Character.getProperty("AlternateClassMaster", "False")); if (ALLOW_CLASS_MASTERS || ALTERNATE_CLASS_MASTER) CLASS_MASTER_SETTINGS = new ClassMasterSettings(Character.getProperty("ConfigClassMaster")); LIFE_CRYSTAL_NEEDED = Boolean.parseBoolean(Character.getProperty("LifeCrystalNeeded", "true")); SP_BOOK_NEEDED = Boolean.parseBoolean(Character.getProperty("SpBookNeeded", "false")); ES_SP_BOOK_NEEDED = Boolean.parseBoolean(Character.getProperty("EnchantSkillSpBookNeeded","true")); DIVINE_SP_BOOK_NEEDED = Boolean.parseBoolean(Character.getProperty("DivineInspirationSpBookNeeded", "true")); ALT_GAME_SKILL_LEARN = Boolean.parseBoolean(Character.getProperty("AltGameSkillLearn", "false")); ALT_GAME_SUBCLASS_WITHOUT_QUESTS = Boolean.parseBoolean(Character.getProperty("AltSubClassWithoutQuests", "False")); ALT_GAME_SUBCLASS_EVERYWHERE = Boolean.parseBoolean(Character.getProperty("AltSubclassEverywhere", "False")); ENABLE_VITALITY = Boolean.parseBoolean(Character.getProperty("EnableVitality", "True")); RECOVER_VITALITY_ON_RECONNECT = Boolean.parseBoolean(Character.getProperty("RecoverVitalityOnReconnect", "True")); STARTING_VITALITY_POINTS = Integer.parseInt(Character.getProperty("StartingVitalityPoints", "20000")); MAX_RUN_SPEED = Integer.parseInt(Character.getProperty("MaxRunSpeed", "250")); MAX_PCRIT_RATE = Integer.parseInt(Character.getProperty("MaxPCritRate", "500")); MAX_MCRIT_RATE = Integer.parseInt(Character.getProperty("MaxMCritRate", "200")); MAX_PATK_SPEED = Integer.parseInt(Character.getProperty("MaxPAtkSpeed", "1500")); MAX_MATK_SPEED = Integer.parseInt(Character.getProperty("MaxMAtkSpeed", "1999")); MAX_EVASION = Integer.parseInt(Character.getProperty("MaxEvasion", "200")); MAX_SUBCLASS = Byte.parseByte(Character.getProperty("MaxSubclass", "3")); MAX_SUBCLASS_LEVEL = Byte.parseByte(Character.getProperty("MaxSubclassLevel", "80")); MAX_PVTSTORESELL_SLOTS_DWARF = Integer.parseInt(Character.getProperty("MaxPvtStoreSellSlotsDwarf", "4")); MAX_PVTSTORESELL_SLOTS_OTHER = Integer.parseInt(Character.getProperty("MaxPvtStoreSellSlotsOther", "3")); MAX_PVTSTOREBUY_SLOTS_DWARF = Integer.parseInt(Character.getProperty("MaxPvtStoreBuySlotsDwarf", "5")); MAX_PVTSTOREBUY_SLOTS_OTHER = Integer.parseInt(Character.getProperty("MaxPvtStoreBuySlotsOther", "4")); INVENTORY_MAXIMUM_NO_DWARF = Integer.parseInt(Character.getProperty("MaximumSlotsForNoDwarf", "80")); INVENTORY_MAXIMUM_DWARF = Integer.parseInt(Character.getProperty("MaximumSlotsForDwarf", "100")); INVENTORY_MAXIMUM_GM = Integer.parseInt(Character.getProperty("MaximumSlotsForGMPlayer", "250")); INVENTORY_MAXIMUM_QUEST_ITEMS = Integer.parseInt(Character.getProperty("MaximumSlotsForQuestItems", "100")); MAX_ITEM_IN_PACKET = Math.max(INVENTORY_MAXIMUM_NO_DWARF, Math.max(INVENTORY_MAXIMUM_DWARF, INVENTORY_MAXIMUM_GM)); WAREHOUSE_SLOTS_DWARF = Integer.parseInt(Character.getProperty("MaximumWarehouseSlotsForDwarf", "120")); WAREHOUSE_SLOTS_NO_DWARF = Integer.parseInt(Character.getProperty("MaximumWarehouseSlotsForNoDwarf", "100")); WAREHOUSE_SLOTS_CLAN = Integer.parseInt(Character.getProperty("MaximumWarehouseSlotsForClan", "150")); ENCHANT_CHANCE_WEAPON = Integer.parseInt(Character.getProperty("EnchantChanceWeapon", "66")); ENCHANT_CHANCE_ARMOR = Integer.parseInt(Character.getProperty("EnchantChanceArmor", "66")); ENCHANT_CHANCE_JEWELRY = Integer.parseInt(Character.getProperty("EnchantChanceJewelry", "66")); ENCHANT_CHANCE_ELEMENT = Integer.parseInt(Character.getProperty("EnchantChanceElement", "50")); BLESSED_ENCHANT_CHANCE_WEAPON = Integer.parseInt(Character.getProperty("BlessedEnchantChanceWeapon", "66")); BLESSED_ENCHANT_CHANCE_ARMOR = Integer.parseInt(Character.getProperty("BlessedEnchantChanceArmor", "66")); BLESSED_ENCHANT_CHANCE_JEWELRY = Integer.parseInt(Character.getProperty("BlessedEnchantChanceJewelry", "66")); ENCHANT_MAX_WEAPON = Integer.parseInt(Character.getProperty("EnchantMaxWeapon", "0")); ENCHANT_MAX_ARMOR = Integer.parseInt(Character.getProperty("EnchantMaxArmor", "0")); ENCHANT_MAX_JEWELRY = Integer.parseInt(Character.getProperty("EnchantMaxJewelry", "0")); ENCHANT_SAFE_MAX = Integer.parseInt(Character.getProperty("EnchantSafeMax", "3")); ENCHANT_SAFE_MAX_FULL = Integer.parseInt(Character.getProperty("EnchantSafeMaxFull", "4")); -
how do we exactly edit them? ty for the help
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[SHARE/Guide]ACM For Gracia Final Database!
makano replied to dhm.msd's topic in Server Development Discussion [L2J]
how can i make this for epilogue? -
[Share] Full Aion Weapons (*T2*3/EP) !
makano replied to Chandy's topic in Client Development Discussion
I made them to epilogue but my questions is why are the soulshots and blessed shots not working on these weapons? do i need to fix/change something? -
[SHARE] Acid Weapons by SoFaKi [CT 2.4]
makano replied to Escordia's topic in Client Development Discussion
i really like it looks great but enchant glows dont work on it...anyway to fix it? -
is there a way to instead of making 100% success change it to 70% or so and if it fails make it go -1? and also to make an announcement if its successful it would be better this way i think...still its a good share
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thank you for the help men
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I was wondering if someone can post a guide/tutorial on how to make/edit an AIO item? and also how to apply it to the server so it can actually work(im using gracia epilogue) thxs in advance ;)
