Everything posted by DnR
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[Guide-Share] How to install geodata!
What version are they made for?
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Help-Forced disconnect
I fixed it^^,the thread can be locked.
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Help-Forced disconnect
bump
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[Help]Duys kai pososta
Example: <mul order="0x30" stat="rootVuln" val="0.5"/> To sugekrimeno prepei na to meiwseis gt rootvul einai poso eualwtos 8a einai o char sto root. Aplo einai na vreis oti 8es akoma kai an de to ksereis. Skepsou pio skill dinei auto kai auto kai vres to kai koita pws einai...
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[Help]Duys kai pososta
Eksartatai ap to pack sou,psakse kai des pws ta xoun oi alles oi armors kai kanto analoga. Ta pososta ta vazeis etsi: <mul order="0x30" stat="regHp" val="1.0524"/> <!-- HP Regeneration +5.24% --> Einai multipliers,px an to pas katw apo 1.0 dld 0.80 kserw gw,8a meiwsei to stat kata 20%. Bebaia eksartatai kai apo to stat to an 8a prepei na to meiwseis i na to auksiseis :P
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[Help]Duys kai pososta
Prepei na psakseis to passive skill tis armor sto gameserver\data\stats\skills kai ekei mporeis na allakseis oti 8es. S dinw ena example. <skill id="3524" levels="1" name="Blue Wolf Heavy Armor Set"> <!-- Done by DJ MELERIX --> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add order="0x40" stat="runSpd" val="7"/> <!-- Speed +7 --> <mul order="0x30" stat="regHp" val="1.0524"/> <!-- HP Regeneration +5.24% --> <add order="0x40" stat="STR" val="3"/> <!-- STR +3 --> <sub order="0x40" stat="CON" val="1"/> <!-- CON -1 --> <sub order="0x40" stat="DEX" val="2"/> <!-- DEX -2 --> </for> </skill> Itan kseka8aro to ti zitise :)
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Help-Forced disconnect
Hi guys, When somebody tries ctrl+alt+del or gets dc,reuse time of skills is not stored. Any ideas?
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Pet core buffer
bump ><
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rapid shot focus chance focus death etc just a question
Sry,that was an epic fail. L2PcInstance public void checkIfWeaponIsAllowed() { // Override for Gamemasters if (isGM()) return; // Iterate through all effects currently on the character. for (L2Effect currenteffect : getAllEffects()) { L2Skill effectSkill = currenteffect.getSkill(); + // Ignore all buff skills that are party related (ie. songs, dances) while still remaining weapon dependant on cast though. + if (!effectSkill.isOffensive() && !(effectSkill.getTargetType() == SkillTargetType.TARGET_PARTY && effectSkill.getSkillType() == SkillType.BUFF)) + { + // Check to rest to assure current effect meets weapon requirements. + if (!effectSkill.getWeaponDependancy(this)) + { + sendMessage(effectSkill.getName() + " cannot be used with this weapon."); + + if (Config.DEBUG) + _log.info(" | Skill "+effectSkill.getName()+" has been disabled for ("+getName()+"); Reason: Incompatible Weapon Type."); + + currenteffect.exit(); + } + } continue; } }
- Pet core buffer
- Pet core buffer
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Help-Running Effects
Fixed it on my own,thanks. You can lock it or whatever :P
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rapid shot focus chance focus death etc just a question
Try this,havent tested it yet. Its supposed to work. Removed.
- Pet core buffer
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help me mp pot
Sto l2jmods.properties # --------------------------------------------------------------------------- # Mana Drugs/Potions # --------------------------------------------------------------------------- # This option will enable core support for: # Mana Drug (item ID 726), using skill ID 10000. # Mana Potion (item ID 728), using skill ID 10001. EnableManaPotionSupport = False Kanto true.
- Pet core buffer
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Umm Ligo Help ean ginete
[Request] Dev Help [L2J] Gr http://www.maxcheaters.com/forum/index.php?board=67.0
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Umm Ligo Help ean ginete
<mul order="0x30" stat="pAtk" val="1.08"> <!-- Archery P. Atk. +8% --> <and> <using kind="Bow,Crossbow"/> </and> </mul> S dinw ena paradeigma. I majestic px dinei p atk mono an foras bow <skill id="3539" levels="1" name="Majestic Light Armor Set"> <!-- Done by DJ MELERIX --> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <mul order="0x30" stat="pAtk" val="1.08"> <!-- Archery P. Atk. +8% --> <and> <using kind="Bow,Crossbow"/> </and> </mul> <add order="0x40" stat="maxMp" val="240"/> <!-- MP +240 --> <add order="0x40" stat="maxLoad" val="5759"/> <!-- Weight increased plus the point at which a weight penalty is applied +5759 --> <mul order="0x30" stat="stunVuln" val="0.5"/> <!-- Stun Resistance +50% --> <add order="0x40" stat="DEX" val="1"/> <!-- DEX +1 --> <sub order="0x40" stat="CON" val="1"/> <!-- CON -1 --> </for> </skill> Eisai se la8os section,de peirazei apla na sai ligo pio prosektikos.
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[Request]Servitors Buffer
No,i m deaf. Its for both,so its useful.
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[Request]Servitors Buffer
Check this: http://www.maxcheaters.com/forum/index.php?topic=113320.0
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Pet core buffer
Its exactly the same one with player's buffs and bypass works fine. There is a table to add the lvl and fee so html requires only the skill id.
- Pet core buffer
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3 pragmata p thelo help
Otan les to skill twn cp ennoeis to summon:cp potion? Einai sto 1300-1399.
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[Help]Olympiad Games
I guess you use the Gracia final or a later rev. Check if this is set to true: # Hero tables show last month's winners or current status. # Default: True AltOlyShowMonthlyWinners = True It might help you.
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[Help]Olympiad Games
In Gameserver/config/General.properties,there are alt settings about olympiad. You can modify the period there.