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`Rοmeο

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Everything posted by `Rοmeο

  1. always i will stay in 1.6
  2. if you want i can ;)
  3. Kai tha klepsei tis kapotes
  4. kita an exeis problimata me to mialo sou pane na se kitaksi kaneis. kai min mou to pezeis kai kala eksipnos. telos panton dn to sunexizw.
  5. tou maxtor einai to thema kai ton g.mods oxi diko mou. egw kano swsta tin doulia mou kai oute me endiaferi to ti tha pei o kathenas.
  6. einai problima tou forum oxi diko tou.
  7. yeah ;D
  8. we are Waiting @Offtopic: you have time to remake MaxCheaters logo :) get the Reward. none cares about this :D only u
  9. Ok Obs i have no Comments about your Good Works you Deserve a lot +1 .,
  10. RU/TR
  11. i can't tell you its Secret ;) i have Romanian Friends :D
  12. who im Rumunian? :D
  13. Ops Sory my Friend Credits Added Sory.
  14. The Link Working Fine no Reason to lock this topic just pm a Global Mod to delete Spam Repiles and thats all. Topic Unlocked.
  15. please give More Infos Put Tag [L2J] or [L2OFF] Thanks.
  16. Hello! I found this code in my pc & I decided to share this. Description : You can enter this zone ONLY if you are clan member, else you will be teleported at the nearest town. For every kill that you take from an enemy clan, your clan gets as reward X reputation points. ### Eclipse Workspace Patch 1.0 #P L2jFrozen_GameServer Index: head-src/com/l2jfrozen/gameserver/model/zone/type/L2ClanWarZone.java =================================================================== --- head-src/com/l2jfrozen/gameserver/model/zone/type/L2ClanWarZone.java (revision 0) +++ head-src/com/l2jfrozen/gameserver/model/zone/type/L2ClanWarZone.java (working copy) @@ -0,0 +1,78 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package com.l2jfrozen.gameserver.model.zone.type; + +import com.l2jfrozen.gameserver.datatables.csv.MapRegionTable; +import com.l2jfrozen.gameserver.model.L2Character; +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; +import com.l2jfrozen.gameserver.model.zone.L2ZoneType; + +public class L2ClanWarZone extends L2ZoneType +{ + + /** + * @param id + */ + public L2ClanWarZone(int id) + { + super(id); + } + + + @Override + protected void onEnter(L2Character character) + { + if (character instanceof L2PcInstance) + { + if(((L2PcInstance) character).getClan() != null) + { + ((L2PcInstance) character).setIsInsideClanwarZone(true); + ((L2PcInstance) character).sendMessage("You have entered a Clan War Zone. Prepare for fight."); + } + else + { + ((L2PcInstance) character).sendMessage("This is strict area for clan members ONLY. You will be teleported at the nearest town."); + ((L2PcInstance) character).teleToLocation(MapRegionTable.TeleportWhereType.Town); + } + } + } + + @Override + protected void onExit(L2Character character) + { + if (character instanceof L2PcInstance) + { + ((L2PcInstance) character).setIsInsideClanwarZone(false); + } + } + + + @Override + public void onDieInside(L2Character character) + { + + } + + @Override + public void onReviveInside(L2Character character) + { + onEnter(character); + } +} \ No newline at end of file Index: head-src/com/l2jfrozen/gameserver/model/L2Character.java =================================================================== --- head-src/com/l2jfrozen/gameserver/model/L2Character.java (revision 949) +++ head-src/com/l2jfrozen/gameserver/model/L2Character.java (working copy) @@ -175,6 +175,8 @@ /** The _is buff protected. */ private boolean _isBuffProtected = false; //Protect From Debuffs + private boolean _isInsideClanwarZone = false; + /** The _is afraid. */ private boolean _isAfraid = false; // Flee in a random direction @@ -11241,4 +11243,20 @@ { return _triggeredSkills; } + + /** + * @return the _isInsideClanwarZone + */ + public boolean isInsideClanwarZone() + { + return _isInsideClanwarZone; + } + + /** + * @param _isInsideClanwarZone the _isInsideClanwarZone to set + */ + public void setIsInsideClanwarZone(boolean _isInsideClanwarZone) + { + this._isInsideClanwarZone = _isInsideClanwarZone; + } } Index: head-src/com/l2jfrozen/gameserver/datatables/xml/ZoneData.java =================================================================== --- head-src/com/l2jfrozen/gameserver/datatables/xml/ZoneData.java (revision 949) +++ head-src/com/l2jfrozen/gameserver/datatables/xml/ZoneData.java (working copy) @@ -50,6 +50,7 @@ import com.l2jfrozen.gameserver.model.zone.type.L2CastleTeleportZone; import com.l2jfrozen.gameserver.model.zone.type.L2CastleZone; import com.l2jfrozen.gameserver.model.zone.type.L2ClanHallZone; +import com.l2jfrozen.gameserver.model.zone.type.L2ClanWarZone; import com.l2jfrozen.gameserver.model.zone.type.L2CustomZone; import com.l2jfrozen.gameserver.model.zone.type.L2DamageZone; import com.l2jfrozen.gameserver.model.zone.type.L2DerbyTrackZone; @@ -278,6 +279,10 @@ { temp = new L2SwampZone(zoneId); } + else if(zoneType.equals("FlagZone")) + { + temp = new L2ClanWarZone(zoneId); + } // Check for unknown type if(temp == null) Index: head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (revision 949) +++ head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -7715,6 +7716,12 @@ if(!checkAntiFarm(targetPlayer)) return; + if(isInsideClanwarZone() && targetPlayer.isInsideClanwarZone() && (getClan() != null) && (targetPlayer.getClan() != null) && (getClanId() != targetPlayer.getClanId())) + { + getClan().setReputationScore(getClan().getReputationScore() + 100, true); + sendMessage("You killed someone from an enemy clan. Your clan gets rewarded with 100 rep points!"); + } + // Check if it's pvp if(checkIfPvP(target) && targetPlayer.getPvpFlag() != 0 || isInsideZone(ZONE_PVP) && targetPlayer.isInsideZone(ZONE_PVP)) { Have fun, `Romeo Credits: Thanks Elfocrash for the code! :)
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