Jump to content

rujanbarni

Members
  • Posts

    10
  • Credits

  • Joined

  • Last visited

    Never
  • Feedback

    0%

Everything posted by rujanbarni

  1. good GK.. but he have 1 little bugie :D klick on townships or catacombs.. whatever and try to click on the FIRST button... u can't... don't work... just from the second.. go on tryit BTW i have epilogue and works all.. just the first row's don't... the problem is in the html.. but i don't know html :(
  2. yea me too, how can i insert into my sql data base cuz manual is too hard.. take a long time.... and when i execute bath file gives a lot of error... pls explaine or show me a tutorial cuz i didn't find. ty
  3. Every time when someone show his weapon/armor/jwls i see just this> Type=1 ID=12342342 Color=0 underline=0 Title=(name)... Someone know this?!?! pls help.. i'm apologise if this topic was before, i'm new here... if anyone know a solution plsss ty!
  4. the link is broke... plsss new link.. this is very cool GM shop.. i needit :D
  5. I think is somthing else... i fix all npc.... and gives me critical :( pls help
  6. i have the same problem!!!! pls some who can help to us?!?
  7. I have L2j final.... the latest pack... from here.. http://www.l2jdp.com/nightly/
  8. Hi to all. I have a server and when i log in and teleport 1-3 times i got a crit error.. and my members get too General protection fault! History: UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial63) <- ObjectTestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial63) <- UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowProjector Transient.ShadowProjector203) <- AActor::Serialize <- ObjectTestReach <- (ShadowProjector Transient.ShadowProjector203) <- ULevelBase::Serialize <- ULevel::Serialize <- UMasterLevel::Serialize <- ObjectTestReach <- (MasterLevel Transient.MasterLevel0) <- UStruct::SerializeBinGC <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- ObjectTestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UMasterLevel::DetachLevel <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- UGameEngine::L2_Teleport <- UGameEngine::ScreenFadeDone <- UGameEngine::Tick <- UpdateWorld <- MainLoop Can any1 tell me how to fix? plsss
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock