
zimbabve
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Everything posted by zimbabve
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why buffer didn't work ? when i press tanker buff --> nothing ..
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[Share] JTeon Revision 641
zimbabve replied to NeferTiti's topic in Server Development Discussion [L2J]
why donator item's didn't work, i set # Donator Items. # With Items ID : 6392 , 6393 # Donators with a simple click on them they can use special Magic on them AllowDonatorItems = true when i click ot medal tell me " Donator Items are disabled -
[L2J Contest - Share] Deathmatch Engine by Intrepid
zimbabve replied to Escordia's topic in Server Shares & Files [L2J]
can you say me what i need to write in ctf and ctf_teams -
[Share]L2jArchid Compiled version
zimbabve replied to i˚Ozõ's topic in Server Development Discussion [L2J]
not true, this pack does have protect for l2j killer i test it -.- -
[Prefix] error when gameserver.bat
zimbabve replied to zimbabve's question in Request Server Development Help [L2J]
problem is solved. Thanks to all -
[Share]DDOS And L2jkiller Protection
zimbabve replied to panjoo's topic in Server Development Discussion [L2J]
Does this program work? -
[Share]DDOS And L2jkiller Protection
zimbabve replied to panjoo's topic in Server Development Discussion [L2J]
тази програма работи ли ? -
[Prefix] error when gameserver.bat
zimbabve replied to zimbabve's question in Request Server Development Help [L2J]
very thanks I saw where is my mistake i had to install java first -
[Prefix] error when gameserver.bat
zimbabve posted a question in Request Server Development Help [L2J]
can anyone help me, now I have changed 2 windows and still gives me this -beep-ing error. Each data pack too .. Equal, L2Dot, ..... I apologize that it broke rules confused -
Starting Equal Game Server - Thanks for using our software. # ./config/altsettings.properties Sucessfully LOADED # # ./config/clanhall.properties Sucessfully LOADED # # ./config/Equal-DataPack-version.properties Sucessfully LOADED # # ./config/Equal-GameServer-version.properties Sucessfully LOADED # # ./config/FloodProtector.properties Sucessfully LOADED # # ./config/GMAccess.properties Sucessfully LOADED # # ./config/idfactory.properties Sucessfully LOADED # # Chat Filter: Loaded 0 words # # ./config/mod.properties Sucessfully LOADED # # ./config/olympiad.properties Sucessfully LOADED # # ./config/options.properties Sucessfully LOADED # # ./config/other.properties Sucessfully LOADED # # ./config/pvp.properties Sucessfully LOADED # # ./config/rates.properties Sucessfully LOADED # # ./config/server.properties Sucessfully LOADED # # ./config/sevensigns.properties Sucessfully LOADED # # ./config/hexid.txt Sucessfully LOADED # # ./config/telnet.properties Sucessfully LOADED # MLog clients using java 1.4+ standard logging. Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10] Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ java.beans .IntrospectionException: java.lang.reflect.InvocationTargetException [numThreads AwaitingCheckoutDefaultUser] ] Exception in thread "main" com.mysql.jdbc.CommunicationsException: Communication s link failure due to underlying exception: ** BEGIN NESTED EXCEPTION ** java.net.ConnectException MESSAGE: Connection refused: connect STACKTRACE: java.net.ConnectException: Connection refused: connect at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(Unknown Source) at java.net.PlainSocketImpl.connectToAddress(Unknown Source) at java.net.PlainSocketImpl.connect(Unknown Source) at java.net.SocksSocketImpl.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at java.net.Socket.<init>(Unknown Source) at java.net.Socket.<init>(Unknown Source) at com.mysql.jdbc.StandardSocketFactory.connect(StandardSocketFactory.ja va:256) at com.mysql.jdbc.MysqlIO.<init>(MysqlIO.java:271) at com.mysql.jdbc.Connection.createNewIO(Connection.java:2744) at com.mysql.jdbc.Connection.<init>(Connection.java:1553) at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java :285) at com.mchange.v2.c3p0.DriverManagerDataSource.getConnection(DriverManag erDataSource.java:119) at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnecti on(WrapperConnectionPoolDataSource.java:143) at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnecti on(WrapperConnectionPoolDataSource.java:132) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.initializeAu tomaticTestTable(C3P0PooledConnectionPoolManager.java:772) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.createPooled ConnectionPool(C3P0PooledConnectionPoolManager.java:696) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.getPool(C3P0 PooledConnectionPoolManager.java:257) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.getPool(C3P0 PooledConnectionPoolManager.java:271) at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(A bstractPoolBackedDataSource.java:128) at com.equal.L2DatabaseFactory.<init>(L2DatabaseFactory.java:96) at com.equal.L2DatabaseFactory.getInstance(L2DatabaseFactory.java:169) at com.equal.gameserver.GameServer.main(GameServer.java:407) ** END NESTED EXCEPTION ** Last packet sent to the server was 0 ms ago. at com.mysql.jdbc.Connection.createNewIO(Connection.java:2820) at com.mysql.jdbc.Connection.<init>(Connection.java:1553) at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java :285) at com.mchange.v2.c3p0.DriverManagerDataSource.getConnection(DriverManag erDataSource.java:119) at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnecti on(WrapperConnectionPoolDataSource.java:143) at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnecti on(WrapperConnectionPoolDataSource.java:132) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.initializeAu tomaticTestTable(C3P0PooledConnectionPoolManager.java:772) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.createPooled ConnectionPool(C3P0PooledConnectionPoolManager.java:696) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.getPool(C3P0 PooledConnectionPoolManager.java:257) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.getPool(C3P0 PooledConnectionPoolManager.java:271) at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(A bstractPoolBackedDataSource.java:128) at com.equal.L2DatabaseFactory.<init>(L2DatabaseFactory.java:96) at com.equal.L2DatabaseFactory.getInstance(L2DatabaseFactory.java:169) at com.equal.gameserver.GameServer.main(GameServer.java:407) Server terminated abnormaly server terminated can anyone help me, now I have changed 2 windows and still gives me this fucking error. Each data pack too .. Equal, L2Dot, .....
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[Project]L2J-Infinity
zimbabve replied to vladimiros's topic in Server Development Discussion [Greek]
is that pack good ? I mean if there are bugs in that pack ? -
can you give a one link please ..
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[share]Autoannounce Pk, PvP and All kills
zimbabve replied to WhiteFace's topic in Server Shares & Files [L2J]
this working on l2 archid? -
[Share] l2jequal - rev 334 (+ faction mod) IL
zimbabve replied to rullezz's topic in Server Development Discussion [L2J]
when i add this pack look what i see in game console -.- Exception : java.security.PrivilegedActionException: org.apache.bsf.BSFException: exception from Jython: Traceback (innermost last): File "<string>", line 1, in ? File "C:\Documents and Settings\BaM4YyYyYYy\Desktop\Server\gameserver\data\__i nit__.py", line 4, in ? ImportError: no module named scripts at java.security.AccessController.doPrivileged(Native Method) at org.apache.bsf.BSFManager.exec(BSFManager.java:491) at com.equal.gameserver.model.quest.jython.QuestJython.init(QuestJython. java:45) at com.equal.gameserver.instancemanager.QuestManager.load(QuestManager.j ava:91) at com.equal.gameserver.instancemanager.QuestManager.getInstance(QuestMa nager.java:39) at com.equal.gameserver.GameServer.<init>(GameServer.java:264) at com.equal.gameserver.GameServer.main(GameServer.java:406) Caused by: org.apache.bsf.BSFException: exception from Jython: Traceback (innermost last): File "<string>", line 1, in ? File "C:\Documents and Settings\BaM4YyYyYYy\Desktop\Server\gameserver\data\__i nit__.py", line 4, in ? ImportError: no module named scripts at org.apache.bsf.engines.jython.JythonEngine.exec(JythonEngine.java:146 ) at org.apache.bsf.BSFManager$6.run(BSFManager.java:493) ... 7 more exception from Jython: Traceback (innermost last): File "<string>", line 1, in ? File "C:\Documents and Settings\BaM4YyYyYYy\Desktop\Server\gameserver\data\__i nit__.py", line 4, in ? ImportError: no module named scripts : Traceback (innermost last): File "<string>", line 1, in ? File "C:\Documents and Settings\BaM4YyYyYYy\Desktop\Server\gameserver\data\__i nit__.py", line 4, in ? ImportError: no module named scripts -
[Share] l2jequal - rev 334 (+ faction mod) IL
zimbabve replied to rullezz's topic in Server Development Discussion [L2J]
hey man can you give me your L2PcInstance from this pack i need it very much i will add enchant system -.- please :/ :-\ why this pack dont have j scripts? -
[Share]Interlude L2JEqual Compiled pack
zimbabve replied to ExTrEmEDwarf's topic in Server Development Discussion [L2J]
can someone help me to make pvp enchant system like this B-Grade-15 kill A-grade-25 kill S-Grade 50 kill please ! i will make him gm ;p -
[Share]Interlude L2JEqual Compiled pack
zimbabve replied to ExTrEmEDwarf's topic in Server Development Discussion [L2J]
if i modify it what will loss ? -
[Share]Interlude L2JEqual Compiled pack
zimbabve replied to ExTrEmEDwarf's topic in Server Development Discussion [L2J]
http://www.maxcheaters.com/forum/index.php?topic=75924. can you make it like this :D -
[Share]Interlude L2JEqual Compiled pack
zimbabve replied to ExTrEmEDwarf's topic in Server Development Discussion [L2J]
can someone to help me please i need it ;[ -
[Share]Interlude L2JEqual Compiled pack
zimbabve replied to ExTrEmEDwarf's topic in Server Development Discussion [L2J]
can you do config for enchant like this #Enchant-on-kill system.. True or false? KillEnchantSystem = True #How much PC kills are needed for +1 enchant on S Grade weapon EnchantKillS = 50 #How much PC kills are needed for +1 enchant on A Grade weapon EnchantKillA = 25 #How much PC kills are needed for +1 enchant on B Grade weapon EnchantKillB = 15 #How much PC kills are needed for +1 enchant on C Grade weapon EnchantKillC = 15 #How much PC kills are needed for +1 enchant on D Grade weapon EnchantKillD = 15 please man i need it! :[ -
[share]Autoannounce Pk, PvP and All kills
zimbabve replied to WhiteFace's topic in Server Shares & Files [L2J]
oo yes very thanks! -
Protection of server L2j Anti-cheat guard 1.3
zimbabve replied to αмοяαl's topic in Server Shares & Files [L2J]
so this work ? plz tell me -.- -
thanks thx, this is very useful